“Force pull”Death knights are Jedi/Sith now
I love the death gate summoning one of the horsemen. Can't wait to play around with that.
Who cares about horseman when they give you "Superstrain Your Frost Fever, Blood Plague, and Virulent Plague also apply the other two diseases. " Nurgle hear your champion..... demonhood soon!
Ooooh, I was waiting for the Death Knight powers, and I am not disappointed. I'm so happy they're give a role to the four horsemen we raised during Legion. Can't wait to fight with them !
"Fatal Flying Guillotine"What a badass skill name
I like how there are rogue changes, but still no feral changes for a long while (not including borrowed-power anima crap) with the druid forums blowing up with unrest.
Priest class deleted
hahaha death coil finally doing lots of damage, but only in torgast bummer
Warden Shackles Your Imprison now lasts for 10,000 years.LOL!
Disappointing hunter powers overal :(
If you launch a Flare into your Tar Trap, all enemies inside of the Tar Trap will burn for (150% of Attack power) Fire damage every 2 sec for 12 sec.Omg please Blizzard make some form of this baseline... we need fun synergies between abilities like this. Or at least a legendary effect.
If you launch a Flare into your Tar Trap, all enemies inside of the Tar Trap will burn for (150% of Attack power) Fire damage every 2 sec for 12 sec."Omg please Blizzard make some form of this baseline... we need fun synergies between abilities like this"At least for SV hunter indeed :- corresponding to the very essence of what it is expected for a hunter specialized in traps;- permitting the SV hunter to be more viable in aoe configuration; - and adding a layer of welcome complexity.
Interesting how all the other classes seem to have something at least interesting. Then you get to warriors and its like yeah you can yell real loud thats about it. Kinda silly and not looking forward to the Warrior changes. Hope to see more warrior changes than this. Not looking forward to shadowlands currently.