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Shadowlands Covenant Changes and Tuning - New Rogue Venthyr Ability
Shadowlands
Pubblicato
23/09/2020 alle 18:10
da
Archimtiros
Today's Shadowlands build includes a number of
class and spell changes
, but also a whole lot of covenant changes for Death Knights, Demon Hunters, Hunters, Mages, Monks, Priests, Rogues, Shaman, and Warlocks; many of which we heard about in Blizzard's upcoming class changes posts earlier today.
While some of this includes simple tuning changes, there are a few interesting bits including new mechanics for Death Knight's Death's Door, Demon Hunter's Fodder to the Flame now affects Haste, a Conduit update for Priest's Fae Guardians, and new Venthyr ability called Flagellation for Rogues.
All Shadowlands Datamining and News
Build 35978 Datamining
Covenant Specific Castle Nathria Raid Weapons
Use Maw Currency to Upgrade Conduits and Add Sockets
Torghast Available Again - New Meeting Stone
Shadowlands Music - Ember Court Band
Manifest Aethershunt - Randomly Upgrade Lowest Rank Conduits
More Castle Nathria Raid Trinkets
Build 35978 Preamble - Renown Rewards
Class Changes
Covenant Changes and Tuning
Class and Spell Changes - Covenant Tuning
Upcoming Class Changes Blueposts
Elemental Shaman - Deeply Rooted Elements
Rogue - New Venthyr Ability: Flagellation
Priest - Devouring Plague Ignites
Hunter - Covenant Ability Updates
Shaman - Chain Harvest, Fae Transfusion, Primordial Wave
Warlock - Soul Rot, Decimating Bolt
Mage - Mirrors of Torment
Death Knight - Death's Due Changes
Arms Warrior - Applying Deep Wounds
Demon Hunter - Covenant Tuning
Windwalker Monk - Weapons of Order
Death Knight
Dovere della Morte
Blood:
Corrupts the targeted ground, causing Shadow damage over 10 sec to targets within the area.
Enemies damaged deal 1% reduced damage to you, up to a maximum of 15% and their power is transferred to you as an equal amount of Strength.
While you remain within the area, your Heart Strike will hit up to 0 additional targets.While you remain within the area, your Heart Strike will hit up to 0 additional targets and inflict Death's Due for 12 sec.
While you remain within the area, your Obliterate will hit up to 1 additional target and inflict Death's Due for 12 sec.]
Death's Due reduces damage enemies deal to you by 1%, up to a maximum of 8% and their power is transferred to you as an equal amount of Strength.
Unholy, Initial:
Corrupts the targeted ground, causing Shadow damage over 10 sec to targets within the area.
Enemies damaged deal 1% reduced damage to you, up to a maximum of 15% and their power is transferred to you as an equal amount of Strength.
While you remain within the area, your
Frost:
While you remain within the area, your
While you remain within the area, your Obliterate will hit up to 1 additional target and inflict Death's Due for 12 sec.]
Death's Due reduces damage enemies deal to you by 1%, up to a maximum of 8% and their power is transferred to you as an equal amount of Strength.
Frost:
Corrupts the targeted ground, causing Shadow damage over 10 sec to targets within the area.
Enemies damaged deal 1% reduced damage to youarea.
While you remain within the area, your Obliterate will hit up to 1 additional target and inflict Death's Due for 12 sec.]
Death's Due reduces damage enemies deal to you by 1%, up to a maximum of 15%8% and their power is transferred to you as an equal amount of Strength.Strength.
Demon Hunter
Decreto Elisio
Place a Kyrian Sigil at the target location that activates after 2 sec.
Detonates to deal (132%350% of Attack power) Arcane damage and shatter up to 3 Lesser Soul Fragments from enemies affected by the sigil.
Carne alla Fiamma
Commission a duel to the death against a Condemned Demon from the Theater of Pain. Vanquishing your foe releases its demon soul and creates a pool of demon blood that lasts for 30 sec. Fighting within the pool increases your attack speed by 20%10% and reduces the damage that enemies deal to you by 10%.
Fleshcraft treats the Condemned Demon as a powerful enemy.
Attack speed was changed to Haste, not yet reflected in the tooltip.
Marchio Peccaminoso
Brand an enemy with the mark of the Venthyr, reducing their melee attack speed by 30%, their casting speed by 30%, and inflicting (440%520% of Attack power) Shadow damage over 8 sec.
Activating Metamorphosis applies Sinful Brand to all nearby enemies.
A Caccia
Charge to your target, striking them for (275%455% of Attack power) Nature damage, rooting them in place for 31.5 sec and inflicting 15.95%75.9% of Attack power) * 6] Nature damage over 6 sec to any enemyup to 5 enemies in your path.
The pursuit invigorates your soul, healing you for 25% of the damage you deal to your Hunt target for 1 min.30 sec.
Hunter
Tiro Scorticato
Fire a shot at your enemy, causing them to bleed for (250% of Attack power) Shadow damage over 20 sec. Each time Flayed Shot deals damage, you have a 15% chance to gain Flayer's Mark, causing your next Kill Shot to be free and usable on any target, regardless of their current health.
