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RTP
11.0.2
RTP
11.0.5
Beta
AoE Cap Removed in Patch 9.1.5 - Capped Abilities Deal Reduced Damage Against More Enemies
RTP
Criado
01/9/2021 em 20:41
por
Anshlun
In the Patch 9.1.5 developer notes Blizzard has highlighted that abilities that were affected by the 9.0 AoE Cap will now instead just do reduced damage. With this, abilities like
Redemoinho
, when used against 20 targets, will still hit all enemies, but deal reduced damage. This change makes the impact of the AoE cap in legacy content not as impactful.
Developers' note: With the launch of
Terras Sombrias
, we reduced the maximum number of targets that several abilities could hit specifically to address a few gameplay problems related to pulling a large number of enemies in dungeons. Players often refer to these changes as the “AOE target cap.” Our intention was to reduce the effectiveness of burst AOE buttons against large target counts (i.e. 15-20 enemies) while also increasing their effectiveness against fewer targets (e.g. 3-5 enemies) and communicating that strength clearly in the tooltips. The abilities that remained “uncapped” were generally ones that offered lower damage over a longer period of time (e.g. Blizzard or
Consagração
). Along with other changes, we set out to move away from “pull as many enemies as possible, use all your cooldowns and delete them” as the predominant strategy across various forms of content.
We've received a lot of feedback that these abilities not hitting enemies in their range in any way creates a feel problem for WoW combat but is also an issue for trivial encounters like farming legacy content. For many of the abilities that underwent the change from uncapped to a strict target cap in 9.0, we're converting the damage to “reduced damage beyond 5 targets.” This means that the ability will deal full damage against 5 targets, then reduced damage to each additional target beyond 5. This means that while the overall damage done by the ability increases with the number of targets, the individual damage done to each target will decrease. This solution means these abilities and their relative classes will still have a very strong niche against packs of 4-6 enemies. As always, tuning will change as a result of this shift over the next few weeks based on your feedback from the PTR.
The following area-of-affect abilities are no longer maximum target capped and instead deal reduced damage beyond 5 targets: (These features will be available in a later PTR build)
Cavaleiro da Morte
Pacto Sacrificial
Membro da Abominação
(Necrolord Ability)
Trôpego Reanimado
(Runecarving Power)
Blood
Consumição
(Talent)
Tempestade Óssea
(Talent)
Frost
Frostscythe (Talent)
Unholy
Feridas Estouradas
(Talent)
Demon Hunter
Havoc
Dança de Lâminas
Salva Vil
(Talent)
Vengeance
Cutilada Concentrada
Bomba Espiritual
(Talent) now deals reduced damage beyond 5 targets (previously was soft-capped at 20 targets).
Druid
Feral
Talho Brutal
(Talent)
Caçador
Brasas da Forja da Alma
(Runecarving Power)
Beast Mastery
Cutilada da Fera
Tiro Múltiplo
Barragem
(Talent)
Marksmanship
Tiro Múltiplo
Barragem
(Talent)
Tiro Explosivo
(Talent)
Survival
Golpes Frenéticos
Carnificina
(Talent)
Mago
Arcane
Eco Arcano
(Talent)
Frost
Orbe Congelado
Fragmentos Glaciais
(Runecarving Power)
Monk
Brewmaster
Vento Impetuoso de Jade
(Talent)
Windwalker
Punhos da Fúria
Vento Impetuoso de Jade
(Talent)
Paladino
Retribution
Tempestade Divina
Ladino
Assassination
Leque de Facas
Tempestade Carmesim
(Talent)
Subtlety
Pólvora Negra
Tempestade de Shurikens Aprimorada
Técnica Secreta
(Talent)
Xamã
Elemental
Elemental da Tempestade
's (Talent)
Olho da Tormenta 2.0
Bruxo
Demonology
Felguard's Felstorm
Guerreiro
Redemoinho
Arms
Tornado de Aço
Cutilada
(Talent)
(Talent)
Couraçado
(Talent)
Fury
Tornado de Aço
Protection
(Talent)
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