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WoD Build 18505: Spell Changes, Icons, Maps, Items, Tier 17, Gladiator, and Mythic Armor Models
Publié
02/07/2014 à 19:01
par
perculia
9:10 pm EST: Added Gladiator sets and many weapon models!
8:30pm EST: New 3D Models added for Tier 17 Warlock, Mythic Hunter and Priest, and Season 16 Monk!
8:10pm EST: Database updated with the latest items!
Check out the latest database additions!
New 3D Models
These are the models for Warlock Tier 17, Priest Mythic, Monk Season 16, and Hunter Mythic! Click on the images to view them in our 3D Modelviewer.
We've also just added some Gladiator sets for Paladin and Rogue!
New Weapon Models
NPCs
Build Highlights
Mantelet du roi-serre
: Hitting exalted status with the Arakkoa Outcasts rewards you with
The Talon King/Queen
title.
There are achievements and titles related to harvesting timber, such as
Encore plus de bûcheronnage
. The titles are
Lumberjack
,
Timber Lord
, and
The Commandojack
.
New battle pets:
Bébé phoque
,
Creeping Carpet
,
Jeune guettemort
,
Petit foule-prairie
New fishing bait:
Appât à griffe carapalune
New legendary quest item:
Sang vicié de Teron'gor
New
tailoring recipes
. These include
Tapis rampant
, the 30 slot
Sac en trame-sort
,
Robe somptueuse
and
Tapis volant miniature
.
New
class "books"
most likely related to Ashran like
Recueil : Vol à la tire
and
Livre de forme de vol
Mastery: Wild Quiver was replaced with Mastery: Sniper Training. When you stand still for X, you gain Sniper Training for 6 sec, which increases your damage, shot range, and critical strike damage by 4%.
The Unholy DK attunement,
, now also does the following: Your Scourge Strike, Festering Strike, Plague Strike, Soul Reaper, and Pestilence multistrikes deal an additional (3% of Attack power) Shadow damage.
This Mistweaver attunement,
, now also does the following: Your Renewing Mist and Rising Sun Kick have a chance equal to your multistrike chance to not go on cooldown when used.
The Holy Priest attunement,
, now also increases the damage or healing of your multistrikes by 25%.
is back!
New Elemental Shaman Mastery: Elemental Discharge. When you deal damage with Lightning Bolt, Chain Lightning, and Earth Shock, you have 16% chance to gain Electric Charge. At 3 Electric Charges, a Lightning Strike hits the target for (100% of Attack power) Nature damage.When you deal damage with Lava Burst, Lava Beam, and Flame Shock, you have an 16% chance to gain Rising Heat. At 3 Rising Heats, an Eruption hits the target for (100% of Attack power) Fire damage.
Various items
listed as 6.0 mission
, implying there are various completion rewards for pre-patch content:
Croc formidable
,
Carnage grandiose
and
Griffe spectrale de puissance
indicate the three levels
New maps
Updated Maps
Icons
Garrison Images
Updated:
Loading Screens
Updated:
Set Bonuses
Item - Hunter WoD PvP Survival 4P Bonus
:
Casting Black Arrow automatically activates Lock and Load.Lock and Load causes your next two Explosive Shots within 1215 sec to cost no Focus and trigger no cooldown.
Item - Mage PvP Set 4P Bonus
:
Reduces the cooldown on Alter Time by 900 sec.
Achievements
New
:
Complete the Legacy of Terokk storyline and earn Exalted status with the Arakkoa Outcasts.
:
Harvest 1000 timber from trees in Draenor.
:
Harvest 5000 timber from trees in Draenor.
:
Harvest 10000 timber from trees in Draenor.
:
Harvest 10000 timber from trees in Draenor.
:
Slay 4 Ogron Laborers that are not in combat using 1 single Iron Star in the Iron Docks on Heroic Difficulty.
:
Defeat Skulloc in Iron Docks on Heroic difficulty without any players getting hit by Cannon Barrage or Backdraft.
:
Defeat Fleshrender Nok'Gar with, Siegemaster Olugar, Pitwarden Gwarnok & Lieutenant-Commander Druna alive and fighting.
Changes
La course ou la vie
:
Defeat the Iron Maidens within 10 seconds of each other in Blackrock Foundry on Normal difficulty or higher.
Leeeeeeeeeeeeeroy… ?
:
Assist Leeroy Jenkins in recovering his Devout Shoulders in Upper Blackrock Spire on Heroic difficulty.
New reward: Title Reward: Jenkins
Travailler d’arak-pied
:
New name : I Wanna Arak Your Body (Until the Break of Dawn)Complete the Spires of Arak storylines listed below.
Travailler d’arak-pied
:
New name : I Wanna Arak Your Body (Until the Break of Dawn)Complete the Spires of Arak storylines listed below.
Classes
Chevalier de la mort
Forum
|
Talent Calculator
Spells
Changes
Frappe de mort
:
Focuses dark power into a strike that deals 95% weapon damage to an enemy$sw2 Physical damage and heals you for 1.
:
A vicious strike that deals 65% weapon$sw3 Physical damage and infects the target with Blood Plague. Blood PlagueA disease that deals Shadow damage every 3 sec for 30 sec.
Talents and Specialization
Changes
Profanation
:
Defiles the ground targeted by the Death Knight. Every 1 sec, if there are any enemies standing in the Defile, it deals (17.316% of Attack power) Shadowfrost damage to them, and grows in arearadius and damage by 2.5%. Enemies standing in your Defile deal 10% less damage to you.Replaces Death and Decay.
:
A powerful disease that deals (4.662% of Attack power) Shadowfrost damage per stack every 2 sec for 30 sec. Each time it deals damage, it gains 1 stack, and infects another nearby enemy within 8 yards if possible. You gain 52 Runic Power whenever a target infected with Necrotic Plague attempts to attack you.Replaces Blood Plague and Frost Fever, and is applied by any ability which applied either.
Blood
Sombre ordre
:
Commands the target to attack you, and increases threat that you generate against the target by 200% for 3 sec.
:
Strikes an enemy for 65% weapon$sw1 Physical damage, afflicts the target with Soul Reaper, and increases the healing from your next Death Strike by 20%. After 5 sec, if the target is below 35% health, this effect will deal (333.7% of Attack power) additional Shadowfrost damage. If the enemy dies before this effect triggers, the Death Knight gains 50% haste for 5 sec.
Frost
Frappe de givre
:
Instantly strike the enemy, causing 75% weapon damage as$sw2 Frost damage.
:
New name : Tundra StalkerYou gain 5% more of the Haste stat from all sources.
Anéantissement
:
A brutal attack that deals 215% weapon$sw2 Physical damage and has a 45% chance to cause your next Howling Blast or Icy Touch to consume no runes.
:
Strikes an enemy for 115% weapon$sw1 Physical damage and afflicts the target with Soul Reaper. After 5 sec, if the target is below 35% health, this effect will deal (333.7% of Attack power) additional Shadowfrost damage. If the enemy dies before this effect triggers, the Death Knight gains 50% haste for 5 sec.
Unholy
:
New name : NecrosisYou gain 5% more of the Multistrike stat from all sources.sources.Your Scourge Strike, Festering Strike, Plague Strike, Soul Reaper, and Pestilence multistrikes deal an additional (3% of Attack power) Shadow damage.
Frappe purulente
:
An instant attack that deals 95% weaponDeals $sw2 Physical damage and increases the duration of your Blood Plague, Frost Fever, and Chains of Ice effects on the target by up to 6 sec.
Frappe du Fléau
:
An unholy strike that deals 65% of weapon damage as$sw2 Physical damage and 35% of weapon damage as$70890sw2 Shadow damage.
:
Strikes an enemy for 85% weapon$sw1 Physical damage and afflicts the target with Soul Reaper. After 5 sec, if the target is below 35% health, this effect will deal (333.7% of Attack power) additional Shadowfrost damage. If the enemy dies before this effect triggers, the Death Knight gains 50% haste for 5 sec.
Moine
Forum
|
Talent Calculator
Talents and Specialization
Changes
Mistweaver
:
Your Jade Serpent Statue breathes healing mists toward you, healing allies in a cone within 0 yards for (125% of Spell power) every 1 sec, split evenly between them. Lasts 10 sec.
Brewmaster
:
New name : FermentYou gain 5% more of the Critical Strike stat from all sources.
Windwalker
:
New name : Battle TranceYou gain 5% more of the Multistrike stat from all sources.
Mistweaver
:
New name : Jade MistsYou gain 5% more of the Multistrike stat from all sources.sources.Your Renewing Mist and Rising Sun Kick have a chance equal to your multistrike chance to not go on cooldown when used.
Druide
Forum
|
Talent Calculator
Spells
Changes
Grondement
:
Taunts the target to attack you, and increases threat that you generate against the target by 200% for 3 sec.
Mutilation
:
Mangle the target for mw * 230 / 100) to (MW * 230 / 100$sw2 Physical damage, generating 15 Rage.
Lambeau
:
Shred the target, causing mw * 245 / 100) to (MW * 245 / 100$sw3 Physical damage to the target. Awards 1 combo point.Being stealthed increases damage by 35% and doubles critical strike chance. Damage increased by 20% against bleeding targets.
Talents and Specialization
Changes
Guardian
Pulvérisation
:
A devestatingdevastating blow that consumes 3 stacks of Lacerate on the target to deal 300% weapon$sw1 Physical damage, generate 15 Rage, and reduce damage taken by 20% for 10 sec.
Feral
Estropier
:
Finishing move that causes Physical damage and stuns the target. Damage and duration increased per combo point: 1 point : to $168877sw3 damage, 1 sec 2 points: to $168878sw3 damage, 2 sec 3 points: to $168879sw3 damage, 3 sec 4 points: to $168880sw3 damage, 4 sec 5 points: to $168881sw3 damage, 5 sec
Déchirure
:
Finishing move that causes Bleed damage over 1624 sec. Damage increases per combo point: 1 point : damage 2 points: damage 3 points: damage 4 points: damage 5 points: damageShred extends the duration of your Rip by 2 sec, up to a maximum of 6 sec.damage
Balayage
:
Swipe nearby enemies, inflicting mw * 135 / 100) to (MW * 135 / 100$sw1 Physical damage. Awards 1 combo point.Deals 20% additional damage against bleeding targets.
Guardian
Mutiler
:
Maul the target for mw * 100 / 100) to (MW * 100 / 100$sw2 Physical damage.Deals 20% additional damage against bleeding targets.
:
New name : Survival of the FittestYou gain 5% more of the Mastery stat from all sources.
Chasseur
Forum
|
Talent Calculator
Spells
Changes
Trait provocateur
:
Distracts the target to attack you for 6 sec, and increases threat you generate by 200% for 6 sec.
Talents and Specialization
New
Survival
:
Fires a Black Arrow at the target, dealing (141.6% of Attack power) damage over 18 sec.When your Black Arrow multistrikes, you gain 1 stack of Lock and Load. Lock and Load causes your next Explosive Shot to trigger no cooldown. Max 5 stacks.
Changes
Marksmanship
:
New name : Mastery: Sniper TrainingGrants a 16% chance for your ranged attacks to also instantly fire an additional ranged shot that deals 80% weapon damage.When you stand still for <Unknown value - The spell referenced no longer exists>, you gain Sniper Training for 6 sec, which increases your damage, shot range, and critical strike damage by 4%.
Survival
:
Fires a Black Arrow at the target, dealing (141.858%141.6% of Attack power) damage over 20 sec.Black Arrow damage has a chance to cause your next two Explosive Shots to cost no Focus and18 sec.When your Black Arrow multistrikes, you gain 1 stack of Lock and Load. Lock and Load causes your next Explosive Shot to trigger no cooldown. This occurs at least once per Black Arrow.Max 5 stacks.
:
Now costs 15 Focus, down from 25 You fire an explosive charge into the enemy target, dealing Fire damage initially and every second for 2 sec.
Mage
Forum
|
Talent Calculator
Spells
Changes
Cône de froid
:
12 sec cooldown, up from 10
Nova de givre
:
30 sec cooldown, up from 25
Talents and Specialization
Changes
Fire
:
New name : IncinerationYou gain 5% more of the Critical Strike stat from all sources.
Frost
:
Your Frostbolts have a 60% chance to cause the Brain Freeze effect. Each multistrike increases that cast's chance by an additional 45%.The Brain Freeze effect causes your next Frostfire Bolt to cost no mana, be instant cast, deal 60% additional damage, and act as if your target were frozen.
:
Stuns the target for 5 sec. Only usable on Frozen targets. This effect will break if the target takes any damage.
Javelot de glace
:
Deals (30.15%60.3% of Spell power) Frost damage to an enemy target.Ice Lance damage is quadrupleddoubled against frozen targets.
Paladin
Forum
|
Talent Calculator
Spells
Changes
Frappe du croisé
:
An instant strike that causes 100% weapon damage.$sw2 Physical damage.
Jugement
:
5% of base mana, down from 12%
Main de rétribution
:
Taunts the target to attack you, and increases threat that you generate against the target by 200% for 3 sec.
Talents and Specialization
Changes
Retribution
Verdict final
:
Empowers your weapon with holy energy, and performs a devastating strike, dealing 280% weapon damage as Holy.Replaces Templar's Verdict.$sw1 Holy damage.Replaces Templar's Verdict.
Holy
:
New name : Sanctified LightYou gain 5% more of the Critical Strike stat from all sources.
Protection
Grand croisé
:
When you dodge or parryavoid a melee attack you have a 30% chance of refreshing the cooldown on your next Avenger's Shield and causing it to generate 1 Holy Power.
Marteau du vertueux
:
Hammer the current target for 35% weapon$53595sw1 Physical damage, causing a wave of light that hits all other targets within 8 yards for 20% Holy weapon$88263sw1 Holy damage. Grants 1 Holy Power.
:
New name : Sacred DutyYou gain 5% more of the Haste stat from all sources.
:
Fills you with Holy Light, causing melee attacks to deal 5% weapon$101423sw1 Holy damage to all targets within 8 yards.
:
Fills you with Holy Light, causing melee attacks to deal 12% additional weapon damage as Holy$42463sw1 additional Holy damage and apply Censure to the target.Replaces Seal of Command.CensureDeals additional Holy damage over 15 sec. Stacks up to 5 times.
