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WoD Build 18764: New Login Screen, Chopper Models, New Character Models, Legendary Quest Rings
Publié
21/08/2014 à 15:38
par
perculia
Click here for the latest additions, including new items!
New Login Screen
Check out the new WoD Login Screen!
3D Models
Click on the image to view the
Corgi du magma
animations in our modelviewer!
Player Character Models
New character models are in the modelviewer for Tauren and Troll females, and Troll, Night Elf and Human Males!
We've also got the
Motolame de champion
and
Mort-sur-roues de seigneur de guerre
:
New Sounds
Over 6000 new sounds were added in today's build. We're sorting through them, and have included links below to new sound files for popular lore figures:
Akama
Aggra
Chogall in Nagrand
,
Durotan in Frostfire
Garrosh
Gruul
Kargath
Leeroy Jenkins
Thrall in Frostfire
Warlord Grommash
,
Grommash in SMV
Zaela
Build Highlights
Rings possibly tied to the Warlords of Draenor legendary questline are in, like
Bague runique envoûtée de massacre impitoyable
.
Click here to see the full list
.
Related procs are all
here
. Depending on the level of your ring, your primary stat (Agility, Intellect, Stamina) will be increased by 10% or 15% when it procs. Example
Incandescence de l’archimage
.
New achievements have rewards:
: Rewards Blacksteel Battleboar
: Rewards Robo-Gnomebulator. In addition, several other Toybox collection achievements are in.
:
Rewards the Stable Master title.
:
: As mentioned a few days ago on Twitter, this rewards an Emerald Drake.
New Battle Pets:
New Battle Pets:
Ame de la forge
,
Serviteur de Demidos
,
Chimérion albinos
,
Ikky
,
Terreur des flaques
,
Kaliri feu-solaire
,
Jeune kaliri
,
Jeune garde-voile
New Items:
Défi irrécusable
: Use: Challenge your enemy to a duel to the death, preventing all outside interference until the duel resolves. (1 Hour Cooldown)
Bombe à paillettes ultra collantes
: Use: Make your target sparkle like a diamond in the sun, preventing stealth and invisibility for 30 sec.
The Dungeon Journal has been updated--
click here
to see the latest version.
Tier 17 Sets
Tier 17 items are in! Click the links below to see the Heroic and Mythic versions of the items:
Death Knight:
Ogreskull
Druid:
Living Wood
Hunter:
Rylakstalker
Mage:
Arcanoshatter
Monk:
Somber Gaze
Paladin:
Guiding Light
Priest:
Soul Priest
Rogue:
Poisoner
Shaman:
Windspeaker
Warlock:
Shadow Council
Warrior:
Blackhand
Garrison Images
interface/garrison:
New:
Hundreds more images, so in the interest of space, we've put the rest underneath a toggle:
Click to view all images
Updated:
interface/encounterjournal:
Updated:
Icons
Achievements
New
:
Complete the Draenor raid achievements listed below while in a guild group.
Reward: Blacksteel Battleboar
:
Collect 25 toys.
:
Collect 50 toys.
:
Collect 100 toys.
:
Collect 150 toys.
Reward: Robo-Gnomebulator
:
Complete the Talador bonus objectives listed below.
:
Defeat all of the rare creatures in the Everbloom Wilds listed below.
:
Everything we have ever done or will do, we are going to do over and over and over again.
:
Catch every battle pet in Draenor.
:
Complete all of the Inn quests listed below.
Reward: Unlocks Inn/Tavern, Level 3 Blueprint
:
Defeat all mount-in-training targets in Nagrand while carrying the Black Claw of Sethe.
:
Defeat all mount-in-training targets in Nagrand while carrying the Garn-Tooth Necklace.
Reward: Title Reward: Stable Master
:
Equip a superior item in every slot with a minimum item level of 608.
:
Equip an epic item in every slot with a minimum item level of 640.
:
Arm 50 Soldier�s stashes with Unstable Slagmines.
:
Poison 50 Kegs of Impaler Ale.
:
Destroy 10 Top Secret Battleplans.
:
Earn 250 Pet Charms.
:
Collect the following drake mounts.
Reward: Emerald Drake
:
Win Kor'lok's favor for your faction by defeating his bodyguard, Muk'Mar Raz.
:
Win Kor'lok's favor for your faction by defeating his bodyguard, Muk'Mar Raz.
Changes
Collection légendaire
:
Obtain three of the legendary weaponsitems listed below.
Dressage avancé
:
Defeat all mount-in-training targets in Nagrand while carrying the Black Claw of Sethe.
Victoire à A’shran
:
New name : Ashran VictoryKill the opposing faction Commander while controlling all points on the Road of Glory.
Les p’tits ponts sont rouges
:
Kill 20 RagefireRagewing Whelps in 10 seconds while fighting Ragewing the Untamed in Upper Blackrock Spire on Heroic difficulty.
Défi de Warlords of Draenor relevé : or - Guilde
:
Complete every Warlords of Draenor Challenge Mode dungeon with a rating of Gold while in a guild group.
Chargé à bloc
:
New name : Charged UpDefeat 30 Shadow Council members while under the effects of Arkonite Empowerment in Shattrath City.
Commandant
:
Recruit 40 followers.
Reward removed: Reward: Unlocks Inn/Tavern, Level 3 Blueprint
Gueule ? Non, Chute-de-dragon !
:
Kill 5 Emberscale Ironflight before killingdefeating Warlord Zaela in Upper Blackrock Spire on Heroic difficulty.
Tous les œufs dans le même panier
:
Increase the morale of an Arakkoa Outcast to 50 or more while in Skettis while on the quest, "Thwart the High Arakkoa."in Skettis Ruins.
Exploration de la crête de Givrefeu
:
New name : Explore Frostfire RidgeExplore Frostfire Ridge, revealing the covered areas of the world map.
Exploration de Gorgrond
:
New name : Explore GorgrondExplore Gorgrond, revealing the covered areas of the world map.
Exploration de Nagrand
:
New name : Explore NagrandExplore Nagrand, revealing the covered areas of the world map.
Exploration de la vallée d’Ombrelune
:
New name : Explore Shadowmoon ValleyExplore Shadowmoon Valley, revealing the covered areas of the world map.
Exploration des flèches d’Arak
:
New name : Explore Spires of ArakExplore Spires of Arak, revealing the covered areas of the world map.
Les poissons nagent, les oiseaux volent !
:
Steal a fish from a Kaliri before it successfully eats it and consume it yourself while on the quest "Thwart the High Arakkoa."in Skettis Ruins.
Virée en guilde dans la mine de la Masse-Sanglante : mode héroïque
:
Defeat Gug'rokk in the the Bloodmaul Slag Mines on Heroic difficulty while in a guild party.
Les aimants, ça marche comment ?
:
Defeat Orebender Gor'ashan without allowing him to cast Thundering Cacophony 54 times in Upper Blackrock Spire on Heroic difficulty.
Maître de l’apogide
:
Collect 25,000100,000 Apexis Crystals.
Militariste, Expansionniste
:
Defeat Fleshrender Nok'gar in Iron Docks on Heroic difficulty, while Siegemaster Olugar, Pitwarden Gwarnok, and Lieutenant-CommanderChampion Druna remain alive and in the fight.
Monomanie
:
Defeat High Sage Viryx in Skyreach on Heroic difficulty without killing any of the Shield Constructs in Skyreach on Heroic difficulty.
En mille morceaux
:
Defeat allTectus in Highmaul by destroying all eight Motes of Tectus within 10 seconds of each other on Normal difficulty or higher.
Gagner du terrain
:
Upgrade your garrison to tier 2.
Reward removed: Reward: Small & Medium Blueprints, Level 1
Gagner du terrain
:
Upgrade your garrison to tier 2.
Reward removed: Reward: Small & Medium Blueprints, Level 1
Ennemi juré : tueur d’Humains
:
Complete the quest Nemesis: Manslayer at the Gladiator's Sanctum.
Fin prêt pour les raids IV
:
Defeat Ranjit in Skyreach without taking damage from any of the following abilities in Skyreach on Heroic difficulty:
Il va nous falloir plus de baballes !
:
Collect 600 unique pets.
Les âmes des disparus
:
Defeat Ner'zhul after slaying 2 Ritual of Bones skeletons within 5 seconds of each other in Shadowmoon Burial Grounds on Heroic difficulty.
Prouver sa force
:
New name : Prove Your StrengthComplete the following Proofs of Strength in Gorgrond.
Le Givrefeu, ça brûle
:
New name : Frostfire FridgeComplete the Frostfire Ridge bonus objectives listed below.
Anéantissez-les
:
New name : Take Them OutDefeat all of the Alliance Captains listed below within The Road of Glory.
Anéantissez-les
:
New name : Take Them OutDefeat all of the Horde Captains listed below within The Road of Glory.
Le maître des écuries
:
Defeat all mount-in-training targets in Nagrand while carrying the Garn-Tooth Necklace.
Collection ultime
:
Obtain all of the legendary weaponsitems listed below.
Les fleurs de feu de l’amour
:
Successfully jump over 5 of Archmage Sol's Firebloom explosion rings within 5 seconds during the Archmage Sol Encounter in The Everbloom on Heroic difficulty.
Victoire à Hautebrande
:
New name : Victory in HillsbradWin a battle in the limited availability battleground, Southshore vs. Tarren Mill
New reward: Pet Reward: Hogs
Nous sommes légendaires
:
Obtain one of the legendary weaponsitems listed below.
Technologie de pointe
:
New name : Terrific TechnologyDo something awesomeUse all of the inventions available at the Workshop specified below.
Classes
Chevalier de la mort
Forum
|
Talent Calculator
Spells
Changes
Mort et décomposition
:
Corrupts the ground targeted by the Death Knight, causing 6.9264%10% of Attack power) * 10] Shadow damage over 10 sec to targets within the area.
Rune de Trancheglace
:
Affixes your weapon with a rune that causes 4% extra weapon damage as Frost damage and increases enemies' vulnerability to your Frost attacks by 4%2%, stacking up to 5 times. Modifying your rune weapon requires a Rune Forge in Ebon Hold.
Talents and Specialization
Changes
Souffle de Sindragosa
:
Continuously deals (39.96%100% of Attack power) Shadowfrost damage every 1 sec to enemies in a cone in front of you within 12 yards, and affects them with Mark of Sindragosa for 6 sec. You will continue breathing until cancelled or Runic Power is exhausted.Mark of Sindragosa causes you to be healed for 5% of spell damage dealt by afflicted enemies.
Profanation
:
Defiles the ground targeted by the Death Knight. Every 1 sec, if there are any enemies standing in the Defile, it deals (17.316%27.5% of Attack power) Shadowfrost damage to them, and grows in radius and damage by 2.5%. Enemies standing in your Defile deal 10% less damage to you.Replaces Death and Decay.
:
A powerful disease that deals (1.8%2.25% of Attack power) Shadowfrost damage per stack every 2 sec for 30 sec. Each time it deals damage, it gains 1 stack, and infects another nearby enemy within 8 yards if possible. You gain 2 Runic Power whenever a target infected with Necrotic Plague attempts to attack you.Replaces Blood Plague and Frost Fever, and is applied by any ability which applied either. This effect cannot be refreshed; it gains 1 stack instead.
Blood
:
Blood Presence now increases all damage dealt by 20%15%, and also reduces the chance that you will be critically hit by melee attacks by 6%.
:
Increases your Stamina, critical strike chance, multistrike chance, and haste by 10%.While in combat, you generate 1 Runic Power per second.Increases your chance to dodge by 2%, and reduces your chance to be parried by 3%.Increases the damage of Death Strike by 100%.
Frost
:
Your attack speed is increased by 35%20%, your Haste is increased by 10%, and you gain 5% more of the Haste stat from all sources.
Machine à tuer
:
Your autoattacks have a chance to increase the critical strike chance of your next Obliterate or Frost Strike by 100%100000%.
Puissance des terres gelées
:
Wielding a two-handed weapon increases Obliterate damage by 50%, and all melee attacks by 30%.Dual-wielding35%.Dual-wielding increases Frost Strike damage by 50% and causes your weapon damage strikes to also strike with your off-hand.
Pilier de givre
:
The power of Frost increases the Death Knight's Strength by 20%15%, and grants immunity to external movement effects such as knockbacks. Lasts 20 sec.
Unholy
:
You gain 5% more of the Multistrike stat from all sources.Your Scourge Strike, Festering Strike, Plague Strike, Soul Reaper, and Pestilence multistrikes deal an additional (3%12% of Attack power) Shadow damage.
Perks
Changes
Frost
:
Pillar of Frost provides an additional 10%5% Strength and no longer costs any runes.
Druide
Forum
|
Talent Calculator
Spells
Changes
:
Heals a friendly target for (398.299%360% of Spell power).
Récupération
:
Heals the target for (71.179% of Spell power) and an additional (284.716% of Spell power) over 12 sec.
Talents and Specialization
Changes
Typhon
:
Summons a violent Typhoon that strikes targets in front of the caster within 3015 yards, knocking them back and dazing them for 6 sec. Usable in all shapeshift forms.
Balance
:
A powerful spell which benefits from both Lunar and Solar Eclipses, dealing the most damage when they are balanced. Burns the target for (75%37.5% of Spell power) Spellstorm damage, and then an additional (250%125% of Spell power) damage over 20 sec.
Guardian
Gardien d’Elune
:
Savage Defense now lasts 3 sec, and increases your chance to dodge by 100%.Additionally, the recharge time on Savage Defense is now reduced by your base dodge chance %percentage.
Restoration
Cœur de fauve
:
When activated, increases all healing done by 25%35% and dramatically improves the Druid's ability to tank, deal melee damage, and cast spells.
Incarnation : Arbre de vie
:
Shapeshift into the Tree of Life, increasing healing done by 15%, increasing armor by 120%, and granting immunity to Polymorph. Functionality of LifebloomRejuvenation, Wild Growth, Regrowth, and Entangling Roots is enhanced.You may freely shapeshift in and out of this form for 30 sec, at which point the shapeshift expires.
Ame de la forêt
:
When you cast Swiftmend, you gain Soul of the Forest. Soul of the Forest reduces the cast time of your next Healing Touch by 50%, or increases the healing of your next Regrowth Wild Growth, or Rejuvenation by 100%, or increases the healing of your next Wild Growth by 50%.
Balance
Ecorce
:
The Druid's skin becomes as tough as bark, reducing all damage taken by 20% for 12 sec.Usablesec. While protected, damaging attacks will not cause spellcasting delays.Usable while stunned, frozen, incapacitated, feared, or asleep, and in all forms.
Guardian
Ecorce
:
The Druid's skin becomes as tough as bark, reducing all damage taken by 20% for 12 sec.Usablesec. While protected, damaging attacks will not cause spellcasting delays.Usable while stunned, frozen, incapacitated, feared, or asleep, and in all forms.
Restoration
Ecorce
:
The Druid's skin becomes as tough as bark, reducing all damage taken by 20% for 12 sec.Usablesec. While protected, damaging attacks will not cause spellcasting delays.Usable while stunned, frozen, incapacitated, feared, or asleep, and in all forms.
Fleur de vie
:
Heals the target for (550.935% of Spell power) * 1) over 15 sec. When Lifebloom expires or is dispelled, the target is instantly healed for (0 + Spell power * 0.752) * 1 * 3].Duration201.1% of Spell power).Duration refreshed by casting Regrowth or Healing Touch on the target.Lifebloom can be active only on one target at a time.
Prompte guérison
:
Instantly heals a friendly target that has an active Rejuvenation or Regrowth effect for (428.5% of Spell power).
Croissance sauvage
:
Heals up to 5 injured party or raid members within 30 yards of the target for (331.8%280% of Spell power) over 7 sec.Healing amount starts high and declines over the duration.
Glyphs
Changes
:
Teaches you the ability Flap.You flap your wings, slowing your falling speed.
Chasseur
Forum
|
Talent Calculator
Spells
Changes
:
An instant shot that causes 114%100% Arcane damage.
Talents and Specialization
Changes
Beast Mastery
:
Your successful Arcane Shots have a 15%20% chance to grant you 2 chargesa charge of Cobra Strikes. Each charge causes 1 of your pet's Basic Attacks to critically hit. Max 6 charges.
Marksmanship
Visée
:
A powerful aimed shot that deals 385% Physical damage.350% Physical damage. Castable while moving.
Survival
:
You fire an explosive charge into the enemy target, dealing Attack power * 0.42 * 1.08)] Fire damage initially and every second for 2 sec.
Morsure de serpent
:
Targets hit by your Multi-Shot and Arcane Shot are also afflicted by Serpent Sting, dealing (225%175% of Attack power) Nature damage over 15 sec.
Perks
Changes
Beast Mastery
:
Your pet's basic attacks have a 20%15% chance to reset the basic attack cooldown and make the next basic attack free.
Mage
Forum
|
Talent Calculator
Talents and Specialization
Changes
Altérer le temps
:
Alters the fabric of time, returning you to your current location and health when cast a second time, or after 1510 sec. Effect negated by long distance or death.
Fire
Petit bois
:
Your Fireball, Frostfire Bolt, Pyroblast, and Inferno Blast critical strikes reduce the cooldown remaining on Combustion by 1 sec.
Météore
:
Calls down a meteor which lands at the target location after 3 secuntil cancelled, dealing (375% of Spell power) Fire damage, split evenly between all targets within 8 yards. Also burns the ground, dealing an additional (30% of Spell power) Fire damage every 1 sec for until cancelled to enemies in the area.
Fire
Boule de feu
:
Hurls a fiery ball that causes (150%165% of Spell power) Fire damage.
Trait de feu
:
Blasts the enemy for (101.3%112.5% of Spell power) Fire damage and spreads your Fire damage effects on the target to up to 3 enemies within 10 yards. Inferno Blast will always deal a critical strike. Replaces Fire Blast.
Explosion pyrotechnique
:
Hurls an immense fiery boulder that causes (210%230% of Spell power) Fire damage and an additional (234%258% of Spell power) Fire damage over 18 sec.Getting two single-target non-periodic Fire critical strikes in a row will make your next Pyroblast instant, cost no mana, and deal 25% additional damage.
Glyphs
Changes
:
Increases the size of your Water Elemental by 40%.
Glyphe d’évaporation
:
Reduces the size of your Water Elemental by 40%.
Bris de glace
:
Your Ice Lance and Icicles now hit 1 additional target for 50% damage.
Glyphe de l’élémentaire délié
:
Your Water Elemental is replaced by an Unbound Water Elemental.
Moine
Forum
|
Talent Calculator
Spells
Changes
Paume du tigre
:
Jab the target, dealing to damage and generating 1 Chi.
:
Your successful autoattacks and their multistrikes have a 8% chance to increase your multistrike chance by 25% for 8 sec.sec.Inactive while in Stance of the Wise Serpent.
Talents and Specialization
Changes
Ascension
:
Increases your maximum Chi by 1, your Energy regeneration by 10%20%, and your maximum mana by 10%15%.
Breuvage du Buffle noir
:
Instantly restores 2 Chi, and generates 2 stacks1 stack of Mana Tea. Maximum 2 charges.
Sagesse du combat
:
Every 2015 sec, your next Jab, Spinning Crane Kick, Expel Harm, or Crackling Jade Lightning generates 1 additional Chi, or a Chi Sphere if already at maximum Chi.
Mistweaver
:
Consumes up to 4 Chi to cause the target to explode with Chi energy, causing additional effects based on Chi consumed:1+ Chi: Heals an ally for (135%121.5% of Spell power) plus (135%121.5% of Spell power) per Chi consumed.2+ Chi: Causes an additional 50% healing over 6 sec.3+ Chi: This healing is evenly divided among all allies within 8 yards of the target.4 Chi: Also summons 8 Healing Spheres in an 8 yard radius ring around the target that last 15 sec.Replaces Blackout Kick. Chi Explosion is Instant and provides different effects while in Stance of the Spirited Crane.
Bassin des brumes
:
Your Renewing Mist spell now has 3 charges.Yourcharges and its healing is increased by 15%.Your Rising Sun Kick spell now has 3 charges and its damage is increased by 50%.
Windwalker
Tempête, Terre et Feu
:
Summons an elemental spirit to attack the target. The spirit mirrors your damaging abilities when attacking a target different than your own. Max 2 spirits.A single spirit taxes your body, reducing your damage and its damage by 2%30%. Two spirits reduce damage by 0.3%.Spirits45%.Spirits last until cancelled or their target dies.
Mistweaver
:
You become adept in the ways of the Spirited Crane, amplifying several of your abilities.Vital MistsEach Chi that you consume grants you a stack of Vital Mists, reducing the cast time and mana cost of your next Surging Mist by 20%. Stacks up to 5 times. Lasts 30 sec.Blackout KickEminence healing from Blackout Kick heals up to 4 targets for 15%20% of the damage done.Additionally, Blackout Kick also grants you Crane's Zeal, increasing your critical strike chance by 20% for 20 sec.Crackling Jade LightningCrackling Jade Lightning channels 150% faster and generates 1 Chi each time it deals damage.
Maîtrise : Bourrasque de brume
:
You have a 10% chance when you heal to summon a Healing Sphere nearby an injured ally for 30 sec. Allies who walk through the sphere will be healed for (59.355%75% of Spell power).If the Healing Sphere expires before being used, a nearby ally within 12 yards of the sphere will be healed.
:
Improves the functionality of Surging Mist, Blackout Kick, and Crackling Jade Lightning.While in this stance, you will gain Eminence.Eminence35%Eminence.Eminence50% of all damage you deal, including multistrikes, will be converted into healing on an injured ally within 20 yards.
