A 2 hour multiple slot enchant is kinda lame anyway
It somewhat made sense to have it temporary when buff was large, but with small buff they should make it permanent.Once its BELOW or AT what Enchant buffs are it SHOULD be as permanent as Enchants.OR do they plan to make Enchants temporary too? - it sure looks that way now.I did believe this was kind of rule for buffs:"Enchant" level buffs permanent"Flask" level buff with duration in hours"Potion" level buffs in under minutesThat said I quite dislike that "Int", "Stamina", "AP" and "Poisons" have only 1 hour duration. It would be much more comfortable to have these last untill dispelled or death.
if something gets nerfed, whatever it was was fun and is now not fun - wow community 2004-2020
If there is ever a way to survive out the last tick of damage or absorb for people then this is never useless. Having more options to do X is never a waste, relax barrens chat. If I remember correctly several abilities are based off of max hp like defensives, I don't tank but I'm sure a priest putting fortitude on a decked out guardian with armor kits that is further increased as a bonus to shifting into bear form is indeed NOT useless. Simultaneously, aren't some other interactions such as Fortifying brew and a Mistweaver's Cocoon as well as some other abilities I can't remember also scale off of MAX HP? This is yet again, not useless. Don't influence pruning of things because you can't find a use for it or dislike the adjustments they decided to make.
Enchants with duration inc.