Yeah, we're getting trucked in heroic too =)
Must have started today(or we're fortunate) killed him yesterday without experiencing this bug
Heroic as well, our tanks are taking 200k+Small indie company i guess.
Some DPS that get tethered in Mythic after the 2nd tank unfortunately dies get hit for 1.4M+ on average. Seems very bugged.
yup 300k in 2.6seconds - unhealable FeelsBadMan
I and the other tank in my guild were just discussing how tonight was the first night we've had difficulty with tether since ever... I run 610k+ health and was still getting smoked, which is wei
So. If you 3 tank it, and the 3rd tank who does not get mind link takes the boss, the 2 who are mind linked do not take damage. That can't be the intended kill method.
We got him down to like 5% before his shield went back up, then took a break at around 9:05pm. Apparently this bug appeared during our break because when we got back to pull again, *!@# was not going too great.
Well, we have experienced this.. thing... a moment ago.. 280-320k hits every fuc** second... We managed to kill him finally, but it was so rude. Our healers did an amazing job, and our tanks had to change azerite traits, essences, trinkets, EVERYTHING T.T Hope they fix it x.x Rexxar Blades@Quel'thalas - Heroic Za'qul
Seems to be from our logs tonight that the increase in damage is roughly 1000% instead of 100%
It doesn't happen all the time, but he doesn't do the hotfix amount of damage to the linked tank. Having an offtank die randomly like he's been one shot isn't a normal mechanic from this fight is it?
Yes, the mechanic actually works as intended now if you read the tool tip.... So do what you should have been and stay stacked with your offtank. This is NOT difficult, use markers...
I have the combat logs to prove that it is indeed bugged in heroic. We were almost able to do it, though. Just stacked another healer and we were consistently making it to 30% before we finally gave up after a few hours.
We were really struggling tonight with him when we didn't last week, so it's definitely affecting our team. Our monk was getting obliterated.
Just 3 tank it :)
My guild killed this boss on heroic for the first time last night and didn't have any issues with tank damage except when we were far away from each other. (MT - Monk / OT - DH). In the 50 minutes we were wiping before the kill we didn't experience this bug at all.