Dungeon |
Verdict |
Notes |
아탈다자르 |
Play |
Go scout in m0 where the critters are or just vibe, use 낡은 인형 on the way to Yazma if you are not a death knight |
검은 떼까마귀 요새 |
Play |
It's amazing! You just need to know where the 괴로워하는 영혼 are and plan your 낡은 인형 usage if you're not a Death Knight |
상록숲 |
Play |
Use 낡은 인형 if you cleared the lashers on the ramp behind 마른껍질's room before killing him, everything else is all about not dawdling around after mobs die. |
웨이크레스트 저택 |
Play |
Use 낡은 인형 or find a mob when going downstairs after Goliath/Raal. |
어둠심장 숲 |
Debatable |
The problem with Darkheart is that it really depends on the key level. The moment you start skipping 고름가죽 불곰, you incur a forced stack drop just before 대드루이드 글라이달리스. You can spawn 증오유발 새끼용 near 드레사론 to keep yourself in combat while waiting for blood elementals to patrol away if you intend to skip them. |
파도의 왕좌 |
Debatable |
Throne has two mandatory drops you can do nothing about (going upstairs, going back downstairs) and since it's an elevator 낡은 인형 doesn't work. You can justify it for the second half of the dungeon but you will need to 낡은 인형 coming out of 환각술사 구르샤's room (or 오주마트 if you did it backwards). |
무한의 여명 (both wings) |
Avoid |
Both Dawn wings have so much roleplay, forced combat drops, forced time spent waiting for bosses to spawn and mandatory dragon scenic fly-over that you'll struggle to keep stacks up. Fall is slightly better in that you can technically keep your stacks after 크로니카르 if you're fast, but that's the only solace. The final shroud skip most groups do to get to 이리디크론 outright kills it for last boss as well. |