Invocation d’une statue du Serpent de jade
:
Summons a Jade Serpent Statue at the target location for 15 min. The statue has two passive abilities:EminenceWhen the Monk deals damage, the summoned Jade Serpent Statue will heal the lowest health nearby target within 20 yards for 35%50% of the damage done.Serpent's Accord When you cast Soothing Mist, the Jade Serpent Statue will also cast Soothing Mist on an injured ally within 40 yards.Only one statue can be active at a time.
Paladin
Forum
|
Talent Calculator
Spells
Changes
Frappe du croisé
:
An instant strike that causes 120%100% Physical damage.
Jugement
:
Causes (60.252%48% of Spell power + 72.36%58% of Attack power) Holy damage . Requires an active Seal to cast.
Talents and Specialization
Changes
:
Consumes up to 3 Holy Power to heal an ally for up to (264.591% of Spell power) and an additional (16.0285%10% of Spell power) every 2 sec for up to 30 sec. Healing over time increased by 50% when cast on self.Replaces Word of Glory.
Soigneur altruiste
:
Your successful Judgments reduce the cast time and mana cost of your next Flash of Light by 35%, and increase its effect on others by 20%35%. Stacks up to 3 times.
Holy
:
Places a beacon of insight on an ally, increasing their healing received from your next direct single-target heal, or Holy Radiance, within 1 min by 30%. When consumed, or when the target reaches full health, it moves to the most injured ally within 40 yards. Limit 1.
Holy
Éclair lumineux
:
Heals a friendly target for (222.365%250% of Spell power).
Lumière sacrée
:
Heals a friendly target for (222.365%250% of Spell power).
Horion sacré
:
Deals (102%140% of Spell power) Holy damage to an enemy, or (122.162%140% of Spell power) healing to an ally, and grants 1 Holy Power.Holy Shock has double the normal critical strike chance.
Protection
Bouclier du vengeur
:
Hurls your shield at an enemy target, dealing (237.6%133.3% of Attack power) Holy damage, interrupting and silencing the target for 3 sec, and then jumping to 2 additional nearby enemies.
Consécration
:
Consecrates the land beneath you, causing 13.4%11% of Attack power) * 9] Holy damage over 9 sec to enemies who enter the area.
Éclair lumineux
:
Heals a friendly target for (222.365%250% of Spell power).
:
Sends bolts of power in all directions, causing (300%160% of Spell power) Holy damage divided among all enemies within 10 yards, stunning Demons and Undead for 3 sec.
Bouclier du vertueux
:
Instantly slam the target with your shield, causing (297%160% of Attack power) Holy damage, reducing the physical damage you take by (25 *- 1 ; Min 25, Max 80)% for 3 sec, and causing Bastion of Glory.Bastion of GloryIncreases the strength of your Word of Glory when used to heal yourself by 10%. Stacks up to 5 times.
Retribution
Éclair lumineux
:
Heals a friendly target for (222.365%250% of Spell power).
:
Increases the damage you deal with two-handed melee weapons by 25%15%.
Prêtre
Forum
|
Talent Calculator
Spells
Changes
Mot de pouvoir : Bouclier
:
Shield a friendly target, absorbing 3.724) + 05) + 2) * 1)] damage. Lasts 15 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
Mot de l’ombre : Douleur
:
A word of darkness that causes (52.83%47.5% of Spell power) Shadow damage and an additional 316.98%285% of Spell power) - (52.83%47.5% of Spell power)] Shadow damage over 18 sec.
Talents and Specialization
Changes
Discipline
Clarté d’esprit
:
Shields the target with a protective ward, absorbing (Spell power * 5.9526.00) damage within 20 sec.
Vague de Lumière
:
Your healing spells and Smite have a 10%8% chance to make your next Flash Heal instant and cost no mana. Can accumulate up to 2 charges.
Holy
Vague de Lumière
:
Your healing spells and Smite have a 10%8% chance to make your next Flash Heal instant and cost no mana. Can accumulate up to 2 charges.
Shadow
:
Consumes 3 Shadow Orbs to deal (450%750% of Spell power) Shadow damage over 1 min.Devouring Plague will refresh this effect to its full 1 min duration.
Discipline
:
Consumes your Evangelism, increasing your healing done by 5% for each Evangelism consumed for 18 sec.
:
After casting Power Word: Shield, you gain Borrowed Time, reducing the cast time or channel time of your next Priest spell within 6 sec by 15%.causing you to gain 40% more of the Haste stat from all sources for 6 sec.
:
New name : EnlightenmentYouIncreases the critical effect chance of Prayer of Healing by 10%, and causes you to gain 5% more of the Critical Strike stat from all sources.
Pénitence
:
Launches a volley of holy light at the target, causing Holy damage to an enemy or 154.147%200% of Spell power) * 3] healing to an ally over 2 sec.
Holy
Soins de lien
:
Heals a friendly target and the caster for (132.996% of Spell power).
Rénovation
:
Heals the target for 63.3%55% of Spell power) * 4] over 12 sec.
Shadow
:
Consumes 3 Shadow Orbs to deal (337.5%300% of Spell power) Shadow damage and then an additional 100% of the initial damage over 6 sec. Heals the caster for 100% of damage done.
Attaque mentale
:
Blasts the target for (207.9%180% of Spell power) Shadow damage and generates 1 Shadow Orb.
Fouet mental
:
Assault the target's mind with Shadow energy, causing (69.6%63% of Spell power) Shadow damage over 3 sec and slowing their movement speed by 50%.
Pointe mentale
:
Blasts the target for (92.5%82.5% of Spell power) Shadowfrost damage, but extinguishes your damage over time effects on the target.
Toucher vampirique
:
Causes (326.25%292.5% of Spell power) Shadow damage over 15 sec.If Vampiric Touch is dispelled, the dispeller flees in Horror for 3 sec.
Glyphs
Changes
:
Detox now has a maximum of 2 charges, but its cooldown is increased by 0.0014 sec.
:
The first time you damage an enemy with Mind Blast, you gain 2 additional Orb, but the cooldown on Mind Blast is increased by 0.0026 sec.
:
Nature's Cure now has a maximum of 2 charges, but its cooldown is increased by 0.0014 sec.
Voleur
Forum
|
Talent Calculator
Spells
Changes
Garrot
:
Garrote the enemy, silencing them for 3 sec and causing (8.91%54% of Attack power) + Attack power * 1 * 0.135) * 6) damage over 18 sec. Awards 1 combo point.
Talents and Specialization
Changes
Combat
Toute-puissance de combat
:
Increases your Energy regeneration rate by 20% and your Attack Power by 40%30%.
Subtlety
Hémorragie
:
An instant strike that deals 78% Physical damage (increased 40% if a dagger is equipped), and causes the target to bleed for an additional (100% of the initial42% of Attack power) damage over 24 sec. Awards 1 combo point.Replaces Sinister Strike.
:
Increases your total Agility by 15% and you gain 5% more of the Multistrike stat from all sources.When you multistrike with Backstab or Ambush, you also twist the blade, causing all of your Bleed effects to instantly tick an additional time.advance by 2 sec, triggering an instant tick.
Chaman
Forum
|
Talent Calculator
Spells
Changes
:
Fires a bolt of lightning at the target, dealing (114.404%100% of Spell power) Nature damage.
Frappe primordiale
:
An instant weapon strike that causes 100% weaponPhysical damage.
Talents and Specialization
Changes
Restoration
Marée haute
:
Your Chain Heal also bounces to up to 32 additional targets affected by your Riptide, and no longer diminishes in power with each bounce.
Elemental
Orage
:
Calls down a bolt of lightning, dealing (34.8285% of Spell power) Nature damage to all enemies within 10 yards, reducing their movement speed by 34.8285% of Spell power)%40% for 5 sec, and knocking them back from the Shaman. This spell is usable while stunned.
Enhancement
Fouet de lave
:
You charge your off-hand weapon with lava, instantly dealing 312% of that weapon'sFire damage to an enemy target and spreading your Flame Shock from the target to up to 6 enemies within 12 yards.
Restoration
Salve de guérison
:
Heals the friendly target for (81.2966%162.5% of Spell power), then jumps to heal the most injured nearby targets. Healing is reduced by 15%10% after each jump. Heals 4 total targets.
Bouclier de terre
:
Protects the target with an earthen shield, increasing the effectiveness of Shaman healing spells on that target by 20%, and causing attacks to heal the shielded target for (42%63% of Spell power). 9 charges. Lasts 10 min. This effect can only occur once every few seconds. Earth Shield can only be placed on one target at a time, and only one of your Elemental Shields can be active on you at once.
Glyphs
Changes
:
Summons a random Fire, Water, or NatureEarth familiar. Familiars of different types have a tendency to fight each other.
Démoniste
Forum
|
Talent Calculator
Spells
Changes
Création de pierre de soins
:
Creates a Healthstone that can be consumed to restore 15% of your maximum10882 health.
Talents and Specialization
Changes
Destruction
:
Ember Tap causes 50% more healing, and costs 50% fewer Burning Embers.refunds 50% of its Burning Ember cost.
Affliction
Affliction instable
:
Causes (182.7%175% of Spell power) damage over 14 sec. If dispelled, the dispeller suffers 26.1%25% of Spell power) * 8] instant Shadow damage and is silenced for 4 sec. This damage is always a critical strike.
Demonology
Maîtrise : Maître démonologue
:
Increases all damage done by you and your demon servants by 8%.Further6%.Further increases the damage of your Touch of Chaos, Chaos Wave, Doom, Immolation Aura, and Soul Fire while in Metamorphosis by 16%12%.
Feu de l’âme
:
Burn the enemy's soul, causing (58.125%42.5% of Spell power) Fire damage. Soul Fire always critically strikes and your critical strike chance increases its damage.
Glyphs
Changes
:
Increases the healing of your Drain Life by 100%.
Guerrier
Forum
|
Talent Calculator
Talents and Specialization
Changes
Arms
Heurtoir
:
Slam an opponent, causing 150%100% Physical damage. Each consecutive use of Slam increases the damage dealt by 50% and the Rage cost by 100%, stacking up to 2 times for 2 sec.
Protection
:
Shield Slam deals 50% additional damage while Shield Block or Shield Charge is active.
Arms
Frappe du colosse
:
Smashes a target for 400%140% Physical damage and causes your attacks to bypass all of their armor for 6 sec. Bypasses less armor on players. Using this ability in Defensive Stance activates Battle Stance.
Exécution
:
Attempt to finish off a foe, causing 100%150% Physical damage to the target, and consuming up to 30 additional Rage to deal up to 300% additional damage. Only usable on enemies that have less than 20% health.
:
While wielding a two-handed melee weapon, all damage dealt is increased by 15%10%.
Fury
:
You are a master of dual-wield combat, able to equip one-handed and two-handed weapons in both hands.You deal 20%30% additional damage when wielding only one-handed weapons.Your off-hand weapon damage is increased by 25% with two-handed weapons and by 50% with one-handed weapons.
:
Shield Slam and Devastate critical strikes, critical blocks, and activating Berserker Rage will Enrage you, generating 10 Rage and increasing damage done by 10% for 68 sec.
Exécution
:
Attempt to finish off a wounded foe, causing 150%300% Physical damage. Only usable on enemies that have less than 20% health.
Fureur obsessionnelle
:
When you dual-wield one-handed weapons, all damage is increased by 20%30%, and your off-hand weapon will deal an additional 20% damage.Increases the damage of Execute by 15%.
Protection
:
Shield Slam and Devastate critical strikes, critical blocks, and activating Berserker Rage will Enrage you, generating 10 Rage and increasing damage done by 10% for 68 sec.
Exécution
:
Attempt to finish off a wounded foe, causing 150%300% Physical damage. Only usable on enemies that have less than 20% health.
Heurt de bouclier
:
Slam the target with your shield, causing 0.42 + 10.36)] damage and generating 20 Rage. Critical strikes with Shield Slam cause your next Heroic Strike to cost no Rage and be a critical strike.
Item Set Bonuses
Changes
Item - Death Knight T9 Melee 2P Bonus
:
Your Death Coil and Frost Strike abilities have a chance to grant you 18042 additional strength for 15 sec.
Item - Druid T17 Guardian 2P Bonus
:
Applying Tooth and Claw to a target generates 110 rage.
Item - Hunter T17 Beast Mastery 2P Bonus
:
Kill Command has a 25% chance to reset the cooldown of Bestial Wrath.
Item - Mage WoD PvP Fire 2P Bonus
:
Casting Scorch reduces the cast time and increases the critical strike chance of FireballFirebal and Frostfire Bolt by 15%, stacking up to 3 times.
Item - Mage WoD PvP Fire 4P Bonus
:
When you consume Hot Streak, your Pyroblast target has a 15% increased chance to be critically hit by your Fireball or Frostfire Bolt spell for 10 sec.
Item - Paladin T17 Protection 4P Bonus
:
When you block a physical attack, you have a chance increases your shield block value by 50% for 8 sec.(Approximately 2.201.55 procs per minute)
Item - Priest T17 Discipline 4P Bonus
:
When you active Archangel, the mana cost of Prayer of Healing is reduced by 50% for 108 sec.
Item - Shaman T17 Restoration 2P Bonus
:
When Earth Shield heals a target, you have a 100% chance to gain a charge of Tidal Waves.
Item - Warlock T17 Destruction 2P Bonus
:
When Immolate deals damage it has a 15%10% chance to generate a full Burning Ember.
Item - Warlock T17 Destruction 4P Bonus
:
When a Burning Ember is filled up, you have a 25%15% chance to reduce the cast time of Chaos Bolt by 50% and cause Chaos Bolt to consume no Burning Embers when cast.
Hunter Pets
Spells
Changes
Appel d’éclair
:
Call down a lightning strike on an enemy, dealing (428% of Spell power) Nature damage, and leaving the Storm Elemental charged with energy for 15 sec.While charged, the Storm Elemental's damage or healing done (based on the Shaman's specialization) is increased by 100%300%.
Professions
Alchimie
Changes
Catalyseur alchimique
:
Cooldown resets daily. May also generateProduces 4, plus additional based on Alchemy skill. May also yield Sorcerous Fire and/or Sorcerous Water.Water.Cooldown resets daily.
Catalyseur alchimique
:
CanProduces 10. May also yield Sorcerous Fire and/or Sorcerous Water.Can be performed up to three times in a row, but it takes 24 hours to recover 1 use. May also generate Sorcerous Fire and/or Sorcerous Water.
Flacon d’Agilité draenique
:
Reagent
Catalyseur alchimique
amount increased from 108996 to 1.
Reagent removed:
Eau ensorceleuse
.
Flacon d’Intelligence draenique
:
Reagent
Catalyseur alchimique
amount increased from 108996 to 1.
Reagent removed:
Eau ensorceleuse
.
Pierre philosophale draenique
:
Reagent
Catalyseur alchimique
amount increased from 108996 to 1.
Flacon d’Endurance draenique
:
Reagent
Catalyseur alchimique
amount increased from 108996 to 1.
Reagent removed:
Eau ensorceleuse
.
Flacon de Force draenique
:
Reagent
Catalyseur alchimique
amount increased from 108996 to 1.
Reagent removed:
Eau ensorceleuse
.
Flacon d’Agilité supérieure draenique
:
Reagent
Catalyseur alchimique
amount increased from 108996 to 1.
Reagent removed:
Sang bouillonnant
.
Reagent
Flacon d'Agilité draenique
amount increased from 109145 to 1.
Reagent removed:
Feu ensorceleur
.
New reagent required:
Eau ensorceleuse
x1.
Flacon d’Intelligence supérieure draenique
:
Reagent
Catalyseur alchimique
amount increased from 108996 to 1.
Reagent removed:
Lis brilleflot
.
Reagent
Flacon d'Intelligence draenique
amount increased from 109147 to 1.
Flacon d’Endurance draenique supérieure
:
Reagent
Catalyseur alchimique
amount increased from 108996 to 1.
Reagent removed:
Éclat de pergélisol
.
Reagent
Flacon d'Endurance draenique
amount increased from 109152 to 1.
Reagent removed:
Feu ensorceleur
.
New reagent required:
Eau ensorceleuse
x1.
Flacon de Force supérieure draenique
:
Reagent
Catalyseur alchimique
amount increased from 108996 to 1.
Reagent removed:
Œuf à deux jaunes
.
Reagent
Flacon de Force draenique
amount increased from 109148 to 1.
Teinture transmorphique
:
Reagent removed:
Plume d'ancien arakkoa
.
Reagent removed:
Feu ensorceleur
.
New reagent required:
Givrelette
x5.
Forge
Changes
Essence de forgeacier supérieure
:
Reagent
Lingot de véracier
amount increased from 108257 to 10.
Reagent
Feu ensorceleur
amount increased from 113261 to 10.
Reagent
Sang sauvage
amount increased from 118472 to 10.
Essence de véracier supérieure
:
Reagent
Lingot de véracier
amount increased from 108257 to 10.
Reagent
Feu ensorceleur
amount increased from 113261 to 10.
Reagent
Sang sauvage
amount increased from 118472 to 10.
Cuirasse fumante
:
Reagent
Lingot de véracier
amount increased from 108257 to 1.
Grèves fumantes
:
Reagent
Lingot de véracier
amount increased from 108257 to 1.
Heaume fumant
:
Reagent
Lingot de véracier
amount increased from 108257 to 1.
Dague en forgeacier
:
Reagent
Lingot de véracier
amount increased from 108257 to 10.
Essence de forgeacier
:
Reagent
Lingot de véracier
amount increased from 108257 to 10.
Reagent
Terre ensorceleuse
amount increased from 113263 to 10.
Reagent
Sang sauvage
amount increased from 118472 to 10.
Bardiche en forgeacier
:
Reagent
Lingot de véracier
amount increased from 108257 to 10.
Marteau en forgeacier
:
Reagent
Lingot de véracier
amount increased from 108257 to 10.
Sabre en forgeacier
:
Reagent
Lingot de véracier
amount increased from 108257 to 10.
Bouclier en forgeacier
:
Reagent
Lingot de véracier
amount increased from 108257 to 10.
Garde-bras en véracier
:
Reagent
Lingot de véracier
amount increased from 108257 to 10.
Bottes en véracier
:
Reagent
Lingot de véracier
amount increased from 108257 to 10.
Cuirasse en véracier
:
Reagent
Lingot de véracier
amount increased from 108257 to 10.
Essence de véracier
:
Reagent
Lingot de véracier
amount increased from 108257 to 10.
Reagent
Terre ensorceleuse
amount increased from 113263 to 10.
Reagent
Sang sauvage
amount increased from 118472 to 10.
Gantelets en véracier
:
Reagent
Lingot de véracier
amount increased from 108257 to 10.
Grèves en véracier
:
Reagent
Lingot de véracier
amount increased from 108257 to 10.
Broyeur de véracier
:
Reagent
Lingot de véracier
amount increased from 108257 to 10.
Reagent removed:
Feuille de saule lunaire ancien
.
Heaume en véracier
:
Reagent
Lingot de véracier
amount increased from 108257 to 10.
Lingot de véracier
:
Cooldown resets daily. May also generateProduces 4, plus additional based on Blacksmithing skill. May also yield Sorcerous Fire and/or Sorcerous Earth.Earth.Cooldown resets daily.
Lingot de véracier
:
CanProduces 10. May also yield Sorcerous Fire and/or Sorcerous Earth.Can be performed up to three times in a row, but it takes 24 hours to recover 1 use. May also generate Sorcerous Fire and/or Sorcerous Earth.
Espauliers en véracier
:
Reagent
Lingot de véracier
amount increased from 108257 to 10.
Ajustement de plaques en véracier
:
Reagent
Lingot de véracier
amount increased from 108257 to 10.
Reagent removed:
Feuille de saule lunaire ancien
.
Sangle en véracier
:
Reagent
Lingot de véracier
amount increased from 108257 to 10.
Enchantement
New
:
Removes any enchantment illusions from your weapon.
Changes
Illusion : Agilité
:
Makes ayour weapon appear as if it were enchanted with Agility.
Illusion : Maître de guerre
:
Makes ayour weapon appear as if it were enchanted with Battlemaster.
Illusion : Berserker
:
Makes ayour weapon appear as if it were enchanted with Berserking.
Illusion : Puissance des sorts supérieure
:
Makes ayour weapon appear as if it were enchanted with Butterflies.
Illusion : Croisé
:
Makes ayour weapon appear as if it were enchanted with Crusader.
Illusion : Viveterre
:
Makes ayour weapon appear as if it were enchanted with Earthliving Weapon.
Illusion : Force élémentaire
:
Makes ayour weapon appear as if it were enchanted with Elemental Force.
Illusion : Exécutrice
:
Makes ayour weapon appear as if it were enchanted with Executioner.
Illusion : Arme flamboyante
:
Makes ayour weapon appear as if it were enchanted with Fiery Weapon.
Illusion : Langue de feu
:
Makes a Shaman's soulboundyour weapon appear as if it were enchanted with Flametongue Weapon.
Illusion : Arme de givre
:
Makes ayour weapon appear as if it were enchanted with Frostbrand Weapon.
Illusion : Caché
:
Makes ayour weapon appear as if it were not enchanted.
Illusion : Esprit de jade
:
Makes ayour weapon appear as if it were enchanted with Jade Spirit.
Illusion : Glissement de terrain
:
Makes ayour weapon appear as if it were enchanted with Landslide.
Illusion : Vol de vie
:
Makes ayour weapon appear as if it were enchanted with Lifestealing.
