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PTR
11.0.2
PTR
11.0.5
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Patch 10.1 PTR Datamined Tier Set Tuning Build 48661
PTR
Pubblicato
22/03/2023 alle 18:03
da
Squishei
Here are the datamined changes to the Season 2 Tier Sets!
Every 160200 Fury you spend, gain Seething Fury, increasing your Agility by 8% for 6 sec.
Effect #1 Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 160200
Item Set: Kinslayer's Burdens: 2 pieces
Each time you gain Seething Fury, gain 2015 Fury and the damage of your next Eye Beam is increased by 20%12%, stacking 5 times.
Item Set: Kinslayer's Burdens: 4 pieces
Soul Fragments heal for 10% more and generating a Soul Fragment increases your Fire damage by 2% for 6 sec. Multiple applications may overlap.
Effect #2 REMOVED Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 1
NEW Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 10%
Item Set: Kinslayer's Burdens: 2 pieces
Shear and Fracture deal Fire damage, and after consuming 20 Soul Fragments, your next cast of Shear or Fracture will apply Fiery Brand for 6 sec to its target.
Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 120
NEW Effect #2 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 6
NEW Effect #3 Apply Aura: Mod Combat Rating by % of Stat: Modifies Charges
Value: 0
Affected Spells:
Item Set: Kinslayer's Burdens: 4 pieces
Disintegrate and Pyre pierce enemies with Obsidian Shards, dealing 12% of damage done as Volcanic damage over 8 sec.
Effect #1 Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 112
Item Set: Legacy of Obsidian Secrets: 2 pieces
Empower spells deal 8% increased damage and cause your Obsidian Shards to blaze with power, dealing 200% more damage for 5 sec. During Dragonrage, shards always blaze with power.
Effect #3 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 1200
NEW Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 8%
Affected Spells:
NEW Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 8%
Affected Spells:
Item Set: Legacy of Obsidian Secrets: 4 pieces
Spiritbloom applies a heal over time effect for 40% of healing done over until canceled. Dream Breath's healing is increased by 15%.
Effect #2 Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 140
NEW Effect #2 Apply Aura: Modifies Damage/Healing Done
Value: 15%
Affected Spells:
Name changed from Evoker Preservation 10.1 Class Set 2pc to Awakened Empowerment
Item Set: Legacy of Obsidian Secrets: 2 pieces
After casting 3 empower spells, gain Essence Burst immediately and every 3 sec for 6 sec.
Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 13
Name changed from Evoker Preservation 10.1 Class Set 4pc to Essence Rush
Item Set: Legacy of Obsidian Secrets: 4 pieces
Cobra Shot and Kill Command damage increased by 15%.
Effect #3 REMOVED Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 1
NEW Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 15%
Affected Spells:
NEW Effect #2 Apply Aura: Modifies Damage/Healing Done
Value: 15%
Affected Spells:
Item Set: Ashen Predator's Scaleform: 2 pieces
Cobra Shot, Kill Command, and Multi-Shot reduce the cooldown of Bestial Wrath by 1.0 sec.
Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 11000
Item Set: Ashen Predator's Scaleform: 4 pieces
Chimaera Shot
Chimaera Shot
Arcane Shot and Multi-Shot deal 10% increased damage and have a 8% chance to grant the Deathblow effect.
Effect #3 REMOVED Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 1
NEW Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 10%
Affected Spells:
NEW Effect #2 Apply Aura: Proc Trigger Spell: Modifies Damage/Healing Done
Value: 1
Item Set: Ashen Predator's Scaleform: 2 pieces
Kill Shot deals 15% increased damage and reduces the cooldown of Aimed Shot and Rapid Fire by 1.5 sec.
Effect #2 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 11500
NEW Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 15%
Affected Spells:
Item Set: Ashen Predator's Scaleform: 4 pieces
Wildfire Bomb damage increased by 10%, and throwing a Wildfire Bomb increases the damage of your next Kill Command by 50%.
