I see nothing wrong here. M+ is easy enough and historically +15 offered max rewards. The change to +14 always seemed like an oversight.
I and my playgroup usually 2-key or close to 2-key 14s but somehow for the life of us haven't been able to time 15s. Case of git gud obviously but until we step up our game we fit the niche this change affects. Hopefully our players have time to try to push for KSM this week still. Sense of pride and accomplishment etc.The change makes sense imo, however I hope someone's expectation of even more boosting doesn't come to fruition. Blizzard should outright either ban it or make some real filters to allow to see the rooms I want to see instead of bazillion boost rooms. Actually, real filtering options should be there whatever the case. Maybe some day :)
Removed
so people just going to complain non-reasonable? I haven't complete +15 but I still think finish +15 to get max reward make sense than +14 lol.
Truth be told, end of dungeon rewards should be higher on 15 than 14 if their GV differs. Systems are decent alt friendly wise. Gearing very far from alt friendly. Still only 2 items at the end. Guess player feedback still matters little. Don't they see all the criticism from player base regarding gearing? They felt the need to ruin the gearing system with SL launch.
Good change.
Comments have devolved into a mindless conspiracy. Yes. exactly, Ion himself personally went to ALL the developers and play testers, and he FORCED them to put in changes TO DRIVE PLAYERS AWAY. Especially YOU, the guy that *definitely* does a 14 every week, and now is gearless, penniless and left for dead on the mean streets of Gadgetzan. This change was made with you in mind, and only Ion thought of it, no one else. Everyone knows that Ion is the only person in the entirety of Blizzard. Oh, and of course, Ion puts in this change, the Goblin Kotick gets another $200 million, and fires everyone that has ever existed, of course.
I think it's a good change, it makes more sense this way.Always found it a bit weird to do +15s for max dungeon loot, but get the best vault reward at +14. So on alts I would have to do +15s to gear, but on mains I would only have to do 1 or 4 +14s for max loot.
If they Stick with a 30% increase, people will blast through +15. With all the new powers (more itemlevel, domination socket, renown bonuses, anima powers) we have a damage increase of over 60% and no stupid 20% route planning.
Makes your quick weekly 1 key level harder. Really not a big deal.
I dont really care about this, +15 is too much for me anyways.