Yes sounds like a bug when you transform into travel form you should never slow down unless you leave travel form and go back into in while in combat.
Now how about increasing Anchor Weed spawns, or put in more spawns. You should not find only 5 of them after 3-4 hours farming them. Its insane that a flash, if you need to buy the Anchor Weed is 4000g before you even factor in the other herbs cost. Thats idiotic.They could make them a chance to proc one from regular herb nodes.But something needs to be done. They want players to raid, but do not want them to have their buffs? They fixed Salmon, something i catch far easier than i can get a single Anchor Weed.Oh and nice Feral nerfs. That cut to haste along with taking out the 40% white hits in cat form was a mistake, the cost changes do not come close to making up for the haste nerf and the white damage one. Even if the white damage was 100dps, its still DPS while you are now waiting for resource gen yet again. Haste also made our bleeds finish when they were suppose to. Welp thanks for nothing bilzz. I have seen zero change tbh on my leather farming druid. Still a wet paper bag as for surviving, and still hit like a wet noodle for single and worse for AOE.
So glad they changed Interdimensional Companion Repository! They are so nice to have laying around, but it was a hell on inventory space. Will be much better no!
With those in a hurry to get Pathfinder, it reminds me of driving a car. I get a good laugh when I'm driving the speed limit down a city street (usually 30-35 mph where I live) and someone flies past me going 50-60. They then hit a stoplight. I mosey up to a stop next to them and watch the light go green. Then we both get moving again only for the guy next to me to gun it hoping to get through the next light only to get stuck at that one, too. Meanwhile, I'm going the speed limit or even just below it and avoid the red light. He's wasting gas while I'm missing every light. I get an even bigger laugh if we both end up at the same destination at the same time despite him driving like a jerk.When it comes to speed increases in the game, only time you truly notice it is when you run next to someone who doesn't have it. I have the war front upgrade that gives me 20% faster movement for 5 minutes after taking a flight path. I don't notice the difference unless I'm traveling with my brother who doesn't use that upgrade. I end up outrunning him but not by much. In the end, the bonus doesn't really help me get anywhere that much faster. Oh yay, I saved 10 seconds ... to do what? Sit around waiting on a respawn? Yay, I guess?There's not really any reason in the game where you need to go the fastest you possible can. Beyond getting to that rare that's up like once every 2 days who you'll likely miss by 10 seconds anyway, there's nothing so important that moving 10-20% faster is going to matter. World bosses respawn within minutes of dying. Most rares as well. If a player dies you were running to help, they can just release and run back. Gathering nodes stick around for a minute or so after someone else tags it so not like gathering is an issue anymore.So many are in a hurry to get somewhere and then complain when they get there. I'd much rather take my time and space things out than do everything immediately and then be bored for 2-3 months until the next stuff comes out ... only to repeat it again and again. The reps aren't going anywhere. The achievements aren't going anywhere. Flying might not even be in patch 8.1. As I already stated, the slight speed increase from the achievement doesn't really make much of a difference in the end, especially when you equate in the flight master's whistle. You really don't spend that much time running around as what you think. Longest you spend running around is when you level and only until you pick up flight points. Then you aren't running around as often as you think. Longest you might spend traveling even at max level is when you're in the opposite faction's zones and even that's limited once you unlock all of the outposts. Spending a minute to get somewhere normally and then get a 20% speed boost so you save maybe a whopping 12 seconds doesn't make much of a difference. You'd have to travel for like 5 minutes or better to really notice any real difference and even then it's maybe a minute. Aside from profession quests, few quests take a minute to complete.
The Merektha's Fang also appears to have lost its 317% damage increase from a few days ago, being back @ 822 nature damage at 340 :(