Retribution
Tempête divine
:
Deals 50% weapon damage as$sw1 Holy damage to all enemies within 8 yards.
Marteau du vertueux
:
Hammer the current target for 35% weapon$53595sw1 Physical damage, causing a wave of light that hits all other targets within 8 yards for 20% Holy weapon$88263sw1 Holy damage. Grants 1 Holy Power.
:
New name : Righteous VengeanceYou gain 5% more of the Mastery stat from all sources.
:
Fills you with Holy Light, causing melee attacks to deal 5% weapon$101423sw1 Holy damage to all targets within 8 yards.
:
Fills you with Holy Light, causing melee attacks to deal 12% additional weapon damage as Holy$42463sw1 additional Holy damage and apply Censure to the target.Replaces Seal of Command.CensureDeals additional Holy damage over 15 sec. Stacks up to 5 times.
Verdict du templier
:
A powerful weapon strike that deals 185% weapon damage.$sw1 Physical damage.
Prêtre
Forum
|
Talent Calculator
Talents and Specialization
Changes
Holy
:
New name : Divine ProvidenceYou gain 5% more of the Multistrike stat from all sources.sources.Also increases the damage or healing of your multistrikes by 25%.
Perks
Changes
Shadow
:
Your Mind Flay deals damage 1 additional time.while its duration remains unchanged.
Glyphs
Changes
Glyphe des hymnes inspirés
:
While channeling Hymns, a spirit appears above you.
Voleur
Forum
|
Talent Calculator
Spells
Changes
Embuscade
:
Ambush the target, causing 250% weapon$sw2 Physical damage to the target (361.75%damage increased 40% if a dagger is equipped). Awards 2 combo point.
Couperet
:
Finishing move that causes damage per combo point: 1 point : 1] damage 2 points: ) * 1 * 2] damage 3 points: 1 * 3] damage 4 points: ) * 1 * 4] damage 5 points: 1 * 5] damage
Frappes implacables
:
Now only Assassination and Subtlety.
Kriss
:
Deals 10% weapon$sw1 Physical damage, applying a concentrated form of your active Non-Lethal poison, and dispelling an Enrage effect from the target.See individual Non-Lethal poisons for their concentrated effects.
Attaque pernicieuse
:
An instant strike that causes 85% of your normal weapon damage.$sw3 Physical damage.
Débiter
:
Finishing move that consumes combo points on any nearby target to increase attack speed by 40%. Lasts longer per combo point: 1 point : 12 seconds 2 points: 18 seconds 3 points: 24 seconds 4 points: 30 seconds 5 points: 36 seconds$
Talents and Specialization
Changes
Assassination
Angle mort
:
Exploits the vulnerability of foes with less than 35% health, causing 315% weapon$sw2 Physical damage to the target. Awards 1 combo point.Your successful Mutilates have a 30% chance to make your next Dispatch free and useable on any target.Replaces Sinister Strike.
:
New name : Master PoisonerYou gain 5% more of the Mastery stat from all sources.
Estropier
:
Instantly attacksAttack with both weapons, for 200% weapon damagedealing $5374sw2 Physical damage with the main-hand and $27576sw2 Physical damage with the off-hand. Awards 2 combo point.
Blessures venimeuses
:
Each time your Rupture deals damage, your poisons on the target have a 75% chance to deal (32% of Attack power) additional Nature damage and you regain 10 Energy.If an enemy dies while afflicted by your Rupture, you regain up to 120 energy, based on remaining duration.
Combat
Botte fatale
:
Your successfulYou gain 5% more of the Haste stat from all sources, and your off-hand attacks have a chance to generate 15 Energy. Slower weapons have a higher chance.
Série meurtrière
:
Step through the shadows to a visible enemy within 10 yards, attacking 7 times over 3 sec with both weapons for 100% weapon damage.Whilefor $57841sw3 Physical damage with your main-hand and $57842sw3 Physical damage with your off-hand.While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target.
:
Deals 80% weapon$sw1 Physical damage, increasing the effect of your offensive finishing moves on that target by 35%, and giving your Sinister Strike a 20% chance to generate an extra combo point. Lasts 24 sec. Awards 1 combo points.
Némésis
:
GivesFor each combo point spent, your finishing moves reduce the cooldown on your Adrenaline Rush, Killing Spree, and Sprint by 2 sec, and have a 20% chance per combo point to addto grant a combo point to your target.and restore 25 Energy.
Subtlety
Attaque sournoise
:
Backstab the target, causing 130% weapon$sw2 Physical damage. Must not be in front of the target. Awards 1 combo point.
:
While your Slice and Dice ability is active, you regain 8 Energy every 2 sec.
Découverte des faiblesses
:
Your Ambush, Garrote, and Cheap Shot abilities reveal a flaw in your target's defenses, causing all your attacks to bypass 100% of that enemy's armor for 10 sec. Bypasses less armor on players.
Hémorragie
:
An instant strike that deals 65% weapon damage (94.25%$sw2 Physical damage (increased 40% if a dagger is equipped), and causes the target to bleed for an additional 100% of the initial damage over 24 sec. Awards 1 combo point.Replaces Sinister Strike.
:
When any player inCritical hits in combat by you or by your party or raid critically hits with a spell or ability, or you critically hit with an autoattack or ability, you gainmembers grant you a combo point, on your current target. This effect cannot occur morebut no more often than once every 2 seconds.and can only occur while you are in combat.
:
Increases your total Agility by 15% and you gain 5% more of the Multistrike stat from all sources.When you multistrike with Backstab or Ambush, you also twist the blade, causing all of your Bleed effects to instantly tick an additional time.
Chaman
Forum
|
Talent Calculator
Spells
New
:
Returns your totems to the earth, refunding 25% of their mana cost.
Changes
:
Now 5% of base mana
:
Now 5% of base mana
Talents and Specialization
Changes
Elemental
Horion de terre
:
Now 5% of base mana
:
New name : Mastery: Elemental DischargeGrants a 16% chance for Elemental Overload to occur. Elemental Overload causes aWhen you deal damage with Lightning Bolt, Chain Lightning, or Lava Burst spell you cast to trigger a second, similar spell on the same target at no additional cost that causes 75% of normal damage and no threat.and Earth Shock, you have 16% chance to gain Electric Charge. At 3 Electric Charges, a Lightning Strike hits the target for (100% of Attack power) Nature damage.When you deal damage with Lava Burst, Lava Beam, and Flame Shock, you have an 16% chance to gain Rising Heat. At 3 Rising Heats, an Eruption hits the target for (100% of Attack power) Fire damage.
:
New name : Elemental OverloadYou have a 20% increased chance to multistrike.Your multistrikes deal 35% increased damage.You gain 5% more of the Multistrike stat from all sources.
Orage
:
Calls down a bolt of lightning, dealing (34.8285% of Spell power) Nature damage to all enemies within 10 yards, reducing their movement speed by (40%34.8285% of Spell power)% for 5 sec, and knocking them back from the Shaman. This spell is usable while stunned.
Enhancement
Armes améliorées
:
You imbue your weapons with the power of wind and fire.Each of your main-hand weapon attacks has a 20% chance of triggering three extra attacks dealing 70% weapon$25504sw2 Physical damage.Each of your off-hand weapon attacks causes up to (0.149 * Attack power) additional Fire damage, based on weapon speed.
:
New name : Lightning StrikesYou gain 5% more of the Haste stat from all sources.
Fouet de lave
:
Now 1% of base mana.
Frappe-tempête
:
Instantly Strike an enemy, with both weapons, dealing 160% weapon damagedealing $32175sw1 Physical damage with your main-hand and $32176sw1 Physical damage with your off-hand, and granting you an additional 25% chance to critically strike that enemy with your Nature damage spells for 15 sec.
Restoration
:
New name : PurificationYou gain 5% more of the Mastery stat from all sources.
Démoniste
Forum
|
Talent Calculator
Spells
New
:
Commands your demon to perform its most powerful ability. This spell will transform based on your active pet. Imp: Cauterize MasterVoidwalker: SufferingSuccubus: WhiplashFelhunter: Spell LockFelguard: Felstorm
Talents and Specialization
Changes
Affliction
:
New name : EradicationYou gain 5% more of the Haste stat from all sources.
Demonology
:
New name : Demonic TacticsYou gain 5% more of the Mastery stat from all sources.
Destruction
:
New name : DevastationYou gain 5% more of the Critical Strike stat from all sources.
Guerrier
Forum
|
Talent Calculator
Spells
Changes
Brise-genou
:
Maims the enemy for 20% weapon$sw3 Physical damage, reducing movement speed by 50% for 15 sec.
:
Instantly deals 75% weapon damage (105% if$sw2 Physical damage (increased 40% while a one - handed weapon is equipped). This ability is not on the global cooldown.
Lancer héroïque
:
Throw your weapon at the enemy, causing 50% weapon$sw2 Physical damage. Generates high threat.
Provocation
:
Taunts the target to attack you, and increases threat that you generate against the target by 200% for 3 sec.
Talents and Specialization
Changes
Tempête de lames
:
You become a whirling storm of destructive force, striking all targets within 8 yards for 60% weapon$168969sw2 Physical damage every 1 sec for 6 sec.During a Bladestorm, you can continue to dodge, block, and parry, and are immune to movement impairing and loss of control effects. However, you can only use your Taunt, Demoralizing Shout, Enraged Regeneration, Shield Wall, and Last Stand abilities.
Éclair de tempête
:
Hurl your weapon at an enemy, causing 60% weapon$sw2 Physical damage and stunning the target for 4 sec. Deals 240% weaponquadruple damage to targets that are permanently immune to stuns.
Fury
:
Ignite your weapon and deal 65% weapon damage (91%$sw2 Physical damage (increased 40% if a one - handed weapon is equipped) as Fire, and cause your auto attacks to deal Fire damage for 10 sec. This ability is not on the global cooldown.Replaces Heroic Strike.
Arms
Frappe du colosse
:
Smashes a target for 400% weapon damage and weakens their defenses, allowing$sw3 Physical damage and causes your attacks to bypass all of their armor for 6 sec. Bypasses less armor on players.
Exécution
:
Attempt to finish off a foe, causing 150% weapon$sw2 Physical damage to the target, and consuming up to 4050 additional Rage to deal up to 300% additional weapon$168874sw2 additional damage. Only usable on enemies that have less than 20% health.
:
New name : Weapon MasteryYou gain 5% more of the Mastery stat from all sources.
Frappe mortelle
:
A vicious strike that deals 400% weapon damage and causes Mortal Wounds$sw3 Physical damage and reduces the effectiveness of healing on the target Mortal WoundsGrievously wounds the target, reducing the effectiveness of any healing received for 10 sec.
Tourbillon
:
In a whirlwind of steel you attack all enemies within 8 yards, causing 100% weapon damage$sw2 Physical damage with your main-hand weapon to each enemy.
Fury
Sanguinaire
:
Instantly attackstrike the target for 60% main hand weapon$sw2 Physical damage, generating 10 Rage, and restoring 1% of your health.Bloodthirsthealth. Bloodthirst has an additional 30% chance to be a critical strike.
:
Smashes a target for 140% weapon damage and weakens their defenses, allowing$sw3 Physical damage and causes your attacks to bypass all of their armor for 6 sec. Bypasses less armor on players.
:
New name : CrueltyYou gain 5% more of the Critical Strike stat from all sources.
Exécution
:
Attempt to finish off a wounded foe, causing 210% weapon damage to the target$sw2 Physical damage. Only usable on enemies that have less than 20% health.
Coup déchaîné
:
A mighty blow that deals 115% weapon damage with both melee weapons.Becoming$96103sw2 Physical damage with your main-hand weapon and deals $85384sw2 Physical damage with your off-hand weapon.Becoming Enraged enables one charge of Raging Blow. Limit 2 charges.
Tourbillon
:
In a whirlwind of steel you attack all enemies within 8 yards, causing 100% weapon damage$sw2 Physical damage with your main-hand weapon to each enemy.
Entaille furieuse
:
A quick strike with your off-hand weapon that deals 150% weapon damage and causes Mortal Wounds$sw3 Physical damage and reduces the effectiveness of healing on the target for 10 sec. Bloodthirst has a 20% chance of granting 3 charges of Wild Strike that cost no Rage.Mortal WoundsGrievously wounds the target, reducing the effectiveness of any healing received for 10 sec.
Protection
Dévaster
:
Deals 200% weapon$sw1 Physical damage, and has a 30% chance to reset the cooldown on Shield Slam and cause it to generate 5 more Rage.
Exécution
:
Attempt to finish off a wounded foe, causing 210% weapon damage to the target$sw2 Physical damage. Only usable on enemies that have less than 20% health.
:
New name : Shield MasteryYou gain 5% more of the Mastery stat from all sources.
Hunter Pets
Spells
Changes
Grondement
:
Your pet growls at the target, generating threat, taunting the target to attack the pet, and increasing threat that your pet generates against the target by 200% for 3 sec.
Souffrance
:
The Voidwalker taunts the target to attack it, and increases threat that it generates against the target by 200% for 5 sec.Auto-Cast:Taunts the current target if it is not attacking the Voidwalker and taunts any target who attacks its master.(Right - Click to toggle)
Professions
Enchantement
Changes
Souffle de polyvalence
:
New name : Breath of VersatilityPermanently enchant a cloak to increase readinessversatility by 200.
Souffle de polyvalence
:
New name : Breath of VersatilityPermanently enchant a neck to increase readinessversatility by 105.
Souffle de polyvalence
:
New name : Breath of VersatilityPermanently enchant a ring to increase readinessversatility by 75.
Don de polyvalence
:
New name : Gift of VersatilityPermanently enchant a cloak to increase readinessversatility by 200 and movement speed by 10%.
Don de polyvalence
:
New name : Gift of VersatilityPermanently enchant a neck to increase readinessversatility by 140.
Don de polyvalence
:
New name : Gift of VersatilityPermanently enchant a ring to increase readinessversatility by 100.
Ingénierie
New
:
Once you have an Ultimate Gnomish Army Knife in your possession, this recipe will create a version without jumper cables that you can sell to pathetic non-engineers.
Calligraphie
Changes
Calligraphie de gangrefeu
:
Permanently adds 2610 Intellect and 5 haste to shoulder armor.Can only be applied to your own armor, and doing so will cause it to become soulbound.
