You seriously like doing something that's pretty much the same thing every run, with basically no reward beyond the weekly reward? It's a non challenging tink sink with no reward past weekly soul ash. The no reward will be made even worse with the new legendary ranks not requiring any soul ash at all.
I’m ok with this For the people upset because “my grind to be competitive is harder” soul ash is only used for the leggo up to 235 so you will be fine
I'm excited for the new wings and new layers! Not a big fan of the added speed-running incentive and points allocation. I say this as someone who is rank 1 for their spec on logs for speedrunning every wing. It should be an optional secondary challenge, not the main attraction.
The boss is on the 6th "floor". These are layers, aka difficulties. Currently we only go up to 8 layers but this will expand that up to 12. Should still be 6 floors, Broker on 3rd and Broker+Boss on 6th.
This would be waaaaay more fun if the powers were properly broken as anticipated. Ion hazzy mentioned you should feel like you're playing a broken class.... I guess he only meant if your class was a warrior. What's the point of adding timed runs? The powers are random, not predictable you can't path the floors (you can't plan to like you can in m+ which has a timed mode) As an example HC 8 is easy with the right powers or almost impossible with the wrong ones.These days I'm legit just farming ash to make legendaries for alts and have them sit in bank in case they get buffed.
The boring place is opening more floors, the joy...........
If at least they added stygia which you can farm there rather than the maw (which caps and you can do either or) it would have been much better at least
They shouldn't track speed. They should just start you off with 100% of the rewards, and each death causes you to lose some of the reward.No time limit, no death counter, you still get something, but each death reduces the Soul Ash at the end by 20% of whatever your current reward was going to be before the death.Also add anima tokens ffs.
I think its still 6 floors, they are adding more layers past 8
So, uh, can we have a Torghast mode that's actually challenging and offers worthwhile rewards that doesn't get nerfed into the dirt a week after it launches?Thanks.
So not more rewards, like cosmetic or toys. Would be a good idea give an Item 200 ilvl for to do 8 layer, in this way the people would be very happy doing Torghast to gearing their alts.But, I don't know why add a rogue-like mode, doesn't feel apropiate to this game. Have they done a market research if this implement would be good?
Torghast sounds great on paper. Then you find yourself, one hour later on floor 6, with subpar anima powers, about to charge headfirst into the boss and ask yourself: "why am I still doing this $%^& ?"
I love Torghast <3 :)
so its already solo to clear torgast take 40mis + 4 layers gonna be 1hour ... omg x 2 if you have only main its ok but with 2-3 alts its just to much...
couldn't disagree more torghast is brilliant. It has two issues, the first being compulsory which i'm hoping they are fixing and the 2nd it was poorly balanced which again it looks like they are fixing
THIS! i really enjoyed the crazyness of the twisted corridors. Just do a weekly cap of soulash and let ppl decide if they wanna do 1 layer of 18 floorsin one go or twice a week 9 floors or every day 3 floors.We need more weekly capped currencies which can be earned in multiple ways so people can actually decide what they wanna do