Nice! Good way to make people do the vault despite disliking the "farm rares" motif of the Forbidden Reach.
Reduce the health of rares. Make them more about obeying their mechanics than health sponges with high-damage abilities. Let every class solo them within five minutes.Don't make new rares have insane health pools because some people will be upset a full minute's warning wasn't enough time to get there for the first few weeks of a patch. If rares have to have a lot of health at the start of a patch, introduce either a system where they have a four-stack "increases health by 100%" buff that loses a stack every week after patch goes live, or introduce a system where rares' health drops to 20% after they've been alive for 10 minutes.There are SO many ways to give laggards a chance to get to a rare before it dies without making them impossible to kill for most world content players (IE the ones who see rares as one of their main bits of content) most of the week, most of the day. Rares should be soloable, especially if all the other unique open-world systems like Researcherse and Grand Hunts have to be grouped. There's too many group things in the open world and it leads to a VERY spread-out playerbase. So make the basic stuff like rares soloable. Not "soloable for blood DKs or a heroic raid geared DPS'", soloable for world content players, the ones who want a progression system in the outdoor world.
Great! Now I don’t need to farm rares for my keys!…oh god now nobody will ever do rares because they no longer need the keys.
Good change.
Thankfully I got everything done in Forbidden Reach before ZC came out and I don't know if I will get all the things from those rares considering not many do them and there not really soloable for anyone who isn't a tank and even then if I have to wack on a rare for 15 minutes because they have millions of health and I'm a tank so I can't be killed its not terribly engaging or fun.
Have blizzard fixed the vault achievements they broke in 10.1.5 release yet?
Wished you could buy Untapped Forbidden Knowledge too to upgrade pieces (especially trying to get the Heroic tier transmog)...Iooks to be from Elites and Rare Elites and those a pita to solo (of even possible). The sack of oddities can drop it but that's even worse droprate.
Would be great if the forbidden reach and the cavern rares scaled to what was attacking them... cause it sucks that folks aren't even farming them anymore.