Effect #4 REMOVED Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 1
NEW Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 10%
Affected Spells:
NEW Effect #2 Apply Aura: Proc Trigger Spell: Modifies Damage/Healing Done
Value: 10
NEW Effect #3 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 10%
Affected Spells:
Item Set: Ashen Predator's Scaleform: 2 pieces
Every 25 Focus spent reduces the cooldown of Wildfire Bomb by 1.0 sec, and the target of your latest Kill Command takes 100% increased damage from Wildfire Bomb for 8 sec.
Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 125
NEW Effect #2 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 1000
Item Set: Ashen Predator's Scaleform: 4 pieces
Arcane Surge increases Spell Damage by an additional 5% and its duration is increased by s3 / 10003 sec.
Item Set: Underlight Conjurer's Brilliance: 2 pieces
For every 20000 mana spent on and during Arcane Surge, your Spell Damage is increased by 1% for 12 seconds after Arcane Surge fades, stacking up to 30 times.
Item Set: Underlight Conjurer's Brilliance: 4 pieces
When your direct damage spells hit an enemy affected by Charring Embers 30 times, gain Hyperthermia for 6 sec. 20 times the damage of your next 2 Phoenix Flames is increased by 200% and they refund a charge on use.
Effect #1 Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 61
Item Set: Underlight Conjurer's Brilliance: 4 pieces
Flurry and FrostboltIce Lance damage increased by 20%10%. Flurry causes an explosion on impact, dealing 50% of its damage to nearby enemies, damage reduced beyond 5 targets.
Effect #1 Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 2010%
Affected Spells:
Item Set: Underlight Conjurer's Brilliance: 2 pieces
Casting Ice Lance on a frozen target has a 8%10% chance to trigger Brain Freeze.
Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 810
Item Set: Underlight Conjurer's Brilliance: 4 pieces
Renewing Mists has a chance to grant Soulfang Infusion, granting 5% of your maximum Mana over 6 sec.
Effect #2 REMOVED Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 1
NEW Effect #1 Apply Aura: Proc Trigger Spell: Modifies Damage/Healing Done
Value: 1
Name changed from Monk Mistweaver 10.1 Class Set 2pc to Soulfang Infusion
Item Set: Fangs of Forged Vermillion: 2 pieces
Drinking a Tea or gaining Soulfang Infusion increases the healing of your Vivify and Renewing Mists by 40% for 6 sec.
REMOVED Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 1
NEW Effect #1 Apply Aura: Proc Trigger Spell: Modifies Damage/Healing Done
Value: 1
Name changed from Monk Mistweaver 10.1 Class Set 4pc to Soulfang Vitality
Item Set: Fangs of Forged Vermillion: 4 pieces
Rising Sun Kick deals 15% increased damage and has a chance to go nova, dealing (300% of Attack power) Shadowflame damage to all enemies within 8.
Effect #2 REMOVED Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 1
NEW Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 15%
Affected Spells:
Name changed from Monk Windwalker 10.1 Class Set 2pc to Shadowflame Nova
Item Set: Fangs of Forged Vermillion: 2 pieces
Your melee auto-attacks have a chance to launch a Shadowflame spirit at your enemy that duplicates your abilities at 20% effectiveness for the next 7.5 sec.
Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 1100
Name changed from Monk Windwalker 10.1 Class Set 4pc to Shadowflame Spirit
Procs per minute changed from None to 2
Item Set: Fangs of Forged Vermillion: 4 pieces
Light's Hammer heals 100% more frequently and generates 01 Holy Power every 4 sec. Holy Prism's healing is increased by 80% and it generates 1 Holy Power if cast on an enemy target, or 3 if cast on an ally.
Effect #5 REMOVED Effect #1 Apply Aura: Modifies Time Between Ticks
Value: -50%
Affected Spells:
REMOVED Effect #3 Apply Aura: Modifies Damage/Healing Done
Value: 80%
Effect #3 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 180
NEW Effect #1 Apply Aura: Modifies Time Between Ticks (Label)
Value: -50%
Affected Spells:
NEW Effect #4 Apply Aura: Modifies Effect #4's Value (Label)
Value: 1
Affected Spells:
Item Set: Heartfire Sentinel's Authority: 4 pieces
Judgment and Hammer of Wrath deal 10% increased damage and 20% increased critical strike damage.
