Another improvement to the crafting system (addtionally to requiring the customer to provide ALL materials again, gorram scammers..) would be an account-wide diablo-esque bank/stash/reagant bank if you craft (like me) a lot for your own alts.Seeing as almost every better item requires crafted ingredients from other professions it can be quite a pain in the buttocks to have logging around just to gather materials.The joy of freed-up inventory space when most reagent stacks went up to 1,000 was short-lived when Blizzard renewed their war on free inventory space by introducing 3 ranks of almost all ingredients, raw and processed alike..
the whole crafting orders thing and DF professions in general are just too dang complicated for the average player to understand, even with hours of reading wowhead guides.There is a simple solution: just use the dang auction house.Crafters make their product. They put it on the auction house. Buyers buy it.The main reason I can see for the incredibly obtuse crafting orders is to make it so dungeon drops can regulate the quality of the items. Again, simple fix. Just have the dungeon drops set the item level of bought crafted items. Maybe like socketed gems.The whole system is just so overblown complicated when they already have familiar systems that do the same thing.disclaimer: I don't really understand the current systems so the above may not be the best idea. But there just HAS to be something vastly simpler that would accomplish 90% of what the current system does. There just HAS to be.
I feel like Blizzard should upgrade it for Tailoring in specific - i.e. bags - they need to let the buyer send the base-mats to craft some of the specialty bolts - bc I'm not going to sit there and use my own mats to make bags for people - especially those who are barely sending a tip for the cost of the mats. :(