Illusion : Guérison
:
Makes ayour weapon appear as if it were enchanted with Mending.
Illusion : Mangouste
:
Makes ayour weapon appear as if it were enchanted with Mongoose.
Illusion : Empoisonné
:
Makes ayour weapon appear as if it were dripping with Poison.
Illusion : Torrent de puissance
:
Makes ayour weapon appear as if it were enchanted with Power Torrent.
Illusion : Mélodie de la rivière
:
Makes ayour weapon appear as if it were enchanted with River's Song.
Illusion : Croque-roc
:
Makes ayour weapon appear as if it were enchanted with Rockbiter Weapon.
Illusion : Éruption de sort
:
Makes ayour weapon appear as if it were enchanted with Spellsurge.
Illusion : Frappe
:
Makes ayour weapon appear as if it were enchanted with Striking.
Illusion : Impie
:
Makes ayour weapon appear as if it were enchanted with Unholy.
Illusion : Furie-des-vents
:
Makes ayour weapon appear as if it were enchanted with Windfury Weapon.
Marque d’Ombrelune
:
Permanently enchants a melee weapon to sometimes increase Spirit by 500 for 15 sec.Effect can only occur when you are below 50% mana.
Joaillerie
Changes
Taladite de coup critique
:
Reagent removed:
Terre ensorceleuse
.
Bague luminescente en rochenoire
:
Reagent
Cristal de taladite
amount increased from 115524 to 1.
Bague luminescente en fer
:
Reagent
Cristal de taladite
amount increased from 115524 to 1.
Sautoir luminescent en fer
:
Reagent
Cristal de taladite
amount increased from 115524 to 1.
Pendentif luminescent en taladite
:
Reagent
Cristal de taladite
amount increased from 115524 to 10.
Anneau luminescent en taladite
:
Reagent
Cristal de taladite
amount increased from 115524 to 10.
Taladite de coup critique supérieure
:
Reagent removed:
Sang bouillonnant
.
Reagent
Cristal de taladite
amount increased from 115524 to 10.
Taladite de hâte supérieure
:
Reagent removed:
Rosée ombreuse
.
Reagent
Cristal de taladite
amount increased from 115524 to 10.
Taladite de maîtrise supérieure
:
Reagent removed:
Lis brilleflot
.
Reagent
Cristal de taladite
amount increased from 115524 to 10.
Taladite de hâte supérieure
:
Reagent removed:
Œuf à deux jaunes
.
Reagent
Cristal de taladite
amount increased from 115524 to 10.
Taladite d’Endurance supérieure
:
Reagent removed:
Éclat de pergélisol
.
Reagent
Cristal de taladite
amount increased from 115524 to 10.
Amplificateur supérieur de taladite
:
Reagent removed:
Griffe de rylak géant
.
Reagent
Terre ensorceleuse
amount increased from 113263 to 10.
Reagent
Cristal de taladite
amount increased from 115524 to 10.
Taladite de polyvalence supérieure
:
Reagent removed:
Champignon étoilé
.
Reagent
Cristal de taladite
amount increased from 115524 to 10.
Taladite de hâte
:
Reagent removed:
Terre ensorceleuse
.
Taladite de maîtrise
:
Reagent removed:
Terre ensorceleuse
.
Taladite de hâte
:
Reagent removed:
Terre ensorceleuse
.
Lentille de focalisation prismatique
:
Reagent
Terre ensorceleuse
amount decreased from 113263 to 10.
Prisme réfléchissant
:
Reagent
Feu ensorceleur
amount decreased from 113261 to 10.
Bague changeante en rochenoire
:
Reagent
Cristal de taladite
amount increased from 115524 to 1.
Bague changeante en fer
:
Reagent
Cristal de taladite
amount increased from 115524 to 1.
Sautoir changeant en fer
:
Reagent
Cristal de taladite
amount increased from 115524 to 1.
Pendentif changeant en taladite
:
Reagent
Cristal de taladite
amount increased from 115524 to 10.
Anneau changeant en taladite
:
Reagent
Cristal de taladite
amount increased from 115524 to 10.
Taladite d’Endurance
:
Reagent removed:
Terre ensorceleuse
.
Amplificateur de taladite
:
Reagent removed:
Croc de sabron noir
.
Reagent
Terre ensorceleuse
amount increased from 113263 to 10.
Reagent
Cristal de taladite
amount increased from 115524 to 10.
Cristal de taladite
:
Cooldown resets daily. May also generateProduces 4, plus additional based on Jewelcrafting skill. May also yield Sorcerous Earth and/or Sorcerous Air.Air.Cooldown resets daily.
Cristal de taladite
:
CanProduces 10. May also yield Sorcerous Earth and/or Sorcerous Air.Can be performed up to three times in a row, but it takes 24 hours to recover 1 use. May also generate Sorcerous Earth and/or Sorcerous Air.
Recristalliseur de taladite
:
Reagent removed:
Éclat de pergélisol
.
Taladite de polyvalence
:
Reagent removed:
Terre ensorceleuse
.
Bague murmurante en rochenoire
:
Reagent
Cristal de taladite
amount increased from 115524 to 1.
Bague murmurante en fer
:
Reagent
Cristal de taladite
amount increased from 115524 to 1.
Sautoir murmurant en fer
:
Reagent
Cristal de taladite
amount increased from 115524 to 1.
Pendentif murmurant en taladite
:
Reagent
Cristal de taladite
amount increased from 115524 to 10.
Anneau murmurant en taladite
:
Reagent
Cristal de taladite
amount increased from 115524 to 10.
Travail du cuir
Changes
Cape brunie brillante
:
Reagent
Cuir bruni
amount increased from 110611 to 10.
Essence brunie
:
Reagent removed:
Rosée ombreuse
.
Reagent
Cuir bruni
amount increased from 110611 to 10.
Reagent
Eau ensorceleuse
amount increased from 113262 to 10.
Reagent
Sang sauvage
amount increased from 118472 to 10.
Sac de calligraphie bruni
:
Reagent
Cuir bruni
amount increased from 110611 to 10.
Reagent
Air ensorceleur
amount increased from 113264 to 5.
Cuir bruni
:
Cooldown resets daily. May also generateProduces 4, plus additional based on Leatherworking skill. May also yield Sorcerous Earth and/or Sorcerous Water.Water.Cooldown resets daily.
New reagent required:
Dionée de Gorgrond
x10.
Cuir bruni
:
CanProduces 10. May also yield Sorcerous Earth and/or Sorcerous Water.Can be performed up to three times in a row, but it takes 24 hours to recover 1 use. May also generate Sorcerous Earth and/or Sorcerous Water.
New reagent required:
Dionée de Gorgrond
x10.
Sac en cuir bruni
:
Reagent
Cuir bruni
amount increased from 110611 to 10.
Reagent
Terre ensorceleuse
amount increased from 113263 to 5.
Sac de mineur bruni
:
Reagent
Cuir bruni
amount increased from 110611 to 10.
Reagent
Terre ensorceleuse
amount increased from 113263 to 5.
Essence brunie supérieure
:
Reagent removed:
Feuille de saule lunaire ancien
.
Reagent
Cuir bruni
amount increased from 110611 to 10.
Reagent
Eau ensorceleuse
amount increased from 113262 to 10.
Reagent
Sang sauvage
amount increased from 118472 to 10.
Casque de périple
:
Reagent
Cuir bruni
amount increased from 110611 to 1.
Robe de périple
:
Reagent
Cuir bruni
amount increased from 110611 to 1.
Sarouel de périple
:
Reagent
Cuir bruni
amount increased from 110611 to 1.
Kit de rénovation de cuir
:
Reagent removed:
Plume d'ancien arakkoa
.
Reagent
Cuir bruni
amount increased from 110611 to 3.
Cape brunie agile
:
Reagent
Cuir bruni
amount increased from 110611 to 10.
Cape brunie puissante
:
Reagent
Cuir bruni
amount increased from 110611 to 10.
Harnais de monte
:
Reagent
Cuir bruni
amount increased from 110611 to 15.
Reagent
Air ensorceleur
amount increased from 113264 to 10.
Bottes souples
:
Reagent
Cuir bruni
amount increased from 110611 to 10.
Brassards souples
:
Reagent
Cuir bruni
amount increased from 110611 to 10.
Gants souples
:
Reagent
Cuir bruni
amount increased from 110611 to 10.
Heaume souple
:
Reagent
Cuir bruni
amount increased from 110611 to 10.
Jambières souples
:
Reagent
Cuir bruni
amount increased from 110611 to 10.
Garde-épaules souples
:
Reagent
Cuir bruni
amount increased from 110611 to 10.
Gilet souple
:
Reagent
Cuir bruni
amount increased from 110611 to 10.
Sangle souple
:
Reagent
Cuir bruni
amount increased from 110611 to 10.
Heaume de voyage
:
Reagent
Cuir bruni
amount increased from 110611 to 1.
Jambières de voyage
:
Reagent
Cuir bruni
amount increased from 110611 to 1.
Tunique de voyage
:
Reagent
Cuir bruni
amount increased from 110611 to 1.
Ceinture de randonnée
:
Reagent
Cuir bruni
amount increased from 110611 to 10.
Bottes de randonnée
:
Reagent
Cuir bruni
amount increased from 110611 to 10.
Brassards de randonnée
:
Reagent
Cuir bruni
amount increased from 110611 to 10.
Gants de randonnée
:
Reagent
Cuir bruni
amount increased from 110611 to 10.
Heaume de randonnée
:
Reagent
Cuir bruni
amount increased from 110611 to 10.
Jambières de randonnée
:
Reagent
Cuir bruni
amount increased from 110611 to 10.
Garde-épaules de randonnée
:
Reagent
Cuir bruni
amount increased from 110611 to 10.
Tunique de randonnée
:
Reagent
Cuir bruni
amount increased from 110611 to 10.
Couture
Changes
Cape brillante en trame-sort
:
Reagent
Étoffe de trame-sort
amount increased from 111556 to 10.
Tapis rampant
:
Reagent
Étoffe de trame-sort
amount increased from 111556 to 30.
Elekk en peluche
:
Reagent
Étoffe de trame-sort
amount increased from 111556 to 15.
Essence de trame-sort supérieure
:
Reagent removed:
Feuille de saule lunaire ancien
.
Reagent
Étoffe de trame-sort
amount increased from 111556 to 10.
Reagent
Eau ensorceleuse
amount increased from 113262 to 10.
Reagent
Sang sauvage
amount increased from 118472 to 10.
Sac en trame-sort
:
Reagent
Étoffe de trame-sort
amount increased from 111556 to 10.
Reagent
Terre ensorceleuse
amount increased from 113263 to 5.
Ceinture en trame-sort
:
Reagent
Étoffe de trame-sort
amount increased from 111556 to 10.
Brassards en trame-sort
:
Reagent
Étoffe de trame-sort
amount increased from 111556 to 10.
Étoffe de trame-sort
:
Cooldown resets daily. May also generate Sorcerous Fire and/or Sorcerous Air.Produces 4, plus additional based on Tailoring skill. May also yield Sorcerous Water and/or Sorcerous Air.Cooldown resets daily.
Étoffe de trame-sort
:
CanProduces 10. May also yield Sorcerous Water and/or Sorcerous Air.Can be performed up to three times in a row, but it takes 24 hours to recover 1 use. May also generate Sorcerous Fire and/or Sorcerous Air.
Capuche en trame-sort
:
Reagent
Étoffe de trame-sort
amount increased from 111556 to 10.
Broderie en trame-sort
:
Reagent removed:
Plume d'ancien arakkoa
.
Reagent
Étoffe de trame-sort
amount increased from 111556 to 3.
Essence de trame-sort
:
Reagent removed:
Rosée ombreuse
.
Reagent
Étoffe de trame-sort
amount increased from 111556 to 10.
Reagent
Eau ensorceleuse
amount increased from 113262 to 10.
Reagent
Sang sauvage
amount increased from 118472 to 10.
Gants en trame-sort
:
Reagent
Étoffe de trame-sort
amount increased from 111556 to 10.
Jambières en trame-sort
:
Reagent
Étoffe de trame-sort
amount increased from 111556 to 10.
Mantelet en trame-sort
:
Reagent
Étoffe de trame-sort
amount increased from 111556 to 10.
Robe en trame-sort
:
Reagent
Étoffe de trame-sort
amount increased from 111556 to 10.
Mules en trame-sort
:
Reagent
Étoffe de trame-sort
amount increased from 111556 to 10.
Cape agile en trame-sort
:
Reagent
Étoffe de trame-sort
amount increased from 111556 to 10.
Cape puissante en trame-sort
:
Reagent
Étoffe de trame-sort
amount increased from 111556 to 10.
Capuche somptueuse
:
Reagent
Étoffe de trame-sort
amount increased from 111556 to 1.
Jambières somptueuses
:
Reagent
Étoffe de trame-sort
amount increased from 111556 to 1.
Robe somptueuse
:
Reagent
Étoffe de trame-sort
amount increased from 111556 to 1.
Secondary Skills
Archéologie
Changes
Harnais pour rylak
:
New name : Rylak Riding HarnessA brilliant ogre once had a thought that riding a chimerarylak would make travel much faster than using pack animals or walking. Roughly crafted from thick leather and utilizing an excessive number of knots, this seat could comfortably accomodate an ogre. However, it could only be saddled on a chimerarylak the size of a small mountain which seems to explain why no one has ever seen ogres fly.
Cuisine
Changes
Feu de cuisine
:
Builds a campfire that increases the spirits of those nearby by 4 and allows cooking.
NPC Abilities
This section has not been analyzed extensively by our team but is included for people interested in seeing what has changed in these areas.
View changes
:
Shield Slam and Devastate critical strikes, critical blocks, and activating Berserker Rage will Enrage you, generating 10 Rage and increasing damage done by 10% for 68 sec.
Éclair de feu gangrené
:
Deals (24.2%18% of Spell power) Fire damage to a target.
Cri psychique
:
The caster lets out a psychic scream, causing 5 enemies within 80 yards to flee for 5 sec. Damage caused may interrupt the effect.
Pourfendeur fracassant
:
Inflicts normal damage plus 510 to an enemy and its nearest allies, affecting up to 3 targets. Hits also reduce armor by 5010.
Uncategorized
View changes
New
:
Increases all healing done by 25%, healing from Water Totems by 50%, and healing from Healing Rain by 100%.
:
Instantly converts up to 60 Rage into up to 1 health.
:
Ride a Prototype Mekgineer's Chopper with exploding ejector seat. This is an extremely fast vehicle.
:
Ride a Prototype Mechano-Hog with exploding ejector seat. This is an extremely fast vehicle.
:
The caster creates a crystal at the target location. Once formed, the crystal will create a series of rotating energy fields that will inflict Arcane damage on any players that are caught in their path.
:
The caster creates a crystal at the target location. Once formed, the crystal will create a series of rotating energy fields that will inflict Arcane damage on any players that are caught in their path.
:
The caster creates a crystal at the target location. Once formed, the crystal will create a series of rotating energy fields that will inflict Arcane damage on any players that are caught in their path.
:
The caster summons mutliple hammers of Holy energy to rain down around nearby enemies. Enemies caught within 2.5 yards of the hammers' impact suffer Holy damage.After the hammers fall to the ground, they create a zone that will inflict Holy damage to players who stand in them.
:
The caster summons mutliple hammers of Holy energy to rain down around nearby enemies. Enemies caught within 2.5 yards of the hammers' impact suffer Holy damage.After the hammers fall to the ground, they create a zone that will inflict Holy damage to players who stand in them.
:
The caster summons mutliple hammers of Holy energy to rain down around nearby enemies. Enemies caught within 2.5 yards of the hammers' impact suffer Holy damage.After the hammers fall to the ground, they create a zone that will inflict Holy damage to players who stand in them.
:
Jaluk the Pacifist counter attacks enemies with great skill and lethality, attacking him has a chance to inflict 7500 Physical damage.
:
The caster summons mutliple hammers of Holy energy to rain down around nearby enemies. Enemies caught within 2.5 yards of the hammers' impact suffer Holy damage.After the hammers fall to the ground, they create a zone that will inflict Holy damage to players who stand in them.
:
The caster summons mutliple hammers of Holy energy to rain down around nearby enemies. Enemies caught within 2.5 yards of the hammers' impact suffer Holy damage.After the hammers fall to the ground, they create a zone that will inflict Holy damage to players who stand in them.
:
Grants 5189 Armor for 20 sec.
:
Grants 5189 Multistrike for 15 sec.
:
Grants 5189 Haste for 20 sec.
:
Grants 5189 Mastery for 20 sec.
:
Grants 5189 Multistrike for 20 sec.
:
Grants 5189 Haste for 20 sec.
:
Grants 5189 Multistrike for 20 sec.
:
Grants 5189 Haste for 20 sec.
:
Grants 5189 Mastery for 15 sec.
:
Grants 5189 Mastery for 15 sec.
:
Grants 5189 Haste for 15 sec.
:
Cancel your Brew-of-the-Month Club membership.
:
Throw down a Hearthstone board, letting everyone know you're ready to play!
:
Open up a new pack of Hearthstone cards.
:
Show everyone that you just won a game of Hearthstone!
:
Throws a rock at a Vibrant Axebeak. What is wrong with you?
:
Place a spike.
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Place a flag on an enemy player's corpse in front of you.
:
Place a flag on an enemy player's corpse in front of you.
:
Place a flag on an enemy player's corpse in front of you.
:
Transform into a Clockwork Gnome.
:
Display your Alliance banner on your back.
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Display your Horde banner on your back.
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Display your Warlord's Banner on your back.
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Fires an incendiary slug, inflicting 4000 Fire damage every 2 secs. for 12 sec.
:
Increases Multistrike by 199 for 10 sec.
:
Your attacks have a chance to grant 199 Multistrike for 10 sec. (Approximately 0.92 procs per minute)
:
Make your target sparkle like a diamond in the sun, preventing stealth and invisibility for 30 sec.
:
Increases Strength by 199 for 10 sec.
:
Your attacks have a chance to grant 199 Strength for 10 sec. (Approximately 0.92 procs per minute)
:
Increases Haste by 199 for 10 sec.
:
Your attacks have a chance to grant 199 Haste for 10 sec. (Approximately 0.92 procs per minute)
:
Throws a serrated blade at an enemy inflicting 4000 Physical damage every 2 sec. for 12 sec.
:
Increases Agility by 199 for 10 sec.
:
Your attacks have a chance to grant 199 Agility for 10 sec. (Approximately 0.92 procs per minute)
:
Increases Armor by 199 for 10 sec.
:
Your attacks have a chance to grant 199 Armor for 10 sec. (Approximately 0.92 procs per minute)
:
Inflicts 7125 to 7875 damage to an enemy and increases damage taken by 25% for 15 sec. This effect stacks.
:
Become infused with demonic power, increasing health by 50%, damage done by 25%, and threat generated by 900%.
:
Combine with an identical forgery to create a Merchant Order.
:
Increases Multistrike by 199 for 10 sec.
:
Your attacks have a chance to grant 199 Multistrike for 10 sec. (Approximately 0.92 procs per minute)
:
Increases Haste by 199 for 10 sec.
:
Your attacks have a chance to grant 199 Haste for 10 sec. (Approximately 0.92 procs per minute)
:
Increases Mastery by 199 for 10 sec.
:
Your attacks have a chance to grant 199 Mastery for 10 sec. (Approximately 0.92 procs per minute)
:
Increases Mastery by 199 for 10 sec.
:
Your attacks have a chance to grant 199 Mastery for 10 sec. (Approximately 0.92 procs per minute)
:
Increases Haste by 199 for 10 sec.
:
Your attacks have a chance to grant 199 Haste for 10 sec. (Approximately 0.92 procs per minute)
:
Challenge your enemy to a duel to the death, preventing all outside interference until the duel resolves.
:
Hire this follower.
:
Krull smashes the ground inflicting Physical damage.
:
Hire this follower.
:
Hire this follower.
:
Hire this follower.
:
Hire this follower.
:
Hire this follower.
:
Hire this follower.
:
Hire this follower.
:
Hire this follower.
:
Hire this follower.
:
Hire this follower.
:
Hire this follower.
:
Hire this follower.
:
Hire this follower.
:
Hire this follower.
:
Hire this follower.
:
Hire this follower.
:
Hire this follower.
:
Hire this follower.
:
Hire this follower.
:
Hire this follower.
:
Inflicts 7800 to 8200 Physical damage to enemies within 6 yards.
:
Hire this follower.
:
Hire this follower.
:
Hire this follower.
:
Hire this follower.
:
Hire this follower.
:
Increases Versatility by 199 for 10 sec.
:
Hire this follower.
:
Your attacks have a chance to grant 199 Versatility for 10 sec. (Approximately 0.92 procs per minute)
:
Hire this follower.
:
Increases Critical Strike by 199 for 10 sec.
:
Your attacks have a chance to grant 199 Critical Strike for 10 sec. (Approximately 0.92 procs per minute)
:
Increases Haste by 199 for 10 sec.
:
Your attacks have a chance to grant 199 Haste for 10 sec. (Approximately 0.92 procs per minute)
:
Increases Critical Strike by 199 for 10 sec.
:
Your attacks have a chance to grant 199 Critical Strike for 10 sec. (Approximately 0.92 procs per minute)
:
Increases Multistrike by 199 for 10 sec.
:
Hire this follower.
:
Hire this follower.
:
Your attacks have a chance to grant 199 Multistrike for 10 sec. (Approximately 0.92 procs per minute)
:
Hire this follower.