Calligraphie du prince de la terre
:
Permanently adds 3915 Stamina and 5 dodge to shoulder armor.Can only be applied to your own armor, and doing so will cause it to become soulbound.
Calligraphie de la crinière de lion
:
Permanently adds 2610 Strength and 5 critical strike to shoulder armor.Can only be applied to your own armor, and doing so will cause it to become soulbound.
Calligraphie de la hache du maître
:
Permanently adds 6010 attack power and 8 critical strike to shoulder armor.Can only be applied to your own armor, and doing so will cause it to become soulbound. Cannot be applied to items higher than level 600.
Calligraphie de la roche du maître
:
Permanently adds 3011 Intellect and 8 Spirit to shoulder armor.Can only be applied to your own armor, and doing so will cause it to become soulbound. Cannot be applied to items higher than level 600.
Calligraphie du pinacle du maître
:
Permanently adds 30 dodge and 8 parry10 dodge and 11 Stamina to shoulder armor.Can only be applied to your own armor, and doing so will cause it to become soulbound. Cannot be applied to items higher than level 600.
Calligraphie de l'orage du maître
:
Permanently adds 3515 spell power and 8 critical strike to shoulder armor.Can only be applied to your own armor, and doing so will cause it to become soulbound. Cannot be applied to items higher than level 600.
Calligraphie vif-acier
:
Permanently adds 130 Agility and 2510 Agility and 5 mastery to shoulder armor.Can only be applied to your own armor, and doing so will cause it to become soulbound.
Travail du cuir
Changes
:
This recipe automatically improves when you reach 500 skill in Leatherworking.Permanently enchant your bracers to increase Agility by 57.Fur15.Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound.
:
This recipe automatically improves when you reach 575 skill in Leatherworking.Permanently enchant your bracers to increase Agility by 26.Fur10.Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound.
:
Permanently enchant your bracers to increase Agility by 25.Fur9.Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound.
:
This recipe automatically improves when you reach 500 skill in Leatherworking.Permanently enchant your bracers to increase Intellect by 29.Fur15.Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound.
:
This recipe automatically improves when you reach 575 skill in Leatherworking.Permanently enchant your bracers to increase Intellect by 26.Fur10.Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound.
:
Permanently enchant your bracers to increase Intellect by 25.Fur9.Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound.
:
This recipe automatically improves when you reach 500 skill in Leatherworking.Permanently enchant your bracers to increase Stamina by 51.Fur20.Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound.
:
This recipe automatically improves when you reach 575 skill in Leatherworking.Permanently enchant your bracers to increase Stamina by 39.Fur15.Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound.
:
Permanently enchant your bracers to increase Stamina by 38.Fur14.Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound.
:
This recipe automatically improves when you reach 575 skill in Leatherworking.Permanently enchant your bracers to increase Strength by 26.Fur10.Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound.
:
This recipe automatically improves when you reach 500 skill in Leatherworking.Permanently enchant your bracers to increase Strength by 29.Fur15.Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound.
:
Permanently enchant your bracers to increase Strength by 25.Fur9.Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound.
NPC Abilities
This section has not been analyzed extensively by our team but is included for people interested in seeing what has changed in these areas.
View changes
Aiguillon perfide d'Amakkar
:
Amakkar charges an enemy, inflicting 85 to 115127 to 173 Physical damage, and stunning it for 3 sec.
Corrosion d’ambre
:
Covers an enemy in corrosive amber, inflicting 85001020 Nature damage every second for 8 sec.
Projection d’ambre
:
Inflicts 24375 to 256252925 to 3075 Nature damage every 1 sec.
Imprégnation des Arcanes
:
Infuses the target with Arcane energy. After 4 seconds the target is affected by Overload which deals 220330 Arcane damage every 2 seconds to nearby units.
Convulsion des Arcanes
:
Deals 350525 Arcane damage and interrupts spell casts for 2 sec.
Foudre arcanique
:
The Violet Hold's defense systems deals 1300016900 Arcane damage to unauthorized life forms.
Nova des Arcanes
:
A blast of arcane energy erupts from the caster, dealing 943 to 10571696 to 1904 Arcane damage and interrupts any spells being cast, preventing spells in that school from being cast for 6 sec.
Nova des Arcanes
:
A blast of arcane energy erupts from the caster, dealing 943 to 10571696 to 1904 Arcane damage, interrupting spell casts and prevents spells of that school from being cast again for 6 sec.
Nova des Arcanes
:
Emit a pulse of energy that deals 943 to 10571413 to 1587 Arcane damage enemies within 100 yards. Arcane creatures hit by this effect will be healed for 5% of their total health.
Nova des Arcanes
:
Emit a pulse of energy that deals 2121 to 23792756 to 3094 Arcane damage enemies within 100 yards. Arcane creatures hit by this effect will be healed for 5% of their total health.
Impulsion arcanique
:
Lashes out with an instant pulse of arcane energy, inflicting 28275 to 3172531102 to 34898 Arcane damage to enemies within 30 yards.0 yards.
Horion des Arcanes
:
Blasts an enemy with Arcane magic, inflicting 9425 to 10575 Arcane damage.12252 to 13748 Arcane damage.
Horion des Arcanes
:
Blasts an enemy with Arcane magic, inflicting 14138 to 15862 Arcane damage.15551 to 17449 Arcane damage.
Orage arcanique
:
Fires a salvo of magic missiles into the air. These missiles select a random nearby enemy target and slam into them, dealing 9425 to 10575 Arcane damage.10367 to 11633 Arcane damage.
Orage arcanique
:
Fires a salvo of magic missiles into the air. These missiles select a random nearby enemy target and slam into them, dealing 9425 to 10575 Arcane damage.10367 to 11633 Arcane damage.
Orage arcanique
:
Fires a salvo of magic missiles into the air. These missiles select a random nearby enemy target and slam into them, dealing 11782 to 13218 Arcane damage.12959 to 14541 Arcane damage.
Orage arcanique
:
Deals 11310 to 126902940 to 3300 Arcane damage per second to all enemies within 80 yards. Lasts 6 sec.
Piège arcanique
:
Place an arcane trap that sends out a blast wave of magic, inflicting 2313 to 26873468 to 4032 Arcane damage to nearby enemies. Trap will exist for 1 min.
Vague arcanique
:
Launches wave of magical energy at the enemy target, causing 2590 to 3010 Arcane damage.3885 to 4515 Arcane damage.
Vague arcanique
:
Launches wave of magical energy at the enemy target, causing 4163 to 4837 Arcane damage.4578 to 5322 Arcane damage.
Vents arctiques
:
A cold gust of wind inflicts 2035 to 2365 Nature damage.3052 to 3548 Nature damage.
Coup atrophiant
:
A brutal attack that deals 1313 to 21872362 to 3938 Nature damage and causes the target to atrophy, reducing strength and stamina by 30 per application. Stacks up to 30 times.
Aura d'effroi
:
Deals 10001800 Shadow damage to all targets within 150 of the caster, increasing shadow damage taken by 30% for 10 sec.
Aura d'effroi
:
Surrounds the caster in an evil aura that deals 942 to 1057584 to 656 Shadow damage per second to all enemies within 7 yards of the caster. In addtion, these targets will take 5% more Shadow damage for 5 sec. This effect stacks up to 200 times.
Avalanche
:
Inflicts 1110 to 1290 Frost damage.1665 to 1935 Frost damage.
Bouclier du vengeur
:
Hurls a holy shield at the enemy, dealing 3150 to 38505670 to 6930 Holy damage, Dazing them and then jumping to additional nearby enemies. Affects 3 total targets.
Bouclier du vengeur
:
Hurls a holy shield at the enemy, dealing 180 to 220234 to 286 Holy damage, Dazing them and then jumping to additional nearby enemies. Affects 2 total targets.
Bouclier du vengeur
:
Hurls a holy shield at the enemy, dealing 810 to 9901053 to 1287 Holy damage, Dazing them and then jumping to additional nearby enemies. Affects 2 total targets.
Attaque par derrière
:
Inflicts normal damage plus 1850 to 21503330 to 3870 on an enemy, but only if attacking from behind.
Contrecoup
:
Causing 120180 Fire damage to attackers when hit. Lasts 6 sec.
Foudre en boule
:
Hurls a ball of lightning at the target inflicting 2013 to 25873018 to 3882 Nature damage to the enemy target.
Foudre en boule
:
Hurls a ball of lightning at the target inflicting 4113 to 52875346 to 6874 Nature damage to the enemy target.
Plaie
:
Surrounds the caster with an aura of Bane, which deals 1414 to 15862120 to 2380 Shadow damage to nearby enemies whenever the caster is dealt direct damage. Lasts 5 sec.
Plaie
:
Surrounds the caster with an aura of Bane, which deals 1414 to 15862120 to 2380 Shadow damage to nearby enemies whenever the caster is dealt direct damage. Lasts 5 sec.
Plaie de traîtrise
:
Causes the target to automatically inflict 2700 to 33004860 to 5940 Shadow damage every 1 sec. to nearby friends. Lasts 15 sec.
Sonner
:
Inflicts 4163 to 48375411 to 6289 Physical damage to an enemy.
Marque de la bête
:
Places the Beast's Mark on the target, causing the target to take 1885 to 21152827 to 3173 damage whenever they are damaged by a Beast.
Marque de la bête
:
Places the Beast's Mark on the target, causing the target to take 3770 to 42304901 to 5499 damage whenever they are damaged by a Beast.
Charge de béhémoth
:
Charges an enemy, inflicting normal damage plus 2647 to 29534762 to 5318 and stuns the opponent for 3 sec.
Déflagration du rot
:
A belch that Inflicts 417 to 483 Nature Damage.624 to 726 Nature Damage.
Chute sur le ventre
:
Charges the unit inflicting 740 to 860 Physical Damage.1110 to 1290 Physical Damage.
Charge du berserker
:
Charges at an enemy, knocking it back and inflicting 950 to 1050 damage.1710 to 1890 damage.
Charge du berserker
:
Charges at an enemy, knocking it back and inflicting 7863 to 9137 Physical damage.6054 to 7036 Physical damage.
Vomi bilieux
:
Inflicts 1750 to 22502625 to 3375 Nature damage and an additional 520 to 580779 to 871 damage every 2 sec. to enemies in a cone in front of the caster.
Vomi bilieux
:
Inflicts 3500 to 45004550 to 5850 Nature damage and an additional 1040 to 11601351 to 1509 damage every 2 sec. to enemies in a cone in front of the caster.
Frisson mordant
:
Surrounds a random player target with a ring of frost which deals 50001300 Frost damage to the target and any friends of the target within 3 yards. Lasts 10 sec.
Sang noir de Go’rath
:
Deals 3225677 damage every 2 seconds.
Sang noir de Go’rath
:
Deals 9106 to 95731912 to 2011 damage every 1 second.
Enchaînement noir
:
Inflicts weapon damage plus 300540 to an enemy and its nearest allies, affecting up to 3 targets. Enemies hit by this ability also suffer periodic Shadow damage every 3 sec. for 12 sec.
Brasier
:
Inflicts 850 to 11501275 to 1725 Fire damage to an enemy.
Brasier
:
Inflicts 1700 to 23002210 to 2990 Fire damage to an enemy.
Lumière flamboyante
:
Engulfs an ally in a blaze of light, healing them for 3770 to 4230 and inflicting 3770 to 42304901 to 5499 Holy damage to all enemies within 80 yds. of the target.
Projection chancreuse
:
Sprays out a steady stream of Ozumat's blight in a cone in front of the caster for 4 sec, dealing 3298 to 37012044 to 2295 Shadow damage per second to all enemies within 25 yards.
Essaim aveuglant
:
A swarm of insects that inflicts 263 to 337393 to 507 Nature damage to targets standing in the swarm.Chance to hit reduced by 75% while standing in the swarm.
Essaim aveuglant
:
A swarm of insects that inflicts 263 to 337393 to 507 Nature damage to targets standing in the swarm.Chance to hit reduced by 75% while standing in the swarm.
Frappe de transfert
:
Blinks to an enemy inflicting 315 to 385 Shadow damage.472 to 578 Shadow damage.
Peste de sang
:
The Blood Plague inflicts 1755 to 18452281 to 2399 Shadow damage every 2 sec for 12 sec.
Siphon de sang
:
Steals 3238 to 37625827 to 6773 health from all enemies in a 45 yd cone in front of the caster.
Brume de spore-sang
:
The Bloodspore fumes cause a state of euphoria that increases haste by 5% for 1 min.Inflicts 324 to 376485 to 565 Nature damage.Stacks up to 5 times.
Sanguinaire
:
Instantly attack the target causing (Attack power * 142183 / 100) damage. In addition, the next <Unknown value - The spell referenced no longer exists> successful melee attacks will restore 1.5% of max health. This effect lasts <Unknown value - The spell referenced no longer exists>. Damage is based on your attack power.
Frappe assommante
:
Strikes at an enemy, inflicting 584 to 816758 to 1062 Physical damage and reducing attack and cast speed by 50% for 8 sec.
Frappe assommante
:
Strikes at an enemy, inflicting 10002 to 139987701 to 10779 Physical damage and reducing attack and cast speed by 40% for 8 sec.
Plaquage
:
Jumps onto a random target's location, dealing 14137 to 158627492 to 8407 damage to all enemies within 5 yards of that location, knocking them back.
Plaquage
:
Jumps onto a random target's location, dealing 14137 to 158627492 to 8407 damage to all enemies within 5 yards of that location, knocking them back.
Gaz de la tourbière
:
Inflicts 150001800 Nature damage to all players within the area of effect every second.
Sang bouillonnant
:
Inflicts 219 to 281328 to 422 Fire damage.Increases target's damage taken by 20% and damage dealt by 10%.
Rafale d'os
:
Throws a bone dealing 5075 Physical damage at a random enemy target every 1 sec. for 3 sec.
Lancer d'os
:
Throws a bone at an enemy, inflicting 525 to 675 damage.787 to 1013 damage.
Volée d'os
:
Hurls a volley of bones at nearby enemies, inflicting 3770 to 4230 damage.4901 to 5499 damage.
Bols
:
Inflicts 195000 to 20500023400 to 24600 Physical damage to the target every 2 seconds.
