It would be interesting to see the participation levels for this compared to the season 3 version, and the delta between the average ilvl of players and M0 drops.Subjectively it's way, *way* harder than the old system, and, I feel, much less fun as a result of it. It's one thing having to dodge mechanics, it's another thing entirely to get one-shot by them if you mess it up (even with a 505 ilvl in a M0). They should have tuned M0s around the old M5 or M6 level IMO, have it so 2 or 3 mistakes results in a death, not just one!