And fixed.
Inc in next hotfix....Either more mobs on that side of the hills or invisible wall to prevent you getting there!
We usually need the % but there might be easier stuff to kill that we're overlooking. It's worth consideration at least
they did add mobs to the mountain just at the end of the gauntlet but still skipable just need to watch pat coming up the gaunlet path...
Get ready for +7 puggers to decide they NEED TO DO THIS STRAT and then wipe on the boss + mini bosses
You don’t have to kill the 2 adds by him. Hit and reset with a Shadowmeld or feign, etc. Once they get pulled and reset once, they don’t pull with the boss
Some of these skips are for sure too much effort. Don’t try this in a PUG unless you’re sure everyone is on the same page.
Best tip about M+ I can give anyone is to just not do them. I’ve been a much happier player since I decided to give up on M+ altogether. Overtuned buggy mess with an ever shifting goal post. It was a fun side activity in Legion and even BfA but it’s been completely ruined since it became an eSport.
Why are you putting this in the spotlight? Ugh
Unless they redo the dismount zone's boarders there is this skip on the side (because area is too small) then there is the skip where you fly to like world height limit and dive bomb the boss because the dismount debuff also negates fall damage (because area doesn't go to height limit) then there is the skip where you just walk along the mountains hugging the right side that has you pulling like 1 extra pack compared to these skips. All in all I don't anyone will play the double Nokhud Defender pack. Aside from that one pack I'm pretty sure you can skip everything else without any special play. So to "fix" this is effectively just making people pull one extra pack while performing a slightly riskier skip. Because you can butt pull the Defenders while walking along the mountain or run into the pathing pack behind the double Defenders if you don't play well.
I found this day one... But I didn't show anybody because I don't want it fixed... Streamers gotta ruin everything.
Honestly the smoothest run I’ve done is pulling the bare minimum on the first 3 bosses then clearing the normal way to the last boss. Skips always screw over pugs.
Hotfix in 3... 2... 1... thanks wowhead
What does it matter? The thing making this dungeon a nightmare, is the Tempest. Not some small packs of mobs, before the last boss.