Pointe au cerveau
:
Deals 6597 to 74024090 to 4590 Shadow damage to all enemies within 40 yards. In addition, these targets will also have 1000 mana drained.
Frappe brutale
:
A brutal attack that ignores armor. Inflicts 78000 to 82000 Physical damage.7020 to 7380 Physical damage.
Frappe brutale
:
Deals 150% weapon damage and causes the target to suffer 3000630 Physical damage every 2 sec for 1 min.
Balayage brutal
:
Do 28500 to 3150031350 to 34650 Physical damage divided up evenly among all affected targets.
Balayage brutal
:
Do 57000 to 6300062700 to 69300 Physical damage divided up evenly among all affected targets.
Balayage brutal
:
Do 20900 to 2310022990 to 25410 Physical damage divided up evenly among all affected targets.
Brasier brûlant
:
Inflicts 213 to 287318 to 432 Fire damage upon an enemy and summons a Burning Blaze beneath its feet.
Flétrissure ardente
:
Inflicts (100% of Spell power) Fire damage to enemies within 80 yds. and increases the Fire damage they take by 100 for 12 sec.
Flétrissure ardente
:
Inflicts (100% of Spell power) Fire damage to enemies within 80 yds. and increases the Fire damage they take by 500 for 12 sec.
Flammes ardentes
:
Inflicts 2925 to 3075877 to 923 Fire damage every 2 sec. Stacks.
Orbe ardent
:
Inflicts 3750787 Fire damage every 2 sec. Stacks.
Poix ardente
:
Inflicts 150001800 Fire damage every 1 sec. for 8 sec. Hardens when hit by Crystallize, stunning the target for 4 sec.
Piqûre ardente
:
Deals 400004800 Fire damage every 0.6 sec to an enemy target, for 6 sec.
Blessure brûlante
:
The Burning Wound inflicts 8288 to 87121740 to 1830 Fire damage every 1 sec for 5 sec
Blessure brûlante
:
The attacks from Ragnaros open a Burning Wound, inflicting 3656 to 3843767 to 808 Fire damage every 2 sec for 20 sec. The wound causes the target's attacks to become infused with fire, causing a Burning Blast.
Coup de tête
:
Knocks an enemy back, inflicting normal damage plus 250 to 350.324 to 456.
Appel du rocher
:
Calls down a boulder from above, inflicting 425 to 575 Physical damage.637 to 863 Physical damage.
Appel d'éclair
:
Deals 28500 to 31500 Nature damage.8550 to 9450 Nature damage.
Vol de charognards
:
A cresting wave of chaotic magic splashes over enemies in front of the caster, dealing 800 to 1200 Shadow damage.1440 to 2160 Shadow damage.
Vol de charognards
:
A cresting wave of chaotic magic splashes over enemies in front of the caster, dealing 3230 to 35704845 to 5355 Shadow damage and 380 to 420570 to 630 Shadow damage every 3 sec. for 15 sec.
Vol de charognards
:
A cresting wave of chaotic magic splashes over enemies in front of the caster, dealing 5890 to 65107657 to 8463 Shadow damage and 380 to 420494 to 546 Shadow damage every 3 sec. for 21 sec.
Vol de charognards
:
A cresting wave of chaotic magic splashes over enemies in front of the caster, dealing 1710 to 18902223 to 2457 Shadow damage and 380 to 420 Shadow damage every 3 sec. for 10 sec.
Trait cataclysmique
:
Blasts an enemy target with shadow, dealing 50009000 Shadow damage plus 10% of their maximum health.
Poix caustique
:
Throws a glob of pitch at a random location. Enemies touching the pitch suffer 200002400 Nature damage every 1 sec. and have their movement speed reduced by 50%.
Poix caustique
:
Throws a glob of pitch at a random location. Enemies touching the pitch suffer 200002400 Nature damage every 1 sec. and have their movement speed reduced by 50%.
Poix caustique
:
Drops a glob of pitch behind the caster. Enemies touching the pitch suffer 200002400 Nature damage every 1 sec. and have their movement speed reduced by 50%.
Flammes de cautérisation
:
Inflicts 3238 to 37624208 to 4892 Fire damage to nearby enemies and increases the Fire damage it takes by 35% for 3 min.
Chaîne de boules de feu
:
Hurls a fireball at the enemy, dealing 1110 to 1290344 to 400 Fire damage and then jumping to additional nearby enemies. Affects 5 total targets. Lasts until cancelled.
Charge
:
Charges an enemy, inflicting 2775 to 32254995 to 5805 damage and stunning the opponent for 5 sec.
Charge
:
Charges an enemy, inflicting 1850 to 2150 physical damage.2775 to 3225 physical damage.
Charge
:
Charges an enemy, inflicting 3700 to 4300 physical damage.4810 to 5590 physical damage.
Peau chargée
:
Charges the caster's skin with energy that inflicts 760 to 8401140 to 1260 Arcane damage to nearby enemies every 3 sec. Lasts 10 min.
Peau chargée
:
Charges the caster's skin with energy that inflicts 1520 to 16801976 to 2184 Arcane damage to nearby enemies every 3 sec. Lasts 10 min.
Violent coup chargé
:
Inflicts 120% weapon damage and an additional 500650 Nature damage.
Châtier
:
Inflicts shadow damage plus 365657 to an enemy.
Châtier
:
Inflicts shadow damage plus 3325 to 36755985 to 6615 to an enemy.
Souffle glacial
:
Inflicts 25500 to 3450011220 to 15180 Frost damage to enemies in a cone in front of the caster.
Rayon ciselant
:
Shoots a ray of shadow energy at an enemy, inflicting 1619 to 18812428 to 2822 shadow damage, then additional 562 to 638 Shadow damage every 1 sec. for 4 sec.
Rayon ciselant
:
Shoots a ray of shadow energy at an enemy, inflicting 4440 to 51605772 to 6708 shadow damage, then additional 1403 to 15971823 to 2077 Shadow damage every 1 sec. for 4 sec.
Cercle de destruction
:
A circle of destruction is unleashed, causing (12.9% of Spell power) Shadow damage and knockback to enemies within 100 yds of the target.
Griffes transperçantes
:
Inflicts 243 to 25672 to 77 Physical damage every 3 sec for 6 sec. Stacks.
Enchaînement
:
Inflicts weapon damage plus 438 to 562656 to 844 to an enemy and its nearest allies, affecting up to 4 targets.
Enchaînement
:
Inflicts weapon damage plus 3045 to an enemy and its nearest allies, affecting up to 5 targets and knocking them back.
Frappe de cobra
:
Strikes at an enemy, dealing 4163 to 4837 Physical damage.6243 to 7257 Physical damage.
Frappe de cobra
:
Strikes at an enemy, dealing 7400 to 8600 Physical damage.9620 to 11180 Physical damage.
Flammes déconcertantes
:
The Confounding Flames inflict 3900 to 41001170 to 1230 Fire damage every 1 sec and Stuns the target for 5 sec.
Invocation d'un orbe de flammes
:
Conjures an orb of pure fire that floats through the air toward the target while firing searing beams at enemies that come within 180 yds.
Invocation d'une sphère de flammes
:
Conjures a sphere of pure fire that floats through the air toward the target while firing searing beams at enemies that come within 180 yds.
Chaînes étrangleuses
:
Encases the targets in chains, dealing 13875 to 161253052 to 3548 Physical damage every 1 sec. and stunning the target for 5 sec.
Consumer
:
Deals 1885 to 21152827 to 3173 Shadow damage to enemies within 500 yards. For every enemy damaged in this way, the caster gains a 2% damage increase.
Consumer
:
Deals 4713 to 52876126 to 6874 Shadow damage to enemies within 500 yards. For every enemy damaged in this way, the caster gains a 5% damage increase.
Consumer
:
Deals 4713 to 52876126 to 6874 Shadow damage to enemies within 500 yards. For every enemy damaged in this way, the caster gains a 5% damage increase.
Ténèbres consumantes
:
The Shambling Doom inflicts 3900 to 4100858 to 902 Shadow damage and additional Shadow damage every 0.5 sec for 15 sec.
Cadavre explose
:
Infests a nearby Drakkari Invader corpse, causing it to explode after a few seconds dealing 3770 to 42305655 to 6345 Nature damage to enemies within 5 yards.0 yards.
Cadavre explose
:
Infests a nearby Drakkari Invader corpse, causing it to explode after a few seconds dealing 9425 to 1057512252 to 13748 Nature damage to enemies within 5 yards.0 yards.
Esprit rongé
:
The Corrosive Poison inflicts 1350 to 16502025 to 2475 Nature damage and decreases damage done by 30% for 8 sec.
Corrosion
:
Deals 9425 to 1057516965 to 19035 Nature damage and increases Physical damage taken by 100%.
Résine corrosive
:
Covers an enemy in Corrosive Resin, inflicting 100001200 Nature damage every second for 30 sec. Moving while afflicted by Corrosive Resin removes a stack of Corrosive Resin and creates a Corrosive Resin Pool.
Flamme corrompue
:
The Corrupted Blaze inflicts 1950 to 2050585 to 615 Fire damage every 1 sec and causes Burning Corruption.
Entaille corrompue
:
Ishi swings wildly knocking back all nearby enemies and inflicts 1396 to 1544 Shadow damage immediately and an additional 3500420 Shadow damage every 5 sec for until cancelled.
Entaille corrompue
:
Ishi swings wildly knocking back all nearby enemies and inflicts 3500420 Shadow damage immediately and an additional 3500420 Shadow damage every 2 sec for 6 sec.
Parasite corrupteur
:
Inflicts 17550 to 18450 Shadow damage.3685 to 3875 Shadow damage.
Corruption du Dieu très ancien
:
Inflicts 1110 to 12901665 to 1935 Shadow damage and 400600 Shadow damage every 1 sec for 6 sec.
Heurt fracassant
:
Leaps into the air, crashing down on all nearby opponents, dealing 1018 to 1182 Physical damage.1526 to 1774 Physical damage.
Déferlante
:
A cascade of poisoned water splashes over enemies in a 65 yd cone in front of the caster, dealing 2313 to 2687 Nature damage.4162 to 4838 Nature damage.
Déferlante
:
A cascade of water splashes over enemies in a 65 yd cone in front of the caster, dealing 2313 to 2687 Frost damage.3468 to 4032 Frost damage.
Flammes cramoisies
:
Ignites Crimson Flames at the feat of an allied unit, healing friendly units inside the Crimson Flames for 300 and inflicting 3000 and inflicting 0 Fire damage to enemies inside the Crimson Flames.
Limon grossier
:
Inflicts 602 to 698 Shadow damage.901 to 1049 Shadow damage.
Pointes de cristal
:
Summons a series of crystal spikes that radiate out in all directions from the caster. After a short time, they will erupt from the ground, dealing 3770 to 42305655 to 6345 damage to all nearby enemies and knocking them into the air.
Pointes de cristal
:
Summons a series of crystal spikes that radiate out in all directions from the caster. After a short time, they will erupt from the ground, dealing 9425 to 1057512252 to 13748 damage to all nearby enemies and knocking them into the air.
Pointes de cristal
:
Summons a series of crystal spikes that radiate out in all directions from the caster. After a short time, they will erupt from the ground, dealing 9425 to 1057512252 to 13748 damage to all nearby enemies and knocking them into the air.
Tempête de cristal
:
Deals 9425 to 105752827 to 3173 Nature damage to all enemies every 0.5 sec. Lasts 6 sec. This spell requires line of sight.
Malédiction de fatigue
:
Curses all enemies in a 50 yard radius around the target, dealing (100% of Spell power) Shadow damage, slowing movement speed by 30%, attack speed by 30%, and casting speed by 30%. Lasts 10 sec.
Malédiction de fatigue
:
Curses all enemies in a 50 radius around the target, dealing (100% of Spell power) Shadow damage, slowing movement speed by 30%, attack speed by 30%, and casting speed by 30%. Lasts 10 sec.
Malédiction du lanceur de runes
:
Afflicts an enemy target with a curse that increases ability cooldowns by 5 seconds and deals 4625 to 53751387 to 1613 Holy damage every 2 seconds.
Balles maudites
:
Shoots a random enemy target with cursed bullets, dealing 190 to 210285 to 315 Shadow damage. In addition, the target will take increasing shadow damage over time for 15 sec.
Cyclone
:
Inflicts 2960 to 34404440 to 5160 Nature damage and stuns an enemy for 5 sec.
Onde atténuante
:
Deals 2375 to 2625902 to 998 Shadow damage to all enemies within 60 yards. In addition, targets will absorb up to 4000 healing.1520 healing.
Contresort des ténèbres
:
Deals 50006500 Shadow damage and counters an enemy's spellcast, preventing any spell from that school of magic from being cast for 8 sec.
Sombre fiel
:
Deals 50009000 Shadow damage instantly and 20003600 Shadow damage per second for 10 sec.
Fissure sombre
:
Smashes the ground in front of the caster, dealing 56550 to 63450 Shadow damage to all enemies within 1 yards of the impact location. In addtion, a dark fissure will open at the targeted location which deals 9425 to 105757257 to 8143 Shadow damage per second to all enemies within 6 yards. Lasts 60 sec.will increase in size over time. Lasts 60 sec.
Matière noire
:
A cloud of Dark Matter surrounds the target, increasing damage taken by 50%, decreasing movement speed by 30% and dealing 1885 to 21152827 to 3173 Shadow damage to nearby enemies.
Matière noire
:
A cloud of Dark Matter surrounds the target, increasing damage taken by 50%, decreasing movement speed by 30% and dealing 1885 to 21152827 to 3173 Shadow damage to nearby enemies.
Matière noire
:
A cloud of Dark Matter surrounds the target, increasing damage taken by 100%, decreasing movement speed by 50% and dealing 4713 to 52876126 to 6874 Shadow damage to nearby enemies.
Cocon de ténèbres
:
Deals 15002700 Shadow damage to melee attackers when struck. Reflects spells for 6 sec.
Choc sombre
:
Deals 8750 to 1125013125 to 16875 Shadow damage to all enemies within a 10 yard cone in front of the caster. In addition, deals 1750 to 22502625 to 3375 Shadow damage to all enemies, knocking them down.
Frappe noire
:
Inflicts 1530 to 20702754 to 3726 Shadow damage instantly and additional damage over time. Stacks.
