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Rogue Class and Spell Tuning - Dragonflight Alpha Build 44795
Dragonflight
Pubblicato
26/07/2022 alle 18:06
da
Squishei
Today's Dragonflight Alpha Build contains class and spell tuning for Rogues abilities and talents!
Check out the
Rogue Talent Tree
for some changes to your Talent Tree as well!
Class Tools
Assassination
Talents
Outlaw
Talents
Subtlety
Talents
Talents (4)
Increase the duration of Garrote's silence effect by 3 sec.
Enemies silenced by Garrote deal 15% reduced damage for 8 sec.Garrote silences the target for 6 sec when used from Stealth.
Enemies silenced by Garrote deal 15% reduced damage for 8 sec.
Effect #2 Effect #1 Apply Aura: Add Modifier - Flat Modifies Buff Duration
Value: 3000
Affected Spells:
(Pvp Multiplier: 0.3333330.5)
Effect #2 Dummy
Value: 36
Assassination, Initial:
While Stealth is active, your abilities deal 10% more damage.5% more damage.
Subtlety:
While Stealth or Shadow Dance is active, your abilities deal 10% more damage.5% more damage.
Effect #1 Apply Aura: Add Modifier - Flat Modifies Effect #4's Value
Value: 105
Affected Spells:
Envenom and Rupture have a 4%has a 5% chance per combo point spent to smash a vial of poison at the target's location, creating a pool of acidic death that deals Nature damage over 2 sec to all enemies within it.
Effect #1 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 4050
Ambush and Mutilate refunds 8 Energy when used against a poisoned target.
Specialization (1)
Blade Flurry now instantly strikes up to 5 nearby targets for (40% of Attack power) Physical damage.
Now a Outlaw spell
Category changed from Uncategorized to Specialization
Talents (1)
Reduces the cooldown of Blind by 30 sec and increases its range by 155 yds.
Effect #1 Effect #2 Apply Aura: Add Modifier - Flat Modifies Range
Value: 155
Affected Spells:
Specialization (1)
Strike the target, dealing (87.35% of Attack power) Physical damage.
While Stealthed, you strike through the shadows and appear behind your target up to 25 yds away, dealing 25% additional damage.
Awards 2 combo point.
Talents (1)
Shadow Dance increases damage by an additional 15%20%.
Effect #3 Effect #1 Apply Aura: Add Modifier - Flat Modifies Effect #2's Value
Value: 1520
Affected Spells:
Effect #2 Apply Aura: Add Modifier - Flat Modifies Effect #4's Value
Value: 1520
Affected Spells:
Effect #3 Apply Aura: Add Modifier - Flat Modifies Effect #5's Value
Value: 1520
Affected Spells:
Talents (33)
Strikes up to nearby 5 targets for (40% of Attack power) Physical damage, and causes your single target attacks to also strike up to 4 nearby enemies for 60%50% of normal damage for 1210 sec.
Effect #3 Effect #2 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 6050
(Pvp Multiplier: 1.251)
REMOVED Effect #4 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 158571
NEW Effect #4 Apply Aura: Mod Attack Power for every 'School' Resistance Point Modifies Damage/Healing Done
Value: 0
Duration changed from 12 sec to 10 sec
Increases the damage of your weapon poisons by 30%.
Your Rogue abilities that deal Nature or Bleed damage now deal Shadow instead.Your attacks that deal Nature or Bleed damage now deal Shadow instead.
Shadow damage increased by 20%.
REMOVED Effect #1 Apply Aura: Add Modifier - % Modifies Damage/Healing Done
Value: 30%
Affected Spells:
REMOVED Effect #2 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 0
NEW Effect #1 Apply Aura: Mod Combat Rating by % of Stat Modifies Effect #4's Value
Value: 1
Affected Spells:
NEW Effect #2 Apply Aura: Mod Damage Done % Modifies Effect #4's Value
Value: 20
Name changed from Dark Brew to Dark Brew
You may apply 1 additional Lethal and Non-Lethal Poison to your weapons.
Name changed from Dragon-Tempered Blades to Dragon-Tempered Blades
Deal (110% of Attack power) Arcane damage to an enemy, extracting their anima to Animacharge a combo point for 45 sec.
Damaging finishing moves that consume the same number of combo points as your Animacharge function as if they consumed 7 combo points.
Awards 2 combo point.
