Yes, we also love Mythic+ and it's amazing seeing the community embrace it. It's been incredibly amazing seeing some of the top Chinese teams break all the records and showing the world how to do Mythic+ properly. There are some incredibly high keys and so it's fun to watch. And yes, we want to have some high end recognition in the same way that in PvP, the very very top players have Sinful Gladiator and we have the Hall of Fame for raiders. We do agree that M+ should have something similar, in Chains of Domination coming up very soon, coming to PTR within a week, we're actually looking to introduce an in-game Mythic+ rating, so that you'll be able to have a score, you'll be able to see other people when they apply for your dungeon groups, and have a progression again similar to how PvP works, and I think that will help.
Sure. We're actually still working out all the details, and we want to iterate on it over the course of the PTR, but honestly for those who are familiar with what Raider.io does, it's not too different. The idea is a base score per dungeon based on the level you completed it, with a small bonus if you completed it well ahead of time and your total score is a product of the range of dungeons that you've done. We do want to add separate scores, separate bonuses for doing it on Tyrannical and Fortified, to encourage players to complete both versions as opposed to just pushing on Fortified week and taking it easy on Tyrannical. There's different types of skillsets required for both. We also want to tie this into things like the requirements to upgrade your gear with Valor points, or achievements like Keystone Master or Keystone Conqueror. Instead of just being "do all dungeons at +10 or do all dungeons at +15", it could be more "just get your score/rating to 2200", kind of like it is in PvP.