It’s incredible how TERRIFIED Blizzard is of accidentally creating a unique, cool weapon that enhances your play style instead of diminishing it. After 10 years of making nothing but identical stat sticks you’d think some Blizz designers would be craving to making something — anything that’s different than . And yet when they do, it has to be so marginal, so weak, so barely noticeable that it may as well be considered a total waste of dev time. Is this how scared Blizzard is of making a weapon that people actually want? Because they know a portion of non-raiders will incessantly cry about not being able to get it? Really sad state loot is in in retail. Without conduits and legendaries and tier sets I have no idea how unbelievably boring gearing would be (sans trinkets).
Two problems: monks don't really cast that spell unless they have red crane up. You would never want that last effect applied with that spell being cast on them, we are usually casting something else in under 40% situations like vivify then that spell. Seems best would be when someone is above 90% and they will take damage to eat through the shield. As in a steady ticking damage phase that one person would be protected (usually best on self or a better healer. Or a tank/important dps that needs a shield) I see no reason where the avoidance is not better than leech on a fight. reduced aoe damage is like giving someone a faulty armor rating increase. Armor rating or straight damage reduction would be better as "that is what that person would need being under 40%" Even so, as stated in the article, monk/paladin wouldn't benefit from this really at all.
Has anyone tested (on the PTR) if a balance druid can equip this, and if so, does the healing effect proc when they cast Regrowth (Resto Affinity talent)?Asking for a friend ;-)
In my opinion it still wouldnt matter. If you consider you still have control over who you Shadowmend first and who you dont and even so say you are just ramping if you Mend someone over 90% health you're applying an absorb to the target and chances are if you are in a ramp phase it's because big damage is about to come out so that bubble you're applying is going to be eaten eventually. Also, to that point, if you mend someone who is half health or lower you will apply a heal to help top them off before big raid-wide damage comes out which is nice considering that most disc priests cant afford the GCD just prior to a ramp phase to top people off.
My take is why not make one-two weapons that drop from the final boss for monks and paladins, why does the solution have to be a gimmick item that simply is trash for holy paladin especially? I never have had to cast holy light in raid, and simply put I don't see my self ever weaving it due to the huge mana cost it has and the fact that you essentially are going to have to dump and waste mana to try and proc the weapon seeing as it doesn't have a set timer. Like to me its backwards, the dagger effect would be great for holy paladin and monks, and the hammer effect would be great for all other healers as they use those abilities constantly. Like it would make literal sense to swap the effects, and put the hammer on an end boss so both can be max ilvl items. I get the appeal in gimmick items for the fantasy and lore reasoning, yet both literally are opposites for their intended targets. It would make MORE sense to simply swap the effects on the weapons as the other healers will get more out of it. With the latter being actually tying it to holy shock and vivify to make it even remotely useful, when I guarantee a secondary stated item will still beat it out easily. In truth I would like to go back to the old system of where gimmick items didn't exist, or were tied to some legendary that each class and spec can obtain, like the powers and legion. Given it just seems silly at this point over practical honestly, and these two items simply prove my point in their recent design philosophy.
Can we just get regular healer weapons that are designed for healers not DPS off the higher ilvl bosses? This gimmick isn't good, and there's literally no reason to just leave healers out of the excitement of high ilvl weapon drops.
It should be changed to activate on a spell that is likely cast by the healers.
Why not just make this an on-use button?
As a Monk main, and someone who plays a lot of mistweaver, I think Enveloping Mist is fine for triggering this effect. It's the closest thing we have to what the other specs use to trigger it.Imagine being such a DPSweaver that you get offended at the prospect of an item rewarding you for hard casting something other than Vivify once every 40 seconds. If anything, Fistweavers should be elated at this idea- you have a level of control over this that no one else gets. Every other spec is going to have to plan around the proc because they actually use those spells, while Fistweavers will nearly never waste it accidentally.Realistically, you should be actually weaving between the two styles as needed, (it's kind of the point and I think a lot of healer monks forget that) but if you're absolutely dead set on ONLY fistweaving, either don't use this item or hardcast ONE spell every 40 seconds for the benefits. You'll survive.Edit: Oh, and I forgot to mention- Holy Paladin's spell is also fine. If you put it on Holy Shock people will complain that the cooldowns don't line up perfectly, and it's WAY more liable to be wasted. I guess you could do Light of the Martyr if you really don't wanna use Flash of Light, but I don't see the problem here.
I know how to make healers happy ... well all except one.Genesis LatheItem Level 226Binds when picked upOne-Hand Mace52 - 68 Damage Speed 2.60(23.1 damage per second)+237 Intellect+75 StaminaDurability 110 / 110Equip: Every 90 sec you gain Super Spirit Shell which affects all healing done.Requires Level 60
No secondary stats means dps loss which is an important part of healer playstile now especially in progress. This kind of weapons are not viable in the current meta.
Ty to Voulk for the great analysis and all the amazing work you do over at QE it's been invaluable to me for a long time.