Here comes the "Whaaa overtuning an already massively overtuned raid" comments
"panicked confusion" shouldn't be a boss mechanic. If they want their private auras to work, the in-game alerts can't be neglected.
Blizzard: "We want to make fights that don't require crazy Weak Aura set up in order to do properly"Also Blizzard: "We're bringing back that one mechanic that was only doable with a crazy Weak Aura and making it harder. What do you mean people can't do the mechanic properly? Uhhhh, just make the ability non-private then, we give up"Even if they made the ability non-private, it means they made something that LITERALLY goes against their current design philosophy. The mechanic needs to be reworked or removed, but I guess we're too close to launch to do either of those two so they have to make a lazy band-aid fix to the mechanic.At least we won't have to do a ridiculous amount of trouble shooting this time around I guess.
Lets buff those bosses so we nerf them first 1-2 weeks in the release again...insanity tends to repeat itself :D
These clueless and out of touch Blizzard devs continue to spew this private auras nonsense on us. What a shame...How about listening for feedback for a once and delete this crap once and for all?
Just make all abilities private, what is the problem?
Heal absorb effects should never be private auras, as the healers should be aware of such effects.
Just make EVERYTHING private aura that is associated with the boss except timers and be done with it. Balance after that. Stop trying to compete with addons, Blizz.