I apologize on behalf of Zombies that can be an annoyance and bother for those trying to mind their own business... even tho that's the whole damn intention.Come the hell on guys, stop crying for everything.this is a very important Lore of the WoW for Scourge invasion to happen and the world of azeroth actually feel like a bad place to live and do your own thing for once.It's mentioned how it was a tiny piece of Arthas's soul renaming in him as a Lich King and preventing Scourge to attack all azeroth,Due to this, Bolvar took the helm and start controlling the scourge and prevent them from attacking all azeroth.now the helm is destroyed and WE NEEDED to have some time when everyone in Azeroth feel the $%^& that happens if no one controlled the scourge.it's an important moment for Azeroth lore that's been foreshadowed for more than a literal decade.if you are feeling annoyed by the zombies, that's the intention, it is suppose to be pretty annoying, coz you are living while a zombie apocalypse happening.for this 1 single week, WoW is like a Zombie survival game and you can't complain about zombies bothering you in a survival game lol
Two comments are popping up a lot in this topic."It's just like the Wrath event."It is absolutely not like the Wrath event, in terms of how much it disrupts average, everyday gameplay.https://wow.gamepedia.com/Scourge_InvasionCapital city invasions"All the mobs that spawn inside cities are yellow (passive) and do not attack players who haven't attacked them first. They also appear not to attack vital NPCs such as bankers and vendors. So, it would seem players who aren't interested in the city events are not threatened by them in any way, and can simply ignore them and go about their business."So let's agree that the current invasion is certainly inspired by WotLK, but it is absolutely not the same."Just go do something else."This one was more interesting to me. I know what I like to do. So I went and tried to do the things I enjoy. Quite often I found people getting deliberately infected and acting as "plague spreaders."RP in Storwmind: impossible due to sharding, PvP griefing, and the obvious undead issue.Antorus runs for mounts: got up and hearthed to Dalaran, and found plague spreaders at the spawn point. Infected, death, res, resume. Head to the Vindicaar. Plague. Infection, death.Killing Nathanos on alts for upgrades: went to the Twilight Portal. Infected, death, res, resume. Tried Boralus > Ironforge > FP to EPL. Boralus spawn point had plague. Infected, death, res, resume. IF spawn point: infected, death, res, resume. EPL flight path terminuses: infected, death, res, resume. Nathanos fight: infected, death, res...and received no credit for when he died, requiring me to fight again, and the PvP flag was forced upon me. Second attempt, ganked by 7 opposing faction members. Res, resume. Third attempt, infected, death, res, still no credit. Fourth attempt was the charm.Low-level alt leveling and questing: enjoyed for about 20 minutes. Went to turn in quests. Plague spreaders waiting. Infected, death, res, resume.Materials farming. Actual progress and accomplishment. Spent a disease-free hour gathering. Returned to the city to auction my items. Plague spreaders. Infected, death, res, resume.Burning Crusade instance runs for BoEs and the elusive plans for Felsteel Longblade: portal room, plague, infected, death, res, resume. Shattrath spawn: plague, infected, death, res, resume. Managed to escape and get my dungeons done. No plans for the Felsteel Longblade. Disappointing.Went back to SW for downtime. Plague, infected, death, res. Went to my Garrison and sat there alone, instead of enjoying passing the downtime in SW, where I can people watch, read profiles, view others' transmogs and get inspiration for my own, maybe chat and meet new people. So..."Go do something else" is not the solution in this case. I tried. This event is just carte-blanche for people to get away with things that would otherwise induce repercussions. How is that fun, exactly? And who does this appeal to? That question popped into my head.Elitist/hardcore raiders: they don't care, they aren't playing this, they're planning ahead for SL raiding. I'm sure a few have peeked in, but even the raiders will say they're doing other things until SL proper launches. PvPers: they'll PvP with or without an event. Average PvPers will see this event as an opportunity to gank the unsuspecting. Serious PvPers will do serious PvP. In short, PvPers don't care.RPers: they care a great deal. It's an MMORPG. While immersion can be argued for in terms of the Scourge invasion being a part of that, there still needs to be balance. This isn't a ZG-like event that "got loose", then was taken advantage of. This is a systematic inclusion. RPers have a good deal of influence, so let's not belittle them. RP is just as important as raiding and PVP, and all people from all those groups deserve a level of basic respect. In short, it's a long, aggravating week for RPers.Casual players: they log on, see what's happening. They're casual, any involvement with the invasion is likely to be minimal, and at the end of the day they won't care because it probably didn't impact them much.Everyday players (those who have a wide array of interests, yet no focus on a single one): they'll "go do other things", and risk the chance of dealing with my experience as indicated above. They'll be annoyed.Trolls and griefers: they're loving it. They care. It gives them a week to finally commit the perfect crimes and get away with it.So...The vast majority don't care, or will be annoyed and frustrated to middling to high levels.Who at Blizzard thought this invasion would be fun? Who did they think it'd appeal to? I don't have the answer, but if recent times are any indication, they didn't think much about that. Just another idea tossed against the wall without any real thought process that they hoped would stick.How could have this version of the Scourge Invasion been better?For one, it could have been patterned around the successful Legion pre-patch invasion. Regularly scheduled invasions happen at half a dozen assigned locations, locations that aren't hard to access. Players can choose to do them, or ignore them. Easy as that. Also, remove the PvP element. Nothing about this from a canonical fantasy perspective makes sense. Scourge invade SW. Why would enemy leaders or members care? It's happening to the other