Third boss on tyranical is no joke as a tank,if mistime defensive oh boy...Second is alright tanking but for dps and healers while add is up its a misery
i know we are not supposed to wipe on pride, but sometimes it happens.Can they fix the amazing @#$%ty range of aggro of this mob ? We missed a key yesterday after a wipe because the pride pulled a people at 100m just because he was there........
Necrotic is classified as a bleed yes? Zrali will be very useful in the final gauntlet ^_^
I think SD is bad only with prideful, you cant get decent pride timing without skipping, and in most pug groups skipping is not reliable. In the next season sd will be more playable.
Really nice changes! The best fix for SD though is freeing up the camera.The last room with the 3 big mobs after the 3rd boss.... Jesus. Good luck trying to get the Mistdancer to pierce the wall over and over without getting motion sickness and looking at the floor 80% of the time. Tanks will know what I'm talking about lol.
Sanguine has been my favorite key since the beggining, and it's not a hard one at all, just requires knowledge of the dungeon. With these nerfs, and few previous, this is like one of easiest keys now.
I'm not sure exactly what that guy meant but for me, regardless of how the dungeon is tuned, I'll probably spend the entire xpac hating it just like I did tol dagor because the ceiling %^&*s with my camera all day. Although that's not just SD, most SL dungeon have a obnoxious camera issues (Mists 2nd boss, mists maze, halls tunnel to 3rd, top surprisingly few, spires every open ass edge of platform that the camera thinks is a solid wall) it's not a part of gameplay and it could be easily fixed, but Blizzard will probably leave it if bfa is anything to go by
I don't see any nerfs....
These are good changes. I'm not sure the acolyte change is the right one since the real issue with them is when they end up all targeting one person and just deleting them, but it's still something. I am curious if the Wicked Gash is both the gauntlet version of Kaal and the boss version, since the spell ID is different for each of them. Realistically the boss one needs the nerf more since the gauntlet one can be largely avoided.
The link to the original blue post is broken; it sends you to the shadowlands home page.
The best nerf to SD is to delete that place entirely and put any legion dungeon in its place.
the nerfs doesnt look like enough, theh uge problem is - the gauntlet, third boss and all those casters stacking extremely nasty debuff and chaing and pools