Category changed from Talents to Covenant Abilities
NEW
Deal (110% of Attack power) Arcane damage to an enemy, extracting their anima to Animacharge a combo point for 45 sec.
Damaging finishing moves that consume the same number of combo points as your Animacharge function as if they consumed 7 combo points.
Awards 2 combo point.
Evasion also reduces damage taken by 10%, and Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 6 sec.non-area-of-effect damage taken by 20%.
Effect #1 Apply Aura: Add Modifier - Flat Modifies Effect #2's Value
Value: -30-20 (SP mod: 0.25)
Affected Spells:
NEW Effect #2 Apply Aura: Add Modifier - Flat Modifies Effect #2's Value
Value: -10 (SP mod: 0.25)
Affected Spells:
Increases your dodge chance by 100% for 10 sec.
NEW Effect #2 Apply Aura: Mod % Damage Taken
Value: 0
Dodging an attack while Evasion is active will trigger Mastery: Main Gauche. This effect may only occur once every 1 sec.
Name changed from Evasion to Riposte
Sprays knives at all enemies within 10 yards, dealing (32% of Attack power) Physical damage and applying your active poisons at their normal rate. Deals reduced damage beyond 8 targets.
Awards 1 combo points.
Now a Assassination spell
Category changed from Talents to Specialization
Sinister Strike has a 5% increased chance to strikeThe Energy cost of Pistol Shot is reduced by 5. When Sinister Strike strikes an additional time. When it does, gain 1 additional stack of the buff that grants a half-cost use of Pistol Shot. Max 6 stacks.
Effect #2 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 51
REMOVED Effect #2 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 1
REMOVED Effect #3 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 6
NEW Effect #1 Apply Aura: Add Modifier - Flat Modifies Power Cost
Value: -5
Affected Spells:
NEW Effect #3 Apply Aura: Add Modifier - Flat Modifies Max Stacks
Value: 5
Affected Spells:
Name changed from Fan the Hammer to Fan the Hammer
Lash the target for (50% of Attack power) Shadow damage, causing each combo point spent within 12 sec to lash for an additional (10% of Attack power). Dealing damage with Flagellation increases your Haste by 1%, persisting 12 sec after their torment fades.
Category changed from Talents to Covenant Abilities
Lash the target for (50% of Attack power) Shadow damage, causing each combo point spent within 12 sec to lash for an additional (10% of Attack power). Dealing damage with Flagellation increases your Mastery by (1 * $mas)%, persisting 12 sec after their torment fades.
Category changed from Uncategorized to Talents
Garrote the enemy, causing (108% of Attack power) Bleed damage over 18 sec.
Awards 1 combo point.
Now a Assassination spell
Category changed from Talents to Specialization
Garrote silences the target for 3 sec when used from Stealth.Physical damage taken reduced by 3%.
REMOVED Effect #1 Apply Aura: Dummy Modifies Range
Value: 0
NEW Effect #1 Apply Aura: Mod % Damage Taken Modifies Buff Duration
Value: 3
Name changed from Improved Garrote to Deadened Nerves
While Stealth is active, your attacks always apply your active Lethal and Non-Lethal Poisons.
Removed
Category changed from Talents to Uncategorized
Your next Garrote and your next Rupture also apply to allapply to up to 8 enemies within 10 yards of the target.dealing reduced damage beyond 8 targets.
REMOVED Effect #1 Dummy
Value: 8
NEW Effect #1 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 8
NEW Effect #2 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 10
Name changed from Indiscriminate Carnage to Indiscriminate Carnage
Range changed from Melee Range to None
Duration changed from 0 ms to -1 ms
Gloomblade
Gloomblade
Backstab and Shadowstrike extend the duration of your Symbols of Death by (5 / 10) sec.
Removed
Category changed from Talents to Uncategorized
NEW
Release a lethal poison from your weapons and inject it into your target, dealing (79.7% of Attack power) Nature damage instantly and an additional (93.59% of Attack power) Nature damage over 14 sec.
Each time you apply a Lethal Poison to a target affected by Kingsbane, Kingsbane damage increases by 15%.
Awards 1 combo point.
Your weapon poisons, Nature damage over time, and Bleed abilities deal 1% increased damage to targets for each of your Poisonweapon poisons, Nature damage over time, and Bleed effects on them.
Increases the range of your melee attacks by 32 yards while Blade Flurry is active.