Effect #3 REMOVED Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 1
NEW Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 10%
Affected Spells:
NEW Effect #2 Apply Aura: Modifies Critical Strike Damage
Value: 20%
Affected Spells:
Item Set: Heartfire Sentinel's Authority: 2 pieces
Judgment increases the damage enemies take from your Holy Power spenders by an additional 5%. Hammer of Wrath applies Judgment to enemies.
REMOVED Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 1
NEW Effect #1 Apply Aura: Modifies Effect #1's Value (Label)
Value: 5
Affected Spells:
Item Set: Heartfire Sentinel's Authority: 4 pieces
Casting Penance on an enemy also heals a nearby injured ally at 20% effectiveness. Casting Penance on an ally also damages a nearby enemy at 35% effectiveness.
Effect #1 Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 120
Item Set: The Furnace Seraph's Verdict: 2 pieces
Every 3 casts of Penance grants you Shadow Covenant for 5 sec and converts that Penance to a Shadow spell.
Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 13
Item Set: The Furnace Seraph's Verdict: 4 pieces
Prayer of Mending has a 20% chance to duplicate to another nearby target when it jumps.
Effect #1 Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 120
Item Set: The Furnace Seraph's Verdict: 2 pieces
When Prayer of Mending jumps, it increases the damage and healing of your next Holy Word by 4%, stacking up to 15 times.
Item Set: The Furnace Seraph's Verdict: 4 pieces
When consuming Shadowy Insight, Mind Blast deals 60% increased damage and generates 4 additional Insanity.
Effect #3 REMOVED Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 1
NEW Effect #1 Apply Aura: Modifies Effect #2's Value (Label)
Value: 60
Affected Spells:
NEW Effect #2 Apply Aura: Modifies Effect #3's Value (Label)
Value: 400
Affected Spells:
Item Set: The Furnace Seraph's Verdict: 2 pieces
Every 400 Insanity spent summons
Mindbender
Mindbender
Shadowfiend for 5 sec.
Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 1400
Item Set: The Furnace Seraph's Verdict: 4 pieces
Rupture and Crimson Tempest deal an additional 33% damage as Nature.
Effect #1 Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 133
Item Set: Lurking Specter's Shadeweave: 2 pieces
When Deathmark expires, Nature damage you deal is increased by 40% for 30 sec.
Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 140
Item Set: Lurking Specter's Shadeweave: 4 pieces
Damage you inflict applies a Soulrip, dealing 5% of all damage you deal as physical damage over 8 sec.
Item Set: Lurking Specter's Shadeweave: 2 pieces
Between the Eyes unleashes all Soulrips, dealing 200% of all remaining damage and granting 7% Agility for 15 sec.
Item Set: Lurking Specter's Shadeweave: 4 pieces
Shadow Dance grants you Symbols of Death for 10 sec and extends the duration of Rupture by 4 sec.
Item Set: Lurking Specter's Shadeweave: 2 pieces
Symbols of Death increases the critical strike damage of Eviscerate and Black Powder by 15%.
Item Set: Lurking Specter's Shadeweave: 4 pieces
Gain Stormkeeper every 40 sec.
Effect #2 Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 140
NEW Effect #2 Apply Aura: Periodic Dummy: Modifies Damage/Healing Done
Value: 40
Item Set: Runes of the Cinderwolf: 2 pieces
For 8 sec after you consume Stormkeeper, your Lightning Bolt, Lava Burst, Icefury, and Frost Shock generate 100% more Maelstrom, and your Chain Lightning, Lava Beam, and Earthquake deal 20% increased critical damage.
Item Set: Runes of the Cinderwolf: 4 pieces
Sundering increases your Mastery by (12 * 2)% for 15 sec.
Item Set: Runes of the Cinderwolf: 2 pieces
Sundering increases your Physical and Fire damage dealt by 30% for 15 sec and your next 3 Chain Lightning casts deal 100% increased damage and refund 50% of Maelstrom Weapon stacks consumed.
Item Set: Runes of the Cinderwolf: 4 pieces
When you cast Healing Rain, each ally with your Riptide on them is area healed by Tidewaters for (140% of Spell power).