:
Inflicts 7800 to 8200 Physical damage to enemies within 12 yards.
:
Hire this follower.
:
Hire this follower.
:
Hire this follower.
:
Hire this follower.
:
Hire this follower.
:
Inflicts 7800 to 8200 Physical damage to enemies within 20 yards.
:
Hire this follower.
:
Hire this follower.
:
Hire this follower.
:
Hire this follower.
:
Hire this follower.
:
Fires an explosive slag round, inflicting 8550 to 9450 Fire damage to enemies within 0 yards.
:
Hire this follower.
:
Hire this follower.
:
Hire this follower.
:
Hire this follower.
:
Hire this follower.
:
Hire this follower.
:
Hire this follower.
:
Hire this follower.
:
Hire this follower.
:
Hire this follower.
:
Hire this follower.
:
Hire this follower.
:
Hire this follower.
:
Hire this follower.
:
Leaps to a target and prepares a Brutal Smash.
:
Hire this follower.
:
Hire this follower.
:
Hire this follower.
:
Hire this follower.
:
Hire this follower.
:
Hire this follower.
:
Hire this follower.
:
Hire this follower.
:
Hire this follower.
:
Hire this follower.
:
Hire this follower.
:
Hire this follower.
:
Hire this follower.
:
The blood golem activates its self-destruct feature, exploding for Fire damage.
:
Increases Haste by 199 for 10 sec.
:
Your attacks have a chance to grant 199 Haste for 10 sec. (Approximately 0.92 procs per minute)
:
Increases Multistrike by 199 for 10 sec.
:
Your attacks have a chance to grant 199 Multistrike for 10 sec. (Approximately 0.92 procs per minute)
:
Increases Critical Strike by 199 for 10 sec.
:
Your attacks have a chance to grant 199 Critical Strike for 10 sec. (Approximately 0.92 procs per minute)
:
Increases Mastery by 199 for 10 sec.
:
Your attacks have a chance to grant 199 Mastery for 10 sec. (Approximately 0.92 procs per minute)
:
Increases Critical Strike by 199 for 10 sec.
:
Your attacks have a chance to grant 199 Critical Strike for 10 sec. (Approximately 0.92 procs per minute)
:
Increases Haste by 199 for 10 sec.
:
Your attacks have a chance to grant 199 Haste for 10 sec. (Approximately 0.92 procs per minute)
:
Increases Armor by 199 for 10 sec.
:
Your attacks have a chance to grant 199 Armor for 10 sec. (Approximately 0.92 procs per minute)
:
Increases Mastery by 199 for 10 sec.
:
Your attacks have a chance to grant 199 Mastery for 10 sec. (Approximately 0.92 procs per minute)
:
Increases Spirit by 199 for 10 sec.
:
Petrified, absorbing up to 48900 of all damage recieved. If petrified breaks, the caster's skin becomes brittle, increasing damage taken by 5000000%.
:
Your attacks have a chance to grant 199 Agility for 10 sec. (Approximately 0.92 procs per minute)
:
Increases Multistrike by 199 for 10 sec.
:
Your attacks have a chance to grant 199 Multistrike for 10 sec. (Approximately 0.92 procs per minute)
:
Slashes the target, inflicting Physical damage and knocking the enemy back.
:
Both axes slam into the ground, inflicting Physical damage to enemies in front of the caster.
:
You gain 20 Critical Strike every 500.0 sec, stacking up to 0 times. Lasts 10 sec.
:
Critical Strike increased by 520.
:
Your melee attacks have a chance to trigger Detonation for 10 sec. While Detonation is active, you gain 20 Critical Strike every 0.5 sec, stacking up to 0 times. (Approximately 0.92 procs per minute)
:
You gain 20 Multistrike every 0.5 sec, stacking up to 20 times. Lasts 10 sec.
:
Multistrike increased by 520.
:
Your melee attacks have a chance to trigger Molten Metal for 10 sec. While Molten Metal is active, you gain 20 Critical Strike every 0.5 sec, stacking up to 0 times. (Approximately 0.92 procs per minute)
:
You gain 20 Haste every 0.5 sec, stacking up to 20 times. Lasts 10 sec.
:
Haste increased by 520.
:
Throws your weapon, inflicting 150% weapon damage on the target.
:
Your melee attacks have a chance to trigger Sanitizing for 10 sec. While Sanitizing is active, you gain 20 Haste every 0.5 sec, stacking up to 0 times. (Approximately 0.92 procs per minute)
:
All damage taken increased by 50%.
:
Inflicts Arcane damage.
:
Inflicts Physical damage to the target.
:
Rapidly throwing daggers at the target.
:
Stuns an enemy for 2 sec, inflicting Nature damage and clearing threat.
:
You gain 20 Multistrike every 0.5 sec, stacking up to 20 times. Lasts 10 sec.
:
Your melee attacks have a chance to trigger Forgemaster's Vigor for 10 sec. While Forgemaster's Vigor is active, you gain 20 Critical Strike every 0.5 sec, stacking up to 0 times. (Approximately 0.92 procs per minute)
:
Multistrike increased by 520.
:
You gain 20 Haste every 0.5 sec, stacking up to 20 times. Lasts 10 sec.
:
Haste increased by 520.
:
Your melee attacks have a chance to trigger Battering for 10 sec. While Battering is active, you gain 20 Haste every 0.5 sec, stacking up to 0 times. (Approximately 0.92 procs per minute)
:
Deals Physical damage.
:
Grants 100% armor penentaration to all nearby Hunter players within 60 yards.
:
A steady shot that causes 100% weapon damage as Physical.
:
Places the Hunter's Mark on the target, increasing the damage of all attackers against that target by 30%. In addition, the target of this ability can no longer turn stealth or invisible. Lasts for 30 sec.
:
Swipes at enemies, inflicting 5500 Physical damage to everyone in front of the caster and kncoking them back.
:
Throws a boulder at an enemy, inflicting 12500 Nature damage to all enemies within 4 yards of the impact.
:
Hurls a poisoned dagger which deals large initial damage, and then deals damage over time. The poisoned unit has its movement rate slowed for a short duration.
:
Instantly whirl around, releasing a spray of throwing knives at all targets within 0 yards.
:
Lashes the target with Fel magic, inflicting Fire damage to target every second. This effect attempts to jump to nearby allies every tick.
:
Inflicts Fire damage.Spreads to nearby allies.
:
Throws a boulder at an enemy, inflicting 12500 Nature damage to all enemies within 4 yards of the impact.
:
Lobs a grenade that inflicts 14250 to 15750 Fire damage to enemies within 5 yards.
:
Lobs a grenade that inflicts 14250 to 15750 Fire damage to enemies within 5 yards.
:
Calls an Amani Eagle who attacks the target.
:
Rakes enemies within 20 yds, dealing damage and causing them to bleed for 3 sec.
:
Damages and slows enemies in a cone for 3 sec.
:
Grabbed by an Eagle, slowly being strangled over time.
:
Grab a passenger and pull them inside.
:
Projects a wave of shadow, dealing damage to enemies in a line.
:
Damages, knocks back and slows enemies in a cone and summons a zephyr for 3 sec.
:
Calls Beasts from the sky to assist the Hunter.
:
Calls upon Holy magic to heal an ally.
:
Inflicts 100 Physical damage and applies Infected Wounds.Infected Wounds 6 yd range Requires level 20 InstantInflicts 50 Nature damage every 3 sec. for 9 sec.
:
Invokes Holy magic to heal nearby friendly targets.
:
Inflicts 50 Nature damage every 3 sec. for 9 sec.
:
Inflicts 450 Nature damage to all enemies within 8 yards, knocking them back.
:
Grants an aura of Divine Purity that causes friendly Player dispels that remove Magical effects to no longer have a cooldown.
:
Inflicts weapon damage and leaves the target wounded, reducing the effectiveness of any healing by 60% for 8 sec.
:
Leap through the air and slam down on all enemies within 5 yards of the target area, causing damage and stunning them for 2 sec.
:
Leap through the air and slam down on all enemies within 5 yards of the target area, causing damage and stunning them for 2 sec.
:
Inflicts Physical damage based on the distance from Kor'lok and interrupts casting for 6 sec.
:
Leap through the air and slam down on all enemies within 5 yards of the target area, causing damage and stunning them for 2 sec.
:
Instantly attack the target, causing (Attack power * 56 / 100) damage and healing you for 15% of your maximum health.Can only be used within 20 sec after you kill an enemy that yields experience or honor.
:
A strong alcoholic beverage.
:
Interrupts all spellcasting within 10 yards and prevents any spell in that school from being cast for 4 sec.
:
Removes root and snare effects every 5 sec. In addition, this effect increases movement speed and attack speed by 5%.
:
Kor'lok kicks the target, inflicting 200000 Physical damage. This effect clears all threat and knocks the target back.
:
Disturbs the ground around himself, inflicting 17500 Nature damage to enemies within 30 yards.
:
Increases Intellect by 10% for 10 sec.
:
Increases Strength by 10% for 10 sec.
:
Increases Agility by 10% for 10 sec.
:
Your attacks have a chance to grant Archmage's Incandescence for 10 sec. (Approximately 0.92 procs per minute)
:
Increases Haste by 50% for 30 sec.
:
Throw a whirling axe at the target location that inflicts (150% of Attack power) damage to enemies within 6 yards every 1 sec. Lasts 10 sec.Also increases your chance to parry by 30% for 10 sec.
:
Throw a whirling axe at the target location that inflicts (150% of Attack power) damage to enemies within 6 yards every 1 sec. Lasts 10 sec.Also increases your chance to parry by 30% for 10 sec.
:
Heals done also heal the target with Beacon of Light.
:
Your attacks have a chance to grant Archmage's Greater Incandescence for 10 sec. (Approximately 0.92 procs per minute)
:
Increases Agility by 15% for 10 sec.
:
Your heals, including multistrikes, on other party or raid members will also heal the Beacon of Light target for up to 50% of the amount healed. Your Flash of Light and Holy Light on the Beacon of Light target will also generate 1 Holy Power.
:
Your heals, including multistrikes, on other party or raid members will also heal the Beacon of Light target for up to 50% of the amount healed. Your Flash of Light and Holy Light on the Beacon of Light target will also generate 1 Holy Power.
:
Increases Strength by 15% for 10 sec.
:
Increases Intellect by 15% for 10 sec.
:
Launches a volley magical missiles at enemy targets, inflicting Arcane damage every 1 for 5 sec.
:
Launches magical missiles at an enemy, inflicting Arcane damage every 1 for 5 sec.
:
Stops time in the surrounding area, causing all enemies to be paralyzed for 5 sec.
:
Transforms nearby enemies into sheep, forcing them to wander around for up to 10 sec, quickly regenerating their health. Only works on beasts, dragons, giants, humanoids, and critters.
:
Bashes the target for 110 Physical damage and knocks them back.
:
General Kull'krosh slams the ground inflicting 16625 to 18375 Physical damage to all enemies within 6 yards.
:
General Kull'krosh throws Worldbreaker into the ground creating a small earthquake.
:
Spits sulfur at an enemy, inflicting Nature damage.
:
General Kull'krosh throws Worldbreaker into the ground creating an earthquake that inflicts 17500 Physical damage every 1 sec.
:
Increases Physical damage dealt by allies within 25 yards by 10%.
:
Increases your Strength by 249 for 10 sec.
:
Hire this follower.
:
Hire this follower.
:
Become a Sha'tari Defender for until cancelled.
:
Place a flag on an enemy player's corpse in front of you.
:
Place a flag on an enemy player's corpse in front of you.
:
Place a flag on an enemy player's corpse in front of you.
:
Places the Headhunter's Mark on the target, increasing damage taken against that target by 20%. In addition, the target of this ability can always be seen by the sentinel whether it stealths or turns invisible. Lasts for 20 sec.
:
Leaves flickering purple flame in your wake for 5 min.
:
Blend in with the Botani.
:
Leaves flickering flames in your wake for 5 min.
:
Summons an Overcharged Siege Engine.
:
Summons an Overcharged Demolisher.
:
Deal a blow to your worst enemy knocking them down.
:
Try out a friends footwear for 10 min.
:
Attach wheels to the sides of your shoes for 10 min to provide added support as you glide through the land.
:
Place the ogre head on your own head for until cancelled, granting a chance when struck to horrify opponents.
:
Charge at an enemy and bash it with the shield, knocking it down.
:
Splash an enemy with acid, reducing movement speed and increasing damage taken for until cancelled.
:
Open the compass, disorienting nearby enemies.
:
Slice with the spectral blade, dealing Shadow damage to enemies in a cone in front of the caster and reducing their armor for until cancelled.
:
Channel nearby souls to restore health and resources over until cancelled.
:
Unleash the light, increasing the spirit and movement speed of all party members.
:
Unleash the foot-lightening power of the feather.
:
Strike an enemy from behind for massive damage.
:
Raise the shed claw and heroically proclaim your intent to destroy all dragons.
:
Read the forbidden words, granting all party members a shield of void energies.
:
Raise the arrow, granting all party members the keen eyesight of the elven ranger.
:
Unleash the power of Everbloom, healing all party members over until cancelled.
:
Jump at an enemy, dealing Physical damage to all enemies nearby.
:
Draw upon titanic power, rendering all party members invulerable for until cancelled.
:
Fling an extra dagger at an enemy, causing them to bleed for until cancelled.
:
Calls down a pillar of fire, burning all enemies within the area for 0 Fire damage and an additional 80 Fire damage over 8 sec and reducing their movement speed by 0% for the duration.
:
The caster hurls a bolt of Shadow energies at the target dealing 185 to 215 damage.
:
Hurls a wave of chaos to strike the target and all enemies within 6 yards, dealing (131.28% of Spell power) Chaos damage and reducing movement speed by 50% for 6 sec.
:
Hurls a wave of chaos to strike the target and all enemies within 6 yards, dealing (131.28% of Spell power) Chaos damage and reducing movement speed by 50% for 6 sec.
:
Hurls a massive boulder into the distance, dealing Fire damage to enemies within 6 yards of the explosion.
:
Deals Fire damage to all enemies in a cone in front of the caster for 2 sec.
:
Increases speed by 50% for 3 sec.
:
Launch a massive barrage of rockets around the tank, hitting all enemies within 15 yards for heavy Fire damage.
:
Place the effigy.
:
Combine with Torn Cloth, Ancient Bone, Small Fruit, Elder Incense, and Wooden Bowl to create a Spirit Effigy.
:
Being consumed by the void.
:
Heals you for 0% of maximum health every 5 sec. for until cancelled.
:
Allows you to see into the void realm.
:
Banishes enemies, removing them from the void realm.
:
Consumes all nearby souls.
:
Deploy a turret capable of annihilating nearby critters.
:
Blasts a nearby critter.
:
Blasts a nearby critter.
:
After casting Power Word: Shield, you gain Borrowed Time, causing you to gain 40% more of the Haste stat from all sources for 6 sec.
:
After casting Power Word: Shield, you gain Borrowed Time, reducing the cast time or channel time of your next Priest spell within 6 sec by 40%.
:
Excarch Hataaru overlaods a nearby crystal. Players who remain in the area suffer Arcane damage every 1 sec.
:
Excarch Hataaru overlaods a nearby crystal. Players who remain in the area suffer Arcane damage every 1 sec.
:
Gorian Sorcerers patrol the Highmaul city, removing all trespassers.
:
Excarch Hataaru overlaods a nearby crystal. Players who remain in the area suffer Arcane damage every 1 sec.
:
Wounds an enemy, inflicting 3000 Nature daamge every second and increasing damage taken from Infected Wounds by 100% for 5 sec.
:
Inflicts Physical damage to an enemy every 3 sec. for 20 sec.
:
A field of anti-magic fills the area around the caster, reducing the casting speed of any nearby enemies.
:
Pulls all enemies within 0 yds. toward the caster.
:
Spits venom at an enemy, inflicting Nature damage.
:
Blasts targets in a frontal line, inflicting Shadow damage.
:
Summons a Wild Mushroom at the target location. The Wild Mushroom will emit a harmful pollen dealing damage to all nearby enemies as long as its alive.
:
Summons a Wild Mushroom at the target location. The Wild Mushroom will emit a harmful pollen dealing damage to all nearby enemies as long as its alive.
:
Inflicts 92500 to 107500 Fire damage to all enemies within 10 yards of the caster, and 46250 to 53750 Fire damage to all enemies outside that. Any Piles of Ash in the area are ignited into phoenixes that will chase down a random player.
:
Upgrades an item level 630 Engineered gun to 640.
:
Upgrades an item level 640 Engineered gun to 655.
:
The caster attempts to repair a nearby Heat Regulator for 0% of its maximum health.
:
$rbuilding161
:
Ember Tap causes 50% more healing, and refunds 50% of its Burning Ember cost.
:
The heat from The Blast Furnace maintains the Molten Slag inflicting Fire damage every 1 sec.
:
Use your Blackrock Flamethrower to burn down the trees of Everbloom Wilds!
:
ERROR -- This function has been disabled by its operator -- ERROR
:
Increases the heat of the Blast Furnace by 0.
:
Summon or dismiss Ikky as a companion.
:
Causes an explosion of shadow magic around the enemy target, causing 1060 to 1150 Shadow damage every 1 sec for 5 sec to all enemies within 10 yards around the target.
:
Causes an explosion of shadow magic around the enemy target, causing 48 to 52 Shadow damage every 1 sec for until cancelled to all enemies within 10 yards around the target.
:
You have the Rock-breaking Hammer. It is capable of breaking through cave-ins.
:
Strikes all enemy targets within 8 yards, dealing 50 bleed damage and an additional 46500 to 53500 damage over 15 sec.
:
Swipe nearby enemies, inflicting 135% Physical damage.
:
Shapeshift into the form of a raven.
:
Successful kills fill the caster with a Victory Rush, healing them for 1 plus an additional -0.0002 over until cancelled.
Changes
Sphère sanglante
:
New name : Sanguine SphereAhri'ok summons an orb of blood to protect her most injured ally, absorbing 120000 damage. The shield will trigger a groupwide heal if broken by damage.
Une suture dans le temps
:
Chromie bends time to revert allied injuries.
Une suture dans le temps
:
Chromie bends time to revert allied injuries.
Restauration soudaine
:
A surge of power is released, healing 5% of max health eachevery 1 sec. for 3 sec.
Souffle d’acide
:
@spelldesc163320@spelldesc163337
Frappe du croisé
:
New name : Crusader StrikeAn instant strike that causes 0% weapon damage.
Agilité : 70
:
Increases Agility by 705.
Agilité : 90
:
Increases Agility by 906.
Altérer le temps
:
Alters the fabric of time, returning you to your current location and health when cast a second time, or after 1510 sec. Effect negated by long distance or death.
Soutien ancestral
:
When the Shaman deals direct damage or healing, 20% of that amount is copied as healing to up to 3 injured allies within 040 yards.
Vent ancestral
:
Increases melee, ranged, and spell casting speed by 35%. Lasts 45 sec.30%. Lasts 5 min.
Marteau de la médiatrice
:
Stuns a target, inflicting 4500 Holy damage every half-second to additional targetsfrequent Holy damage to additional allies within 5 yards for 2 sec.
Marteau de la médiatrice
:
Stuns a target, inflicting 4500 Holy damage every half-second to additional targetsfrequent Holy damage to additional allies within 5 yards for 2 sec.
Marteau de la médiatrice
:
Stuns a target, inflicting frequent Holy damage to additional allies within 5 yards for 2 sec.
Marteau de la médiatrice
:
Stuns a target, inflicting frequent Holy damage to additional allies within 5 yards for 2 sec.
:
Consumes your Evangelism, increasing your healing done by 5% for each Evangelism consumed for 18 sec. 30 sec cooldown.
Amanite ardente
:
Increases Arcane resistance by 200Nature resistance by 100 for 30 sec.
Avatar de Terokk
:
Spells and abilities have a chance to invoke Terokk.
Réveiller les morts
:
Summons a skeleton to assist the caster.
Barrage de flèches barbelées
:
Howls and signals Grom'kar ArchersSignals Grom'kar Archers to release a barrage of arrows that rain down from above inflicting 25000 Physical damage.
:
Places a beacon of insight on an ally, increasing their healing received from your next direct single-target heal, or Holy Radiance, within 1 min by 30%. When consumed, or when the target reaches full health, it moves to the most injured ally within 40 yards. Limit 1.
Berserk
:
The caster goes berserk, becoming unstoppable. Increases attack speed by 150%200%.
Gros boum
:
Bombsquad primes his core and charges towards an enemy, inflicting 19000 to 21000 Fire damage to enemies within 7 yards upon detonation.
Tempête de lames
:
You become a whirling storm of destructive force, striking all nearby targets with your main hand weapon for 60% weaponPhysical damage.
:
You become a whirling storm of destructive force, striking all nearby targets with your main hand weapon for 120% weaponPhysical damage.
Tempête de lames (main gauche)
:
You become a whirling storm of destructive force, striking all nearby targets with your off-hand weapon for 60% weaponPhysical damage.
Brasier de gloire
:
Inflicts 37000 to 4300092500 to 107500 Fire damage to all enemies withing 5 yards of the impact. Any Piles of Ash in the area are ignited into phoenixes that will chase down a random player.
Fosse de braises flamboyantes
:
Inflicts 5501 to 566911002 to 11338 Fire damage every 21 sec.Standing in a pit of blazing embers tends to hurt. You should probably move.
Hurlement de carnage
:
Dreadfang howls, causing his allies to regenerate 1% of max health each second.1 sec. for 8 sec.
