RIP shaman, rogue and hunters...
Blood DKs: "GAH! UNLOCK OUR KIT FROM A NEARLY STATIC POSITIONAL REQUIREMENT ALREADY!"Blizzard: "We've heard your feedback, and here's several other things that don't have anything to do with easing that requirement!"Repeat. For yet another expansion.
nice but any hunter feedback?
So they havent removed the @#$%ty rune of power mechanic for blood dk? Thats a shame
H-U-N-T-E-R-S
It's nice they want to keep dispel cooldowns aligned across all healers. I wonder when they'll bring that sentiment to the existence of interrupts.
It used to be funny, but now it's getting worrying, every week the same classes are being worked on in this alpha.
Wtf are these affliction changes. No. Bring back Haunted Soul. I DONT WANT MALEFIC RAPTURE FOR THE LOVE OF GOD. I know they're getting that feedback from so many people, but they're ignoring it. #$%^ that.
I think the warlock dev is zeroing in on a quite optimal tree set up for destro with these last couple of changes. Paring down the 3rd gate section is a huge step forward. I still do wish that they'd either make cataclysm baseline or separate it out from inferno. I'd wager that has been the clear #1 wish from destro locks for a long time now.
Still nothing for shamans. What a $%^&ing joke.
Hey guys I found the Shaman Blue PostHello Shamans,Shut up, go play mage.
The person responsible for the "rework", or rather the polishing for DK, is simply ignorant.We were literally unheard for anything.The developer introduces changes that in no way improve or make us feel better.More years of frustration await us because we are dealing with a person who is stubborn and cannot stand criticism.Such a person will never develop personally because he does not understand his mistakes.We're in a !@#$ty place.PS. After bursting 20 festering wounds, the fight usually ends, so the new talent for Unholy is a big joke.You have to be ignorant and not know the class design and the game itself to make changes that will not work as expected.Unless the improved Festering Strike is to be upgraded to an invisible enemy after the fight... that's a different story. Apparently it's some form of higher math that I don't understand...
Bring back season 4 BFA firemage. Most fun it have ever been.
why are they always talking about the SAMES classes? like wtf... RIP shamans
the bone storm change though makes sense thematically, overall seems like a nerf its basically an aoe ability but its hard to get even half the value in since boneshield would get drained fast in aoe outside of DRW, also its kind of a nerf for deathbringer since its not a runic power spender anymore it wont get converted to shadowfrost damage thus allowing to gain 2 stacks for your mark (4 or crit), finally thought there would be an expansion where i could enjoy using this ability with some synergy in the kit and then they completely remove it lol