I'm disappointed with this number. I would have expected it to be a larger offering. Because more variety in dungeons makes a better M+ experience/seasons. Maybe they will add more as the expansion goes on but... given their past record 8 + 1 added mid expansion might be all we get and that thought disappoints me.
Do some of you people really want to run the same 8 dungeons for an entire expansion? I love them bringing back old dungeons every season and shaking them up, I hope they never stop doing it.
We are almost done with this expansion and did little to no DF content this expansion, but instead repeated leveling dungeons once again.This is the issue.
WHAT IF WE GET THE DUNG LIST FROM THE NEW EXPANSION AND A CHANCE OF DROPPING A KEY FROM ANYWHERE ELSE IN THE PAST EXPANSIONS? LIKE TUNED TO THE CURRENT LEVEL AND EVERYTHING. Let's be honest. TW is a complete lettuce patch farm and no one uses the gear. it's all vendored unless you're a fresh max level toon. Even then you cant even hand-select the TW dungeons to farm them for specific drops. Would it really be so difficult to have a static 8 mythic plus dungeons in play and then open up the war chest with everything else we already know?
I much prefer the 1/2 and 1/2 old and new dungeons set up, at least for 2 seasons. But then we had an issues of some late comers not knowing the basic routes and getting blasted for it when the dungeons were the same through out the expansion.What I would prefer to see is M+ is no more then 1/2 old dungeons each season (this cold mean there are no old dungeons in the pool for a season) and that the pool from the new is increased to make up the pool of 8. Just using the next season as an example:1) both 1/2s of Dawn of the infinite (2 dungeons)2) bring back 2 dungeons from season 1, say AA and Vault (keep in mind season 1 new dungeons were RLP, AA, Vaults and Nokud, and only AA was the closest to universally liked)3) 4 old dungeons to bring the total to 8