Livre des plans de fief
:
Teaches the blueprints needed to build level one versions of all small, medium and large buildings.Excludingbuildings, excluding the salvage yard.
Explosion d’espingole
:
Your attacks have a chance to explode on hit, dealing 1771 to 2656 Fire damage.
:
After casting Power Word: Shield, you gain Borrowed Time, reducing the cast time or channel time of your next Priest spell within 6 sec by 15%.causing you to gain 40% more of the Haste stat from all sources for 6 sec.
Explosion de rocher
:
Inflicts Physical damage to enemies within 5 yards.
Lancer un rocher
:
Inflicts Physical damage to enemies within 5 yards.
Lien de sang
:
Hans'gar and Franzok are bound by blood, and share health.
Souffle de Sindragosa
:
Continuously deals (39.96%100% of Attack power) Shadowfrost damage every 1 sec to enemies in a cone in front of you within 12 yards, and affects them with Mark of Sindragosa for 6 sec. You will continue breathing until cancelled or Runic Power is exhausted.Mark of Sindragosa causes you to be healed for 5% of spell damage dealt by afflicted enemies.
Ecorce fragile
:
Witherbark's bark dries and becomes brittle, stunning him and increasing his damage taken by s2%.This100%.This effect is removed when Witherbark reaches 100 Aqueous Energy.
Os fragiles
:
Crumbling to dust.
Inspiration brutale
:
Pitwarden Gwarnok howls and increases near bynearby ally's attack speed by 33% and damage dealt by 15% for 12 sec.
Flèches enflammées
:
Nok'gar howls and Signals Grom'kar Flameslingers to launch a continuous volley of flaming arrows, leaving a burning trail on the ground inflictingthat inflict 7500 Fire damage every 1 sec.
Infusion ardente
:
Adrenaline burns in your veins, increasing your critical strike chance, multi-strikemultistrike chance, and haste. This effect stacks Every 3 secondsup to 15 times. Every 3 sec, an application of this aura is removed.
Explosion
:
The caster explodes, fordealing 92500 to 107500 Nature damage to all nearby enemies.
Appel de la mère des loups
:
Your harmful abilitliesabilities have a chance to cause you to summon a wolf guardian to fight by your side for 12 sec.
Présence de champion
:
Increases the Physical damage dealt by allies within 25 yards by 10%.
:
When a Burning Ember is filled up, you have a 25%15% chance to reduce the cast time of Chaos Bolt by 50% and cause Chaos Bolt to consume no Burning Embers when cast.
Charge coupante
:
ChargeCharges to a nearby enemy slashing them savagely, inflicting 4500 Physical damage every 1 sec for 6 sec.
Souffle calcinant
:
Inflicts 48750 to 5125050000 Fire damage to all targets in a cone in front of the caster. Increases damage of the next Charring Breath by 200%. This ability stacks.
:
Instantly restores 2 Chi, and generates 2 stacks1 stack of Mana Tea. Maximum 2 charges.
:
Consumes up to 4 Chi to cause the target to explode with Chi energy, causing additional effects based on Chi consumed:1+ Chi: Heals an ally for (135%121.5% of Spell power) plus (135%121.5% of Spell power) per Chi consumed.2+ Chi: Causes an additional 50% healing over 6 sec.3+ Chi: This healing is evenly divided among all allies within 8 yards of the target.4 Chi: Also summons 8 Healing Spheres in an 8 yard radius ring around the target that last 15 sec.Replaces Blackout Kick. Chi Explosion is Instant and provides different effects while in Stance of the Spirited Crane.
:
Consumes up to 4 Chi to cause the target to explode with Chi energy, causing additional effects based on Chi consumed:1+ Chi: Heals an ally for (135%121.5% of Spell power) plus (135%121.5% of Spell power) per Chi consumed.2+ Chi: Causes an additional 50% healing over 6 sec.3+ Chi: This healing is evenly divided among all allies within 8 yards of the target.4 Chi: Also summons 8 Healing Spheres in an 8 yard radius ring around the target that last 15 sec.Replaces Blackout Kick. Chi Explosion is Instant and provides different effects while in Stance of the Spirited Crane.
:
Consumes up to 4 Chi to cause the target to explode with Chi energy, causing additional effects based on Chi consumed:1+ Chi: Heals an ally for (135%121.5% of Spell power) plus (135%121.5% of Spell power) per Chi consumed.2+ Chi: Causes an additional 50% healing over 6 sec.3+ Chi: This healing is evenly divided among all allies within 8 yards of the target.4 Chi: Also summons 8 Healing Spheres in an 8 yard radius ring around the target that last 15 sec.Replaces Blackout Kick. Chi Explosion is Instant and provides different effects while in Stance of the Spirited Crane.
:
Consumes up to 4 Chi to cause the target to explode with Chi energy, causing additional effects based on Chi consumed:1+ Chi: Heals an ally for (135%121.5% of Spell power) plus (135%121.5% of Spell power) per Chi consumed.2+ Chi: Causes an additional 50% healing over 6 sec.3+ Chi: This healing is evenly divided among all allies within 8 yards of the target.4 Chi: Also summons 8 Healing Spheres in an 8 yard radius ring around the target that last 15 sec.Replaces Blackout Kick. Chi Explosion is Instant and provides different effects while in Stance of the Spirited Crane.
:
Consumes up to 4 Chi to cause the target to explode with Chi energy, causing additional effects based on Chi consumed:1+ Chi: Heals an ally for (135%121.5% of Spell power) plus (135%121.5% of Spell power) per Chi consumed.2+ Chi: Causes an additional 50% healing over 6 sec.3+ Chi: This healing is evenly divided among all allies within 8 yards of the target.4 Chi: Also summons 8 Healing Spheres in an 8 yard radius ring around the target that last 15 sec.Replaces Blackout Kick. Chi Explosion is Instant and provides different effects while in Stance of the Spirited Crane.
:
Consumes up to 4 Chi to cause the target to explode with Chi energy, causing additional effects based on Chi consumed:1+ Chi: Heals an ally for (135%121.5% of Spell power) plus (135%121.5% of Spell power) per Chi consumed.2+ Chi: Causes an additional 50% healing over 6 sec.3+ Chi: This healing is evenly divided among all allies within 8 yards of the target.4 Chi: Also summons 8 Healing Spheres in an 8 yard radius ring around the target that last 15 sec.Replaces Blackout Kick. Chi Explosion is Instant and provides different effects while in Stance of the Spirited Crane.
:
Consumes up to 4 Chi to cause the target to explode with Chi energy, causing additional effects based on Chi consumed:1+ Chi: Heals an ally for (135%121.5% of Spell power) plus (135%121.5% of Spell power) per Chi consumed.2+ Chi: Causes an additional 50% healing over 6 sec.3+ Chi: This healing is evenly divided among all allies within 8 yards of the target.4 Chi: Also summons 8 Healing Spheres in an 8 yard radius ring around the target that last 15 sec.Replaces Blackout Kick. Chi Explosion is Instant and provides different effects while in Stance of the Spirited Crane.
:
Consumes up to 4 Chi to cause the target to explode with Chi energy, causing additional effects based on Chi consumed:1+ Chi: Heals an ally for (135%121.5% of Spell power) plus (135%121.5% of Spell power) per Chi consumed.2+ Chi: Causes an additional 50% healing over 6 sec.3+ Chi: This healing is evenly divided among all allies within 8 yards of the target.4 Chi: Also summons 8 Healing Spheres in an 8 yard radius ring around the target that last 15 sec.Replaces Blackout Kick. Chi Explosion is Instant and provides different effects while in Stance of the Spirited Crane.
:
Consumes up to 4 Chi to cause the target to explode with Chi energy, causing additional effects based on Chi consumed:1+ Chi: Heals an ally for (135%121.5% of Spell power) plus (135%121.5% of Spell power) per Chi consumed.2+ Chi: Causes an additional 50% healing over 6 sec.3+ Chi: This healing is evenly divided among all allies within 8 yards of the target.4 Chi: Also summons 8 Healing Spheres in an 8 yard radius ring around the target that last 15 sec.Replaces Blackout Kick. Chi Explosion is Instant and provides different effects while in Stance of the Spirited Crane.
:
Consumes up to 4 Chi to cause the target to explode with Chi energy, causing additional effects based on Chi consumed:1+ Chi: Heals an ally for (135%121.5% of Spell power) plus (135%121.5% of Spell power) per Chi consumed.2+ Chi: Causes an additional 50% healing over 6 sec.3+ Chi: This healing is evenly divided among all allies within 8 yards of the target.4 Chi: Also summons 8 Healing Spheres in an 8 yard radius ring around the target that last 15 sec.Replaces Blackout Kick. Chi Explosion is Instant and provides different effects while in Stance of the Spirited Crane.
:
Consumes up to 4 Chi to cause the target to explode with Chi energy, causing additional effects based on Chi consumed:1+ Chi: Heals an ally for (135%121.5% of Spell power) plus (135%121.5% of Spell power) per Chi consumed.2+ Chi: Causes an additional 50% healing over 6 sec.3+ Chi: This healing is evenly divided among all allies within 8 yards of the target.4 Chi: Also summons 8 Healing Spheres in an 8 yard radius ring around the target that last 15 sec.Replaces Blackout Kick. Chi Explosion is Instant and provides different effects while in Stance of the Spirited Crane.
Chrysalide
:
Summons 3 Shimmerwing Moths to assist the caster.
Pensées claires
:
When you active Archangel, the mana cost of Prayer of Healing is reduced by 50% for 108 sec.
Fusionner le Vide
:
Summons forth a Coalesced Void Splinter to assist the caster.
:
Your successful Arcane Shots have a 15%20% chance to grant you 2 chargesa charge of Cobra Strikes. Each charge causes 1 of your pet's Basic Attacks to critically hit. Max 6 charges.
Coup colossal
:
Tarlna rears back and slams the ground, inflicting 80000 Physical damage to all enemies in front of him, stunning them for 5 sec. In addition, this effect inflicts 40000100000 Physical damage to all enemies.
Heurt colossal
:
Slams the ground, inflicting 48750 to 5125034125 to 35875 Nature damage and knocking frontal enemies high into the air. The blast inflicts an additional 48750 to 5125034125 to 35875 Nature damage to all nearby enemies.
Heurt colossal
:
Slams the ground, inflicting 48750 to 5125034125 to 35875 Nature damage and knocking frontal enemies high into the air. The blast inflicts an additional 48750 to 5125034125 to 35875 Nature damage to all nearby enemies.
Combiner
:
Combine with an identical bill of sale to complete the forgery.forgery to create a Merchant Order.
Combiner
:
Combine with an identical bill of sale to complete the forgery.forgery to create a Merchant Order.
Combiner
:
Combine with an identical bill of sale to complete the forgery.forgery to create a Merchant Order.
Combiner
:
Combine with an identical bill of sale to complete the forgery.forgery to create a Merchant Order.
Combiner
:
Combine with an identical bill of sale to complete the forgery.forgery to create a Merchant Order.
Combiner
:
Combine with an identical bill of sale to complete the forgery.forgery to create a Merchant Order.
Combiner
:
Combine with an identical bill of sale to complete the forgery.forgery to create a Merchant Order.
Combiner
:
Combine with an identical bill of sale to complete the forgery.forgery to create a Merchant Order.
Combiner
:
Combine with an identical bill of sale to complete the forgery.forgery to create a Merchant Order.
Combiner
:
Combine with an identical bill of sale to complete the forgery.forgery to create a Merchant Order.
Combiner
:
Combine 3 expired bills of sale to complete the forgery.4 expired receipts to create a Merchant Order.
Reagent
Reçu expiré
amount increased from 119185 to 3.
:
Your Mirror Images cast Arcane Blast or Fireball instead of Frostbolt depending on your primary talent tree.
Déflagration
:
Sets an enemy aflame, inflicting 23125 Fire damage every 1 sec. over 6 sec. and sending it into a state of panic. While the target is affected, the flames periodically scorch its nearby allies for 29934 to 33086allies within 20 yds. for 17960 to 19852 Fire damage as well.
Déflagration
:
Sets an enemy aflame, inflicting 23125 Fire damage every 1 sec. over 6 sec. and sending it into a state of panic. While the target is affected, the flames periodically scorch its nearby allies for 29934 to 33086allies within 20 yds. for 17960 to 19852 Fire damage as well.
Déflagration
:
Deals 29934 to 3308617960 to 19852 Fire damage to nearby allies.
Consécration
:
Deals (13.4%11% of Attack power) Holy damage to enemies within 8 yards.
:
Consecrates the targeted land, causing 13.4%11% of Attack power) * 9] Holy damage over 9 sec to enemies who enter the area.
:
Consecrates the land beneath you, causing 13.4%11% of Attack power) * 9] Holy damage over 9 sec to enemies who enter the area.
Sang vicié
:
Sacrifices 78000 to 82000%54600 to 57400% of maximum health to corrupt the target's blood, siphoning their life essence for 78000 to 8200054600 to 57400 Nature damage every 2 seconds.
Bouclier de sang corrompu
:
Sacrifices 20% of maximum health to place a corrupted blood shield over an ally which absorbs $1 damage. If this shield is depleted, 5 enemies will become inflicted with Corrupted Blood. Corrupted Blood inflicts 78000 to 8200054600 to 57400 Nature damage to a target, siphoning their life essence for 78000 to 8200054600 to 57400 Nature damage every 2 seconds.
Création de pierre de soins
:
Creates a Healthstone that can be consumed to restore 15% of your maximum10882 health.
Mousse rampante
:
Inflicts 34125 to 35875 Nature damage every second to players and reduces their movement speed by 50%.This effect will heal fungal creatures for 2% of their live every 2 seconds.health every 2 sec.
Projection affaiblissante
:
Picks up the player and smashes him together with his primary target, dealingan enemy and smashes them against his highest threat target, dealing Physical damage equal to the maximum health of the grabbed player to both targets.picked up enemy.
Frappe du croisé
:
An instant strike that causes 130% weapon damage plus 0.100% Physical damage.
Bond écrasant
:
Inflicts 400 Physical damage to enemies within 4020 yards.
Bond écrasant
:
Leap through the air, inflicting 400 Physical damage to enemies within 4020 yds upon impact.
Piège de Fer mortel
:
Place an Iron Trap that can be used to capture a wounded adult beast, in Nagrand, but can also trap you! Lasts for 30 sec.Materials produced:Clefthoof, LeatherTalbuk - FurElekk - MeatElekk - LeatherTalbuk, Wolf - FurRiverbeast, Boar - Meat
Emprise implacable
:
Corrupts the ground targeted by the Death Knight, causing (6.9264%10% of Attack power) Shadow damage every sec to targets that remain in the area for 10 sec.
Défenseur de la Lumière
:
When you block a physical attack, you have a chance increases your shield block value by 50% for 8 sec.(Approximately 2.201.55 procs per minute)
Profanation
:
Defiles the ground targeted by the Death Knight. Every 1 sec, if there are any enemies standing in the Defile, it deals (17.316%27.5% of Attack power) Shadowfrost damage to them, and grows in radius and damage by 2.5%. Enemies standing in your Defile deal 10% less damage to you.Replaces Death and Decay.
Profanation
:
Defiles the ground targeted by the Death Knight. Every 1 sec, if there are any enemies standing in the Defile, it deals (17.316%27.5% of Attack power) Shadowfrost damage to them, and grows in radius and damage by 2.5%. Enemies standing in your Defile deal 10% less damage to you.Replaces Death and Decay.
Profanation
:
Defiles the ground targeted by the Death Knight. Every 1 sec, if there are any enemies standing in the Defile, it deals (17.316%27.5% of Attack power) Shadowfrost damage to them, and grows in radius and damage by 2.5%. Enemies standing in your Defile deal 10% less damage to you.Replaces Death and Decay.
Rugissement démoralisant
:
A deafening roar disrupts your senses, reducing the damage dealt by 10% for 8 sec.
Cri démoralisant
:
A deafening roar disrupts your senses, reducing the amount of damage you inflictdamage delt by 10% for 20 sec.
Destruction de fournitures
:
Set fire to Shadowmoon supplies.
:
Consumes 3 Shadow Orbs to deal (337.5%300% of Spell power) Shadow damage and then an additional 100% of the initial damage over 6 sec. Heals the caster for 100% of damage done.
:
Consumes 3 Shadow Orbs to deal (337.5%300% of Spell power) Shadow damage and then an additional 100% of the initial damage over 6 sec. Heals the caster for 100% of damage done.
:
Exploits the vulnerability of foes with less than 35% health, causing 315% weaponPhysical damage to the target. Awards 1 combo point. Your successful Mutilates have a 30% chance to make your next Dispatch free and usable on any target.Replaces Sinister Strike.
Rugissement perturbant
:
A deafening roar disrupts your focus, interrupting you and reducing the speed you cast spells by 66% for 10 sec.interrupts you.
Rugissement perturbant
:
A deafening roar disrupts your focus, interrupting you and reducing the speed you cast spells by 66% for 6 sec.interrupts you.
Rugissement perturbant
:
A deafening roar disrupts your focus, interrupting you and reducing the speed you cast spells by 66% for 6 sec.interrupts you.
Rugissement perturbant
:
A deafening roar disrupts your focus, interrupting you and reducing the speed you cast spells by 66% for 6 sec.interrupts you.
Domination
:
All damage donedealt increased by 40%.
Dons du ciel
:
The caster summons mutliple orbs of Holy energy to rain down around nearby enemies. Enemies caught within 2.5 yards of the orbs' impact suffer Holy damage.
Dons du ciel
:
The caster summons mutliple orbs of Holy energy to rain down around nearby enemies. Enemies caught within 2.5 yards of the orbs' impact suffer Holy damage.
Dons du ciel
:
The caster summons mutliple orbs of Holy energy to rain down around nearby enemies. Enemies caught within 2.5 yards of the orbs' impact suffer Holy damage.
Bouclier de terre
:
Protects the target with an earthen shield, increasing the effectiveness of Shaman healing spells on that target by 20%, and causing attacks to heal the shielded target for (42%63% of Spell power). 9 charges. Lasts 10 min. This effect can only occur once every few seconds. Earth Shield can only be placed on one target at a time, and only one of your Elemental Shields can be active on you at once.
Enseignements ancestraux du monastère
:
When the Monk deals damage, he will heal nearby injured target within 20 yards equal to 35%50% of the damage done.
:
When the Monk deals damage, he will heal the lowest health nearby target within 20 yards equal to 35%50% of the damage done.
:
When the Monk deals damage, the summoned Jade Serpent Statue will heal the lowest health nearby target within 20 yards for 35%50% of the damage done.
Amélioration d’armure
:
Upgrades item level 640 Engineered guns or goggles to 655.
Amélioration d’armure
:
Upgrades item level 655 Engineered guns or goggles to 665.
Flamme éternelle
:
Consumes up to 3 Holy Power to heal an ally for up to (264.591% of Spell power) and an additional (16.0285%10% of Spell power) every 2 sec for up to 30 sec. Healing over time increased by 50% when cast on self.Replaces Word of Glory.
Exécution (main gauche)
:
Attempt to finish off a wounded foe, causing 150%300% Physical damage. Only usable on enemies that have less than 20% health.
Siège éjectable explosif
:
Launch your seat into the air in a fiery explosion that hurtsdamages and stuns enemies.
Détonation fongique
:
Sprouts exploding mushrooms that inflict 195000 to 205000 Fire damage to players within 3 yards of the detonation.
Etoile de Fer explosive
:
Releases an explosive iron star that inflicts 30000 Fire damage to enemies within 6 yards upon detonation.
Etoile de Fer explosive
:
Releases an explosive iron star that detonates inflictinginflicts 30000 Fire damage to enemies within 6 yards upon detonation.
Etoiles de Fer explosives
:
Releases an explosive iron star that detonates inflictinginflicts 30000 Fire damage to enemies within 6 yards upon detonation.
Frénésie affamée
:
Oshir enters a feeding frenzy and must be damaged for 0%8% of his maximum health to release his victim.
Cri féroce
:
Increase the damage dealt by the caster by 10% for 20 sec and weakens the will of nearby miners.
Lien ardent
:
A fiery beam connects the Cinder Wolves. Contact with the beam inflicts Singe.
Roussir
:
New name : SingeA fiery beam connects the Cinder Wolves. Contact with the beam causes flesh to bubble and burn inflictingInflicts 9250 to 10750 Fire damage every 1 sec. for 8 sec. This effect stacks.
Bombe incendiaire
:
A fire bomb explodes underneath you and your flesh is consumed in flame, dealing 45000 Fire damage every 1 sec.
Bombe incendiaire
:
A fire bomb explodes underneath you and your flesh is consumedconsumes you in flame, dealing 12500 Fire damage every sec.1 sec.
Epreuve de fureur-de-feu
:
Increases damage done to the Firefury Giant by 150%.150%.Immune to Environmental damage.
Boute-flammes
:
When you consume Hot Streak, your Pyroblast target has a 15% increased chance to be critically hit by your Fireball or Frostfire Bolt spell for 10 sec.
Poings de pierre
:
Inflicts 536250 to 563750 Physical damage split evenly between enemies, up to to2 targets within 15 yards.
Rafale de flammes
:
The Lava Fury increases all Fire damage taken by 25% to all enemies nearby.
Jet de marteau
:
A flying hammer thrashes your body, inflictingThrows a hammer at a nearby enemy that inflicts 21450 to 22550 Physical damage.
