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Legendary Changes Recap for Shadowlands Beta Build 36806 - Tuning and Target Caps
Shadowlands
Posted
2020/10/05 at 1:39 AM
by
Squishei
Last week's Shadowlands Beta Build contained many more Legendary Power changes including tuning and some additional target caps. This is our recap of those changes.
All Class and Spell Tuning Changes
Highlights
Soulforge Embers
and
Misshapen Mirror
had target caps applied.
Ursoc's Fury Remembered
shield was reduced.
Druid
Ursoc's Fury Remembered
In Bear Form, Thrash has a 15% chance to trigger an additional Thrash.
Thrash grants you an absorb shield for 100%75% of all damage it deals.
Inventory Type: Legs, Back
Hunter
Serpentstalker's Trickery
When Aimed Shot hits multiple targets from the Trick Shots effect, 3 enemies struck by the Aimed Shot also get hit by an Arcane Shot.
Chimaera Shot
Chimaera Shot
Arcane Shot.
Inventory Type: Shoulder, Finger
Soulforge Embers
Launching a Flare into your Tar Trap causes allup to 5 enemies inside of the Tar Trap to burn for (210% of Attack power) Fire damage over 12 sec.
Inventory Type: Head, Shoulder
Mage
Arcane Harmony
Increases the damage done by Arcane Missiles by 10%.
Each time Arcane Missiles hitstime Arcane Missiles hits an enemy, the damage of your next Arcane Barrage isnext Arcane Barrage is increased by 2%. This effect stacks
Inventory Type: Shoulder, Handsup to 100 times..
Inventory Type: Shoulder, Hands
Priest
Shadowflame Prism
Mind Blast and Shadow Word: Death cause your
Mindbender
Mindbender
Shadowfiend to teleport behind your target, slashing up to 5 nearby enemies for
Mindbender
* (300% of Spell power)] Shadowflame damage. Each time a rift is triggered, the duration of
Mindbender
Mindbender
Shadowfiend is increased by 1.5 sec.
Inventory Type: Head, Hands
Warrior
Misshapen Mirror
Spell Reflection lasts 200%60% longer, and applies to your party.
Inventory Type: Neck, Chestnearest ally.
Inventory Type: Neck, Chest
Reprisal
The first Intercepted attackattack you intercept with Intervene grants you Ignore Pain and makes your next Revenge cost no Rage.
Inventory Type: Legs, Feet
General Legendaries
Judgment of the Arbiter
Dealing damage has a high chance to release a blast of spiritual energy for 0 HolyShadow damage. If another ally who bears the Judgment of the Arbiter is within 5-20 yards of you, the blast will also arc to them, dealing 0 HolyShadow damage to enemies in the arc.
Inventory Type: Wrist, Hands, Finger
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Comment by
Zaehl
on 2020-10-05T08:23:01-05:00
They legit are bad.
So true. While I'm glad my class got reworked for the better, the legendary powers are forgettable in many cases.
Comment by
Dathwada
on 2020-10-05T11:01:34-05:00
did you swap a number?
my beta build is 9.0.2.36
08
6 and not 36
80
6
Comment by
Lnz95
on 2020-10-05T23:49:20-05:00
How about instead of nerfing the Shadow Priest Legendary... you buff the rest since they're legit all crap...
They rarely buff crap things. It's just easier for them to nerf sth good I would guess. Btw, I can't wait for Cyberpunk 2077.
Buffs make power creep worse, so that's why it's better often to nerf the few super good ones to bring them on the same level with everything else and then if all of them feel bad give them all a bit of a bump up.
They legit are bad.
Don't think you've seen warrior legendaries
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