In order to have your pet survive, you must manage its health. First things first: pets inherit part of your stats, so versatility, leech, armor, and others function the same as they would on your hunter.
To reduce damage taken, the only non-pet specific ability is
눈속임 with the trait
사냥꾼의 기상. If you don't need it for aggro, use it as a damage reduction.
All heals coming from the hunter are percentage-based.
야수 치료 heals 5% health per 2 seconds, and you want to use it as part of your rotation. If you can afford it, use it when you are focus starved or when you would use
코브라 사격 or
일제 사격, but not at max focus or during burst. If pet survival is tight, it takes priority over anything other than
살상 명령.
활기 is a lay on hands for the pet, giving it a second health bar. Make sure to use it before it dies or it will be wasted - pets usually take constant, spread out damage, so with practice using it at the last possible moment becomes easy.
Since most of the healing a pet takes is dependent on his health, its resistance is very dependent on stamina.
Finally, pets have a decent dodge chance - about 25% with
타고난 반사신경.
If your pet dies, it is time to revive it. The objective here is to avoid getting a melee hit, especially since it can crit.
Your tool is
야수 되살리기. Two seconds cast, affected by haste. It completely heals your pet, so sometimes timing your pets death is a valid strategy. You will have to
죽은 척하기 before the rez, or after.
After: if you can, take your distance. Against stunnable mobs, stunning them while you rez is a good option.
철수 can help you get away. You can also rez while the boss is casting. If all else fails,
거북의 상 can buy you time.
Before: only works if the boss has other targets, such as
하티. While he hits his other target you can revive the pet and send it back. Note that this will probably result in a dead
하티, making you lose dps. Whatever the situation, having your pet die will usually cost dps.