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The War Within Season 1 Mythic+ Dungeon Tuning on War Within Beta - More Instant Cast Spells
The War Within
Posted
2024/06/21 at 2:37 PM
by
Squishei
Here are the War Within Season 1 Mythic+ dungeon changes for this last week! Many tough bosses were addressed, as well as the cast times of some mobs!
Of particular note, while some problematic bosses were nerfed (looking at you Viq'Goth), a lot of cast times were changed on mobs. As mentioned in
our recent interview
, Morgan Day and Ion Hazzikostas mentioned that they are designing less mobs to recast on a "stop". As such, we've seen some cast times get longer, while other ones become instant, making them impossible to stop.
Grim Batol
Trash
Twilight Lavabender
's
Mass Tremor
range now reduced to 60 yards (was 100 yards)
Foremaster Throngus
Molten Flurry
now immediately leaves behind a Molten Spark pool on application of
Molten Spark
rather than on expiration
Erudax, the Duke of Below
Abyssal Corruption
now does 33% more damage to all players. Size increased to 6 yards (was 5 yards)
Ara-Kara, City of Echoes
Avanoxx
Alerting Shrill
now ignores line of sight.
Gossamer Onslaught
now inflicts damage within 2.5 yards of impact (was 5 yards)
Voracious Bite
now lasts 10 seconds (was 12 seconds)
Anub'zekt
Infestation
damage increased by 100%
Ki'katal the Harvester
Cosmic Singularity
no longer casts on pets or guardians
City of Threads
Trash
Jabbing Flyer
's
Bleeding Jab
damage reduced by 66%
Engorged Crawler
's
Toxic Rupture
now deals 33% less damage
Pale Priest
,
Retired Lord Vul'azak
,
Pale Priest
,
Pale Priest
's
Web Wrap
now deals 5% health every 1 sec (was 8% health every 0.5 sec)
Fangs of the Queen
Dark Paranoia
now ticks every 2 sec (was 5.2 sec)
Rime Dagger
reworked.
The Stonevault
Skarmorak
Crystal Shard
now ignores line of sight
E.D.N.A.
Refracting Beam
now fires after 5 sec (was 3 sec)
Void Speaker Eirich
Entropy
now lasts 90 sec (was 120 sec)
Siege of Boralus
Trash
Irontide Powdershot
's
Molten Slug
damage reduced by 26%
Irontide Waveshaper
/
Kul Tiran Wavetender
/
Irontide Waveshaper
's
Brackish Bolt
cast time increased to 3.5 sec (was 2.5 sec)
Irontide Raider
's
Iron Hook
range increased to 60 yards (was 30 yards)
Scrimshaw Gutter
/
Scrimshaw Gutter
/
Scrimshaw Gutter
's
Tooth Breaker
now reduces haste by 15% (was 35%)
Bilge Rat Tempest
's
Water Bolt
cast time increased to 2.5 sec (was 3.5 sec)
Sergeant Bainbridge
Molten Slug
damage reduced by 26%
Viq'Goth
Slam
damage reduced by 81.5% and no longer knocks back
Mists of Tirna Scithe
Trash
Mistveil Stalker
's
Mistveil Bite
no longer has a cast time (was 1.5 sec)
Spinemaw Acidgullet
's
Volatile Acid
no longer has a cast time (was 2 sec)
Necrotic Wake
Trash
Zolramus Sorcerer
/
Zolramus Gatekeeper
's
Shadow Well
no longer has a cast time (was 1 sec)
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Comment by
Azumane
on 2024-06-22T03:39:55-05:00
Mistveil Stalker's Mistveil Bite no longer has a cast time (was 1.5 sec)
this one Suckes :/ beeing Able to Stun this one really Helped back in SL
Comment by
Glav
on 2024-06-22T14:11:49-05:00
All right folks, let's get to it.
Tell us why these changes are a harbinger for the end of the game & Mythic+.
Oh and how Shaman are or aren't related.
Chop chop!
It's not entierly a bad idea as long as they tune them right. If they don't we're just going from one meta to another, if there's going to be a ton of unavoidable damage the classes with more defensives are going to be preferred over anything else.
On the other hand this might make lower keystones easier.
Comment by
rubenmsalles
on 2024-06-22T17:44:21-05:00
How did Shadowlands dungeons enter the rotations isn't it too soon to go back?
Haven't you noticed that TWW is on Shadowlands dev's hands?
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