Here you'll find a list of hotfixes that address various issues related to World of Warcraft: Shadowlands and WoW Classic. Some of the hotfixes below take effect the moment they were implemented, while others may require scheduled realm restarts to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. This list will be updated as additional hotfixes are applied.
Hotfixes
December 17, 2020 Achievements- Fixed an issue where 신나는 사냥 credit was not earned after the 사냥 scenario was completed.
Classes- 마법사
힘의 전환's (Night Fae Ability) visual effects now appear much smaller for friendly players.
Monk - Resolved an issue that caused 흐릿한 집중 (Legendary Effect) to provide its bonus while 위안의 안개 is not active.
- 골분주 (Necrolord Ability) will no longer deal greatly increased damage against enemies that take increased damage.
사제 - 생각 훔치기 (PvP Talent) no longer plays a misleading error sound when trying to cast the stolen spell.
- 신성한 승천 (PvP Talent) is now considered a Holy spell.
- Shadow
펼쳐지는 어둠 (Talent) will no longer display on raid frames.
주술사 - Restoration
Corrected an issue where some raid encounter abilities were incorrectly triggering the bonus mana restoration of 물의 보호막.
Covenants- 키리안
Fixed an issue where some players who swapped to the 키리안 covenant would be unable to interact with Haephus for the quest "It's All Coming Together." - Players who have left the 키리안 성약의 단 should no longer be able to loot Path of Ascension crafting materials.
벤티르 - Glenzu will be more careful to make his Glenzu Original only available to the person that paid him for it during the quest "Ember Court: Mortal Reminders."
Dungeons and Raids- 나스리아 성채
Council of Blood
Dutiful Attendants should no longer become stuck evading.
Mythic Keystone Dungeons - Level 10 Keystone end-of-run chest items have returned back to item level 203.
- Fixed an issue where the Bursting Affix was not inflicting an appropriate amount of damage for Shadowlands Mythic dungeons.
- Fixed an issue that caused the Storming Affix to inflict more damage than intended.
- 고통의 투기장
Xav the Unfallen
Resolved an issue that prevented players targeted by Blood and 영광 from landing in the dueling arena.
티르너 사이드의 안개 - Mistveil Nightblossom now casts 삼중 이빨 less often and its poison duration has been lowered.
역병 몰락지 - Margrave Stradama
역병 붕괴 tentacles now hit a wider area, and their placement has been adjusted accordingly.
죽음의 상흔 - 누더기골렘s will now only cast 방망이질 and Mutilate on their current target.
방망이질 now increases Physical damage taken by 12% per stack (was 15%). - 절단 damage reduced by 15%.
Items and 보상s- Fixed an issue that prevented the 무한하게 분열하는 수액 trinket from scaling with some player stats.
- 주기적인 효과 heals present prior to 섭취의 주입's effect triggering will no longer consume the trinket's effect.
Quests- 몽환숲
The point of interest indicator for “키바르's Den” should now be easier to see on the map.
말드락서스 - The point of interest indicators for “전투와 비행” should now be easier to see on the map.
전투 for Azeroth - The quests "An Unwelcome Advisor" and "Return of the Black Prince" should now be automatically provided to eligible players in 보랄러스 항구 and 줄다자르.
나락: 간수의 눈- 퀘스트s with a weekly reset in 나락 no longer erroneously claim to be daily quests in the quest log and are now displayed with a yellow quest icon.
Torghast, Tower of the Damned- For all classes, major cooldowns will now reset when you transition to a new floor.
Developers' note: This functionality should mirror the way cooldowns reset at the end of a raid encounter, or when starting a 신화 쐐기돌 dungeon, affecting most abilities with a cooldown of 3 minutes or longer.
Health and damage of all creatures in Torghast reduced by 6% at Layer 1, increasing to 26% at Layer 8.
- Developers' note: The net effect should be that Layer 8 is now roughly as difficult as Layer 6 was prior to this change, with other Layers' difficulty is reduced proportionally.
Health of all creatures reduced for players in groups by up to 25%.
Damage of all creatures reduced for 4- and 5-player groups by up to 20%.
간수's Directive in the
상층부 now increases health by 10% (was 50%).
Some friendly NPCs in Torghast can no longer be found using /target or similar macros.
Anima Powers - The starting 령 저장기 in Torghast now offers a stronger selection of 령 powers.
- 령 저장기s dropped by rare creatures within Torghast now always have at least 3 choices to choose from.
- The chance for an Anima Cell to drop from a creature on any given floor has been increased.
- 기이한 힘 no longer provides immunity to crowd controlling effects at 10 stacks.
- Rogue
Corrected an issue where the 공포에 물든 잠모래 was incorrectly breaking the 혼절시키기 effect from enemies.
Bosses - 장로 롱브랜치's 숲의 은혜 cast time increased to 4 seconds (was 2 seconds), time between casts increased to 45 seconds (was 30 seconds), and 딱딱한 껍질 now only requires 6 attacks or skills to remove (was 9 attacks).
- 부패예언자's 딱딱한 껍질 now only requires 6 attacks or skills to remove (was 9 attacks).
Enemies - 육중한 분쇄자's 강화 갑옷 cast time increased to 3 seconds (was 1 second) and can be interrupted and/or dispelled. Recast time increased to 16 seconds (was 8 seconds).
- 탑 파수병's 위압의 오라 haste reduction and slow now scales up to 10% (was 25%).
- 저승영혼 비명망령's 죽음의 작렬 now reduces healing received by 15% and stacks 5 times (was 25% and stacks 4 times).
- 해골 유해 and 육중한 창조물's 해골 유산탄 now marks the ground and then explodes after 2 seconds, giving players time to move away (was instant).
- 저승영혼 추적자 now fades away after 15 melee attacks (was 7) and remains hidden for 15 seconds (was 30 seconds).
- 저승영혼 악령 now reincarnates with 15% health remaining (was at 40% health).
고통s - Fracturing Forces and Eye of Skoldus now begin their timer when you leave combat.
- Fracturing Forces and Eye of Skoldus enemies have had their health and damage reduced by 50%.
- Fracturing Forces and Eye of Skoldus now increase assassin health by 5% per stack (was 10%).
WoW Classic- Wielders of the Corrupted Ashbringer will once again hear the whispers of 알렉산드로스 모그레인...