Thanks for helping resto druid, i was about to give up on my dear druid in this next patch
Ashen Hallow Hallow the target area for 30 sec. Enemies in the area suffer up to Shadow damage, and allies are healed for up to , reduced if there are more than 5 targets.Within the Hallow, you may use Hammer of Wrath on any target, and its damage is increased by 100%. Ashen Hallow Hallow the target area for 30 sec. Enemies in the area suffer up to Shadow damage, and allies are healed for up to , reduced if there are more than 0 targets.Within the Hallow, you may use Hammer of Wrath on any target, and its damage is increased by 100%Anybody going to comment on this? It's either actually a buff or a nerf, oh AND if it hits anything at all, it's reduced even more than the formula.
nothing for MW again, wtf buff our damage!
Thank you Blizzard. I'm hopeful this will be fun for rDruid in M+.Icing on the cake (for me) would be increasing Flourish's length, but this is pretty good, so ty.I also don't PVP, not sure why some people can't see these increases are needed for rDruid for m/Raid.
**From a PVE perspective**I never felt like resto druid needed healing buffs but certainly not complaining. The only thing here that looks bad is the tranquility buff.We don't need a buff to its potency. We need more of a buff to its long channel time. In other words, Id give up the healing buff they are giving it, if they vastly increased the mitigation while channeling it (i.e., more than 20%, more than knockback immunity).The healing we'd gain from not having to clip the spell would make up for the healing buff they gave it.TLDR, we appreciate the buffs! But They still don't seem to grasp Tranquility's root problems.
Kyrian Resto Shaman do more damage than Holy Paladin due to Vesper totem - I have both toons, enjoy them for different reasons. Community perception is kind of out dated on this tbh
Very nice.I was planning on maining resto shaman in 9.2 even though I wanted to play resto druid, but decided against it because resto druid are so weak in PvE. But this changes things for the better!
Im not sure which Ashen description is correct, but if we consider that this formula is correct (36% of Spell power) * 30 / 2 then this is actually buff, for 100 SP new formula gives 540 healing vs 242.31 healing in old formula, Ashen is capped the same as it is now so this doesn't change.
Holy Priest baby hop on board
Now priests just need insta-cast holy fire and well leave pallies in the dirt