Pincée d’épices
:
Inflicts 195000 to 20500023400 to 24600 Fire damage to the victim every second.
Lancer mortel
:
Throws a dagger at an enemy target, dealing 2400%3600% weapon damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 3 sec.
Lancer mortel
:
Throws a dagger at an enemy target, dealing 5000%6500% weapon damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 3 sec.
Rugissement assourdissant
:
Deals 2590 to 30104662 to 5418 Shadow damage to all targets within 45 yards, disarming and silencing them for 3 sec.
Rugissement assourdissant
:
Deals 1710 to 18902565 to 2835 physical damage and silences enemies for 2 sec.
Rugissement assourdissant
:
Deals 1425 to 15752137 to 2363 physical damage and silences enemies for 4 sec.
Rugissement assourdissant
:
Deals 2850 to 31503705 to 4095 physical damage and silences enemies for 4 sec.
Rugissement assourdissant
:
Deals 4275 to 47255557 to 6143 physical damage and silences enemies for 2 sec.
Voile mortel
:
Deals 50007500 Shadow damage to a nearby random target.
Voile mortel
:
Deals 900 to 11001350 to 1650 Shadow damage to a nearby random target.
Poigne de la mort
:
Harness the unholy energy that surrounds and binds all matter, inflicting 12001800 Shadow damage and drawing the target toward the death knight.
Rayon mortel
:
Fires a blast of energy at the target, dealing 3053 to 3547 damage.5494 to 6386 damage.
Frappe de mort
:
Instantly attack the target, dealing 400%600% weapon damage and inflicting a disease dealing 840012600 over 21 sec. Any existing heal over time spells on the target become corrupted, dramatically increasing the damage done by the disease and removing the healing effect.
Caresse de la mort
:
Strikes all nearby enemies for 13125 to 1687519687 to 25313 damage and heals all nearby allies for 13125 to 16875.
Mortelle floraison
:
Inflicts 200 Nature damage every 1 sec. for 6 sec, followed by an additional 12001320 Nature damage.
Mortelle floraison
:
Inflicts 750 Nature damage every 5 sec. for 20 sec, followed by an additional 15001650 Nature damage.
Morsure dégénérative
:
Inflicts 1096 to 1153230 to 243 Shadow damage every 1 sec for 10 sec. Stacks.
Entaille délirante
:
Inflicts 50% of weapon damage to an enemy and causes it to bleed for 4500 to 55004050 to 4950 damage per application every 3 sec. for 15 sec.
Entaille délirante
:
Inflicts 50% of weapon damage to an enemy and causes it to bleed for 4500 to 55004050 to 4950 damage per application every 3 sec. for 15 sec.
Frappe destructrice
:
Deals weapon damage plus 250375.
Explosion
:
Explodes, dealing 20900 to 231006479 to 7161 Fire damage to surrounding creatures.
Dévaster
:
Deals 1665 to 19352997 to 3483 damage to the target, knocking them into the air and then striking them again.
Dévaster
:
Attack two nearby enemies, knocking them back and dealing 2313 to 2687 Arcane damage.4162 to 4838 Arcane damage.
L’heure du dîner
:
Grabs a nearby enemy and squeezes the life out of them, inflicting 72000 to 8800015120 to 18480 Physical damage every second.
Piétinement redoutable
:
Knocks back and Inflicts 525 to 675787 to 1013 damage to all enemies within 8 yards of the caster.
Nuée maléfique
:
A cloud of disease surrounds the bearer, causing (100% of Spell power) Nature damage to enemies within 05 yards every 3 sec.
Expulsion de la maladie
:
Meathook belches out a cloud of disease, dealing 713 to 7871068 to 1182 Nature damage and interrupting the spell casting of nearby enemy targets for 4 sec.
Expulsion de la maladie
:
Meathook belches out a cloud of disease, dealing 1710 to 18902223 to 2457 Nature damage and interrupting the spell casting of nearby enemy targets for 4 sec.
Ombres perturbantes
:
Deals 25044 to 291055259 to 6113 Shadow damage every 2 seconds.Will cause knockback when dispelled in non-LFR difficulties.
Cri perturbant
:
Scream fiercely, dealing 4275 to 47255172 to 5718 Physical damage to nearby enemies.
Bombe à distorsion
:
Deals 250007500 Arcane damage to all enemies in the area. Lasts 6 min.
Cercle divin
:
Forms several spheres in a circle around the target and rooting them for 2 sec. The spheres move toward the center of the circle. Enemy targets that touch a sphere will consume it, inflicting 300003600 Holy damage every 1 sec for 8 sec.
Cercle divin
:
Inflicts 300003600 Holy damage every 1 sec for 8 sec. Stacks.
Drain de vie
:
Drains 300005700 health from an enemy over 5 sec., transferring it to the caster.
Attirer l'âme
:
Deals 4500 to 55008100 to 9900 Shadow damage to any targets in front of the caster, healing for a portion of the damage dealt.
Attirer l'âme
:
Deals 4500 to 55006750 to 8250 Shadow damage to any targets in front of the caster, healing for a portion of the damage dealt.
Rugissement épouvantable
:
Deals 3063 to 39374593 to 5907 Shadow damage to enemies within 600 yards, interrupting any spells being cast for 8 sec. In addition, targets will take 5% more shadow damage. This effect can stack up to 40 times.
Rugissement épouvantable
:
Deals 5250 to 67506825 to 8775 Shadow damage to enemies within 600 yards, interrupting any spells being cast for 8 sec. In addition, targets will take 5% more shadow damage. This effect can stack up to 40 times.
Fouet de rêve
:
Inflicts 602 to 698 Nature damage.901 to 1049 Nature damage.
Rage de Marcherêve
:
Deals 100000009000000 Nature damage to all surrounding enemies.
Tempête de poussière
:
Creates a violent storm of wind and dust, dealing 1413 to 1586749 to 841 damage to nearby enemies every 0.5 sec. Lasts 6 sec.
Tempête de poussière
:
Creates a violent storm of wind and dust, dealing 1413 to 1586749 to 841 damage to nearby enemies every 0.5 sec. Lasts 6 sec.
Éclats de terre
:
Hurls a line of spikes towards a random player's location. Once the spikes reach that location, they will errupt into a larger set of spikes which deal 1885 to 21151168 to 1312 damage every 0.5 sec to all enemies within 5 yards. Lasts 10 sec.
Horion de terre
:
Instantly shocks the target with concussive force, causing 1235 to 13651852 to 2048 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 3 sec.
Séisme
:
Inflicts 4000 to 42007011 to 7749 damage to nearby enemies.
Ejection
:
Inflicts normal damage plus 10001800 to an enemy and knocks it back.
Ejection
:
Inflicts normal damage plus 10001800 to an enemy and knocks it down.
Electrocuter
:
Generates a massive bolt of lightning that strikes the ground, inflicting 72765 to 7423518918 to 19302 Nature damage on all enemy targets.
Electrocuter
:
Generates a massive bolt of lightning that strikes the ground, inflicting 72765 to 7423518918 to 19302 Nature damage on all enemy targets.
Éclair de braise
:
1200 to 28001800 to 4200 Fire damage inflicted every 5 sec.
Frappe de braise
:
Deals 100% weapon damage as Fire damage and afflicts the target with Emberstrike. This effect deals 1885 to 21151451 to 1629 Fire damage whenever the target takes melee damage. Lasts 10 sec.
Vortex de choc surpuissant
:
Creates force vortices on all nearby enemies, inflicting 50004500 Physical damage and knocking enemies near the target away.
Bouclier d'énergie
:
Deals 14250 to 157505415 to 5985 Arcane damage to all enemies with 5 yards, knocking them back. In addition, the caster becomes surrounded by an energy shield. This shield reduces all damage taken by 75% and allows the caster to fly.
Bouclier d'énergie
:
Deals 14250 to 157505415 to 5985 Arcane damage to all enemies with 5 yards, knocking them back. In addition, the caster becomes surrounded by an energy shield. This shield reduces all damage taken by 75% and allows the caster to fly.
Frappe enveloppante
:
Inflicts 4713 to 52877068 to 7932 Fire damage to an enemy, and causing 3500 additional damage per 3 sec for 9 sec.
Charge d'Eric
:
Eric charges an enemy, inflicting 85 to 115127 to 173 Physical damage, and stunning it for 3 sec.
Explosion de goule
:
Explodes a nearby ghoul, dealing 3800 to 42005700 to 6300 Fire damage to enemy targets within 10 yds.
Explosion de goule
:
Explodes a nearby ghoul, dealing 5700 to 63007410 to 8190 Fire damage to enemy targets within 10 yds.
Corps explosif
:
Explodes upon death, inflicting 1414 to 15861837 to 2063 Nature damage to all nearby enemies.
Explosion
:
Inflicts 7400 to 86009620 to 11180 Fire damage to nearby enemies.
Explosion
:
Deals 14138 to 1586212723 to 14277 Shadow damage to all enemies within 10 yards.0 yards.
Braises explosives
:
Burns several enemies at random, coating them in explosive residue that inflicts periodic fire damage. The residue detonates after 8 sec, inflicting 42750 to 4725011115 to 12285 Fire damage in a small area.
Piège explosif
:
Place a fire trap that explodes when an enemy approaches, causing 21875 to 281256562 to 8438 Fire damage and burning all enemies for 4000012000 additional Fire damage over 10 sec to all within 0 yards.10 yards.
Griffes extra acérées
:
Shadumbra is extremely upset with the Warsong Vanguard for invading Raynewood Retreat, dealing 110 to 140164 to 211 extra physical damage to them.
Bombe en gangrefer
:
Inflicts 330 to 770594 to 1386 Fire damage and stuns targets in a 5 yard radius for 2 sec. Any damage will break the effect. Unreliable against targets higher than level 76.
Bombe en gangrefer
:
Inflicts 750 to 17501350 to 3150 Fire damage and stuns targets in a 5 yard radius for 2 sec. Any damage will break the effect. Unreliable against targets higher than level 76.
Piétinement gangrené
:
Inflicts 3800 to 42006840 to 7560 Physical damage to nearby enemies, stunning them for 3 sec.
Sang embrasé
:
The Fiery Blood inflicts 21275 to 247254893 to 5687 Fire damage to enemies within 15 yards.0 yards.
Poigne enflammée
:
Grips victims with a whip-like cord of plasma, stunning them for up to 30 sec and inflicting 450009450 Fire damage every 3 sec. The corruption must channel to maintain this effect, and it may be broken by inflicting significant damage to the tentacle. This effect prevents players from being thrown off Deathwing's back.
Trait de feu
:
Inflicts 2700 to 33002079 to 2541 Fire damage to an enemy.
Nova de feu
:
Deals 47125 to 5287514137 to 15863 Fire damage to enemies within 0 yards.20 yards.
Totem Nova de feu
:
Summons a Fire Nova Totem. Unless it is destroyed within 5 seconds, the totem inflicts 47125 to 5287514137 to 15863 Fire damage to enemies within 0 yards.20 yards.
Mare de feu
:
Inflicts 29850 to 301503582 to 3618 Fire damage to the target every second.
Boule de feu
:
Hurls a fiery ball that causes 5225 to 5775 Fire damage.4702 to 5198 Fire damage.
Volée de boules de feu
:
Inflicts 23125 to 268756937 to 8063 Fire damage to nearby enemies.
Éclair de feu
:
Deals 1890 to 23102079 to 2541 Fire damage to the target.
Éclair de feu
:
Deals 3600 to 44004680 to 5720 Fire damage to the target.
Tempête de feu
:
Calls down a molten rain, burning all enemies in a selected area for 13875 to 161254162 to 4838 Fire damage every 2 sec. for 5 sec.
Flammes explosives
:
Deals 7000 to 900012600 to 16200 Fire damage to all enemies in front of the caster.
Souffle de flammes
:
Inflicts 19500 to 205005850 to 6150 Fire damage to enemies in a cone in front of the caster.
Souffle de flammes
:
Inflicts 879 to 10211318 to 1532 Fire damage to enemies in a cone in front of the caster.
Souffle de flammes
:
Inflicts 42750 to 472509832 to 10868 Fire damage over 5 sec.
Souffle de flammes
:
Inflicts 42750 to 472509832 to 10868 Fire damage over 5 sec.
Rafale de flammes
:
Inflicts (100% of Spell power) Fire damage to an enemy and increases the Fire damage it takes by 10001800 for 20 sec.
Déferlante de flammes
:
Deals 925 to 10751665 to 1935 Fire damage to the target and leaves a blaze upon the ground.
Pinces de flammes
:
Attacks from the pincers burn the target, inflicting 14250 to 15750 Fire damage.3277 to 3623 Fire damage.
Dards de flammes
:
Fires a quick jet of fire at your target, causing 943 to 10571036 to 1164 Fire damage. Awards 1 combo point.
Crachat enflammé
:
Inflicts 264 to 306395 to 460 Fire damage every 1 sec.
Cassure des flammes
:
Inflicts 5087 to 59123917 to 4553 Fire damage to nearby enemies, knocking them back.
Choc de flammes
:
Calls down a pillar of fire, burning all enemies within the area for (100% of Spell power) Fire damage and an additional 45004050 Fire damage over 6 sec.
Lance enflammée
:
Hurls a flaming spear at the target, dealing weapon damage as fire and inflicting 13875 to 161252913 to 3387 damage every 4 seconds for 9 sec.
Gel instantané
:
Causes an area around a random target to become suddenly freezing cold, dealing 56550 to 6345014703 to 16497 Frost damage to all targets within 5 yards of the target and encasing them in solid ice for 30 sec. When the ice is broken, the targets are released but the breaking ice deals an additional 45240 to 5076011762 to 13198 Frost damage to all targets 5 yards around that target, breaking all ice in that area as well.
Éclair ténébreux
:
Inflicts 3238 to 37625827 to 6773 Shadow damage to enemies in front of the caster.
Éclair ténébreux
:
Inflicts 1527 to 17732289 to 2661 Shadow damage to enemies in front of the caster.
Éclair ténébreux
:
Inflicts 2960 to 34403848 to 4472 Shadow damage to enemies in front of the caster.
Éclair de doute
:
Strikes an enemy with a lightning bolt inflicting 23125 to 26875 Nature damage.7168 to 8332 Nature damage.
