Yet more enrichment via storyline to flesh out the World, very very nice :)
This sounds fantastic, I appreciate this writing.
Looks like they are creating a narrative of healing starting in the Dragon Isles. Makes sense with the games exploration of cross faction groups, then guilds...etc.
I can't with the random capitalization. I don't know why but it actually hurts me.
This could lead up to cross-faction races. These dragonkin aren't being forced into a flight (kingdom/faction) just because they were born there. They're being offered a position and fully capable of refusing. Horde and Alliance could evolve from this type of behavior and become more about what each different faction represents as opposed to segregating by happenstance birth and race. Why would they do that? Same reason some people are born in Canada and move to America or vice versa. There's a thousand little reasons, each up to the individual. We don't have to eat, breathe and sleep Horde, plus you can take your culture with you.:p
Great reference
Can we... not? What's the point of this, exactly?
I'm glad that Sendrax was mentioned because I thought she showed a lot of promise. And I'm glad that Alexstrasza decides to hear them out because those are good points.
I like the idea, but it needs a little polishing. "Uh, maybe we, sometimes, did some wrongs" is kind of weak. I'd like to see Alekstraza be a little less wishy-washy about the fact that they HAVE been wrong.
Seems the rebels are leaving more mysteries than problems. A good addition to the story.
Good to see Blizzard writing team recognizing that workers (like themselves) have rights too, and reflecting that on the quests. It wasnt long ago that we were being used as henchmen to beat up and murder strikers (the vulpera recruitment questline, if im not mistaken).Still, Alextrasza shouldn't have a say on if Belaphon is guilty, let alone bossing around saying he should pay for his crimes. The only ones that should be judging him are his peers, the dragonkin.
I like that we get character dialogue it seems. My character would absolutely advocate crushing the rebellion. Even though it doesn’t affect the outcome, little RP touches like that go a long way. I’d love to be able to give my characters a voice more often.
What an interesting little questline!These guys are right with how they are feeling and I am happy to see for once we solve issues somewhat peacefully (even if some had to die in the end).I love things like this, they add so much to the experience and allows us to remember there's an atual story behind the game and not a game of kill bosses and get gear.