Everyone talking about numbers, and I'm over here trying to remind people that Shadow's still a clunky, unintuitive spec that isn't really fun to play. But gear caught up to a point where the numbers aren't absolutely terrible anymore and everyone seems to have forgotten about that...
It reminds me in times where each class is only specific to raid, without that ramdom could all fight against that boss without being rejected as in the times of Vanilla or in ICC WotLK where rogues other than Combat class (now Outlaw) were rejected and Enhancement shamans by some other style of arming unlike other classes.this Raid is the worst I saw in all the mythic I see, more cheat than specific since I complied so much as to only select certain specific classes to see that this version is not balanced and is very broken so that the game does not look fair.and do not even compare that it was the most difficult that in other raids or vanilla raids, this is different to the old raids that other veterans fought with everything.
All ranged, I'm not surprised. When you can do the same or higher damage as a melee from 40 yards away it's never balanced when you have to switch targets. All ranged have to do is press Tab meanwhile melee has to run a marathon to get there.
*cries in elemental shaman* my spec is top dps on this raid and im stuck bloody healing in my guild....
No one mentions how amazing MM Hunters are doing here? All I hear are complaints
Removed