Putréfaction de la chair
:
Strikes an enemy, inflicting physical damage, then deals additional 700 to 9001050 to 1350 physical damage every 2 sec. for 8 sec.
Putréfaction de la chair
:
Strikes an enemy, inflicting physical damage, then deals additional 1313 to 16871706 to 2194 physical damage every 2 sec. for 8 sec.
Rayon de focalisation
:
Deals 100180 Arcane damage per second.Applies Focused effect every second.
Poigne de force
:
Captures the target in a field of energy, lifting them up into the air before slamming them into the ground. Each time the target is slammed into the ground they take 18850 to 211507163 to 8037 damage. This damage is not reduced by armor. Lasts 5 sec.
Force de la forge
:
Inflicts 1203 to 13971803 to 2097 Physical damage in a cone in front of the caster, stunning the enemy for 3 sec.
Tonnerre forgée
:
Inflicts 2625 to 33753937 to 5063 Nature damage on an enemy.
Fourche d'éclairs
:
Inflicts 2313 to 26874162 to 4838 Nature damage to enemies in a cone in front of the caster.
Bombe à fragmentation
:
Inflicts 1913 to 25873442 to 4658 Fire damage and shreds the armor of enemies in a 10 yard radius. Lasts 5 sec.
Gel
:
Blasts enemies in a 150 yard radius for 2220 to 25803996 to 4644 Frost damage and freezes them in place for up to 8 sec. Damage caused may interrupt the effect.
Rayon givrant
:
Freezes Large Daddy's enemies for 263 to 437 damage.393 to 657 damage.
Flèche de givre
:
Shoots a freezing arrow at an enemy, inflicting 2775 to 32254995 to 5805 damage. All damage inflicted is based upon Frost magic.
Flèche de givre
:
Shoots a freezing arrow at an enemy, inflicting weapon damage plus 6001080. All damage inflicted is based upon Frost magic.
Attaque de givre
:
Deals 2090 to 23103762 to 4158 Frost damage and slows movement speed by 50% for 8 sec.
Souffle de givre
:
Inflicts 438 to 562656 to 844 Frost damage to enemies in a 20 yards cone in front of the caster. In addition, the targets' attack speed is decreased by 100% for 6 sec.
Horion de givre
:
Inflicts 11100 to 129003330 to 3870 Frost damage to an enemy and reduces its movement speed for 3 sec.
Crachat de givre
:
Inflicts 264 to 306395 to 460 Frost damage every 1 sec.
Arme Morsure de givre
:
Enchants your weapon with Frostbite, causing 95 to 105141 to 159 Frost damage and slowing your target's movement speed by 30% for 3 sec whenever you deal melee damage. Lasts 8 sec.
Arme Morsure de givre
:
Enchants your weapon with Frostbite, giving it a chance to cause 330 to 370494 to 556 Frost damage and slow your target's movement speed by 50% for 5 sec when you deal melee or ranged damage.
Arme Morsure de givre
:
Enchants your weapon with Frostbite, causing 95 to 105141 to 159 Frost damage and slowing your target's movement speed by 30% for 3 sec whenever you deal melee damage. Lasts 5 sec.
Attaque Arme de givre
:
Imbue the Shaman's weapon with frost. Each hit has a chance of causing 2775 to 32254995 to 5805 additional Frost damage and slowing the target's movement speed by 25% for 15 sec. Lasts 30 minutes.
Rugissement furieux
:
Halfus roars, inflicting 7600 to 84001976 to 2184 Physical damage and knocking his enemies to the ground.
Fureur de Deuillegivre
:
Deals 10000001300000 Shadow damage to all enemies.
Fureur de Deuillegivre
:
Deals 1000000900000 Shadow damage to all enemies and rendering them unable to release spirit or resurrect.
Marteau-de-fureur
:
Attacks nearby enemies in a whirlwind of steel that lasts 6 sec. and inflicts 787 to 913 Fire damage.1022 to 1188 Fire damage.
Marteau-de-fureur
:
Attacks nearby enemies in a whirlwind of steel that inflicts 787 to 913 Fire damage.1022 to 1188 Fire damage.
Frappe de la trombe
:
Next melee attack will inflict 3000013200 additional Nature damage.
Garrot
:
Garrote the enemy, silencing them for 3 sec and inflicting 300009000 damage every 3 sec. for 6 sec. when attacking from stealth.
Bombe de gaz
:
Reduces healing received by 75% and deals 400004800 Nature damage every 1 sec while victims remain in the cloud.
Nova de gaz
:
A blast of fel-infused gas eminates from the caster, dealing 1885 to 21153393 to 3807 Nature damage and draining 30005400 health and 1000 mana every 2 sec.
Geyser
:
Spit a geyser of water at a group of enemies within a 10 yd radius, dealing 3238 to 37625827 to 6773 Frost damage and knocking them back.
Explogoule
:
The Ghoul detonates itself inflicting 1388 to 16121803 to 2097 Shadow damage in an area around the caster.
Don de l'auspice funeste
:
Curses an enemy for 10 sec., giving it 100% chance to heal its target by 4625 to 5375 on heal.8325 to 9675 on heal.
Lancer de glaive
:
Deals 1413 to 15862543 to 2855 damage to target enemy. This effect will jump to 2 other nearby targets.
Lancer de glaive
:
Deals 3770 to 42306786 to 7614 damage to target enemy. This effect will jump to 2 other nearby targets.
Jet de fluide de machine
:
Shoots a glob of machine fluid at an enemy, dealing 2993 to 33075386 to 5954 Nature damage and slowing movement speed by 50 for 10 sec.
Poison glutineux
:
Poisons an enemy, dealing 10001500 Nature damage and increasing the costs of its spells and abilities by 10% for 45 sec.
Poison glutineux
:
Poisons an enemy, dealing 35004550 Nature damage and increasing the costs of its spells and abilities by 25% for 45 sec.
Ronger un os
:
Inflicts 765 to 10351147 to 1553 Physical damage and reduces chance to hit by 10% for 8 sec.
Fusil-dragon gobelin
:
Inflicts 428 to 522769 to 941 Fire damage to enemies in a cone in front of the caster.
Fusil-dragon gobelin
:
Deals 630 to 7701134 to 1386 fire damage for 8 sec to all targets in a cone in front of the engineer using the weapon. That is unless it explodes.....
Encorner
:
Deals 6598 to 74029896 to 11104 damage and an additional 10001500 damage per sec. Lasts 6 sec.
Encorner
:
Deals 14138 to 1586218378 to 20622 damage and an additional 20002600 damage per sec. Lasts 6 sec.
Suriner
:
Inflicts 500900 damage to an enemy and stuns it for up to 4 sec. You will automatically stop attacking. Target must be facing you. Any damage received by the stunned target will revive it.
Frappe du tombeau
:
Slashes the target dealing weapon damage and afflicts the target with Grave Strike. Grave Strike deals 2828 to 31724241 to 4759 Shadow damage to nearby friends of the target after 5 sec.
Frappe du tombeau
:
Slashes the target dealing weapon damage and afflicts the target with Grave Strike. Grave Strike deals 2828 to 31724241 to 4759 Shadow damage to nearby friends of the target after 5 sec.
Blessures graves
:
A vicious attack that causes the target to bleed profusely until fully healed. Deals 1096 to 13041971 to 2349 damage every 2 seconds until healed.
Blessures graves
:
Charges an enemy, inflicting 7501125 damage per sec for 15 sec. This effect is removed if the target reaches full health.
Frappe des ombres
:
Smashes the ground repeatedly causing tremors that deal 60004620 damage every 0.5 sec. to all enemies within 5 yards for 6 sec.
Heurt terrestre
:
Stomps the ground, dealing 925 to 10751387 to 1613 Physical damage to nearby enemies, knocking them up.
Heurt terrestre
:
Inflicts 14101 to 1589921150 to 23850 Nature damage to enemies in a cone in front of the caster.
Heurt terrestre
:
Winds up for a viscious ground strike, dealing 65975 to 7402525070 to 28130 damage to all enemies within 4 yards of the impact location.
Pointe terrestre
:
A stone spike erupts below the current enemy target, dealing 5550 to 6450 Nature damage.7215 to 8385 Nature damage.
:
Taunts the target to attack you, and increases threat that you generate against the target by 200% for 3 sec.
Blessure hémorragique
:
Causes the target to bleed for 2100441 Physical damage every 0.2 sec. for 1 min. This effect is removed if the target falls below 50% health.
Blessure hémorragique
:
Causes the target to bleed for 2100441 Physical damage every 0.2 sec. for 1 min. This effect is removed if the target falls below 50% health.
Bourrasque
:
A gust of wind carries the target high into the sky, inflicting 1249 to 1451 Nature damage.1373 to 1597 Nature damage.
Projection de tripes
:
Deals 20001800 Nature damage per second and increases Physical damage taken by 25% for 12 sec.
Hallucination
:
Creates a copy of the caster nearby, which cast spells and attack the mage's enemies. Lasts 30 sec. Will explode upon death, dealing 60005400 Arcane damage to nearby enemies when killed.
Hallucination
:
Deals 60005400 Arcane damage to all enemies near the Hallucination when it dies.
Marteau du vertueux
:
Hurls a hammer that strikes an enemy for 1400018200 Holy damage. If the target is not affected by Hammer of Justice, this Hammer may be caught and thrown back at the caster.
Traumatisme crânien
:
Deals a grievious blow to an enemy's head, inflicting 324 to 376485 to 565 Physical damage and an additional 139 to 161208 to 242 Physical damage every 1 sec for 5 sec.
Lame cherche-cœur
:
Throws a dagger at an enemy target's heart, dealing 1950 to 20501501 to 1579 Physical damage. Inflicts triple damage if the target is above 75% health.
Coup puissant
:
Swing at an enemy, inflicting weapon damage plus 5090 and knocking them back.
Hémorragie
:
Deals weapon damage plus 125225 and increases the Physical damage taken by an enemy by 150 for 10 sec.
Frappe héroïque
:
A strong attack that increases melee damage by 5088 to 59129157 to 10643 and causes a high amount of threat.
Frappe héroïque
:
A strong attack that deals 2625 to 3375 Physical damage.3937 to 5063 Physical damage.
Frappe héroïque
:
A strong attack that deals 6563 to 8437 Physical damage.8531 to 10969 Physical damage.
Regard protecteur de Hodir
:
Allows Hodir to save a friendly target who sustains fatal damage by encasing them in a nearly impenetrable block of ice for up to 315 sec. Hodir must rest after performing this action.
Nova sacrée
:
Causes an explosion of holy light around the caster, causing (7.1% of Spell power) Holy damage to all enemy targets within 100 yards and healing all party members within 10 yards for 360 to 440. These effects cause no threat.
Nova sacrée
:
Causes an explosion of divine light, inflicting 7000 to 90009100 to 11700 Holy damage to nearby enemies and knocking them back.
Horion sacré
:
Deals 1488 to 19122677 to 3443 Holy damage to an enemy.
Frappe sacrée
:
Inflicts 7438 to 956211156 to 14344 holy damage to all Scourge in front of the caster.
Colère divine
:
Sends bolts of holy power in all directions, causing (28.6% of Spell power) Holy damage to all Undead and Demon targets within 200 yds.
Uppercut massif
:
A massive uppercut that Inflicts 660 to 940990 to 1410 Physical damage.Knocks the enemy up.
Ombres affamées
:
Channels to unleash dark magic at several nearby enemies. After 4 sec, afflicted enemies are briefly stunned and suffer 250006500 Shadow damage.
Jeter la hache
:
Hurl an axe at the target, inflicting 3800 to 4200 Physical damage.4940 to 5460 Physical damage.
Lancer une arme
:
Throws your weapon, inflicting 2040 to 27603060 to 4140 Physical damage on the target and an additional 54258134 damage over 21 sec.
Lancer une arme
:
Throws your weapon, inflicting 4950 to 60506435 to 7865 Physical damage on the target and an additional 1085014105 damage over 21 sec.
Ouragan
:
Creates a huge vortex of wind, catching all nearby enemies and launching them into the air. Anyone caught by the vortex will take 2000520 Nature damage per second for 15 sec. At the end of this effect, affected targets will be dropped out of the air, resulting in additional falling damage.
Barbelés de glace
:
Deals 438 to 562656 to 844 Frost damage to an enemy target. Causes triple damage against Frozen targets.
Barbelés de glace
:
Deals 875 to 11251137 to 1463 Frost damage to an enemy target. Causes triple damage against Frozen targets.
Rocher de glace
:
Inflicts 879 to 10211063 to 1236 Frost damage, knocking the target back.
Nova de glace
:
Deals 2357 to 26433534 to 3966 Frost damage to all enemies within 600 yards, stunning them for 3 sec.
Nova de glace
:
Deals 3299 to 37014288 to 4812 Frost damage to all enemies within 600 yards, stunning them for 3 sec.
Éclat de glace
:
Inflicts 4713 to 52876126 to 6874 Frost damage to an enemy.
Hurlement de glace
:
Inflicts 2960 to 34404440 to 5160 Frost damage and stuns the target for 4 sec.
Pointe de glace
:
A spike of ice inflicts 417 to 483624 to 726 Frost damage and knocks the enemy in the air.
Pointe de glace
:
A spike of ice inflicts 629 to 731 Frost damage.691 to 805 Frost damage.
Pointe de glace
:
A spike of ice inflicts 1295 to 15051424 to 1656 Frost damage and knocks the enemy in the air.
Stalagmite de glace
:
Inflicts 463 to 537693 to 807 Frost damage to an enemy and stuning an enemy, rendering it unable to move or attack for 3 sec.
Torrent glacé
:
You become enveloped in frost, inflicting 324 to 376485 to 565 Frost damage and increases your chance to be critically hit by 30% for 8 sec.
Toucher de glace
:
Deals 1985 to 22152976 to 3324 Frost damage and reduces the target's ranged, melee attack, and casting speed by 15% for 8 sec.
Toucher de glace
:
Deals 662 to 738992 to 1108 Frost damage and reduces the target's ranged, melee attack, and casting speed by 15% for 8 sec.
Toucher de glace
:
Deals 3781 to 42194139 to 4621 Frost damage and reduces the target's ranged, melee attack, and casting speed by 35% for 8 sec.
Toucher de glace
:
Deals 7125 to 78757837 to 8663 Frost damage and reduces the target's ranged, melee attack, and casting speed by 35% for 8 sec.
