It's good that the scrapper is mobile, with us, AND a 1 minute CD......makes the 24/7 frog grind even more fluid than it would have been going back and forth from Timeless Isles to destroy your gear <3
the gem system from diablo 3
Anyine else starting to feel like someone at Blizzard went into a meeting and said "What if we made a Warcraft ARPG?"
Just because it is some cross-pollination with D3 mechanics does not mean we have to reject it. If it works for the intended purpose I am fine with it.
why make a full on wow arpg when you can just use existing assets. :)
Being able to unsocket gems and get them back but also being able to destructively replace them is a usability bug and I'd expect a competent game developer to fix that before release.
Pandaria remix looks dope, ptr was fun, excited for full release
So there really are people that enjoy experiencing the same exact content over and over and over again. With 9 expansions to enjoy, we get stuck with the one expansion that will be the next classic realm LOL. I feel like "The War Within" describes the Microsoft/Blizzard battle over keeping WoW a success or just randomly catering to the vocal minority of players. Maybe there should be an option.Option 1 = a full Dragonflight expansionOption 2 = a one-year expansion, game modes/events that are not real WoW and a rush to the next xpacI choose option 1 every time.
Hopefully they remove the exp gains from raid trash.
That remove gem thingamajig wouldn't be needed if we could just, like, right click on the gem and remove it. You can have unremovable gem slots (current clasped in design) and removable gem slots (no clasp when setting the gem) without the need to have another icon to click somewhere on your bars or spellbook. Also, putting a gem over the previous one should automatically unslot it to your bags and slot the new one, if the gem slot is of the removable kind.The portable scrapper could be a button on the bags, just like the cleanup button.Design for less clutter, Blizzard, come on!