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March 12th Hotfixes - PvE and PvP Class Tuning, Unannounced Mythic+ Fixes
Live
Pubblicato
12/03/2024 alle 16:53
da
Archimtiros
Blizzard has released hotfix notes for the
previously announced PvE
and
PvP class tuning
, which includes includes Restoration Druid, Preservation Evoker, and Frost Mage buffs in PvE, alongside Havoc Demon Hunter nerfs in PvP!
Also included are two unannounced Mythic+ bug fixes, addressing issues with
Morbo di Galakrond
and
Amalgama di Anime
.
March 12, 2024
Classes
Druid
Restoration
Rejuvenation healing increased by 12%. Does not affect PvP combat.
Evoker
Preservation
Developers’ notes: Preservation has been underutilized lately, in part due to the range restrictions of the specialization. To help compensate for that, we’re increasing the healing and defensiveness of Preservation so they can traverse the battlefield more easily and safely.
Time of Need clone’s overall healing increased by 100%. Time of Need clone’s Living Flame healing increased by 16%.
Live-Giver’s Flame heals for 40/80% of damage done (was 35/70%).
Inherent Resistance reduces magic damage taken by 4/8% (was 2/4%) for Preservation Evoker.
Attuned to the Dream increases healing done and received by 3/6% (was 2/4%) for Preservation Evoker.
Hunter
Marksmanship
All damage dealt by you and your pets abilities increased by 3%.
Survival
All damage dealt by you and your pets abilities increased by 3%.
Mage
Frost
Flurry damage increased by 25%.
Waterbolt and Water Jet damage increased by 25%.
Frostbolt damage increased by 10%.
Ice Lance damage increased by 5%.
Monk
Mistweaver
All healing reduced by 6%. Does not affect PvP combat.
Sheilun’s Gift healing increased by 6%.
Jadefire Stomp healing and damage increased by 6%.
Expel Harm healing increased by 6%.
Rogue
Subtlety
Eviscerate damage reduced by 6%. Does not affect PvP combat.
Shaman
Elemental
All damage increased by 3%. Does not affect PvP combat.
Dungeons
Black Rook Hold
Addressed an issue where Amalgam of Souls can trigger 2 soul burst simultaneously if the last Restless Soul is absorbed at 15% Health.
Dawn of the Infinite: Galakrond’s Fall
Addressed a Blight of Galakrond issue where Blight Seep left behind by a previous enemy will stop inflicting damage when the enemy is no longer in combat.
Players versus Player
Fixed an issue that caused Light’s Protection, Soulburn: Drain Life, Icy Feet’s lockout effect, Master of the Elements, and Fury of Elune to be vulnerable to enemy purge effects.
Demon Hunter
Havoc
Demon Hide (talent) physical damage reduction is now 3% (was 5%).
Scars of Suffering (talent) Versatility bonus reduced to 2% (was 4%).
Illidari Knowledge (talent) Magic damage reduction is now 3% (was 5%).
Will of the Illidari (talent) max health bonus reduced to 3% (was 5%).
Essence Break (talent) damage bonus for Chaos Strike/Blade Dance reduced to 40% (was 50%).
Resolved an issue that prevented the 50% PvP reduction to the Throw Glaive cast by Screaming Torchfiend’s Brutality (2-piece) from being applied.
Druid
Adaptive Swarm can no longer be cast during arena or battleground preparation.
Fixed an issue that caused the Well-Honed Instincts debuff to not clear upon the start of a PvP match.
Feral
Frenzied Regeneration is no longer reduced by 37.5% for Feral and Balance Druids in PvP combat. Restoration druids’ Frenzied Regeneration remains reduced by 50% in PvP combat.
Wild Attunement no longer activates when Cyclone is cast on an immune target.
Restoration
Fixed an issue that caused Reforestation stacks to persist past the starting room in PvP instances.
Fixed an issue that caused Reactive Resin to apply to the Restoration Druid if heal over time effects were dispelled after being spell stolen.
Hunter
Beast Mastery
Kill Shot damage increased by 25% in PvP (was 10%).
Survival
Raptor Strike damage increased by 5% in PvP (was 11% reduced).
Mongoose Bite damage increased by 5% in PvP (was 11% reduced).
Mage
Ring of Fire (PvP Talent) now deals 18% of its target’s health over 6 seconds (was 24%).
Arcane
Prismatic Barrier now reduces magic damage taken by 10% (was 15%) and reduces the duration of incoming magic effects by 15% (was 25%) in PvP combat.
Fire
Fevered Incantation now increases Critical Strike damage by 1% (was 2%) per stack in PvP combat.
Meteor’s damage increased by 30% (was 11%) in PvP combat.
Fireball’s damage increased by 35% (was 18%) in PvP combat.
Scorch damage increased by 300% (was 200%) in PvP combat.
Fire Blast damage is now reduced by 8% (was 14%) in PvP combat.
Living Bomb damage increased by 800% (was 440%) in PvP combat.
Monk
Mistweaver
Vivify healing decreased by 10% (was 20%) in PvP combat.
Invigorating Mist healing increased by 12% in PvP combat.
Soothing Mist healing increased by 15% in PvP combat.
Soothing Mist (Jade Serpent Statue) healing increased by 15% in PvP combat.
Paladin
Holy
Denounce (PvP talent) damage increased by 70%.
Judgment damage increased by 50% in PvP combat.
Greater Judgment absorb increased by 30% in PvP combat.
Priest
Discipline
Smite damage increased by 25% in PvP combat.
Atonement healing increased by 8% in PvP combat.
Rogue
Outlaw
Float Like a Butterfly (talent) effectiveness is now reduced by 50% in PvP combat.
Precision Shot (talent) damage reduction is now 3% (was 5%) in PvP combat.
Take Your Cut (PvP talent) haste granted reduced to 10% (was 15%) and duration reduced to 10 seconds (was 12 seconds).
Shaman
Enhancement
Healing Surge healing is now increased by 25% in PvP combat.
Warlock
Soulburn: Demonic Circle now lasts 4 seconds in PvP Combat (was 6 seconds).
Soulburn: Demonic Circle now increases movement speed by 30% in PvP combat (was 50%).
Call Observer health reduced to 6% of Warlock’s health (was 8%) and Laserbeam damage reduced to 8% of enemy health (was 10%).
Destruction
Flame Rift damage from the Amirdrassil 4-piece set bonus is now reduced by 30% in PvP combat.
Warrior
Cacophonous Roar damage threshold is increased by 100% (was 200%) in PvP combat.
Arms
Execute damage increased by 25% in PvP (was 15%).
Fury
Execute damage increased by 65% in PvP (was 50%).
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