Do we get a shared resource for immunities? It's unfair that people can survive one-shots from high key tyrannical bosses.Do we get a shared resource for cheat death mechanics? It's unfair that people can survive hits that would have killed them.
Now make Soulstones instant pretty please. The amount of times me or my target died because of that cast time is absurdly large
I like the idea, but 18 sounds like too much, maybe 10?
Also, all hunters can battleres, Cranes and Moths are regular pets that do not need BM spec to work. The only exclusion to that rule is Lone Wolf MM hunters, which, coincidentally, is the best performing talent on that row, so pretty much 100% of MM hunters take it for group content.
They won't give up until mythic+ is ruined.
No fun allowed.
18mins? too little, why dont u make it 30 min. Hell, make it when the party wipe, make it spawn at the start of the dungeon regardless which boss they are in.
Great... esports once again ruining things for normal players. Seriously why didn't they just add this to the tournament realm ruleset? Hell if they are going to add restrictions like this, how about adding some of the benefits of raids like the cooldown reset when you wipe on a boss?
I think Brez should be limited in M+. As is stands It's the ultimate recovery and as such must be included in any comp. Comps preferably, having multiple rezers.Curbing the effects of Brez allows for group comps to be less limited and not as depended on including as many rezers as feasible.
Look at those people complaining.M+ are supposed to be challenging content though, you forgot or what?What fun it is in stacking bress class to cheese a challenge?I don't see any fun removed here.Just git gud people.
bull^&*! people will leave higher keys after 1-2 wipes thats allor just not going to do any higher .... what a joke - less higher keys...
Mythic+ is a dumb thing that we're required to do for the AP and end of week bonus, otherwise people would skip that *!@# almost all of the time.My main spec is one of the least valuable ones for M+ im forced to go healer to find any group outside of my guild.
Oh you mean woud have ti play something else than a melee dps? The horror
Ruined? Jesus how overly dramatic, exactly how I expect forum trolls to react.If you really needed more than 2 CR's in your run to do basically anything I suggest you stop playing this game and go play Hello Kitty Island adventureor something. It's probably more on your level.
Seriously, people that say M+ is now ruined. What the hell did you do in those dungeons? Did you seriously stack 5 CR classes because otherwiseyou couldn't make it through? I cannot comprehend how this would ruin M+ entirely. M+ is made to be challanging repeatable content, it's not a ^&*!ing Gacha machine just spitting out loot for you. If you truely only care about the loot go play those lootbox opening simulators; no effort, no gameplay, just opening loot.
This is a good change imo. Keeps people from stacking certain comps and helps make non-brez classes slightly more valuable.
I don't mind this at all. Brings more variety to what people will bring, and not just Druids and DKs for combat resses. One thing I'd wanna see change for when that comes, is respawn places, especially in DHT. There should be at least another after either Oakheart or Dresaron. Running from Glaidalis is a bit of a trek when you get to the end of the dungeon. Waiting for a tank or a healer from there is a long wait.