Sujet : Forestier-sombre Velonara
:
Benjamin Gibb was once a simple farmer in Lordaeron, taken by the undead plague. The Lich King saw a fearsome warrior within and raised him into a mighty death knight. Since the Lich King's fall, Benjamin serves the Horde vanguard, hoping to etch out a meaning for his cursed existence.Velonara was one of Sylvanas' low-ranking rangers, but her success in the Scarlet Monastery during the Cataclysm opened up new opportunities for her. When the Dark Lady asked for volunteers to make the trek into Draenor, Velonara answered without hesitation. Any opportunity to please the Dark Lady is worth the risk.
Sujet : Hulda Lame-de-l’Ombre
:
Benjamin Gibb was once a simple farmer in Lordaeron, taken by the undead plague. The Lich King saw a fearsome warrior within and raised him into a mighty death knight. Since the Lich King's fall, Benjamin serves the Horde vanguard, hoping to etch out a meaning for his cursed existence.Hulda Shadowblade dreaded her early life as a Dark Iron, living in what she considered cowardly conditions within the depths of Blackrock Mountain. The day Moira took one of the seats of power on the Council of Three Hammers, Hulda called Ironforge her new home, vowing to fulfill any desire her Queen-Regent had with her blades.
Talisman de prévoyance
:
Heals for 358 every 3 sec for 12 sec.
Commande marchande de Draenor
:
New name : Draenor Merchant OrderMakes two forged bills of sale. Combine two identical bills to create a valuable Merchant Order.Merchant Orders can be used to trick vendors into giving you gold.
Reagent
Encre du lieur de guerre
amount decreased from 113111 to 3.
New reagent required:
Parchemin léger
x2.
Fracture
:
Tectus causes a short-lived spike of earth to shoot from the ground, inflicting 0115625 to 134375 Nature damage to players standing where the spike erupts, and knocking them back.
Fracture
:
Tectus causes a short-lived spike of earth to shoot from the ground, inflicting 0115625 to 134375 Nature damage to players standing where the spike erupts, and knocking them back.
Fracture
:
Tectus causes a short-lived spike of earth to shoot from the ground, inflicting 0115625 to 134375 Nature damage to players standing where the spike erupts, and knocking them back.
Champ givrant
:
Fires a bolt of Ice dealing 95000109375 to 140625 Frost damage to all enemies within 5 yards and rooting them for 5 sec.
Champ givrant
:
Fires a bolt of Ice dealing 95000109375 to 140625 Frost damage to all enemies within 5 yards and rooting them for 5 sec.
Frappe de givre (main gauche)
:
Instantly strike the enemy causing 75% off-hand weapon damage as Frost damage.with your off-hand weapon, causing 75% Frost damage.
Pensées gelées
:
Arcane Missiles causes your next Arcane Blast within 10 sec to cost 25% less mana, stacking up to 4 times. Consuming Brain Freeze increases the damage of your next Ice Lance, Frostbolt, Frostfire Bolt, or Cone of Cold by 20%.Consuming Pyroblast! increases your haste by 29 for 5 sec, stacking up to 5 times.
Fureur de l’elekk
:
Increases all damage done by 35%.Grants25%.Grants usage of Tantrum while dismounted.
Esprit héroïque de Gamon
:
CluthClutch the braid tightly and Gamon will be with you.
:
Garrote the enemy, silencing them for 3 sec and causing (8.91%54% of Attack power) + Attack power * 1 * 0.135] * 6) damage over 18 sec. Awards 1 combo point.
Enfonce-porte
:
Siegemaster throws Gatecrasher into the ground creating a smallan earthquake that inflicts 17500 Physical damage every 1 sec.
:
You have a 10% chance when you heal to summon a Healing Sphere nearby an injured ally for 30 sec. Allies who walk through the sphere will be healed for (59.355%75% of Spell power).If the Healing Sphere expires before being used, a nearby ally within 12 yards of the sphere will be healed.
:
You have a 10% chance when you heal to summon a Healing Sphere nearby an injured ally for 30 sec. Allies who walk through the sphere will be healed for (59.355%75% of Spell power).If the Healing Sphere expires before being used, a nearby ally within 12 yards of the sphere will be healed.
:
You have a 10% chance when you heal to summon a Healing Sphere nearby an injured ally for 30 sec. Allies who walk through the sphere will be healed for (59.355%75% of Spell power).If the Healing Sphere expires before being used, a nearby ally within 12 yards of the sphere will be healed.
Tir scintillant
:
Inflicts Physical damage in a cone in front of the caster every 51 sec. for 5 sec.
Tir scintillant
:
Inflicts Physical damage in a cone in front of the caster every 51 sec. for 5 sec.
Pierre de foyer luminescente
:
Teleports you to your garrison.
Pierre de foyer de fief
:
Returns you to your Garrison.
Pierre de foyer luminescente
:
Teleports you to your garrison.
Pierre de foyer luminescente
:
Teleports you to your garrison.
Pierre de foyer luminescente
:
Teleports you to your garrison.
Pierre de foyer luminescente
:
Teleports you to your garrison.
Pierre de foyer luminescente
:
Teleports you to your garrison.
Butin de récompense
:
New name : reuse meInflicts Physical damage and pulls the target to the caster.
Coup de bouclier dramatique
:
BashesGouges an enemy with a shieldjagged shield edge, inflicting 11000 Physical damage and an additional 1000 Physical damage every 5.2 secs. for 10 sec.
Gardien de la forge
:
Calls forth Rhea's Child to fight by your side.
Marteau du vertueux
:
An instant strike that causes 120%100% Physical damage.
Marteau du vertueux
:
An instant strike that causes 120%100% Physical damage.
Sphère de soins
:
You have a 10% chance when you heal to summon a Healing Sphere nearby an injured ally for 30 sec. Allies who walk through the sphere will be healed for (59.355%75% of Spell power).If the Healing Sphere expires before being used, a nearby ally within 12 yards of the sphere will be healed.
Pierre de soins
:
Instantly restores 15% of your10882 health.
Cherche-cœur d’Hemet
:
Permanently attaches a superior scope to a ranged weapon, sometimes increasing mastery by 9387500 for 12 sec when dealing damage with ranged attacks.Attaching this device to a ranged weapon causes it to become soulbound.
Cherche-cœur d’Hemet
:
Master increased by 9387500.
:
Increases the duration of Sap against non-player targets by 80 sec.
:
An instant strike that deals 78% Physical damage (increased 40% if a dagger is equipped), and causes the target to bleed for an additional (100% of the initial42% of Attack power) damage over 24 sec. Awards 1 combo point.Replaces Sinister Strike.
:
An instant strike that deals 78% Physical damage (increased 40% if a dagger is equipped), and causes the target to bleed for an additional (100% of the initial42% of Attack power) damage over 24 sec. Awards 1 combo point.Replaces Sinister Strike.
:
Reduces the cooldown of your Hex spell by 10 sec.
Vitesse supérieure
:
Gives you a burst of double speed for 5s.Increases speed by 50% for 3 sec.
Horion sacré
:
Blasts the target with Holy energy, causing (102%140% of Spell power) Holy damage to an enemy, or (122.162%140% of Spell power) healing to an ally, and granting a charge of Holy Power.
Horion sacré
:
Blasts the target with Holy energy, causing (102%140% of Spell power) Holy damage to an enemy, or (122.162%140% of Spell power) healing to an ally, and granting a charge of Holy Power.
:
Decreases the healing of Holy Shock by 50% but increases its damage by 50%.
:
Blesses the ground with divine light, healing up to 6 allies for (8.45775% of Spell power) every 2 sec for 30 sec.
Honneur des voleurs
:
Gained 1 combo point.
Faim irrépressible
:
IncreasesThe longer Oregorger remains in Feeding Frenzy, the more furious he grows, increasing damage inflicted by Earthshaking Collision by 5% per application. Stacks 100 times.
Éclat de fer
:
Grom'kar Crippler hurls an iron starshard, inflicting 17500 Physical damage to an enemy.
Défibrillateur 9000-XL en surcharge
:
Neesa springs up from her feign deathNeesa's automatic defibrillator causes her to spring back to life and powers up her jumper cables, releasing a chain of lightning reviving and healing her teammatesthat revives and heals her allies for 15% heath.
:
Ignite your weapon and deal 65% weapon damage (91% if a one - handed weapon is equipped) as Fire65%% Fire damage, and cause your auto attacksautoattacks to deal Fire damage for 10 sec. This ability is not on the global cooldown.
Embrasement
:
Casting Scorch reduces the cast time and increases the critical strike chance of FireballFirebal and Frostfire Bolt by 15%, stacking up to 3 times.
Illusion : Flammes de Ragnaros
:
Makes ayour weapon appear as if it were imbued with the Flames of Ragnaros.
:
When Immolate deals damage it has a 15%10% chance to generate a full Burning Ember.
Empaler
:
Kargath skewers an enemy, inflicting 53750 Physical damage every 1 sec. for 7.508 sec. If the target survives, they take increased damage from consecutive Impales.
Lancer transperçant
:
Inflicts 195000 to 205000 Physical damage, ignoring armor and knocking the target back and causing Impaled, inflicting 50000 Physical damage every 3 sec for 45 sec. Impaling Throw impacts the first object it hits.
Lancer transperçant
:
Inflicts 97500 to 102500 Physical damage, ignoring armor and knocking the target back and causing Impaled, inflicting 50000 Physical damage every 3 sec for 30 sec. While on the Iron Crucible Blackhand is empowered and Impaling Throw impacts all targets in a line.
Piège de Fer amélioré
:
Place an Iron Trap that can be used to capture a wounded adult beast, in Nagrand, but can also trap you! Lasts for 30 sec.Materials produced:Clefthoof, LeatherTalbuk - FurElekkElekk - LeatherTalbuk, Wolf - FurRiverbeast, Boar - MeatDoes not work on creatures above level 100.very powerful beasts.
Inferno
:
Deals 156750 to 173250 Fire damage to all enemies within 45 yards.
:
Blasts the enemy for (101.3%112.5% of Spell power) Fire damage and spreads your Fire damage effects on the target to up to 3 enemies within 10 yards. Inferno Blast will always deal a critical strike. Replaces Fire Blast.
Totem d’inferno
:
Summons a fiery Inferno Totem.
Spores infestantes
:
Inflicts 5167 to 5433 Nature damage every second to all enemy players.
Amélioration d’arme
:
Improves a crafted weapon, trinket, or offhand from Basic to Expert 630.Can only be used on items created with the Inscription profession.Upgrades an item level 620 Inscription-crafted weapon to 635.
Amélioration d’armure
:
Improves a crafted weapon, trinket, or offhand from Expert to Master 640.Can only be used on items created with the Inscription profession.Upgrades an item level 640 Inscription-crafted weapon to 655.
Cristal gravé
:
Rerolls the secondary properties of a crafted weapon or offhand.Can only be used on items created with the Inscription profession.an Inscription-crafted weapon with item level 640 or higher.
Intelligence 70
:
Increases Intellect by 705.
Intelligence 70
:
Increases Intellect by 705.
Intelligence 90
:
Increases Intellect by 906.
Intelligence 90
:
Increases Intellect by 906.
Intimidation
:
A deafening roar disrupts your senses, reducing the amount of damage you dodamage dealt reduced by 45% for 20 sec.
Etoile de Fer
:
Kaga the Ironbender hurls an iron star, inflictingexplosive iron star that inflicts 25000 Physical damage to enemies within 5 yards of impact.
Etoile de Fer
:
Kaga the Ironbender hurls an iron star, inflictingexplosive iron star that inflicts 25000 Physical damage to enemies within 5 yards of impact.
Piège de Fer
:
Place an Iron Trap that can be used to capture a wounded adult beast, in Nagrand, but can also trap you! Lasts for 30 sec.Materials produced:Clefthoof, LeatherTalbuk - FurElekk - MeatDoesElekk - LeatherTalbuk, Wolf - FurDoes not work on creatures above level 99.very powerful beasts.
Item - Death Knight T9 Melee 2P Bonus
:
Your Death Coil and Frost Strike abilities have a chance to grant you 18042 additional strength for 15 sec.
Item - Druid T17 Guardian 2P Bonus
:
Applying Tooth and Claw to a target generates 110 rage.
Item - Hunter T17 Beast Mastery 2P Bonus
:
Kill Command has a 25% chance to reset the cooldown of Bestial Wrath.
Item - Mage WoD PvP Fire 2P Bonus
:
Casting Scorch reduces the cast time and increases the critical strike chance of FireballFirebal and Frostfire Bolt by 15%, stacking up to 3 times.
Item - Mage WoD PvP Fire 4P Bonus
:
When you consume Hot Streak, your Pyroblast target has a 15% increased chance to be critically hit by your Fireball or Frostfire Bolt spell for 10 sec.
Item - Paladin T17 Protection 4P Bonus
:
When you block a physical attack, you have a chance increases your shield block value by 50% for 8 sec.(Approximately 2.201.55 procs per minute)
Item - Priest T17 Discipline 4P Bonus
:
When you active Archangel, the mana cost of Prayer of Healing is reduced by 50% for 108 sec.
Item - Shaman T17 Restoration 2P Bonus
:
When Earth Shield heals a target, you have a 100% chance to gain a charge of Tidal Waves.
Item - Warlock T17 Destruction 2P Bonus
:
When Immolate deals damage it has a 15%10% chance to generate a full Burning Ember.
Item - Warlock T17 Destruction 4P Bonus
:
When a Burning Ember is filled up, you have a 25%15% chance to reduce the cast time of Chaos Bolt by 50% and cause Chaos Bolt to consume no Burning Embers when cast.
:
Clobber the target with your staff, dealing to damage and generating 1 Chi.
:
Chop the target with your axe, dealing to damage and generating 1 Chi.
:
Bludgeon the target with your mace, dealing to damage and generating 1 Chi.
:
Slice the target with your sword, dealing to damage and generating 1 Chi.
:
Spear the target with your polearm, dealing to damage and generating 1 Chi.
Chausse-trapes dentelées
:
Jagged caltrops shred your legs inflictinginflict 10000 Physical damage every 1 sec, and reducingreduce your movement speed by45%.
:
Causes (60.252%48% of Spell power + 72.36%58% of Attack power) Holy damage . Requires an active Seal to cast.
:
Deals 25% weapon damage as HolyHoly damage per application of Justice on the target.
Ordre de tuer : Wibson
:
Explorer Nozzand calls upon the mighty Wibson to unleash his wrath upon enemies!
Machine à tuer
:
Your autoattacks have a chance to grant a 100% critical strike bonus tocause your next Obliterate or Frost Strike to be a guaranteed critical strike.
Baiser de la mort
:
Deals Shadow damage after 15 sec.
Tir au genou
:
Fires a slug through your knee, inflicting 10450 to 11550 Physical damage and reducing your movement speed by 65% for 5 sec.
Venin de flagellant
:
Giant Lashers spit venom at a random player, inflicting 1250025000 Nature damage.
Dernier du troupeau
:
Damage dealt increased by 10%.Increases damage done by 10%.
Lave
:
Inflicts Fire damage every 2 sec.
Barrage de magma
:
Ironwing Flamespitter rears back, blasting lava balls at nearby enemies that inflict 15000 Fire damage every 1 sec.
Barrage de magma
:
Ironwing Flamespitter rears back, blasting lava balls at nearby enemies that inflict 15000 Fire damage every 1 sec.
Barrage de magma
:
Ironwing Flamespitter rears back, blasting lava balls at nearby enemies that inflict 15000 Fire damage every 1 sec.
Barrage de magma
:
Ironwing Flamespitter rears back, blasting lava balls at nearby enemies that inflict 15000 Fire damage every 1 sec.
Déflagration de lave
:
Ironwing Flamespitter rears back, blasting lava balls in front of him that inflict 10000 Fire damage every 1 sec.
Déflagration de lave
:
Ironwing Flamespitter rears back, blasting lava balls in front of him that inflict 10000 Fire damage every 1 sec.
Déflagration de lave
:
Ironwing Flamespitter rears back, blasting lava balls in front of him that inflict 1000017500 Fire damage every 1 sec.
Déflagration de lave
:
Ironwing Flamespitter rears back, blasting lava balls in front of him that inflict 1000017500 Fire damage every 1 sec.
Tir dans la jambe
:
Fires a slug through your knee, inflicting 10450 to 11550 Physical damage and reducing your movement speed by 65% for 5 sec.
:
Hits the target for 2% weapon damage as Fire damage. Causes double damage to Undead.
Fleur de vie
:
Heals the target for (550.935% of Spell power) * 1) over 15 sec. When Lifebloom expires or is dispelled, the target is instantly healed for (0 + Spell power * 0.752) * 1 * 3].Duration201.1% of Spell power).Duration refreshed by casting Regrowth or Healing Touch on the target.Lifebloom can be active only on one target at a time.
Bâtonnet d’éclair
:
Sky-Singer Strag charges her spear with lightning inflicting 3412 to 3588 Nature damage every 2 sec. for 8 sec.
Bombe vivante
:
The target becomes a Living Bomb, taking 132000 Fire damage over 12 sec. When this effect ends, or the target dies, it explodes to deal an additional 150% of Spell power125000 Fire damage to the target and all other enemies within 10 yards, knocking them into the air.
Plumes détachées
:
As Rukhmar flies around, quills from her coat will fall to the ground. On impact these quills explode for 37000 to 4300074000 to 86000 Fire damage to all enemies within 8 yards.
Plumes détachées
:
As Rukhmar flies around, quills from her coat will fall to the ground. On impact these quills explode for 74000 to 86000 Fire damage to all enemies within 8 yards.
Plumes détachées
:
Inflicts 37000 to 4300074000 to 86000 Fire damage to all players within 8 yards.
Trait de magma
:
Blast an enemy with hot magma, inflicting Fire damage.
Main gauche
:
A vicious attack that deals 225% weaponPhysical damage with your off-hand.
Souffle de Sindragosa
:
Continuously deals (39.96%100% of Attack power) Shadowfrost damage every 1 sec to enemies in a cone in front of you within 12 yards, and affects them with Mark of Sindragosa for 6 sec. You will continue breathing until cancelled or Runic Power is exhausted.Mark of Sindragosa causes you to be healed for 5% of spell damage dealt by afflicted enemies.
Frappe fracassante massive
:
The Massive Shattering Smash inflicts 731250 to 768750 Fire damage instantly and an additional 117000 to 123000 Fire damage every 1 split evenly among the targets within 8all targets within 6 yards, knocking the targets back and creating a Slag Crater.
Filament de mégawatt
:
Critical strike increased by 9387500.
Filament de mégawatt
:
Permanently attaches an electrified device to a ranged weapon, sometimes increasing critical strike by 56 for 107500 for 12 sec when dealing damage with ranged attacks.Attaching this device to a ranged weapon causes it to become soulbound.
Météore
:
Calls down a meteor which lands at the target location after 3 secuntil cancelled, dealing (375% of Spell power) Fire damage, split evenly between all targets within 8 yards. Also burns the ground, dealing an additional (30% of Spell power) Fire damage every 1 sec for until cancelled to enemies in the area.
Brûlure météorique
:
Calls down a meteor which lands at the target location after 3 secuntil cancelled, dealing (375% of Spell power) Fire damage, split evenly between all targets within 8 yards. Also burns the ground, dealing an additional (30% of Spell power) Fire damage every 1 sec for until cancelled to enemies in the area.
Brûlure météorique
:
Calls down a meteor which lands at the target location after 3 secuntil cancelled, dealing (375% of Spell power) Fire damage, split evenly between all targets within 8 yards. Also burns the ground, dealing an additional (30% of Spell power) Fire damage every 1 sec for until cancelled to enemies in the area.
Flèche de terre météorique
:
The pale shaman magically rips a spire of earth from a nearby mountain and sends it hurtling towards the raid, inflicting 1000000600000 Nature damage divided among all players affected.If the spire does not hit any players, it ruptures the earth, inflicting 166500 to 193500 Nature damage to all players.
Flèche de terre météorique
:
The pale shaman magically rips a spire of earth from a nearby mountain and sends it hurtling towards the raid, inflicting 1000000600000 Nature damage divided among all players affected.If the spire does not hit any players, it ruptures the earth, inflicting 166500 to 193500 Nature damage to all players.
Puissant !
:
Increases damage dealt by 10% and increase damage taken by 5% for 15 sec. So Mighty!
:
Blasts the target for (92.5%82.5% of Spell power) Shadowfrost damage, but extinguishes your shadow damage-over-time effects from the target in the process.Mind Spike also increases the critical strike chance of your next Mind Blast on the target by 3%. Stacks up to (92.5%82.5% of Spell power) times.
Onde de brume
:
A wave of Chi energy to flows through friends and foes, dealing (1 + 1 * Attack power * 0.757) Nature damage or (0 + 1 * Attack power * 0.757) healing. Bounces up to 7 times to targets within 25 yards.Heals for 0.
Boules de naphtaline
:
Inflicts Physical damage in a cone in front of the caster every 51 sec. for 5 sec.
Boules de naphtaline
:
Inflicts Physical damage in a cone in front of the caster every 51 sec. for 5 sec.
Pousse de champignon
:
Deals Nature damage to nearby enemies every 1 sec.
Pousse de champignon
:
Deals Nature damage to nearby enemies every 1 sec.
Estropier
:
Instantly attacks with both weapons for 200% weapon for 200% Physical damage. Awards 2 combo points.
Estropier
:
Instantly attacks with both weapons for 200% weapon for 200% Physical damage. Awards 2 combo points.
:
You gain 5% more of the Multistrike stat from all sources.Your Scourge Strike, Festering Strike, Plague Strike, Soul Reaper, and Pestilence multistrikes deal an additional (3%12% of Attack power) Shadow damage.
