elseif (event == "TOKEN_REDEEM_CONFIRM_REQUIRED") then
local choice = ...;
local dialogKey, confirmationDescFunc;
if (choice == LE_TOKEN_REDEEM_TYPE_GAME_TIME) then
dialogKey = "WOW_TOKEN_REDEEM_CONFIRMATION_SUB";
confirmationDescFunc = GetGameTimeRedemptionString;
elseif (choice == LE_TOKEN_REDEEM_TYPE_BALANCE) then
dialogKey = "WOW_TOKEN_REDEEM_CONFIRMATION_BALANCE";
confirmationDescFunc = GetBalanceRedemptionString;
Lore
Goal 3: Don’t lower player power. This is a key part of the overall strategy that isn’t yet complete. Right now, on the PTR, player power is definitely down a few percent compared to live. The next build will have changes that increase the total amount of stats given by all items above level 800 to account for this gap, such that the overall power of your equipped items should be about the same (if not slightly higher) than it is currently in 7.1.
As you might expect, these changes will affect some classes more strongly than others. More overall character power will come from your primary stats than it did before, so all of your abilities will hit harder, even if they crit less or happen less frequently. Additionally, as we continue tuning for Patch 7.1.5, we’ll make adjustments as necessary on a spec-by-spec basis