Lame as @#$%, cause having access to bloodlust in delves without spending 3k gold a pop is not fun, so god damn sick of these changes
They fixed this, but not the mace from GB having way less strength than any other 1h? (Equivalent ilvl)
all these "its wowheads fault" comments will blame something else if this site didnt excist XD
How does it feel to be active in making the game worse, wowhead? What a terrible thing you’ve done.
Common TWW L
Blizzard is so out of touch making drums and sharpening stones so mats expensive
Such articles are killing us in-game either by nerfs or now forced to buy expensive ones, while Wowhead is making "clicks" for add revenue...im 1000% sure if those do not surface here , they will either not being nerfed till the end of the patch or not nerfed at all...like a small child telling everything to his mother what his brother did with all those articles...and on top of it all Blizz totally screwed up with farming professions where rare nodes now are much more harder to get which = to prices not going down for weeks and weeks now...game feels awful.
I dont understand the need to reinvent the wheel every expansionWhy not just keep previous consumables usable, but have the current expansion ones give a buff in current content?Have it be like 15% haste across all drums game-wide, and then the DF drums give an extra 2% in DF raids, dungeons, and zones, the WW drums give an extra 2% in WW raids, dungeons, and zones, etc.Same with potions - have the capped potions still work at 80 but have them give like 5% better stats or somethingIdk it seems like a better solution than just restricting consumables by level
dang, we can still use last xpacs boot enchants, augment rune , and trinkets... but no... its the drums that were the problem...