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Patch 1.1.1 Sorcerer Class Changes - Massive Buffs To Lightning and Fire Builds, Increased Defenses
Diablo IV
Pubblicato
28/07/2023 alle 13:45
da
Tharid
Patch 1.1.1 is massively buffing the Sorcerer in Diablo 4 - take a look at what was revealed in today's Developer Campfire Chat!
Diablo 4 Patch 1.1.1 Campfire Chat Liveblog Summary Sorcerer Class Overview
Skills and Talents
Dardo di Fuoco
- Changed to: Fire Bolt generates 2 Mana when hitting an enemy.
Palla di Fuoco
- Changed to: Casting Fireball increases its radius by 50%.
- Changed to: Fireball's Critical Strike Damage is increased by 20%. This bonus is increased to 30% if Fireball hits 3 or more enemies.
Catena di Fulmini
- Changed to: Each time Chain Lightning bounces, its next hit deals 5% increased damage.
- Changed to: Chance to form Crackling Energy increased from 25% to 30%.
Passives
Maestria di Vyr
Damage bonus increased from 10% to 15%.
Ferocia di Esu
Additional functionality: Both bonuses are also granted for 3 seconds when hitting a Boss with a Critical Strike.
Vampata
Changed to: Your Burning effects deal x20% increased damage, plus an additional x2% increased damage per unique source of Burning you have applied to the enemy.
Paragon Board
Paragon Glyphs
Rinforzo
Damage reduction increased from 10% to 15%.
Territorialità
Damage reduction increased from 10% to 15%.
Protezione
Damage reduction increased from 13% to 25%.
Paragon Nodes
Caldo Fiammeggiante
Changed to: Casting Fireball or Meteor increases your Critical Strike Chance by 5% for 5 seconds, up to 15%.
Conduzione Incessante
Increased Crackling Energy's damage from 2% to 3% per 20 Intelligence the player has.
Custode delle Fiamme
Damage reduction increased from 4% to 5%.
Bonus damage reduction increased from 4% to 5%.
Braci Fumanti
Damage reduction increased from 4% to 5%.
Bonus damage reduction from Burning enemies increased from 4% to 5%.
Guardia
Damage reduction increased from 4% to 5%.
Bonus damage reduction from Vulnerable enemies increased from 4% to 5%.
Oppressione
Bonus damage reduction from Vulnerable enemies increased from 4% to 5%.
Resilienza al Fulmine
Maximum Life bonus increased from 4% to 6%.
Rigenerante
Maximum Life bonus increased from 4% to 6%.
Aspects
New Aspect - Mage-Lord's Aspect
The Vyr's Mastery Key Passive's Damage Reduction is increased by 20-30% for each Close enemy, up to 60-90%.
Aspetto Serpentino
Changed to: You may have 1 additional Hydra active, and Hydra's duration is increased by 14-24%. This now also affects Hydra's Enchantment Effect.
Aspetto della Conflagrazione
Bonus Burning damage increased from 20-30% to 20-40%.
Aspetto delle Fiamme Avvolgenti
Bonus Burning damage increased from 30-40% to 60-80%.
Aspetto dei Tre Anatemi
Changed to: Increased the Critical Strike Damage of Meteor and Fireball by 20%-40%. Double this bonus against Healthy enemies.
Aspetto dell'Errante del Fuoco
Bonus Movement Speed duration increased from 4 to 6 seconds.
Aspetto Gravitazionale
Changed to: Ball Lightning orbits around you and deals 15-25% increased damage.
Aspetto Ricaricante
Changed to: Each time Chain Lightning bounces, you gain 2-3 Mana.
Aspetto della Catena Integra
Bonus Chain Lightning bounces increased from 2 to 4.
Aspetto Caricato
Bonus Movement Speed duration increased from 4 to 8 seconds.
Aspetto dell'Orbita Gelata
Damage increased from 20-30% to 30-40%.
Aspetto della Mareggiata Tempestosa
Bonus damage increased from 11-20% to 21-30%.
Aspetto del Velo di Neve
Unstoppable duration increased from 2-3 seconds to 3-5 seconds.
Aspetto Incendiaria
Changed to: Lucky Hit: Damage from your Pyromancy skills has up to a 12-17% chance to restore 10 Mana.
Aspetto della Guardia della Neve
Changed to: While within your own Blizzard and for 2 seconds after leaving it, you take 20-25% less damage.
Aspetto della Concentrazione
Mana Regeneration increased from 20-30% to 40-50%.
Duration requirement to gain its benefit reduced from 3 to 2 seconds.
Uniques
Guanti del Foriero di Luce
Damage penalty reduced from 65-55% to 43-35%.
Damage to Stunned affix replaced with Lucky Hit: Chance to Restore Resource.
Reduced the distance offset per bounce range from 3 to 2.5.
This should make it easier to hit close enemies with Fireball.
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