Like the idea and capability to be able to go back to old content fun dungeons and rerun in a challenging and rewarding way. BZ to Blizzard for this.
Really looking forward to Timewalking, never get to see some of these dungeons anymore while leveling and not facerolling the content later will be a welcome experience.
Some people left our group and the group finder wouldn't let us reque (find more people). Seems like a bug.
Timewalking is a joke (atleast for me). Level 95 Prot Warrior, I've done two timewalking dungeons so far (not so sure about the other ones) and were able to pretty much tank & spank the entire thing. It might be more challenging at lower levels, but as a 95 with a full group of random 100's it sure is easy.
Done 2 so far, and it is not challenging in any way, I assume mostly because it is all well known, and it is not rewarding either it seems in terms of gear, since i got no gear drops from this... very low chance it seems. But I do like this idea, just feel that rewards have to be tweaked, so we have incentive to do them. Maybe some rare pet drops, or something else.
1st) Timewalking is a joke. Players now have completely different spells and skills compared to the previous expansions, (overpowered and simple) so we cant find a challenge there.2nd) To summarize what Holinka said.. - The intent of Ashran is to provide a very different play experience than Arenas or Battlegrounds while competing for rewards, in a faction themed conflict. But there is no conflict, so we failed but wont admit it.- People now, will want Honor, which can be gained through many ways within Ashran, but Bgs are better and faster, so we failed but wont admit it.- If you want conquest, there are 2 ways, in Ashran, to get them but its time consuming and not fun, so do a few arenas, so we failed but wont admit it.- Pointless blah blah...- Horde feel like there are too many allies in Ashran, but they are wrong. Even if you see 100 allies destroying your base, while you are 10 people there, you are wrong,so we failed but wont admit it.- Pointless blah blah...- No premade raid groups- Lastly, we appriciate your feedback, but we ignore you completely,so we failed but wont admit it.So we failed but wont admit it.
I agree with some of the previous posts that timewalking is not challenging and neither rewarding. I did 5 dungeons for the seal quest and it wasn't like it used to be. That will probably the first and the last time that I did it. Might be interesting for people, who don't know the instances, though.
I see Timewalking like a test Blizzard is doing to check either the reaction of players and the potential of revamping old stuff with scaling down.
I'm very glad about this. Now I have to wait through this work day (LE SIGH) ....
Well thats the thing, those dungeons have the same mechanics but classes have gone up in terns if spells and talents. Blizz said they would have to change the boss fights completly to make them challenging but than its not the same dungeon anymore and it would require alot of resources too.
They're incredibly easy, especially when you bust out all your old legendaries and just faceroll it. Can't complain, though, I missed having the xuen proc.
ashran is the biggest joke in wow pvp history, it feels like a worse TOC. And giving a buff to the losing side is such a bad idea. They are rewarding the losing team which is completely stupid, it feels like a #$%^ing kids game where everybody gets a #$%^ing medal for sucking so bad.
I'm not sure I get the point in "timewalking" old dungeons, seems like cheap filler content for an expansion that is already light on content.
Thunderfury is not underpowered, the proc is very powerful and the item is only 15 ilvl below the rest of the gear. Plus it looks amazing. The legendary metas and cloaks however, or the more powerful (old) set bonuses can really overpower your character. So yes, it's mostly a faceroll right now, albeit a fun one - I dusted off a bunch of old items just for timewalking. :-)
People have been asking for timewalker dungeons for years. Blizzard delivers and gives timewalker dungeons --> People qq about it being recycled and lazy content. Come on people, stop whining. I did 5 timewalker dungeons together with my guildies to get the seal from the weekly quest, did Shattered Halls 2 times, Arcatraz once, Black morass once, Mana tombs once. About trash; We often pulled way too much in Arcatraz, and in Shattered halls often 30+ mobs. We wiped a few times but with cooldowns we managed to push trough most of it. Black Morass, the mobs that spawned from the portals melted and didnt seem to do any damage to our tank at all. Mana tombs, we were just starting trash before the first boss, when we accidentally pulled him. The entire room of trash got pulled and we were laughing over teamspeak as not a single person died and we just slowly aoe'd it down, then finished the boss off. About the bosses themselves: The bosses usually only have one, maybe 2 mechanics, but the mechanics they do have are gonna be hitting for a lot. We didn't wipe on any of the bosses and they died fairly quickly. About the loot: All of us were 700+ ilvl so we didn't need any items from there but I can see it being useful to quickly gear up alts.Overall I'd say it's nice blizzard finally added timewalker dungeons and they were a lot of fun to do. Looking forward to the wrath dungeons now! :)
Timewalkers are pretty easy, but that's the point - it's more like a holiday event than serious progression.I actually really enjoyed them. It's been a long time since I ran these at even level since I tend to avoid leveling in dungeons, and it was a nice change of pace. It also looks like a decent way to gear up alts, even if the drop rate is low.I really don't mind 'recycled' content at all, although it would have been nice to have more content in WoD itself (and not have what's there be so grindy and repetitive).
Timewalking wasn't meant to be a challenge, no should people have thought for a second that it would be. I'd rather have new dungeons than have them waste time tweaking old ones so they can be challenging once a month.
Am i the only one who sees that the Timewarped filter doesn't work? By clicking the link on the guide, i get a list of the dungeon drops as ilvl 97-200 and not their ilvl660 counterparts. Care to check this?EDIT : After toying with the filters, it seems you can see the timewarped items if you select the "Drops in Timewalking Mode (Dungeon)" filter. The "Timewarped" Filter is NOT working.