didnt see this coming
Thank goodness
Why do we always have to wait for the MDI to happen to make changes to Mythic+? This cycle is getting annoying.
good now make pistol shot not target the same person twice.But this was expected, they could have just made it do reduce damage the further away it got, like beyond 100 yards
minor, but the range is unlimited (as the tooltip indicates). the bridge towards last boss alone would be far beyond 100 yards
Fun detected. Nerf healing some more while you're at it. People are super loving bleeding out in M+.
this is the dumbest change ever. Do they not realize that to time on anything higher than about 24/25 range you had to use the cannons for the last 20-30% of the trash? This was long before this MDI strat. This is going to make new 27s and such impossible to time.
so why now?when this was pretty common back in BFA?
Classic Blizzard making things worse for everyone because of what a few people were doing to make timing the keys even possible. Now we can't even bomb the last few packs of the dungeon, which has been commonplace for groups doing even mid level keys since FH has been released.
Zzzz. Terrible change IMO. I haven't been pushing much this season, but I'm aware that the cannon barrage was an efficient way to clear the trash around Harlan. The strat did come with some risks, but was a massive time save.Now that groups in the MDI have taken it to degenerate levels they are completely nerfing the strat. Just nerf the range so that anyone past the bridge will not get targetted.
well, getting at least those last packs from the last room under cannon barrage was a common thing even on lower keys, so now we can't do that, which means the dungeon got significantly buffed for all common folk just because 0.001% used a degenerate strat
aww man wish i experience this at least once, it would be hilarious.
Blizzard showing they give zero &*!@s about their live game! Sure let's bleed more & more players each week with your lack of tuning. I wonder if you'll ever address the flocks of healers leaving all forms of content... It's almost as if people are tired of lackluster game design and tuning cycles. this company is to busy on their next patch instead of the current..crazy we went from SL basically a year between patches with nothing captivating to do.now we have patch cycles coming out faster then devs can implement actual beneficial changes for the playerbase.
They're cannons, there should be friendly fire. It's absurd that the cannons can damage players but not enemies. If anything was to be done, the cannons should have a limited range so as to not allow them to go everywhere in the dungeon.
Love when these %^&*!s do stuff like this and end up ruining stuff for everyone else
It was too hard to fix this by simply put a range on the spell nah lets destroy this strategy used for the trash around the bossindy devs
Worked entire legion and it was fine, suddenly its not fine, what a bunch of monkeys working there