Gear rewards aren't changing they are just being made more difficult to obtain lol, base level 262 in 9.2 was already 'low-heroic' like that chart shows +20 rewarding but it was rewarded in +15. Valor cap is 'low mythic' which is basically already was in 9.2. The vault rewards just short of 'high mythic' which was also already the case.Where exactly are the 'extra rewards' for pushing higher in M+?I think the change is fine as it makes it no longer a complete faceroll to gear out in M+ but it is an absolute lie that M+ rewards are increasing lmao.
I really think there needs to be some come cosmetic (mount or transmog set) for hitting 2400 rating. PvPers have it and Mythic raiders usually have a special mount and title from the end boss. KSM is basically a participation reward and doesn't feel very special at all.And make the dungeon teleports account-wide.
Please just separate the gear from m+ and raids so that they wont work in the other type of content. I don't wanto do m+ anymore.
So much anger on these posts. Either from people who solely want to M+ and those who solely want to raid, and who "hate" being "forced" to do the other content because a BiS item only drops from it.Perhaps if BOTH types of content had the same trinkets (or different ones with the same effect) etc dropping this wouldn't be so much of an issue?As to not wanting to use an add-on such as weak auras in high level content, well, Blizzard has designed the content around players using it. If you "don't want to" it's like saying you don't want to use a seat belt when driving a car where the road is designed for high speeds. It's not impossible, but it's really not a good idea.