Freccia Risonante
Fire a resonating arrow to the target location that fillsdeals (20% of Attack power) Arcane damage to any enemy in the area, and fill the area with echoing anima for 10 sec. The effect causes your attacks to ignore line of sight to enemies in the area, and you have 30% increased critical strike chance against them.
Leaving the area of echoing anima will still allow the hunter to ignore line of sight towards the enemy for 4 sec.
Marchio Selvatico
Evoke the energy of Wild Spirits at the target location, applying Wilddealing (25% of Attack power) Nature damage and apply Hunter's Mark to all enemy targets within the area for 15 sec.increasing damage you deal to them by 5%.
While the Wild Spirits are active, each damaging ability you or your pet use against a target affected by the Wild Mark strikes the targetin the area will strike up to 5 nearby targets for (45% of Attack power) Nature damage.
Spirito Selvatico
Evoke the energy of Wild Spirits at the target location, applying Wilddealing (25% of Attack power) Nature damage and apply Hunter's Mark to all enemy targets within the area for 15 sec.increasing damage you deal to them by 5%.
While the Wild Spirits are active, each damaging ability you or your pet use against a target affected by the Wild Mark strikes the targetin the area will strike up to 5 nearby targets for (45% of Attack power) Nature damage.
REMOVED
Evoke the energy of Wild Spirits at the target location, applying Wild Mark to all enemy targets within the area for 15 sec, increasing damage you deal to them by 5%.
While the Wild Spirits are active, each damaging ability you use against a target affected by the Wild Mark strikes the target for (45% of Attack power) Nature damage.
REMOVED
Evoke the energy of Wild Spirits at the target location, applying Wild Mark to all enemy targets within the area for 15 sec, increasing damage you deal to them by 5%.
While the Wild Spirits are active, each damaging ability you use against a target affected by the Wild Mark strikes the target for (45% of Attack power) Nature damage.
Mage
Specchi del Tormento
Initial:
Conjure 3 mirrors to torment the enemy for 2025 sec. Whenever the target attacks, casts a spell or ability, a mirror is consumed to inflict (75%60% of Spell power) Shadow damage and their movement and cast speed are slowed by 15%.
The final mirror will instead inflict (198%151% of Spell power) Shadow damage to the enemy, Rooting and Silencing them for 4 sec.
Arcane:
sec.
Whenever a mirror is consumed
Arcane:
Conjure 3 mirrors to torment the enemy for 2025 sec. Whenever the target attacks, casts a spell or ability, a mirror is consumed to inflict (75%60% of Spell power) Shadow damage and their movement and cast speed are slowed by 15%.
The final mirror will instead inflict (198%151% of Spell power) Shadow damage to the enemy, Rooting and Silencing them for 4 sec.
Frost:
sec.
Whenever a mirror is consumed you gain 4% mana
Frost:
Conjure 3 mirrors to torment the enemy for 2025 sec. Whenever the target attacks, casts a spell or ability, a mirror is consumed to inflict (75%60% of Spell power) Shadow damage and their movement and cast speed are slowed by 15%.
The final mirror will instead inflict (198%151% of Spell power) Shadow damage to the enemy, Rooting and Silencing them for 4 sec.
Fire:
sec.
Whenever a mirror is consumed you gain Brain Freeze
Fire:
Conjure 3 mirrors to torment the enemy for 2025 sec. Whenever the target attacks, casts a spell or ability, a mirror is consumed to inflict (75%60% of Spell power) Shadow damage and their movement and cast speed are slowed by 15%.
The final mirror will instead inflict (198%151% of Spell power) Shadow damage to the enemy, Rooting and Silencing them for 4 sec.sec.
Whenever a mirror is consumed your Fire Blast cooldown is reduced by 4 sec
Scintilla Radiante
Conjure a radiant spark that causes (76% of Spell power) Arcane damage instantly, and an additional (29.6%41.2% of Spell power) damage over 8 sec.10 sec.
The target takes 10% increased damage from your direct damage spells, stacking each time they are struck. This effect ends after 4 spells.
Priest
Rather than a Covenant ability update, this is actually a Conduit change for Fae Guardians.
Pausa dei Silfi
(Potency Conduit) The duration of Fae Guardians is increased by 5.0 sec.Your Fae Guardians leave behind a 60% effective copy of their benefit, lasting 3.0 sec when they jump to a new target.
Rank changes:
5.0
7.0
8.0
9.0
10.0
11.0
12.0
13.0
14.0
15.0
16.0
17.0
18.0
19.0
20.0
3.0
3.3
3.6
3.9
4.2
4.5
4.8
5.1
5.4
5.7
6.0
6.3
6.6
6.9
7.2
Rogue
NEW
Lash the target with Anima 3 times, each dealing (68% of Attack power) Shadow damage, condemning them for 1 min. Each combo point you spend causes an additional lash.
Once the target has been lashed 20 times, reactivating Flagellation will increase your Mastery by 15% for 1 min.