Item Set: Runes of the Cinderwolf: 2 pieces
Each ally healed by Tidewaters increases your haste by 1% for 6 sec and increases the healing of your next Riptide by 10%
Item Set: Runes of the Cinderwolf: 4 pieces
Vile Taint cooldown reduced by 5 sec and Phantom Singularity cooldown reduced by 12 sec. Vile Taint and Phantom Singularity damage increased by 60%.
Effect #5 REMOVED Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 1
NEW Effect #1 Apply Aura: Modifies Cooldown
Value: -5000
Affected Spells:
NEW Effect #2 Apply Aura: Modifies Cooldown
Value: -12000
Affected Spells:
NEW Effect #3 Apply Aura: Modifies Damage/Healing Done
Value: 60%
Affected Spells:
NEW Effect #4 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 60%
Affected Spells:
Item Set: Sinister Savant's Cursethreads: 2 pieces
Enemies damaged by Phantom Singularity gain Infirmity for its duration and enemies damaged by Vile Taint gain Infirmity for 10 sec, increasing damage taken by 10%.
REMOVED Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 1
NEW Effect #1 Apply Aura: Proc Trigger Spell: Modifies Damage/Healing Done
Value: 10
Item Set: Sinister Savant's Cursethreads: 4 pieces
Demonbolt deals 15% additional damage. Consuming a Demonic Core reduces the cooldown of Grimoire: Felguard by 1 sec.
Effect #2 REMOVED Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 1
NEW Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 15%
Affected Spells:
Item Set: Sinister Savant's Cursethreads: 2 pieces
Grimoire: Felguard deals 20% additional damage. While Grimoire: Felguard is active, your demons deal 20% additional damage.
Item Set: Sinister Savant's Cursethreads: 4 pieces
Channel Demonfire bolts, Immolate, and Incinerate have a 20% chance to fire an additional Demonfire bolt.
Effect #1 Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 120
Item Set: Sinister Savant's Cursethreads: 2 pieces
After casting 15 Demonfire bolts, your next Demonfire bolt deals (103% of Spell power) Shadowflame damage to the target and (35% of Spell power) Shadowflame damage to enemies within 8 yds.
Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 115
Item Set: Sinister Savant's Cursethreads: 4 pieces
Deep Wounds increases your chance to critically strike and critical strike damage dealt to afflicted targets by 50%.
Effect #1 Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 10
Item Set: Irons of the Onyx Crucible: 2 pieces
Deep Wounds critical strikes have a chance to increase the damage of your next Slam by 15%, stacking 10 times, and cause it to strike up to 10 additional targets for 50% damage.
Effect #2 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 150
NEW Effect #1 Apply Aura: Proc Trigger Spell: Modifies Damage/Healing Done
Value: 0
NEW Effect #3 Dummy
Value: 4
NEW Effect #4 Apply Aura: Proc Trigger Spell: Modifies Damage/Healing Done
Value: 0
Item Set: Irons of the Onyx Crucible: 4 pieces
Rampage damage and critical strike chance increased by 10%.
Effect #3 REMOVED Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 1
NEW Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 10%
Affected Spells:
NEW Effect #2 Apply Aura: Modifies Critical Strike Chance
Value: 10
Affected Spells:
Item Set: Irons of the Onyx Crucible: 2 pieces
Rampage critical strikes against your primary target cause your next Bloodthirst to deal 50% increased damage and generate 2 additional Rage, stacking up to 4 times. It also has a 100% chance to critically strike.
REMOVED Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 1
NEW Effect #1 Apply Aura: Proc Trigger Spell: Modifies Damage/Healing Done
Value: 0
Item Set: Irons of the Onyx Crucible: 4 pieces
Shield Slam deals 15% increased damage and reduces the cooldown of Last Stand by 1 sec. During Last Stand these effects are doubled.
Effect #4 REMOVED Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 1
NEW Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 15%
Affected Spells:
NEW Effect #2 Dummy
Value: 1
NEW Effect #3 Dummy
Value: 2
Item Set: Irons of the Onyx Crucible: 2 pieces
For 10 sec after Last Stand ends, Shield Slam unleashes a wave of force dealing (X% of Attack Power) damage to enemies in front of you and reducing damage they deal to you by 5% for 5 sec.
Item Set: Irons of the Onyx Crucible: 4 pieces
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