Toucher de glace
:
Deals 4253 to 47475528 to 6172 Frost damage and reduces the target's ranged, melee attack, and casting speed by 25% for 8 sec.
Toucher de glace
:
Deals 1040 to 11601559 to 1741 Frost damage and reduces the target's ranged, melee attack, and casting speed by 15% for 8 sec.
Enflammer
:
Deals 4750 to 52502517 to 2783 Fire damage to the caster's current target, followed by an additional 1000530 Fire damage per second for 10 sec.
Enflammer
:
Ignites the target causing it to burn for 300006300 damage every 2 secs.
Flèche d'immolation
:
Shoots a flaming arrow at an enemy, inflicting weapon damage plus 3700 to 43006660 to 7740. All damage inflicted is based upon Fire magic.
Flèche d'immolation
:
Shoots a flaming arrow at an enemy, inflicting weapon damage plus 300540. All damage inflicted is based upon Fire magic.
Flèche d'immolation
:
Shoots a flaming arrow at an enemy, inflicting weapon damage plus 2775 to 32254995 to 5805. All damage inflicted is based upon Fire magic.
Flèche d'immolation
:
Shoots a flaming arrow at an enemy, inflicting weapon damage plus 3700 to 43006660 to 7740. All damage inflicted is based upon Fire magic.
Flèche d'immolation
:
Shoots a flaming arrow at an enemy, inflicting weapon damage plus 300450. All damage inflicted is based upon Fire magic.
Flèches multiples percutantes
:
Fires a volley of missiles at an enemy and its nearby allies, striking up to 3 targets for 2040 to 27603060 to 4140 Physical damage and knocking them back.
Flèches multiples percutantes
:
Fires a volley of missiles at an enemy and its nearby allies, striking up to 3 targets for 3825 to 51754972 to 6728 Physical damage and knocking them back.
Empaler
:
Throws a spear at a target, dealing 1885 to 21152827 to 3173 damage and an additional 20003000 damage every 3 sec. for 9 sec.
Empaler
:
Fires a spike through the floor, impaling all targets within 4 yards, dealing 2828 to 31720 yards, dealing 4241 to 4759 damage and knocking them up in the air. This attack ignores armor.
Empaler
:
Spikes pierce the floor and then rise up, dealing 5688 to 73126256 to 8044 Physical damage and knocking up enemy targets in a line away from the caster.
Empaler
:
Throws a spear at a target, dealing 3770 to 42304901 to 5499 damage and an additional 30003900 damage every 3 sec. for 9 sec.
Empaler
:
Fires a spike through the floor, impaling all targets within 4 yards, dealing 7540 to 84600 yards, dealing 9802 to 10998 damage and knocking them up in the air. This attack ignores armor.
Empaler
:
Stuns and inflicts 6825 to 71752047 to 2153 Physical damage every 1 sec for 4 sec.
Trait de perforation
:
Inflicts 1800 to 22003240 to 3960 physical damage. Also reduces the target's movement speed and increases damage taken from physical attacks for 10 sec.
Heurt d'empalement
:
Charges an enemy, impaling it and inflicting 5850 to 61501755 to 1845 Physical damage every 1 sec for 5 sec.
Incinérer
:
Deals 2775 to 32254995 to 5805 Fire damage on impact and an additional 8325 to 967514985 to 17415 damage over 3 sec.
Inciter les Flammes
:
Inflicts 278 to 322416 to 484 Fire damage and deals an additional (100% of Spell power) Fire damage every 2 sec.
Morsure infectieuse
:
Bites the target, dealing 1885 to 21152827 to 3173 Nature damage. In addition, the target is dealt 10001500 Nature damage every 3 sec. and Physical damage taken is increased by 20%. Lasts 9 sec.
Morsure infectieuse
:
Bites the target, dealing 4713 to 52876126 to 6874 Nature damage. In addition, the target is dealt 20002600 Nature damage every 3 sec. and Physical damage taken is increased by 30%. Lasts 9 sec.
Infection initiale
:
Infects the target, instantly dealing 30005400 Nature damage. This damage increases the longer the infection lasts without being cleansed.
Poison instantané
:
Instantly deals 315 to 385567 to 693 Nature damage to the target.
Coup direct
:
Inflicts normal damage plus 2313 to 26874162 to 4838 to an enemy, knocking it back.
Couteau dentelé
:
Hurls a dagger at an enemy, inflicting 5088 to 59125596 to 6504 Physical damage immediately and 20002200 damage every 1 sec. for 5 sec.
Pointe dentelée
:
Fires a jagged spike at an enemy, causing 810 to 990 Physical damage.1053 to 1287 Physical damage.
Frappe de jormungar
:
A strong attack that deals 5775 to 74258662 to 11138 damage and causes a high amount of threat. (2 sec. cooldown)
Attaque bondissante
:
Jumps at the target, inflicting 850%1275% weapon damage.
Coup de pied
:
Kicks an enemy for 4275 to 47257695 to 8505 damage, interrupting the spell being cast for 5 sec.
Rayon cinétique
:
Inflicts 720 to 8801080 to 1320 Nature damage and pulls the target to the caster.
Bombe cinétique
:
Explodes on impact with the ground, inflicting 10800 to 132009720 to 11880 Physical damage and knocking enemies back in a wide area.
Repousser au loin
:
Inflicts normal damage plus 40007200 to nearby enemies and knocks them back.
L4 Arcane Charge
:
Causes 7013 to 798712622 to 14378 Arcane damage to nearby enemies.
Lacérer
:
Lacerates the enemy target, dealing 463 to 537693 to 807 bleed damage and making them bleed for 7501125 damage over 15 sec and causing a high amount of threat. Damage increased by attack power. This effect stacks up to 5 times on the same target.
Lacérer
:
Lacerates the enemy target, dealing 463 to 537693 to 807 bleed damage and making them bleed for 750 damage over 15 sec and causing a high amount of threat. Damage increased by attack power. This effect stacks up to 5 times on the same target.
Brûlure de lave
:
Spits a Lava Bomb at an enemy, inflicting 3793 to 4407 Fire damage.5688 to 6612 Fire damage.
Brûlure de lave
:
Spits a Lava Bomb at an enemy, inflicting 1943 to 2257 Fire damage.2525 to 2935 Fire damage.
Ravager
:
Surrounds the caster in flames for 12 sec, pulsing 3770 to 42304901 to 5499 Fire damage to all enemies every 2 sec.
Flammes bondissantes
:
Leaps at an enemy, inflicting 17671 to 198283710 to 4164 Fire damage in a small area and creating a Spirit of the Flame.
Flammes bondissantes
:
Fandral leaps at an enemy, leaving behind a Spirit of the Flame. He lands in a blaze of glory, igniting the ground at his destination and causing it to burn enemy enemy units for 17671 to 198283710 to 4164 Fire damage every 0.5 sec. Lasts 1 min.
Poison sangsue
:
Poisons an enemy dragon, leeching 13001950 health to the caster every 2 sec. for 12 sec. Stacks up to 3 times.
Essaim sangsue
:
Creates a swarm of locusts to protect the caster. These locusts deal 330 to 370494 to 556 Nature damage per second to all enemies within 600 yards. Lasts 15 sec.
Essaim sangsue
:
Creates a swarm of locusts to protect the caster. These locusts deal 330 to 370494 to 556 Nature damage per second to all enemies within 600 yards. Lasts 15 sec.
Essaim sangsue
:
Creates a swarm of locusts to protect the caster. These locusts deal 330 to 370494 to 556 Nature damage per second to all enemies within 600 yards. Lasts 15 sec.
Essaim sangsue
:
Creates a swarm of locusts to protect the caster. These locusts deal 330 to 370494 to 556 Nature damage per second to all enemies within 600 yards. Lasts 15 sec.
Gifle de liche
:
Slaps the target with a cold hand, dealing 1750 to 22501925 to 2475 Frost damage and knocking them back.
Fleur de vie
:
Heals the caster for 4713 to 5287895 to 1005 every second and then 10% of their life when effect finishes.
Foudre
:
Deals 9500 to 105002850 to 3150 Nature damage to the target.
Flèches de foudre
:
Calls forth lightning which strikes the caster's arrows, enchanting them. Basic ranged attacks deal an additional 2828 to 3172 Nature damage.2544 to 2856 Nature damage.
Flèches de foudre
:
Calls forth lightning which strikes the caster's arrows, enchanting them. Basic ranged attacks deal an additional 2828 to 3172 Nature damage.2544 to 2856 Nature damage.
Éclair
:
Casts a bolt of lightning at the target for 234 to 266 Nature damage.303 to 347 Nature damage.
Éclair
:
Blasts an enemy with lightning, inflicting 18500 to 21500 Nature damage.5550 to 6450 Nature damage.
Souffle de foudre
:
Inflicts 42750 to 472509832 to 10868 Nature damage over 2 sec.
Nuage d'éclairs
:
Creates a cloud of lightning that lasts 15 sec., blasting all enemies in a selected area for (100% of Spell power) Nature damage and inflicting 1760 to 26403168 to 4752 additional damage every 3 sec.
Nova de foudre
:
Emit a pulse of energy that deals 6013 to 69879018 to 10482 Nature damage to enemies within 20 yards.0 yards.
Nova de foudre
:
Emit a pulse of energy that deals 10638 to 1236213828 to 16072 Nature damage to enemies within 20 yards.0 yards.
Appel d’éclair
:
Lightning crackles around the caster, inflicting 50001900 Nature damage and knocking back enemies within 10 yards.
Anneau de foudre
:
Inflicts 943 to 10571413 to 1587 Nature damage to nearby enemies and increases the Nature damage it takes by 10% for 10 sec.
Anneau de foudre
:
Inflicts 943 to 10571413 to 1587 Nature damage to nearby enemies and increases the Nature damage it takes by 10% for 15 sec.
Anneau de foudre
:
Inflicts 943 to 10571413 to 1587 Nature damage to nearby enemies and increases the Nature damage it takes by 10% for 10 sec.
Anneau de foudre
:
Inflicts 1885 to 21152450 to 2750 Nature damage to nearby enemies and increases the Nature damage it takes by 25% for 15 sec.
Bâtonnet d'éclair
:
Causes a random target to begin to emit lightning to nearby friends after 5 sec, dealing 4750 to 52501235 to 1365 Nature damage per second to all friends within 20 yards horizontally, and 5 yards vertically. Lasts 5 sec.
Bouclier de foudre
:
Surrounds the caster with 20 balls of lightning that have 25% chance of striking melee or ranged attackers for 1575 to 20252835 to 3645 damage. Each time the lightning shield strikes, a ball of lightning dissipates. Thus, the shield expires after 10 min. or after it has struck 20 times.
Bouclier de foudre
:
Surrounds the caster with 20 balls of lightning that have 25% chance of striking melee or ranged attackers for 250450 damage. Each time the lightning shield strikes, a ball of lightning dissipates. Thus, the shield expires after 10 min. or after it has struck 20 times.
Bouclier de foudre
:
Surrounds the caster with 10 balls of lightning that have 50% chance of striking melee or ranged attackers for 10001500 damage. Each time the lightning shield strikes, a ball of lightning dissipates. Thus, the shield expires after 10 min. or after it has struck 10 times.
Bouclier de foudre
:
Surrounds the caster with 3 balls of lightning that have 50% chance of striking melee or ranged attackers for 650975 damage. Each time the lightning shield strikes, a ball of lightning dissipates. Thus, the shield expires after 10 min. or after it has struck 3 times.
Bouclier de foudre
:
Surrounds the caster with 20 balls of lightning that have 25% chance of striking melee or ranged attackers for 250375 damage. Each time the lightning shield strikes, a ball of lightning dissipates. Thus, the shield expires after 30 sec. or after it has struck 20 times.
Bouclier de foudre
:
Surrounds the caster with 3 balls of lightning that have 50% chance of striking melee or ranged attackers for 18002340 damage. Each time the lightning shield strikes, a ball of lightning dissipates. Thus, the shield expires after 10 min. or after it has struck 3 times.
Bouclier de foudre
:
Surrounds the caster with 10 balls of lightning that have 50% chance of striking melee or ranged attackers for 30003900 damage. Each time the lightning shield strikes, a ball of lightning dissipates. Thus, the shield expires after 10 min. or after it has struck 10 times.
Bouclier de foudre
:
Surrounds the caster with 10 balls of lightning that have 50% chance of striking melee or ranged attackers for 16002080 damage. Each time the lightning shield strikes, a ball of lightning dissipates. Thus, the shield expires after 10 min. or after it has struck 10 times.
Explosion de foudre
:
Charges a random target with lightning, causing the target to deal 14138 to 1586210885 to 12215 Nature damage to nearby friends after 5 sec.
Bombe vivante
:
Places a firey bomb on an enemy. After 6 sec., the bomb explodes, inflicting 200006000 Fire damage to the target and its nearby allies.
Éclair de feu vivant
:
Hurls a fireball at the enemy, dealing 832 to 967257 to 300 Fire damage and then jumping to additional nearby enemies. Affects 5 total targets. Lasts until cancelled.
Flamme vivante
:
Deals 9425 to 105752827 to 3173 Nature damage to all enemies every 0.5 sec. Lasts 6 sec. This spell requires line of sight.
Connexion amoureuse
:
Playfully strikes the target, dealing 2313 to 26874162 to 4838 damage and stunning them for 4 sec.
Cri exaspérant
:
A maddening call is unleased, dealing 114 to 126171 to 189 Physical damage to all nearby enemies and leaving their melee attack, ranged attack, and casting speeds all reduced by 60% for 5 sec.
Plaie de la magie
:
Slash in a circular arc, inflicting 25003250 Physical damage to each target plus an additional amount equal to half the target's total mana. Cannot exceed 10,000 total damage.
Éruption de magma
:
Tosses out molten rock in all directions, dealing 14137 to 158627492 to 8407 Fire damage to all enemies within 2 yards of the targeted locations.
Jets de magma
:
Releases a stream of small fire fissures towards a random enemy. These fissures deal 38000 to 42000 Fire damage to all enemies within 3 yards. In addition, the fissures leave behind a persistent burning effect which deals 18850 to 21150484 to 544 Fire damage to all nearby enemies.