Souffle nécrotique
:
Inflicts 49500 to 50500 Nature damage every second to frontal enemies, and reduces their healing taken by 99%.
:
A powerful disease that deals (1.8%2.25% of Attack power) Shadowfrost damage per stack every 2 sec for 30 sec. Each time it deals damage, it gains 1 stack, and infects another nearby enemy within 8 yards if possible. You gain 2 Runic Power whenever a target infected with Necrotic Plague attempts to attack you.Replaces Blood Plague and Frost Fever, and is applied by any ability which applied either. This effect cannot be refreshed; it gains 1 stack instead.
:
A powerful disease that deals (1.8%2.25% of Attack power) Shadowfrost damage per stack every 2 sec for 30 sec. Each time it deals damage, it gains 1 stack, and infects another nearby enemy within 8 yards if possible. You gain 2 Runic Power whenever a target infected with Necrotic Plague attempts to attack you.Replaces Blood Plague and Frost Fever, and is applied by any ability which applied either. This effect cannot be refreshed; it gains 1 stack instead.
:
A powerful disease that deals (1.8%2.25% of Attack power) Shadowfrost damage per stack every 2 sec for 30 sec. Each time it deals damage, it gains 1 stack, and infects another nearby enemy within 8 yards if possible. You gain 2 Runic Power whenever a target infected with Necrotic Plague attempts to attack you.Replaces Blood Plague and Frost Fever, and is applied by any ability which applied either. This effect cannot be refreshed; it gains 1 stack instead.
Nier
:
Stuns an enemy for 3 sec.
Crachat nocif
:
Untamed Mandragora spit poison at a random enemy, creating a pool of venom that inflicts 1250025000 Nature damage every 0.51 sec.
Crachat nocif
:
Untamed Mandragora spit poison at a random enemy, creating a pool of venom that inflicts 1250025000 Nature damage every 0.51 sec.
Anéantissement (main gauche)
:
A brutal attack with your off-hand weapon that deals 210% off-hand weaponPhysical damage.
Fragmenteur de projectile d’Orguignard
:
Permanently attaches a special device to a ranged weapon, sometimes increases multi-strike by 56 for 107500 for 12 sec when dealing damage with ranged attacks.Attaching this device to a ranged weapon causes it to become soulbound.
Fragmenteur de projectile d’Orguignard
:
Multistrike increased by 9387500.
:
Deals 100% main hand weaponPhysical damage.
Surchauffe
:
The Cinder Wolf has absorbed enough heat energy to become Overheated increasing Physical damage dealt by 50% for 20.50 sec. Also allows the use of Charring Breath.Charring Breath 7 yd range InstantInflicts 48750 to 5125050000 Fire damage to all targets in a cone in front of the caster. Increases damage of the next Charring Breath by 200%. This ability stacks.
Désespoir accablant
:
Reduces movement speed by 25%.
Peindre la cible
:
Paint a target location, causing a powerful warhead to land there after 10 sec, dealing 500000 Fire damage to all enemies within 4030 yards.
Voie des Masse-Sanglante
:
Teleport to the entrance to Bloodmaul Slag Mines.
Voie de la Montagne brûlante
:
Teleport to the entrance to Upper Blackrock Spire.
Voie du croissant de lune
:
Teleport to the entrance to Shadowmoon Burial Grounds.
Voie du Rail sombre
:
Teleport to the entrance to Grimrail Depot.
Voie de la Proue de fer
:
Teleport to the entrance to Iron Docks.
Voie des cieux
:
Teleport to the entrance to Skyreach.
Voie de la verdure
:
Teleport to the entrance to The Everbloom.
Voie du vigilant
:
Teleport to the entrance to Auchindoun.
Pénitence
:
Launches a volley of holy light at the target, causing Holy damage to an enemy or 154.147%200% of Spell power) * 3] healing to an ally over 2 sec.
Pénitence
:
Launches a volley of holy light at the target, causing Holy damage to an enemy or 154.147%200% of Spell power) * 3] healing to an ally over 2 sec.
:
Launches a volley of holy light at the target, causing Holy damage to an enemy or 154.147%200% of Spell power) * 3] healing to an ally over 2 sec.
:
Launches a volley of holy light at the target, causing Holy damage to an enemy or 154.147%200% of Spell power) * 3] healing to an ally over 2 sec.
Fusée de Penny
:
Fire a flare.
Morsure transperçante
:
The caster lashes out in front of them, inflicting Physical damage to all enemies within 1530 yards in front of them.
Combattant de la fosse
:
While disarmed the siegemasters attack speed is increased by 45% for 8 sec.
Transfert planaire
:
The caster twists the flow of void energy around himself, preparing to teleport towards a playeran enemy within 150 yards.
Servo-gantelet pneumatique
:
Punches your enemy with explosive force, inflicting Physical damage and knocking them away.
Flammes toutes-puissantes
:
Arcane Missiles causes your next Arcane Blast within 10 sec to cost 25% less mana, stacking up to 4 times. Consuming Brain Freeze increases the damage of your next Ice Lance, Frostbolt, Frostfire Bolt, or Cone of Cold by 20%. Consuming Pyroblast! increases your haste by 29 for 5 sec, stacking up to 5 times.
Sagesse du combat
:
Every 2015 sec, your next Jab, Spinning Crane Kick, Expel Harm, or Crackling Jade Lightning generates 1 additional Chi, or a Chi Sphere if already at maximum Chi.
:
Draws on the soul of the friendly target to shield themShield a friendly target, absorbing 3.7245) + 0) * 1)] damage. Lasts 15 sec. While the shield holds, spellcasting will not be interrupted by damage.
Coup de hache primitif
:
Deals 200 Physical damage to all enemies within 0 yards of the impact location.
Magie profonde
:
Arcane Missiles causes your next Arcane Blast within 10 sec to cost 25% less mana, stacking up to 4 times.Consuming Brain Freeze increases the damage of your next Ice Lance, Frostbolt, Frostfire Bolt, or Cone of Cold by 20%. Consuming Pyroblast! increases your haste by 29 for 5 sec, stacking up to 5 times.
Aura prophétique
:
Permanently adds 10 Stamina, 10 spell powerIntellect and 10 Spirit to a leg slot item.Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.
Pulvérisé
:
Stamping presses crash down from the roof smashing into your body, dealingnearby enemies, inflicting 200000 Physical damage.
Fureur rayonnante
:
Charges a target, creating multiple prisms of Holy energy which radiate away from the caster. These prisms inflict 11700 to 12300 Holy damage upon contact.
Fureur rayonnante
:
Charges a target, creating multiple prisms of Holy energy which radiate away from the caster. These prisms inflict Holy damage upon contact.
Coup déchaîné
:
A mighty blow that deals 138% weapon damage from both melee weapons.Physical damage.
Coup déchaîné
:
A mighty blow that deals 138% weapon damage from both melee weapons.Physical damage.
Pluie mortelle
:
Launch a massive barrage of rockets around the tank, hitting all enemies within 15 yards for 45000 to 55000heavy Fire damage.
Trancheglace
:
Affixes your weapon with a rune that causes 4% extra weapon damage as Frost damage and increases enemies' vulnerability to your Frost attacks by 4%2%, stacking up to 5 times. Modifying your rune weapon requires a Rune Forge in Ebon Hold.
Trancheglace
:
Affixes your weapon with a rune that causes 4% extra weapon damage as Frost damage and increases enemies' vulnerability to your Frost attacks by 4%2%, stacking up to 5 times. Modifying your rune weapon requires a Rune Forge in Ebon Hold.
Tourbillonnement faucheur
:
Whirl around, causing enemies to bleed for 20000 Physical damage every 1 sec, for 30 sec. Stacks.
Provocation téméraire
:
Nok'gar howls an intimidating warsong. attacking him while active will trigger fear.Striking him during its effect will cause the attacker to flee in terror.
Croissance régénératrice
:
Heals the caster for 6250 damage every 2 sec. for 12 sec.
Eau de récupération
:
Heals an ally for 570 to 630.380 to 420.
Récupération (Germination)
:
Heals the target for (71.179% of Spell power) and an additional (284.716% of Spell power) over 12 sec.
Pourfendre et déchirer
:
Leaps to a target, causing enemies within 7 yards to bleed for 21730 Physical damage every 3 sec. and increasing damage taken from Rend and Tear forby 10% for 30 sec.Cruelfang then leaps back, inflicting the same bleed when landing.
Pourfendre et déchirer
:
Leaps to a target, causing enemies within 7 yards to bleed for 21730 Physical damage every 3 sec. and increasing damage taken from Rend and Tear forby 10% for 30 sec.Cruelfang then leaps back, inflicting the same bleed when landing.
Pourfendre et déchirer
:
Leaps to a target, causing enemies within 7 yards to bleed for 21730 Physical damage every 3 sec. and increasing damage taken from Rend and Tear forby 10% for 30 sec.Cruelfang then leaps back, inflicting the same bleed when landing.
Pourfendre et déchirer
:
Leaps to a target, causing enemies within 7 yards to bleed for 21730 Physical damage every 3 sec. and increasing damage taken from Rend and Tear forby 10% for 30 sec.Cruelfang then leaps back, inflicting the same bleed when landing.
Pourfendre et déchirer
:
Leaps to a target, causing enemies within 7 yards to bleed for 21730 Physical damage every 3 sec. and increasing damage taken from Rend and Tear forby 10% for 30 sec.Cruelfang then leaps back, inflicting the same bleed when landing.
Pourfendre et déchirer
:
Leaps to a target, causing enemies within 7 yards to bleed for 21730 Physical damage every 3 sec. and increasing damage taken from Rend and Tear forby 10% for 30 sec.Cruelfang then leaps back, inflicting the same bleed when landing.
Pourfendre et déchirer
:
Leaps to a target, causing enemies within 7 yards to bleed for 26076 Physical damage every 3 sec. and increasing damage taken from Rend and Tear forby 10% for 30 sec.Darmac then leaps back, inflicting the same bleed when landing.
Pourfendre et déchirer
:
Leaps to a target, causing enemies within 7 yards to bleed for 26076 Physical damage every 3 sec. and increasing damage taken from Rend and Tear forby 10% for 30 sec.Darmac then leaps back, inflicting the same bleed when landing.
Pourfendre et déchirer
:
Leaps to a target, causing enemies within 7 yards to bleed for 26076 Physical damage every 3 sec. and increasing damage taken from Rend and Tear forby 10% for 30 sec.Darmac then leaps back, inflicting the same bleed when landing.
Pourfendre et déchirer
:
Leaps to a target, causing enemies within 7 yards to bleed for 26076 Physical damage every 3 sec. and increasing damage taken from Rend and Tear forby 10% for 30 sec.Darmac then leaps back, inflicting the same bleed when landing.
Enchaînement tranchant
:
A sweeping attack cleaves nearby enemiesthat cleaves enemies within 7 yards, inflicting 14250 to 15750 Physical damage.
Entaille étripeuse
:
A sweeping attack cleaves nearby foesenemies within 5 yards, inflicting 100000 Physical damage.
Fouet du Vide tranchant
:
A whip of dark energy tears at youran enemies flesh, inflicting 20000 Shadow damage each secondevery 1 sec. for 5 sec.
Âme retrouvée
:
Successfully recovering your soul empowers you, increasing all damage and healing done by 40% for 20 sec.
Sol martelé
:
New name : Ground PoundKronus slams the ground, dealing 0 Physical damage and interrupting their spell cast and preventing any spell in that school from being castpounds the ground around him, dealing 68000 Physical damage every 5 sec for 4 sec.
Rewind Fate Visual
:
Summons an elemental spirit to attack the target. The spirit mirrors your damaging abilities when attacking a target different than your own. Max 2 spirits.A single spirit taxes your body, reducing your damage and its damage by 2%30%. Two spirits reduce damage by 0.3%.Spirits45%.Spirits last until cancelled or their target dies.
Robot coq
:
Summons a Robo-Rooster that will fight for you for 10 min.
Feu de tourelle
:
New name : Turret FireSummons a Guardian Orb at your location that electrocutes enemies within 15 yards for 9600 to 14400 damage every 2 sec for 30 sec.Deals Fire damage.
Bile roulante
:
The caster spews a ball of putrid bile that bounces, inflicting Nature damage and creating a zone of Residual Bile that will inflict Nature damage to anyone that enters the zone.
:
Draws on the soul of the friendly target to shield them, absorbing 3.7245) + 0) * 1)] damage. Lasts 15 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
Rune de destruction
:
Marks an enemy with destructive arcane energy, inflicting 1500019500 Arcane damage to them and their allies within 6 yards for 15 sec.
Rune de destruction
:
Marks an enemy with destructive arcane energy, inflicting 1500019500 Arcane damage to them and their allies within 6 yards for 15 sec.
Tympans brisés
:
A deafening roar disrupts your senses, reducing the amount your healing spells donearby enemies, reducing their healing effects by 33% for 20 sec.
Lianes sauvages
:
Tarlna wraps an enemy in Savage Vines that erupt after 8 sec, inflicting 1250025000 Nature damage to them and their allies within 8 yards. In addition, this effect roots the targets in place and inflicts 45008500 Nature damage every second for 8 sec.
Lianes sauvages
:
Tarlna wraps an enemy in Savage Vines that erupt after 8 sec, inflicting 1250025000 Nature damage to them and their allies within 8 yards. In addition, this effect roots the targets in place and inflicts 45008500 Nature damage every second for 8 sec.
Inflammations brûlantes
:
A wave of searing heat erupts from the grill scorching your fleshnearby enemies, inflicting 85000 Fire damage.
Hurlement
:
Screech to send a powerful blast of sonic waves at a target.
:
Fills you with Holy Light, causing melee attacks to deal 5% weaponHoly damage to all targets within 8 yards.
:
Fills you with Holy Light, causing melee attacks to deal 12% additional weapon damage as HolyHoly damage and apply Censure to the target.
Plaques brûlantes
:
Searing Plates burn your fleshnearby enemies, dealing 0 Fire damage every 5 sec. for until cancelled.
Plaques brûlantes
:
Searing Plates burnspeed across the room on the conveyor belts burning your flesh, dealing 0 Fire damage every 5 sec for until cancelled. 200000 Fire damage.
Plaques brûlantes
:
Searing Plates burnspeed across the room on the conveyor belts burning your flesh, dealing 0 Fire damage every 5 sec for until cancelled. 200000 Fire damage.
Soigneur altruiste
:
Your successful Judgments reduce the cast time and mana cost of your next Flash of Light by 35%, and increase its effect on others by 20%35%. Stacks up to 3 times.
Tourelle défensive
:
Summons a Sentry Turret that shoots at nearby enemies.
Tourelle défensive
:
Summons a Sentry Turret that shoots at nearby enemies.
Tourelle défensive
:
Summons a Sentry Turret that shoots at nearby enemies.
Tourelles défensives
:
Summon 3 Sentry Turrets that launch rockets at nearby enemies.will protect you for 30 sec.
Morsure de serpent
:
Causes (225%175% of Attack power) Nature damage over 15 sec.
Feuilles dentelées
:
Inflicts Physical damage to an enemy and slices into any exposed flesh causing the victim bleed. The bleeding inflicts Physical damage every 5<Unknown value - The spell referenced no longer exists>; sec. for 9 sec.
:
A word of dark binding that inflicts (40.425%67.5% of Spell power) Shadow damage to the target, and to the caster. If the target is below 20% health, the target takes four times as much damage and the cooldown is reset if the target does not die. This reset cannot happen more often than once every 9 sec.If the target dies, you take no damage.
Éclat de la Montagne
:
Tectus is unkillable as long as he is under the affectseffects of Shard of the MountainHe will periodically gainMountain.He periodically gains energy, with the rate of gain increasing as he loses health.The power of Shard of the Mountain is consumed whenever Tectus channels Tectonic Upheaval, leaving him vulnerable to shattering.
Shared Health
:
Hans'gar and Franzok are bound by blood, and share health.
Shared Health
:
Hans'gar and Franzok are bound by blood, and share health.
Vertèbres brisées
:
A brutal body slam crashes upon you, increasing the Physical damage taken by 20%30%.
Éclatement
:
The crystal shatters, knockbackknocking back and stunning all units within 40 yards for 3 sec.
Frappe fracassante
:
The Shattering Smash inflicts 243750 to 256250 Physical damage split among all enemies within 86 yards, knocking the targets back clearing all threat and stunning them for 3 sec.
Frappe brisante
:
Siegemaster slams the ground inflicting 28500 to 31500 Physical damage to all enemies within 6 yards.
Frappe brisante
:
Decimator Gak slams the ground inflicting 4750027500 Physical damage to all enemies within 6 yards.
Frappe brisante
:
Blackhammer slams the ground inflicting 19950 to 22050 Physical damage to all enemies within 6 yards.
Bouclier du vertueux
:
Instantly slam the target with your shield, causing (297%160% of Attack power) Holy damage, reducing the physical damage you take by (25 *- 1 ; Min 25, Max 80)% for 3 sec, and causing Bastion of Glory.Bastion of GloryIncreases the strength of your Word of Glory when used to heal yourself by 10%. Stacks up to 5 times.
Projectile
:
New name : reuse meSlams an enemy with a shield, infilcting 115% weapon damage.
Pétoire à mitraille
:
Fires a explosive cannon round, inflicting 25000 Fire damage to enemies within 020 yards.
Tendons déchiquetés
:
Ogre traps snap closed around your ankles, slowing your movement by 15% and inflicting 4000 Physical damage every 1 sec for 7 sec.
Tir de soie
:
Inflicts Nature damage.
Singularité
:
Creates a gravity well pulling all enemies towards the caster, reducing movement speed by 25% for 3 sec. After 3 sec. the caster erupts with Void energies inflicting 0 Shadow damage to all enemies within 0 yards.
Singularité
:
Creates a gravity well pulling all enemies towards the caster, reducing movement speed by 25% for 3 sec. After 3 sec. the caster erupts with Void energies inflicting 0 Shadow damage to all enemies within 0 yards.
Singularité
:
Creates a gravity well pulling all enemies towards the caster, reducing movement speed by 25% for 3 sec. After 3 sec. the caster erupts with Void energies inflicting Shadow damage to all enemies within 0 yards.
Casse-crâne
:
A flying hammer thrashes your bodyThrows a hammer towards a nearby enemy, inflicting 125000 Physical damage.
Déflagration de scories
:
Fires a concentrated salvo of molten slag at a targeted location, engulfing the area in flames. These flames increase Fire damage taken by 30% and inflict 2000 Fire damage every second for 6 sec. This effect stacks.
Déflagration de scories
:
Fires a concentrated salvo of molten slag at a targeted location, engulfing the area in flames. These flames increase Fire damage taken by 30% and inflict 2000 Fire damage every second for 6 sec. This effect stacks.
Déflagration de scories
:
Fires a concentrated salvo of molten slag at a targeted location, engulfing the area in flames. These flames increase Fire damage taken by 30% and inflict 2000 Fire damage every second for 6 sec. This effect stacks.
Déflagration de scories
:
Fires a concentrated salvo of molten slag at a targeted location, engulfing the area in flames. These flames increase Fire damage taken by 30% and inflict 2000 Fire damage every second for 6 sec. This effect stacks.
Meurtre d’élémentaire
:
The caster strikes the target, disabling any protection their elemental nature would normally provide and causing the target to take an additional 50% more damage for 20 sec.
Poussière soporifique
:
Creates a cloud of dust that lulls an enemy to sleep, reducing movments speed and haste by 0%50%.
Poussière soporifique
:
Creates a cloud of dust that lulls an enemy to sleep, reducing movments speed and haste by 0%50%.
REUSE
:
New name : REUSESnaps shut, trapping a creature unlucky enough to have triggered it for 16 sec.
REUSE
:
New name : REUSESnaps shut, trapping a creature unlucky enough to have triggered it for 16 sec.
REUSE
:
New name : REUSESnaps shut, trapping a creature unlucky enough to have triggered it for 16 sec.
:
Increases damage dealt, critical strike damage, and shot range when the hunter has remained still for at least 3 sec.
Rayonnement solaire
:
Rukhmar's very presence burns his enemies. Players suffer 18500 to 2150074000 to 86000 Fire damage every 15 sec.
Grondement sonore
:
Creates a gravity well pulling all enemies towards the caster, reducing movement speed by 25% for 3 sec. After 3 sec. the caster erupts with Void energies inflicting 0 Shadow damage to all enemies within 0 yards.
:
Burn the enemy's soul, causing (58.125%42.5% of Spell power) Fire damage. Soul Fire always critically strikes and your critical strike chance increases its damage.
Aggro Trigger
:
Infuses the crystal with nearby souls.
Ame de la forêt
:
When you cast Swiftmend, you gain Soul of the Forest. Soul of the Forest reduces the cast time of your next Healing Touch by 50%, or increases the healing of your next Regrowth Wild Growth, or Rejuvenation by 100%, or increases the healing of your next Wild Growth by 50%.
Voile de l’âme
:
Your soul is torn from yourTears the soul from an enemies body, inflicting 5000 Shadow damage every 1 sec. If you recapture yourenemies who recapture their soul within 20 sec, you will be empowered by Returned Soul.
Réceptacle d’âme
:
Twists the souls of fallen Draenei, forming multiple tori of Shadow damage at a specific location. The epicenter of this ability is safe from damage.
Réceptacle d’âme
:
Twists the souls of fallen Draenei, forming multiple tori of Shadow damage at a specific location. The epicenter of this ability is safe from damage.
