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Live
PTR
Patch 5.2 Hotfixes - March 12th
Live
Posted
2013/03/12 at 8:09 PM
by
perculia
This evening's round of hotfixes includes some tweaks to Throne of Thunder encounters, as well as changes to trinket procs to prevent players from having unlucky streaks:
Activation chance for trinket effects on a pull has been increased.
Every time the trinket fails to activate, there's an increasing chance that it will activate.
Increased the activation chance for agility and strength trinkets from Throne of Thunder by 10%.
Increased the activation chance for intellect and spirit trinkets from Throne of Thunder by 5%.
The class changes
described by Ghostcrawler earlier today
also found their way into these official notes.
Click the cut for the March 12 hotfixes!
Rygarius
Classes
Death Knight
Blood
now deals 25% more damage.
Frost
Howling Blast
had its area-of-ettect splash damage equal to 50% of the damage taken by the primary target (down from 65%).
Unholy
damage will no longer break crowd-control effects that break on damage.
Mage
Talents
now deals 40% more damage.
now deals 60% of its damage when used against other players, down from 80%.
Living Bomb
now deals 40% more damage.
Nether Tempest
now deals 40% more damage.
Monk
Windwalker
Spirits summoned by
Storm, Earth, and Fire
should now deal the correct amount of damage with
Rushing Jade Wind
.
Priest
Shadow Word: Pain
now deals 25% less damage.
Warlock
General
Corruption
now deals 25% less damage.
Talents
now checks that the Warlock has at least 5% health before casting.
Demonology
now deals 25% less damage.
Warrior
Protection
Deep Wounds
now deals 50% more damage for Protection Warriors.
Shield Slam
now deals 25% more damage.
Quests
Flight in the Firelands
: Fixed an issue where players were unable to complete the quest.
Pterrible Ptorment
: Spawn rate of
Tormented Skyscreamer
has been increased and fixed an issue where players in certain situations were unable to complete the quest.
Pet Battles
Gusting Grimoire
is now a Rare quality companion pet.
Raids, Dungeons, and Scenarios
Throne of Thunder
Horridon
Reduced the health of adds in the
Horridon
encounter by 10% for 10/25-player normal modes.
Lei Shen
Fixed an issue where images of
Past Self
created by Alter Time could be killed during the encounter.
Megaera
Reduced the health of Megaera's heads in 10-player normal and heroic modes.
Zandalari Council
Kazra'jin
's Reckless Charge should no longer hit players twice at the point of impact.
Scholomance
Fixed an issue in Challenge Mode where players may not receive credit for killing
Lilian Voss
.
PvP
Malevolent Gladiator's Endgame
now matches
Malevolent Gladiator's Reprieve
in PvP Power and PvP Resilience. The additional 274 PvP Power has been replaced with 274 PvP Resilience.
Battlegrounds
Secondary stats on heirloom items should now scale correctly while inside a Battleground.
Items
Protections for unlucky streaks have been added for trinkets that use the RPPM (real procs per minute) system.
Activation chance for trinket effects on a pull has been increased.
Every time the trinket fails to activate, there's an increasing chance that it will activate.
Increased the activation chance for agility and strength trinkets from
Throne of Thunder
by 10%.
Increased the activation chance for intellect and spirit trinkets from
Throne of Thunder
by 5%.
Bug Fixes
Fixed an issue where players may be unable to obtain
Isle of Thunder
daily quests for Stage 2.
Fixed an issue where some players may be unable to loot
Isle of Thunder
rare spawns.
Players will no longer get dismounted when flying over the Shrine of Goldrinn.
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Comment by
Interest
on 2013-03-13T19:51:44-05:00
Blood Horror now checks that the Warlock has at least 5% health before casting.
Wait...what was happening before? Did it kill them?
Pretty much what happened is so many people looted it that it made other people unable to loot it for some reason unless they relogged, left the area and came back, or changed zones and returned. It was a really frustrating bug.
Comment by
145194
on 2013-03-14T06:10:27-05:00
Thanks for the Nerf to Locks once again.. Does anyone at Blizz even play a Lock?
Do you?
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