side. The only reason they might care is to send their own forces to HELP, so it doesn't spread to their lands and cities. From a gameplay perspective, who does this benefit? Players in their main city get auto-flagged. Does that mean the masses come to kill opposing players? Not likely, since that means they'll just land in a spot where they can be hit with the annoyance of infection, which throws off their plan.Finally, make it actually interesting. The Legion event felt epic. Masses of demons assaulting nearby zones. We could go help, or use our choice not to. If we did, we had fun fighting against demons on a large playing field, and a sense of community arose when it was necessary for all those involved to work together to stop the final invasion boss. That felt good. That felt like an accomplishment. And we got to earn some nice rewards. Not great, but nice. A unique transmog set and some weapons, pets, toys.What did we get this time?Mass chaos in cities. A dozen or more rinse-and-repeat dailies in Icecrown that anyone can do alone. Nostalgic, but re-hash rare enemies that are clustermesses that spike lag and drop FPS.Oh that's right. Lag. I didn't mention that. Ask any player, ANY player how enjoyable main cities have been the last few weeks in regards to the lag. But that's another topic in and of itself, the mind-numbing aggravation that is our pals at ActiBlizz who can't seem to get a pre-patch put out smoothly.TL,DR: this pre-patch event isn't fun, it causes unneeded frustration, and it's something no one asked for or wanted. Agree if you want, disagree if you like, this is just my take. The two sad things are how it could have been so much better in such simple ways had the bean counting, money-hungry overlords not been lurking over the shoulders of the devs who are so wanting to put out product their proud of, but cant. Perhaps even sadder is how such a short-sighted event like this causes the ongoing issue of player unrest and arguments to continue.
Event is really fun quite enjoying having some player driven chaos again, hopefully Blizzard doesnt listen to the forum whiners and does more events like this in the future.
It is not fun. It's griefing.
This event is fun... for griefers.That is about it.
No it's more like "I don't have war mode turned on for a reason." Forcing pvp onto people even when they opt out of it is an incredibly dumb move by Blizzard.
All this talk of "griefing players" and "bullies" is ridiculous. Everyone always complains "the world doesn't feel dangerous" zzzz. This makes the world seem a bit more dangerous. It's just chaotic fun for a lot of people, nothing to do with griefing. Griefing is when you harass players in a way that wasn't intended. This zombie invasion is going as intended, I promise you.
Running around as a zombie is fun. Hunting zombies from rooftop is fun.But when I'm rotating alts through to answer trivia, getting killed four times is at best tedious. After a bad day of work when I just want to unwind with something mindless, it's infuriating.The temporary content (anniversary & pre-launch) should have some immunity to the zombies.
But what we want to know is: is there a reward (toy/pet/mount) for participating in this frustrating event?
Not trolling...I have 50 toons I'm trying to run through this content, anything that slows me down makes that increasingly difficult to accomplish, and once the event is over, some of those items/achievements will be forever unobtainable...So yes, I find it extremely annoying that Blizzard is condoning this griefing of players. At least create areas of safety around the quest objectives for this new content so that it can be enjoyed by those not wanting to constantly corpse run because someone came close to me while I'm trying to turn in a quest or killing Nathanos.
it's one week of silly zombies, there are plenty of zones where you can still just do your own thing, too.
I'm writing this for future WoW encounter writers that might be considering using the scourge event a third time: you might be wondering if PVE players found this event fun or not. We didn't. Thanks for reading.
@spooky009 - Thank you so much for your well thought out response! You did some srs heavy lifting in outlining how much of a fallacy all the things the griefers are yelling at us here in these comments. If these events were /actually/ contained to the areas the scourge can reach without griefer friends helping with portals and such, then I think most of us would just avoid places like SW and Org and be able to enjoy the game the way we wish without too much headache/hassle. HOWEVER as you have so expertly outlined, the people that simply want to watch the world burn so to speak have taken it upon themselves to spread the chaos and misery far and wide and as the week progresses, I fully expect it to get worse, not better...@Wowhead writers - I stand by my opinion that you should absolutely not be promoting the trollish, griefing behavior of the lowest common denominator of the WoW playerbase. I echo others questions of who did Blizz think would enjoy this event and why are they catering to our worst instead of our best? To those who felt the need to talk down and/or insult those of us that simply want a respite from the world - I am sorry that you feel the only way to enjoy your time in Azeroth is by diminishing the time and enjoyment of others. I feel sorry for you that your lives are so unfulfilling and small that your only joy is in harming others, what a horrible existence you must have.
The event went live. That means that the majority of people actually enjoy it. Live with it for a week. Blizzard have enough data analysts that must have analyzed feedback from beta, calculated expected loss of revenue in case it would hurt the playerbase a lot - or how many people would be likely to subscribe for the event and how much revenue could it bring. And they went live with it. They didn't nerf it to oblivion and I'm glad they didn't. You might not like it. That happens in life. Some people are on the winning side, some are on the losing side :) Maybe next pre-patch will be just rare-farming idle zergfest where you will move once in twenty minutes to tag a rare, then move to another location and wait for another 20 minutes and afk until another rare spawns and majority of people will like it and be happy about it being the content of the pre-patch. I hope not, but maybe yes. But not this time.