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Rextroy Bug Hunting: 45 Plate Class Bugs Found
Live
Pubblicato
27/11/2022 alle 03:33
da
Paryah
With Dragonflight on the horizon, Rextroy has decided to find bugs, because with all the new systems, that will be bugs. Here he checks out the plate class talent trees, and a few other things.
Today, we are going to deep dive into the talent trees, and I will share with you every bug I discovered... so far!
Original plan was to make this feature every class, but after finding about 8 minutes of bug showcase for Paladin alone, I decided to limit it to armor type per video.
I spent a few days looking through the different talent trees for all plate classes, and tried every talent in different situations to make sure they worked as intended. I might have missed some bugs, such as those that require specific circumstances, but hopefully I was able to find the most gamebreaking ones.
Here is a short description of every bug:
Ret Paladin:
Sanctified Ground can be permanent, works through talent change
Crusade damage boost works without avenging wrath
Ashes to Ashes weird tooltip
Prot Paladin:
Avenger's Shield procs precognition
Blessed Hammer DMG reduction not working
Inner Light DMG not working
Inspiring Vanguard only gives 2% BASE strength
Bastion of Light consumes Divine Purpose
Sentinel duration is reduced with Aura of Reckoning procs
Gift of the Golden Valkyr doesn't work with Guardian of the Forgotten Queen PvP talent
Bulwark of Righteous fury tooltip range / radius bug
Moment of Glory only counts auto hits
Holy Paladin:
Glimmer of Light is inconsistent
Divine Resonance stops working if you use it offensively, then have no target (screws over mouseover healing)
Avenging Crusader works worse than intended
General Paladin:
Seal of Order gives a bigger boost to Blessing of Dawn than intended
Aspiration of Divinity stacks, not overlaps
Obduracy speed has diminishing returns, probably avoidance too
Blood DK:
Voracious somehow makes the minimum heal of death strike become 37% stronger, not 15% like tooltip says.
Tightened Grasp debuff is 10% damage increase, not 5% like tooltip says.
Unholy DK:
Coil of Devastation doesn't work in Arena
Unholy Aura second point doesn't benefit pets other than main pet
Viscera does less damage than intended
Life and Death does not work on all healing
Frost DK:
Frost fever makes you stuck in combat sometimes
General DK:
Insidious Chill INCREASES the enemy attack speed, not decrease it.
Unholy Bond makes hysteria only give 23 runic power, not 24 (also doesn't work with Razorice on hit damage)
Prot Warrior:
Unnerving Focus doesn't benefit many rage gainers
Brace for impact tooltip is misleading, its not 25% more damage blocked, more like 10%
Enduring Alacrity only gives 3.4% armor instead of 5%
Dance of Death duration increase doesn't work?
Battle-Scarred Veteran has no cooldown tooltip
Fury Warrior:
Reckless Abandon empowered raging blow doesn't work with Battle Trance PvP talent
Recklessness doesn't benefit onslaught
Tenderize doesn't specify slaughtering strikes as requirement
Arms Warrior:
Warlord's Torment recklessness doesn't benefit Bloodsurge
Sweeping Strike doesn't reduce rend damage done to secondary targets
Dance of Death stops working when you change sub zone.
Overall Oversights:
Hammer of the Righteous is inferior to Blessed Hammer, but they are a choice node
Touch of Light scaling probably bugged or very bad
Razorice scaling outdated? Based on weapon dmg
Apocalypse DK enchant very undertuned
Death Pact is "useless" at high dampening or healing reduction
Some % based heals doesn't scale with versa (Indomitable) but some does?
Storm of Steel damage reduction but no CD reduction?
There we have it... that was a total of 45 bugs or oversights!
I would like to thank the death knight Amatox on the US forums, I wouldn't have noticed the Coil of Devastation bug otherwise (or at least not until I started playing my DK in Arena in DF)
I hope you all enjoyed the video! Feel free to share bugs in the comments if you want me to feature them in a future video. Hopefully Blizzard fixes most of these.
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