Effect #1 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 32
Name changed from Long Arm of the Outlaw to Long Arm of the Outlaw
Garrote increases the damage of yourAmbush and Mutilate on the target by 30%.
Finishing moves reduce the remaining cooldown of many Rogue skills by 1 sec per combo point spent.
Affected skills: Adrenaline Rush, Between the Eyes, Blade Flurry, Blade Rush, Dreadblades, Ghostly Strike, Grappling Hook, Keep it Rolling, Killing Spree, Marked for Death, Roll the Bones, Sepsis, Shadow Dance, Sprint, and Vanish.
Infect the target's blood, dealing (162.89% of Attack power) Nature damage over 10 sec. If the target survives its full duration, they suffer an additional (77.5667% of Attack power) damage and you gain 1 use of any Stealth ability for 5 sec.
Cooldown reduced by 30 sec if Sepsis does not last its full duration.
Awards 1 combo point.
Category changed from Talents to Covenant Abilities
NEW
Infect the target's blood, dealing (162.89% of Attack power) Nature damage over 10 sec. If the target survives its full duration, they suffer an additional (77.5667% of Attack power) damage and you gain 1 use of any Stealth ability for 5 sec.
Cooldown reduced by 30 sec if Sepsis does not last its full duration.
Awards 1 combo point.
NEW
Embed a bone spike in the target, dealing (120% of Attack power) Physical damage and (10% of Attack power) Bleed damage every 3 sec until they die or leave combat.
Refunds a charge when target dies.
Awards 1 combo point plus 1 additional per active bone spike.
Attack with your
Improved Shiv
poisoned blades
off-hand, dealing (50% of Attack power)% Physical damage, dispelling all enrage effects and applying a concentrated form of your
Improved Shiv
Your Nature damage done against the target is increased by 20% for 9 sec
Awards 1 combo point.
NEW
Increases Garrote damage by 15%. Garrote generates 2 additional combo points when cast from Stealth.
Sprays shurikens at all enemies within 10 yards, dealing -- 2H, DW / Attack power] Physical damage. Deals reduced damage beyond 8 targets.
Shuriken StormImproved Shuriken Storm
Critical strikes with Shuriken Storm apply Find Weakness for 10 sec
Awards 1 combo points per target hit.
Now a Subtlety spell
Category changed from Talents to Specialization
Shuriken Storm has an additional 15% chance to crit, and its critical strikes apply Find Weakness for 10 sec.
Name changed from Shuriken Storm to Improved Shuriken Storm
NEW
Gaining Stealth, Vanish, or Shadow Dance causes your next Shuriken Storm to have 100% increased chance to critically strike.
Shiv deals 500%300% increased damage and no longer costs Energy.
Effect #1 Apply Aura: Add Modifier - % Modifies Damage/Healing Done
Value: 500300%
Affected Spells:
You regain 57 Energy each time your
Internal Bleeding
Garrote, Rupture, or Internal Bleeding
GarroteGarrote or Rupture deal Bleed damage to a poisoned target.
If an enemy dies while afflicted by your Rupture, you regain energy based on its remaining duration.
Effect #2 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 57
Your Mutilate and auto-attacks deal 25% of theirAmbush and Mutilate deal an additional 10% damage as Nature.against targets affected by at least one of your weapon poisons.
Effect #1 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 2510
Name changed from Vicious Venoms to Vicious Venoms
Anima Powers (1)
Subtlety (Level 12)10)
Shadowstrike
Assassination, Outlaw
Ambush
applies a 5 combo point Rupture.
Tier 3 Azerite Powers (Item Level 220) (1)
Gloomblade
Gloomblade
Backstab and Shadowstrike deal an additional 99 damage and extend the duration of your Symbols of Death by (5 / 10) sec.
Category changed from Azerite Traits to Talents
Dragonflight Alpha
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Dev Patch Notes
Mage Talent Calculator
Paladin Talent Calculator
Features & Updates
Ruby Life Pools Dungeon
Aspects Loading Screen
Models & Customization
Archaeology Transmog
Dragonflight Tabards
Dragonriding Customization
Eagle Mounts
Class Changes
Mage Datamined Talents Preview
Paladin Datamined Talent Preview
Warrior Datamined Talents Preview
Evoker Class & Spell Changes
Hunter Class & Spell Changes
Mage Class & Spell Changes
Rogue Class & Spell Changes
Shaman Class & Spell Changes
Other Class & Spell Changes
UNHIDE AS NECESSARY
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