Réceptacle d’âme
:
Twists the souls of fallen Draenei, forming multiple tori of Shadow damage at a specific location. The epicenter of this ability is safe from damage.
Réceptacle d’âme
:
Twists the souls of fallen Draenei, forming multiple tori of Shadow damage at a specific location. The epicenter of this ability is safe from damage.
Ruée
:
Leaps to a target, causing enemies within 7 yards to bleed for 21730 Physical damage every 3 sec. and increasing damage taken from Rend and Tear forby 10% for 30 sec.Cruelfang then leaps back, inflicting the same bleed when landing.
Stérilisation
:
Stuns all enemies within 8 yards and inflicts 26% of maximum health in Shadow damage every 1 sec. for 4 sec. After 4 sec. affected enemies are annihilated.
Stérilisation
:
Stuns all enemies within 8 yards and inflicts 26% of maximum health in Shadow damage every 1 sec. for 4 sec. After 4 sec. affected enemies are annihilated.
Bombe collante
:
Launches a timed explosive at an enemy target, inflicting Fire damage after 5 sec. Does wayDeals more damage to enemies near the target.
Bombe collante
:
Deals Fire damage to enemies within 15 yards.
Jet de pierre
:
Use this rock to destroy slumberblooms.these pebbles to pop slumberblooms.
:
Hurl your weapon at an enemy, causing 60% weaponPhysical damage and stunning the target for 4 sec. Deals 240% weaponmore damage to targets that are permanently immune to stuns.
Tempête, Terre et Feu
:
Summons an elemental spirit to attack the target. The spirit mirrors your damaging abilities when attacking a target different than your own. Max 2 spirits.A single spirit taxes your body, reducing your damage and its damage by 2%30%. Two spirits reduce damage by 0.3%.Spirits45%.Spirits last until cancelled or their target dies.
:
Summons an elemental spirit to attack the target. The spirit mirrors your damaging abilities when attacking a target different than your own. Max 2 spirits.A single spirit taxes your body, reducing your damage and its damage by 2%30%. Two spirits reduce damage by 0.3%.Spirits45%.Spirits last until cancelled or their target dies.
Tempête, Terre et Feu
:
Summons an elemental spirit to attack the target. The spirit mirrors your damaging abilities when attacking a target different than your own. Max 2 spirits.A single spirit taxes your body, reducing your damage and its damage by 2%30%. Two spirits reduce damage by 0.3%.Spirits45%.Spirits last until cancelled or their target dies.
Tempête, Terre et Feu
:
Summons an elemental spirit to attack the target. The spirit mirrors your damaging abilities when attacking a target different than your own. Max 2 spirits.A single spirit taxes your body, reducing your damage and its damage by 2%30%. Two spirits reduce damage by 0.3%.Spirits45%.Spirits last until cancelled or their target dies.
:
Summons an elemental spirit to attack the target. The spirit mirrors your damaging abilities when attacking a target different than your own. Max 2 spirits.A single spirit taxes your body, reducing your damage and its damage by 2%30%. Two spirits reduce damage by 0.3%.Spirits45%.Spirits last until cancelled or their target dies.
Force : 70
:
Increases Strength by 705.
Force : 90
:
Increases Strength by 906.
Invocation d’un familier élémentaire
:
Summons a random Fire, Water, or NatureEarth familiar. Familiars of different types have a tendency to fight each other.
Invocation d’un gangrechien
:
New name : Summon FelhoundSummons a demonic beast.
Invocation d’alpha du Vide
:
Summons a ghostly void wolf to assist the caster.
Invocation de figurine d’ombre
:
New name : Summon Shadow FigurineThe caster crafts a trinket that will drain the life force of nearby enemies. Players standing near these trinkets suffer Shadow damage, causing the caster to be healed.
:
You summon a flurry of solar bolts from the sky which strike targets within 40 yards. Deals (22.32% of Spell power) Nature damage to up to 2 targets every 1 sec for 10 sec.Max 3 charges. Charges shared with Starsurge.Shapeshifting into an animal form or mounting cancels the effect. Any effect which causes you to lose control of your character will suppress the Sunfall effect.
:
You summon a flurry of solar bolts from the sky which strike targets within 40 yards. Deals (22.32% of Spell power) Nature damage to up to 2 targets every 1 sec for 10 sec.Max 3 charges. Charges shared with Starsurge.Shapeshifting into an animal form or mounting cancels the effect. Any effect which causes you to lose control of your character will suppress the Sunfall effect.
:
You summon a flurry of solar bolts from the sky which strike targets within 40 yards. Deals (22.32% of Spell power) Nature damage to up to 2 targets every 1 sec for 10 sec.Max 3 charges. Charges shared with Starsurge.Shapeshifting into an animal form or mounting cancels the effect. Any effect which causes you to lose control of your character will suppress the Sunfall effect.
Vague de ténèbres
:
Unleashes a surge of darkness that inflicts 3500076895 Shadow damage to all enemies withing 10 yards.
Vague de Lumière
:
Your healing spells and Smite have a 10%8% chance to make your next Flash Heal instant and cost no mana. Can accumulate up to 2 charges.
Vague de Lumière
:
You have a 10%8% chance when you Smite, Heal, Flash Heal, or Binding Heal to cause your next Flash Heal to be instant cast and have no mana cost. Limit 2 charges.
Symbole du Vide
:
Creates a rune at the feet of the target. After 3 sec. the rune errupts inflicting 11562 to 13438 Shadow damage.
Corruption sanguine
:
Ahri'ok manifests a foul toxin that ravages your body, inflicting 8000 Nature damage every 2 secsecs. for 10 sec.
Griffes corrompues
:
Claws an enemy, inflicting 60007800 Shadow damage every second.
Prise de température
:
New name : Taking TemperatureTake a temperature reading near the Hissing Geyser in Belcher Cauldron.
Colère
:
Inflicts 28953 to 32002 Nature damage every 1 second.sec. for 5 sec.
Lancer une caisse
:
Hurls a crate at a target.
Lancer l’enfonce-porte
:
Siegemaster throws Gatecrasher into the ground creating a small earthquake.and causes an earthquake.
Lancer une cache de munitions énorme
:
Hurls a crate of explosive ammo, dealing 115625 to 134375 Fire damage to enemies near the impact point.
Lancer une cache de munitions énorme
:
Deals 115625 to 134375 Fire damage to enemies within a 8 yard radius of the impact point.
:
Your successful autoattacks and their multistrikes have a 8% chance to increase your multistrike chance by 25% for 8 sec.sec.Inactive while in Stance of the Wise Serpent.
Heure du repas
:
Oshir savagely bitespounces on his victim and leaps away from the battlefield taking his prey, preparing to feast upon them when he returns.savagely rakes them with his claws.
:
Applying Tooth and Claw to a target generates 110 rage.
Esprits arrachés
:
Rips the spirits out of fallen Auchenai protectorspartisans, forcing them to fight.
Esprits arrachés
:
Rips the spirits out of fallen Auchenai protectorspartisans, forcing them to fight.
Esprits arrachés
:
Rips the spirits out of fallen Auchenai protectorspartisans, forcing them to fight.
Esprits arrachés
:
Rips the spirits out of fallen Auchenai protectorspartisans, forcing them to fight.
Esprits arrachés
:
Rips the spirits out of fallen Auchenai protectorspartisans, forcing them to fight.
Carte au trésor : Talador
:
This map contains a list of treasures left unclaimed in Frostfire Ridge.Talador.
Typhon
:
Summon a violent Typhoon that strikes targets in front of the caster within 3015 yards, knocking them back and dazing them for 6 sec.
Élémentaire délié
:
Your Mirror Images cast Arcane Blast or Fireball instead of Frostbolt depending on your primary talent tree.
Pouvoir impie
:
Increases your strength by 18042 for 15 sec.
Manie déchaînée
:
Increase your damage dealt by 100%75%, your maximum health by 100%, and75%, reduce all healing recieved by 99%. Lasts 30 sec.100%, and increase in size. Lasts 45 sec.
Brutalité sans pareille
:
Ogom the Mangler enrages and his brutal stirkes are more dangerous withhave a chance to inflict an additional 2500 Physical damage each attack.
Existence apocryphe
:
Your soul isEnemies souls are deeply disturbed in this realm and is takingflee in fear, they also suffer 50% increased damage from Holy & Nature attacks, and is fleeing in fear.damage.
Démêler
:
Inflicts 42750 to 47250 Shadow damage to all targets in a cone in front of the caster.28 yards long.
Instable
:
The entropic nature of the PrimordialVoid Horror causes it to drift back into the Twisting Nether.
Affliction instable
:
Causes (182.7%175% of Spell power) damage over 14 sec. If dispelled, the dispeller suffers 26.1%25% of Spell power) * 8] instant Shadow damage and is silenced for 4 sec. This damage is always a critical strike.
:
Causes (182.7%175% of Spell power) damage over 14 sec. If dispelled, the dispeller suffers 26.1%25% of Spell power) * 8] instant Shadow damage and is silenced for 4 sec. This damage is always a critical strike.
Mine de scories instable
:
ReleasesThrows an unstable slagmine that explodes inflicting 30000 Fire damage to enemies within 6 yards.
Upgrade Ring
:
Reagent removed:
Bague de dextérité en solium
.
:
Increases your Stamina, critical strike chance, multistrike chance, and haste by 10%.While in combat, you generate 1 Runic Power per second.Increases your chance to dodge by 2%, and reduces your chance to be parried by 3%.Increases the damage of Death Strike by 100%.
Vision de l’avenir
:
Critical strikeSpirit increased by 199 for 20 sec.
Éclair de Vide
:
SendsConjures a bolt of void magic and flings it at an enemy, inflicting 25650 to 28350 Shadow damage.
Dévastation du Vide
:
A powerful blast of void magic inflicting 40000inflicts 30000 Shadow damage every 1 sec.
Tempête de Vide
:
Fills an area with void, ripping apart anything touching it inflicting 4750 to 5250 Shadow damage.
Tempête du Vide
:
Creates waves of force that repel enemies inflicting 0 Shadow damage every 1 sec. for 5 sec.
Vortex du Vide
:
A powerful vortex pulls enemies towards the center, inflicting 1800015000 Shadow damage each second.
Vortex du Vide
:
A powerful vortex pulls enemies towards the center, inflicting 1800015000 Shadow damage each second.
Baguette de vol de mana
:
Burns half of the target Playersplayer's total mana, restoring it to you.
Baguette de vol de mana
:
Burns half of the target Playersplayer's total mana, restoring it to you.
Chaîne du gardien
:
Hurls a mightmighty chain at his enemies, drawing them in and rooting them for 3 sec.
Chaîne du gardien
:
Hurls a mightmighty chain at his enemies, drawing them in and rooting them for 3 sec.
Chaîne du gardien
:
Hurls a mightmighty chain at his enemies, drawing them in and rooting them for 3 sec.
Chaîne du gardien
:
Hurls a mightmighty chain at his enemies, drawing them in and rooting them for 3 sec.
Armure déformée
:
Inflicts Physical damage and reduces the movement speed of the target by 15%. Also increases physical damage taken by 30%. This effect stacks up to 5 times.
Mort du guerrier
:
Nearing death Roars with ferocity Increasingas he nears death increasing Physical damage dealt by 15%.
Murmures de l’Étoile noire
:
Inflicts 1200010000 Shadow damage to all enemies every second.
Murmures de l’Étoile noire
:
Sadana whispers a dark incantation, inflicting 1200010000 Shadow damage every second to enemies within 90 yards.
Fouet de vent
:
A massive gust of air that deals 100% weaponPhysical damage.
Fouet de vent (main gauche)
:
A massive gust of air that deals 100% off-hand weaponPhysical damage.
Sablier ailé
:
Each time your attacks hit, you have a chance to gain 199 critical strikeSpirit for 20 sec. (15% chance, 115 sec cooldown)
:
Your Mortal Strike critical hits have a 50% chance to Enrage you, increasing physical damage by 100% for 68 sec.
:
Your Mortal Strike critical hits have a 100% chance to Enrage you, increasing physical damage by 100% for 68 sec.
Fusée à guidage thermique XD-57 « Dans le mille »
:
Build a rocket capable of uncontrolledunstoppable flight that lasts for 1 min.
Garrison Missions:
Changes:
The Night Watch
A regular patrol around the garrison seeems like a good idea...
The Night Watch
A regular patrol around the garrison seeems like a good idea...
Secrets of Blademoon
The hardened bark of the Ggenesaur and Bbotani offer an opportunity to strengthen our armor. Do what needs to be done.
Out of His Element
Enraged, Gordawg has banished all from the Throne of the Elements, and several shaman have now fallen to his wrath. We must subdue himStonegar has begun attacking shaman near the Throne of the Elements. We must send forces to aid.
The Best-Laid Plans...
Our former courier got spooked and dropped an important package from Karabor in a thicket of Bbotani and Aancients. Retrieve the package!
Scared of the Dark
To the south lies Shadowfall Canyon, where wretched creatures are subjucating spirits of Fire, Earth, and Wind. Hopefully, no worse.
Where The Rock Flayers Went
Modern anthropologists had hoped Draenor would reveal the origin of the Rrock Fflayer. They were disappointed.
Borrok's Fools
The Grimfrost Oogres regularly rob Frostwolf Oorcs and offer them as sacrifices to Brorrok the Devourer. Let's relieve them of their stolen goods.
Primal Savages
The Ssaberon continue to be a menace to our outpost in Gorgrond. Let's show them why this world isn't named Sabronia.
The Kaliri Nuisance
A reduced Kkaliri population would be greatly appreciated by virtually every hero moving about the skies, for all time.
Raiders of the Lost Shard
The Aarakkoa have enslaved more outcasts and have resumed their excavation efforts. Another setback for them is in order.
Shiny!
The dread ravens are gathering scraps from below Skyreach. They are building more of those constructs� or nests. They must be stopped.
Iron Horde's Blackrock
To siege the Iron Horde� held Blackrock Spire, we must rid it of dragonkin and proto-dragons. Their mysterious keeper must also perish.
Bladefist Hold
The sShattered hHand clan has established the ironically named Bladefist Hold. Let's make a mockery of it.
Steamscar Plunder
The Steamscar of Gorgrond are notorious looters. Let's repossess the valuables for great justice.
Rustle in the Bushes
The natives are restless. Again. The Kirin Tor have asked us to help them with some� "gardening."
Ghost Wranglers
The spirits of the burial grounds are restless. Seek their knowledge� and their power� to end Ner'zhul's scheming once and for all.
Tracking Griftah
Some shifty Ttroll sold our troops a bunch of worthless junk. Rough him up a bit and get a refund!
Mogor's Dilemma
Mogor the Ogre is having trouble with some gladiators, but slaughtering other Oogres would look bad for him. He'll pay us for the dirty work.
Domination of Nagrand
Slay our Alliance adversaries for the glory of the Horde! Go forth to Vvictory!
Domination of Frostfire
Slay our Alliance adversaries for the glory of the Horde! Go forth to Vvictory!
Domination of Spires of Arak
Slay our Alliance adversaries for the glory of the Horde! Go forth to Vvictory!
Domination of Talador
Slay our Alliance adversaries for the glory of the Horde! Go forth to Vvictory!
Domination of Gorgrond
Slay our Alliance adversaries for the glory of the Horde! Go forth to Vvictory!
Conquest of Nagrand
Slay our Alliance adversaries for the glory of the Horde! Go forth to Vvictory!
Conquest of Frostfire
Slay our Alliance adversaries for the glory of the Horde! Go forth to Vvictory!
Conquest of Spires of Arak
Slay our Alliance adversaries for the glory of the Horde! Go forth to Vvictory!
Conquest of Talador
Slay our Alliance adversaries for the glory of the Horde! Go forth to Vvictory!
Conquest of Gorgrond
Slay our Alliance adversaries for the glory of the Horde! Go forth to Vvictory!
Breaker of the Blue Flame
Our scouts speak of a cavern in northern Gorgrond in which a strange Oogron named Gelgor of the Blue Flame lies.
Steeltusk Lives
The Iron Horde as managed to equip a particularly violent Eelekk named Steeltusk. Let's make sure this doesn't become more common.
Murkbog Terror
Scouts report a many-headed beast named Festerbloom waylaying travellers crossing the Murkbog. Clear the path for everyone's sake.
Rock the Boat
One of Imperator Mar'gok's mobest trusted felbreakersambassador is overseeing a tense negotiation with the Iron Horde aboard a ship in Highmaul Harbor. A well-placed strike team could disrupt negotiations and perhaps acquire an Abrogator Stone for Khadgar. They may even live.
The Pits
Good news! We've located one of the Elemental Runes that Khadgar is looking for. Bad News: It's in the pits surrounding the Blackrock Foundry. We need those runes, commander - are you willing to risk your followers' lives to get it?
The Great Train Robbery
According to a stolen manifest, the Iron Horde is moving an Elemental Rune via train to the Blackrock Foundry. Retrieving it for Archmage Khadgar should be easy! Simply set up an ambush, derail the armored train, and attack the hundreds of orcs that will pour out simple as knocking it off the rails. We hope.
Rocks Fall. Everyone Dies.
The Iron Horde have subjugated a stone fury in Ironfist Harbor. It's likely that some of the Elemental Runes Khadgar seeks are on-site. A daring group may be able to free the fury while retrieving the runes, creating havoc!.
Beyond the Pale
Our sScouts tell usreport that the Bladefist clan are capturing Pale prisoners throughout Nagrand and the Spires of Arak. We suspect they're looking for the same Elemental Runes that Khadgar is seeking. Obviously we should send a strike team to Bladefist Hold to kill everyone indiscriminately.
Scenarios:
New:
Invasion!
Follow your Captain.
The Holdout
Endure the Shadowmoon Assault.
It is Near
Defeat the Void Spawn.
The Calm
Return to the town center.
Ambush
Defeat the Ambush
Changes:
Defeat the Bosses of Upper Blackrock Spire
Defeat the Ironmarch forces occupying the halls of the Spire.
Bloodmaul Slag Mines
Defeat the Bloodmaul slavers operating the Slag Mines.
Broadcast Text:
New:
Look at Garrosh. His hands are bound. But he's alone. When did he and Kairoz part ways?
Changes:
My... father... will... aveng-e... me.
We must stop Teron'gor before this world falls... as so many others have.
Garrison Encounters:
Changes:
GordawgDargorr the Landslide
Game Tips:
New:
|cffffd100Tip:|r Your Garrison serves as your base of operations in Draenor. Upgrade it and recruit an army of followers to crush your enemies and earn rewards!
|cffffd100Tip:|r Right-Click on your portrait while in a group to view your party leader's Garrison.
Garrison Abilities:
Changes:
Conjure Food
Your body needs energy to perform to it's fullest!
Angler
With Nat's knowledge your fishing skill in Draenor allows you to catch Llunkers without bait.
Garrison Buildings:
Changes:
Gladiator's Sanctum
Gladiator's Sanctum
Show your might over opposing hostile players across Draenor and hone your strength on the blood-soaked arena floor. Slay your enemies and return with proof of their demise to earn powerful tributes!
Enables safe fall and underwater breathing in outdoor Draenor zones. Also enables the Nemesis quest series for defeating enemy players of specific races.
Lunarfall Excavation
Frostwall Mines
The Mine was once abandoned, but there are still underground riches ready to be discovered.
Allows followers with the Mining trait to work here, granting a unique bonus. Also opens a new mineshaft allow, granting access to additional mining nodes and lootable supply carts. In addition, allows up to 3 work orders at once.
Gladiator's Sanctum
Gladiator's Sanctum
Show your might over opposing hostile players across Draenor and hone your strength on the blood-soaked arena floor. Slay your enemies and return with proof of their demise to earn powerful tributes!
While below 35% life, all damage is reduced by 50% in outdoor Draenor zones. Grants access to the Battle Royale arena evHighmaul Coliseum gladiator tournament.
Globalstrings:
New:
NPE_QUESTOBJECT:
: |cFF00FFFFRight-Click|r on quest objects to interact with them.
LFG_LIST_TOOLTIP_CLASS_ROLE:
: %s (%s)
LFG_LIST_APP_DECLINED_MESSAGE:
: Your application to "%s" has been declined.
LFG_LIST_TUTORIAL_ALERT:
: The Premade Groups tab is a directory of groups who are looking for more people.
You can browse the list of groups or list your own group for others to see.
LFG_LIST_TOOLTIP_MEMBERS_SIMPLE:
: Members: |cffffffff%d|r
NPE_MAPCALLOUTBASE:
: |TInterface\WorldMap\WorldMapArrow:28:28|t marks your location.
NPE_MAPCALLOUTPOINT:
: Go to the {Atlas|NPE_TurnIn} to find your quest objective.
LFG_LIST_APP_TIMED_OUT_MESSAGE:
: Your application to "%s" expired.
GARRISON_MISSION_ENVIRONMENT_TOOLTIP:
: Followers with traits good against this mission type increase your chance at getting the mission rewards chest.
NPE_MAPCALLOUTAREA:
: Go to the |cff2982fcblue|r area to find your quest objectives.
NPE_BINDPOINTER:
: |cFF00FFFFLeft-Click|r here to make this your home location.
NPE_DRAENEIGIFTOFTHENARARU:
: Use {$59542} on the Draenei Survivors.
NPE_BINDPROMPT:
: Speak to the Innkeeper to make this Inn your new home.
REWARD_FOLLOWER:
: You will gain this follower:
GARRISON_BUILDING_LEVEL_TOOLTIP_TEXT:
: Level %d
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