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Retribution Paladin Current Bug List on Patch 9.1 PTR
PTR
Pubblicato
02/06/2021 alle 15:41
da
Bolas
Bolas has compiled a list of current bugs for Retribution Paladin, with new bugs from the Covenant Legendaries in Patch 9.1 but there are also some older bugs that are still present.
A few of these bugs have already been fixed on the PTR:
Comando Virtuoso
's buff now refreshes correctly
Risveglio della Verità
's damage is now the correct amount, but still won't apply the debuff if the initial
Scia di Ceneri
is completely absorbed
New Covenant Legendaries
Braci Radiose
and
Risonanza Divina
precombat casts no longer work
Introduction
In a game as complex as World of Warcraft, there's unfortunately almost always going to be some bugs present for one spec or another. Ret has been historically fortunate to not suffer from as many issues as some other specs, such as Windwalker, but with Shadowlands we've seen a lot more bugs pop up. Usually these would be addressed relatively quickly, however this expansion many of the same bugs have persisted in the game since beta. The issues in particular that inspired this post are to do with the new Covenant Legendaries coming in 9.1, as detailed below, but the older bugs are just as in need of fixing.
Major Issues
These problems all have a noticeable negative effect on damage or gameplay.
Sentenza d'Esecuzione
snapshots Mastery on cast, but not Versatility or Strength
As Kyrian, the Pelagos soulbind is best for Retribution, which provides a mastery bonus when
Rintocco Divino
is cast thanks to
Meditazione in Combattimento
. However, it's much better to cast
Rintocco Divino
after
Sentenza d'Esecuzione
, for the burst Holy Power generation and to boost
Sentenza d'Esecuzione
's damage. This means that the base damage portion of each
Sentenza d'Esecuzione
cast ends up being significantly lower than it should be.
Comando Virtuoso
's buff doesn't refresh with additional
Giudizio
casts.
This issue was also mentioned in the last
Paladin Legendary recap
. This usually only becomes an issue when
Giudizio
is cast more frequently than once every 5 seconds, which doesn't happen often outside of
Rintocco Divino
. However, with the new Kyrian Legendary,
Risonanza Divina
, what should be a buff with constant uptime for its 30s duration ends up only being active for 60-70% of the time, depending on how lucky you get with server lag.
Comando Virtuoso
doesn't work outside of melee range.
While it makes sense for
Assalto del Crociato
and normal melees,
Lama della Giustizia
and
Verdetto Finale
can both be cast from a further distance away than melee range.
Risveglio della Verità
damage is lower than should be expected
Its damage is about 10-15% lower than the tooltip states, depending on conduit level. Additionally, its damage is based purely on the amount that the initial
Scia di Ceneri
did, which means that if
Scia di Ceneri
's damage is completely absorbed then the conduit does no damage. This is a problem when one of the only situations you'd consider using this conduit in raid, on
Stone Legion Generals
, it doesn't actually do anything to help burst through
Guscio di Pietra Instabile
s.
Venthyr and Kyrian covenant abilities can be cast precombat with new Legendaries equipped, then swapped, while keeping the Legendary benefit.
As these Legendaries aren't on live yet, this issue only exists on the PTR. The new Covenant Legendaries for Venthyr and Kyrian,
Braci Radiose
and
Risonanza Divina
, can be used to buff precombat casts of their covenant abilities. Once cast, the Legendary can be swapped for another one, while the Legendary bonus still persists for that first cast. For
Santificazione Cinerea
, this means that the first cast will have a 45s duration instead of 30s, and for
Rintocco Divino
you'll get 6 free
Giudizio
casts. This works in raids since you can place
Santificazione Cinerea
slightly away from a boss before combat starts, and
Giudizio
has a travel time so it won't immediately put you in combat. These bugs will also affect other Paladin specializations.
Minor Issues
These aren't issues that have a large impact, but should still be fixed nonetheless.
Intento Divino
procs with
Tempesta dell'Araldo della Luce
equipped buff the projections of the
Tempesta Divina
that proc it, as well as the next
Tempesta Divina
.
This results in a very minor 20% buff to the
Tempesta dell'Araldo della Luce
projections of any
Tempesta Divina
that procs
Intento Divino
.
Tempesta dell'Araldo della Luce
projections can consume
Giudizio
debuffs.
If the initial
Tempesta Divina
doesn't hit an enemy with a
Giudizio
debuff but the subsequent projection does, it will consume the debuff to buff its damage. This may be an intended interaction, but it's a negative one if it is intended, since you'd much rather consume the debuff with another full damage
Tempesta Divina
than a 20% strength projection.
Another Paladin with
Aura del Castigo
active dying doesn't proc your own
Aura del Castigo
.
Doesn't occur often, but it's very frustrating when it does.
The free
Tempesta Divina
from
Martello del Dominatore
doesn't give
Inquisitore Implacabile
stacks,
Crociata
stacks, or proc
Ira Consacrata
damage.
Other effects that provide free Holy Power spenders like
Intento Divino
or
Potenza Empirea
do work with these abilities, so
Martello del Dominatore
should as well for consistency.
Intento Divino
and
Potenza Empirea
procs give an extra stack of
Inquisitore Implacabile
.
Since
Inquisitore Implacabile
stacks almost never drop anyway, this isn't really a large issue.
Verdetto Finale
ability tooltip is incorrect.
The tooltip for the ability itself displays the older, pre-9.0.5 damage amount.
Conclusion
Although some of the minor issues clearly don't have much of a negative effect, I wanted to list all of the bugs we're aware of to give you an idea of just how many bugs there are that need fixing. In particular, being able to precast covenant abilities with new Legendaries is a bug that absolutely needs fixing before 9.1 releases. Needing to spend
Cenere d'Anima
for a Legendary that you'll only use before a pull would be an awful situation to be in, and obviously isn't intended. Other than the bugs specific to 9.0.5 or 9.1 changes, pretty much all the other bugs have existed in the game since beta. It's very frustrating to know that
Sentenza d'Esecuzione
and
Risveglio della Verità
do less damage than they should, and that
Comando Virtuoso
's uptime is too low, only because of bugs that are yet to be fixed. That said, Retribution is far from unique in having bugs negatively affect its damage, and hopefully other specs with similar issues have them addressed as well.
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