Why not trigger the rp when fighting the necromancer before amarth? Or the pride that he spawns if you set up the route accordingly.
I've been doing this in normal and heroic mode for ages, figured it was common knowledge by now. You do miss out on a hammer and a spear this way, and I'm not sure you actually have the % to do this? It also takes time to have people hop over, might as well use stealth pots and just run. I believe Yumtv had a video where they snapped the boss back to the kyrian thing that spawns orbs though, so perhaps if you can time your pride there and have the orbs, you can actually save time and make the adds easier. Fun detected though...Edit, here it is: https://clips.twitch.tv/ChillyQuaintOwlTooSpicy-yhnfU4gt22rF9vBd
I have a noobish question, if you need a certain percent before you go up, how can you skip this much trash?
Or just do the dungeon normally because NW is pretty easy with a forgiving timer
i wonder if blizz is fixing this or notanyway i am not really a fan of clipping bosses the risk of bugging him and then getting banned for bug abuse is to high for my taste its not that you would need it below +20 which tbh. the majority of the wowhead users wont reach anyway
That RP Is not that much time consuming to implement such tactics. Also note that Allied race druids don't have stag form.
Can someone explain exactly what's the point of doing this? It's already possible to 2 chest +20 key with the standard route. Is this to 3 chest a 20+ or what?
Or use darkmoon tiger
This is dumb af.