What a garbage. RIP M+.
Title should be: Affixes when designers never played m+...
Can we mass dispel the afflicted? Can we aoe fear the incorporeal to stop them completely?Just science things I'd love to know, although unlikely I'll check to see if anyone has tried this.
They came upon this idea of using different dungeons in each season and for some insane reason used this as an excuse to not give us cool fun seasonal affixes anymore.Bring back the cool fun seasonal affixes and not the lame annoying ones like Thundering.
Blizzard: plans to reduce the amount of information addons can accessAlso Blizzard: creates a new affix that "It is near impossible to notice without a weakaura."Good job, Blizzard. Well done. Well done.
Looks like junk, hopefully it's bad enough I'll be able to peel myself away from this crippling addiction I have ti this game
lmao what am i watching
Great way to ensure half the player base quits 👍🏻
for dispelling mobs, 3 tanks are favorised (druid, pal and monk) and in these only 2 have a CR, the druid and the pal tankIf now we look at he other affix, the root, then the pal tank can remove it ez.If we look a the last one, kicks, the pal tank is just the kicker.It means pal tanks will be the only viable tank every week regarding those affixes ?Warrior utility on those affixes: mass kick every 1min 30Dk doesn't care about root and has cr, but zero value on dispellDH utility on those affixes: 2min mass kickdruid utility: dispell, cr, unroot (dangerous on packs)pal utility: dispell, unroot, cr, mass kicksmonk utility dispell, unroot,I think it's a good season for monky boys too, but no CR and no mass kicks (ring works on those mobs ?)Let's say good bye to war tank and continue to forget DH
I like that with explosives you can choose between killing it or healing through it! Like, most of the time healing through is probably faster, but sometimes it might be too risky and you have to kill it. Entangled thingy looks alright, not too terrible ... depends on the timer. The CC one is the one that sounds most annoying. Like, you sheep one, but its too close to other mobs so it ends up breaking out and you have to re-sheep like twice to interrupt the cast, meh. The third one is kinda cool because you basically always have one or two of these dis spells in your group, just forces DPS players to pay attention a bit more. Neat. I also like the punishments for !@#$ing up, which is not just "damage to be healed up" but a DPS loss. Encourages everyone to play the affix. Nice. Honestly, only Entangled sounds a bit boring, everything is not terrible or maybe even mildly cool to play around?
They should just make explosive when they explode instead of doing damage to just send fireballs to different directions that people can either dodge or absorb with abilities to mitigate in anycase.
Seems alright to me . Better than quaking and thundering imo. The explosives needs work though
I think Blizzard wants even more people playing with Diablo 4, so they add a bunch of crap affixes and modifying an already crap affix to be even worse. 1000 IQ move making average players to quit WoW and play Diablo 4 instead.