Shaman
Raccolto a Catena
Send a wave of anima at the target, which then jumps to additional nearby targets. Deals (345%414% of Spell power) Shadow damage to up to 5 enemies, and restores (255.5% of Spell power) health to up to 5 allies.
For each target critically struck, the cooldown of Chain Harvest is reduced by 5 sec.
Trasfusione dei Silfi
Enhancement:
Transfer the life force of up to 4 enemies in the targeted area, dealing 69%140% of Spell power) * 3 / 0.5] Nature damage to each enemyevenly split to each enemy target over 3 sec.
PressingFully channeling Fae Transfusion generates 1 stack of Maelstrom Weapon.
Pressing Fae Transfusion again within 20 sec will release 15% of all damage from Fae Transfusion, healing up to 84 allies near yourself.
Elemental, Restoration, Initial:
Transfer the life force of up to 4 enemies in the targeted area, dealing 69%140% of Spell power) * 3 / 0.5] Nature damage to each enemyevenly split to each enemy target over 3 sec.
Pressing Fae Transfusion again within 20 sec will release 15% of all damage from Fae Transfusion, healing up to 84 allies near yourself.
Ondata Primordiale
Restoration:
Blast your target with a Primordial Wave, dealing (65% of Spell power + 65% of Attack power) Shadow damage and apply Flame Shock to an enemy, or heal an ally for (65% of Spell power + 65% of Attack power) and apply Riptide to them
Your next Healing Wave will also hit all targets affected by your Riptide for 100% of normal healing
Initial:
Blast your target with a Primordial Wave, dealing (65% of Spell power + 65% of Attack power) Shadow damage and apply Flame Shock to an enemy, or heal an ally for (65% of Spell power + 65% of Attack power)
Your next Healing Wave will also hit all targets affected by your Riptide for 100% of normal damage
Elemental:
Blast your target with a Primordial Wave, dealing (65% of Spell power + 65% of Attack power) Shadow damage and apply Flame Shock to an enemy, or heal an ally for (65% of Spell power + 65% of Attack power)
Your next Lava Burst will also hit all targets affected by your Flame Shock for 100% of normal damage
Enhancement:
Blast your target with a Primordial Wave, dealing (65% of Spell power + 65% of Attack power) Shadow damage and apply Flame Shock to an enemy, or heal an ally for (65% of Spell power + 65% of Attack power)
Your next Lightning Bolt will also hit all targets affected by your Riptide for 100% of normal damage
Totem del Vespro
Summon a totem at the target location for 30 sec. Your next 3 damage spells or abilities will cause the totem to radiate (95%81% of Spell power) Arcane damage to up to 6 enemies near the totem, and your next 3 healing spells will heal up to 6 allies near the totem for (85%73% of Spell power) health.
Casting this ability again while the totem is active will relocate the totem.
Warlock
Dardo della Decimazione
Destruction:
Hurl196Hurl bolts of decimating magic at your target, dealing Shadow damage and increasing the damage of your next 3 IncineratesShadow Bolts by 200%.
Decimating Bolt's damage, and the bonus to IncinerateShadow Bolt both increase as your target's health decreases.
Affliction, Initial:
Hurl196Hurl bolts of decimating magic at your target, dealing Shadow damage and increasing the damage of your next 3 Shadow Bolts by 200%.
Decimating Bolt's damage, and the bonus to Shadow Bolt both increase as your target's health decreases.
Demonology:
Hurl196Hurl bolts of decimating magic at your target, dealing Shadow damage and increasing the damage of your next 3 Shadow Bolts by 200%.or Demonbolts by 200%.
Decimating Bolt's damage, and the bonus to Shadow Bolt and Demonbolt both increase as your target's health decreases.
Catastrofe Imminente
Call forth a cloud of chaotic anima that travels to the target enemy, dealing (100% of Spell power) Shadow damage to enemies in its path. When the anima reaches the target it explodes, inflicting either Curse of Weakness or Curse of Tongues, and dealing (261%210% of Spell power) Shadow damage over 12 sec to all nearby enemies.
Obolo
Deal (100%80% of Spell power) Arcane damage instantly, and (144%114% of Spell power) over 18 sec. If the enemy dies while affected by Scouring Tithe, you generate 55 Soul Shard. If they survive, Scouring Tithe's cooldown is refreshed.
Putrefazione d'Anima
Wither away all life force of your current target and up to 3 additional targets nearby, causing themyour primary target to suffer Nature damage and secondary targets to suffer (100% of Spell power) Nature damage over 8 sec.
For the next 8 sec, casting Drain Life will cause you to also Drain Life from any enemy affected by your Soul Rot, and Drain Life will not consume any mana.
Consumes 20% of maximum health when cast.
Cost changed from 0 Health to 0.5% of base mana
Terreno Avvizzito
Wither away all life force of your current target and up to 3 additional targets nearby, causing themyour primary target to suffer Nature damage and secondary targets to suffer (100% of Spell power) Nature damage over 8 sec.
For the next 8 sec, casting Drain Life will cause you to also Drain Life from any enemy affected by your Soul Rot, and Drain Life will not consume any mana.
Consumes 20% of maximum health when cast.
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