Humm.
Yes! :D
I dont know if it is just me but i have some warcraft vibes from that Dreamhaven picture, looks so nice!
POG
ok... ok... ok...
Oooooooo! 😀
Wish him continued success!
Big Pog
They better make some good RPG that i can invest in, and then make that rpg game into an mmo one day.
There is that feeling of a underlaying excitement about this news. :D
Oh wow, Grats to Mike, good luck and can't wait to see what comes from them in the future, back to real games made and developed by gamers for gamers.
thats all nice but it sadly isnt warcraft and what makes the game for me is primarly the world and the lore.i wish there was a way that warcraft would land in capable hands again.but shadowlands looks pretty nice at least
Make gaming great again! :D
This just demonstrates how Activision is actually most likely the reason he stepped down/was forced to step down.Or his ambitions and ideas of how things should be going were all shot down by them for money reasons.Lets not forget that he actually gave us a whole diablo3 expansion for free cause he felt he should, which Activision would of course never support cause it's a money loss.I will be following these studios and their progress for sure!
And no one will remember this next patch.
"We’ve learned a ton about what goes into creating an environment that allows creators to do their best work""We’re not in a hurry to go out and get funding because the most important thing is to make sure we retain control over the company’s decision making."Talking about you, Activision...
"development friendly, values product, and player experience" LETS GO BOYS WE BACK! Blizzard is clearing a husk this is clearly a resurgance of quality.
Sounds nice, but maybe Mike should move those companies out of Cali to a state with a lower cost of living, it would better for the devs in the long run.
Hey guys, wanna play Mighty No.9? Guys? Where you all going?
REALLY looking forward to their products. I believe some of these people were the heart of Blizzard. I really hope they can show a better way of making and selling games than most companies do nowadays.