Crachat de magma
:
Inflicts 3400 to 46002618 to 3542 Fire damage to an enemy and sets them on fire, causing an additional 40003080 Fire damage every 3 sec. Explodes when removed.
Projection de magma
:
Deals 18850 to 2115014514 to 16286 Fire damage in a cone in front of the caster. In addition, the targets will take 20001540 Fire damage per second for 10 sec.
Vague de magma
:
A cascade of magma splashes over enemies in a 65 yd cone in front of the caster, dealing 2313 to 2687 Fire damage.3468 to 4032 Fire damage.
Chair mutilée
:
A gaping wound that Inflicts 175 to 225262 to 338 Physical damage and inflicts a gaping wound.
Charge du mammouth
:
Charges Kaw or a minion of Kaw, inflicting normal damage plus 2647 to 29533969 to 4431 and stuns the opponent for 3 sec.
Piétinement du mammouth
:
Inflicts 5266 to 77347897 to 11603 damage on Kaw or Minions of Kaw within 10 yards.0 yards.
Morsure de mana
:
Bites an enemy, inflicting 340 to 460442 to 598 damage and increasing Arcane damage taken by 15% for 12 sec.
Destruction du mana
:
Destroys 750975 Mana every 2 sec. for 8 sec, also dealing Arcane damage equal to the mana destroyed.
Mutilation
:
Deals 110464 to 12837724302 to 28244 damage every 2 seconds.Target will be mangled lifeless after 30 sec.
Marque des ténèbres
:
Afflicts a target with pure darkness, dealing 500 Shadow damage per second. In addition, any time the target is healed, 1885 to 21152827 to 3173 Shadow damage is dealt to nearby friends of that target. Lasts 10 sec.
Marque des ténèbres
:
Afflicts a target with pure darkness, dealing 1500 Shadow damage per second. In addition, any time the target is healed, 3770 to 42304901 to 5499 Shadow damage is dealt to nearby friends of that target. Lasts 10 sec.
Marque de détonation
:
Surrounds the caster in Arcane energy. Any damage taken causes the energy to explode from the caster, dealing 943 to 10571413 to 1587 Arcane damage to enemies within 100 yards. Lasts for 2 sec.
Piétinement violent
:
Stomps the ground, dealing 6300 to 77009450 to 11550 Physical damage to all nearby enemies and knocking them back.
Gifle de chair
:
Inflicts normal damage plus 3054 to an enemy and knocks it back.
Discombobumorphanateur mégafantastique
:
Transforms target into a robot chicken!Inflicts 90250 to 9975010830 to 11970 damage every 2 seconds.Taking electrical damage can zap you back into shape!
Fondre armure
:
Melts the target's armor, reducing it by 10% and causing 100002100 damage every 2 sec for 15 sec.
:
Melts the target's armor, reducing it by 10% and causing 200004200 damage every 2 sec for 15 sec.
Attaque météorique
:
Deals 2000036000 Fire damage split between enemy targets within 65 yards in front of the caster. Increases Fire damage taken to all targets affected by 75%.
Incandescence mentale
:
Causes an explosion of shadow magic around the enemy target, causing 817 to 8831060 to 1150 Shadow damage every 1 sec for 5 sec to all enemies within 10 yards around the target.
Mal de Modgud
:
The unleashed Curse of Modgud 5850 to 61501755 to 1845 Shadow damage every 2 sec to enemies within 8 yards and decreases move speed by 50% for 10 sec.
Vague de mojo
:
Sends a wave of Mojo surging through enemies in a line, dealing 950 to 10501425 to 1575 Nature damage and additional damage every 3 sec for 9 sec.
Vague de mojo
:
Sends a wave of Mojo surging through enemies in a line, dealing 1900 to 21002470 to 2730 Nature damage and additional damage every 3 sec for 9 sec.
Fureur de lave
:
Inflicts (100% of Spell power) Fire damage and an additional 833 to 9671248 to 1452 Fire damage every 1 sec for 5 sec. Double damage if the target is stunned.
Tranchoir mortel
:
Tears open an enemy's vital artery, dealing 7500900 Physical damage every 3 sec, and reducing healing taken by 10%, for 30 sec. Stacks.
Frappe mortelle
:
A vicious strike that deals weapon damage plus 320576 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
Flèches multiples
:
Fires a volley of missiles at an enemy and its nearby allies, striking up to 10 targets for normal damage plus 3500 to 4500.6300 to 8100.
Flèches multiples
:
Fires a volley of missiles at an enemy and its nearby allies, striking up to 5 targets for normal damage plus 6475 to 7525.11655 to 13545.
Flèches multiples
:
Fires a volley of missiles at an enemy and its nearby allies, striking up to 3 targets for normal damage plus 34006120.
Flèches multiples
:
Fires a volley of missiles at an enemy and its nearby allies, striking up to 3 targets for normal damage plus 13875 to 16125.4162 to 4838.
Flèches multiples
:
Fires a volley of missiles at an enemy and its nearby allies, striking up to 3 targets for normal damage plus 20003000.
Flèches multiples
:
Fires several missiles, hitting 3 targets for 3770 to 4230 damage.5655 to 6345 damage.
Flèches multiples
:
Fires a volley of missiles at an enemy and its nearby allies, striking up to 3 targets for normal damage plus 278 to 322.416 to 484.
Flèches multiples
:
Fires several missiles, hitting 3 targets for 7540 to 8460 damage.9802 to 10998 damage.
Éclair mystique
:
Casts a mystical bolt that tears at enemy's connection to the material realm, dealing 509 to 591763 to 887 Arcane damage but increasing the target's critical-hit chance by 5% for 1 min.Stacks up to 5 times.
Frappe de Némésis
:
Inflicts 5850 to 61501755 to 1845 Shadow damage every 2 sec for 10 sec.
Frappe de Némésis
:
Inflicts 50% weapon damage instantly and an additional 5850 to 61501755 to 1845 Shadow damage every 2 sec for 10 sec.
Anéantissement
:
A brutal instant attack that deals 1800014580 damage.
Influence du dieu ancien
:
Under the influence of the old god. Periodically stuns target for 2 sec and deals 1018 to 1182 Shadow damage.1526 to 1774 Shadow damage.
En feu
:
The caster ignites, inflicting 29850 to 301503582 to 3618 Fire damage to all enemies in the area every second and retaliates against all attackers for an equal amount of damage.
En feu
:
The caster ignites, inflicting 29850 to 301503582 to 3618 Fire damage to all enemies in the area every second and retaliates against all attackers for an equal amount of damage.
Surchauffe
:
Burns an enemy for (30% of Spell power) Fire damage, then inflicts 5075 Fire damage every 3 sec. for 9 sec.
Surcharge
:
Overloads all enemies nearby, dealing 10001800 Arcane damage and increasing all damage taken for 10 sec.
Douleur et souffrance
:
Deals 2828 to 31722544 to 2856 Shadow damage in a cone effect in front of the caster. In addition, the targets will take 500 Shadow damage per second for 3 sec.
Paralysie
:
Stuns all enemies for 8 sec. If this effect runs its full course, it will deal 47500 to 525005700 to 6300 Arcane damage. This effect is removed if the target takes any damage.
Croissance de parasite
:
Infects the target with an amber parasite, causing a minimum of 250003000 damage every 2 sec. Healing received will cause the parasite to grow, further this increasing damage.
Infection parasitique
:
Deals 9620 to 111802116 to 2460 damage every 2 seconds. Infectious lava parasites burrow inside of you and multiply in the cool linings of your entrails.
Pénitence
:
Launches a volley of holy light at the target, causing 296 to 344444 to 516 Holy damage to an enemy every 1 sec for 3 sec.
Gel prolongé
:
Channels a blast of Frost at the current target, dealing 11400 to 126002964 to 3276 Frost damage per second in a cone towards that target for 3 sec.
Coup perturbant
:
A strike at your mind inflicting 315 to 385472 to 578 Shadow damage. The strike also numbs your mind, decreasing damage taken by 5% for 30 sec.
Regard fixe pétrifiant
:
Deals 1522 Nature damage per second. Applies Petrified effect every second.
Phéromones de zèle
:
Players entering the area filled with Pheromones of Zeal will be silenced and suffer 19000 to 210002280 to 2520 Nature Damage every 1 seconds for as long as they remain in the area of effect.
Étreinte perçante
:
Grabs a nearby enemy and squeezes the life out of them, inflicting 46250 to 5375010175 to 11825 Physical damage every second.
Coup transperçant
:
Inflicts 463 to 537%601 to 699% weapon damage and reduces an enemy's armor by 30% for 20 sec.
Barrage au pistolet
:
Fires a constant barrage of bullets in a cone out from the caster. Any enemies within this area take 150225 Shadow damage every second they remain inside. Lasts 6 sec.
Déflagration de peste
:
Strikes nearby enemies with a burst of foul plague, inflicting 1414 to 15862120 to 2380 damage, leaving a lingering disease that causes 10001500 damage per 3 sec. for 12 sec, and knocking them back.
Projection de peste
:
Throws a plague bomb at a nearby target, dealing 3325 to 36753657 to 4043 Nature damage and 950 to 10501045 to 1155 Nature damage every 3 sec to the target and nearby enemy targets for 15 sec.
Projection de peste
:
Throws a plague bomb at a nearby target, dealing 4275 to 47254702 to 5198 Nature damage and 1900 to 21002090 to 2310 Nature damage every 3 sec to the target and nearby enemy targets for 15 sec.
Frappe de peste
:
A vicious strike that deals weapon damage and plagues the target, dealing 568852 Shadow damage over 12 sec.
Frappe de peste
:
A vicious strike that deals weapon damage and plagues the target, dealing 26674000 Shadow damage over 20 sec.
Frappe de peste
:
A vicious strike that deals talon damage plus 20002200 modified by attack power and plagues the target, dealing 22002420 Shadow damage over 12 sec. Only useful versus Onslaught Gryphon Riders.
Pillage de points de vie
:
Instantly steals 10001300 health from an enemy, transferring it to the caster.
Poison
:
Inflicts 3700 to 43004070 to 4730 Nature damage to nearby enemies every 1 sec. for 1 min.
Haleine empoisonnée
:
Inflicts 10001300 Nature damage to an enemy every 3 sec. for 1 min.
Nova de poison
:
Inflicts 2590 to 30103885 to 4515 Nature damage to nearby enemies, then an additional 1064 to 12361595 to 1855 damage every 2 sec. for 16 sec.
Nova de poison
:
Inflicts 6475 to 75258417 to 9783 Nature damage to nearby enemies, then an additional 2128 to 24722765 to 3215 damage every 1 sec. for 10 sec.
Carapace trempée de poison
:
Applies Soaked in Poison on melee and spell attacks which inflicts 50001100 Nature damage every 2 sec. Stacks.
Crochets empoisonnés
:
Acid from the viper's fangs inflicts 2775 to 3225832 to 968 Nature damage every 3 sec. Lasts 15 sec.
Crochets empoisonnés
:
Poisons the target, inflicting 1000120 Nature damage every 1 sec. for 5 sec. Stacks up to 20 times.
Lance empoisonnée
:
Deals 4713 to 52877068 to 7932 Physical damage and an additional 1885 to 2115 Nature damage every 3 sec. for 12 sec.
Lance empoisonnée
:
Deals 2357 to 26433534 to 3966 Nature damage and an additional 943 to 10571413 to 1587 Nature damage every 3 sec. for 21 sec.
Lance empoisonnée
:
Deals 4713 to 52876126 to 6874 Nature damage and an additional 1885 to 21152450 to 2750 Nature damage every 3 sec. for 21 sec.
Lance empoisonnée
:
Deals 4713 to 52877068 to 7932 Physical damage and an additional 1885 to 2115 Nature damage every 3 sec. for 12 sec.
Lance empoisonnée
:
Deals 754 to 8461131 to 1269 Nature damage and an additional 377 to 423565 to 635 Nature damage every 3 sec. for 15 sec.
Lance empoisonnée
:
Hurls a deadly poison-tipped spear at the target, dealing 8075 to 89256217 to 6873 Nature damage on impact and an additional 1000770 Nature damage per second for 10 sec.
Lancer empoisonné
:
Throws your weapon, inflicting 787 to 9131415 to 1645 Nature damage on the target and inflicts 694 to 8061248 to 1452 Nature damage every 3 sec. for 18 sec.
Marteler
:
Rears up and smashes down on all enemies in front of the caster within 15 yards, dealing 9425 to 1057514137 to 15863 damage and pounding them into the floor for 6 sec.
Marteler
:
Rears up and smashes down on all enemies in front of the caster within 15 yards, dealing 47125 to 5287561262 to 68738 damage and pounding them into the floor for 6 sec.
Saisie de proie
:
Charges a nearby enemy and devours them, inflicting 300003600 Physical damage every second.
Coup psychique
:
Inflicts normal damage plus 4375 to 56257875 to 10125 to an enemy, knocking it back.
Complainte psychique
:
Darkheart lets out a psychic scream, dealing 11781 to 132183534 to 3966 Shadow damage and causing all nearby enemies to flee for 3 sec.
Volée de coups
:
Pummels an enemy for 943 to 10571413 to 1587 damage and interrupts the spell being cast for 5 sec.
Volée de coups
:
Pummels an enemy for 2828 to 31723675 to 4125 damage and interrupts the spell being cast for 5 sec.
Percer
:
Thrusts the caster's spear into the target, bypassing armor and dealing 4713 to 52877068 to 7932 Physical damage. In addition, the target will bleed for an additional 500750 damage every 3 sec for 2 min.
Percer
:
Thrusts the caster's spear into the target, bypassing armor and dealing 9425 to 1057512252 to 13748 Physical damage. In addition, the target will bleed for an additional 10001300 damage every 3 sec for 2 min.
Coup de volée
:
Deals 7540 to 846011310 to 12690 damage to a target, knocking them up into the air.
Eau pure
:
Blasts your target with pure water, dealing 94250 to 105750 Frost damage.58435 to 65565 Frost damage.
Secousse
:
Deals 18850 to 211509990 to 11210 Nature damage to all enemies within 80 yards. This ability only affects targets that are on the ground.
Résine à prise rapide
:
Sprays a target with heated resin. As the resin hardens it inflicts 7500900 Fire damage every 1 sec. If this process completes the target becomes encased in resin and cannot move or act for 6 sec.
Radiance
:
Eadric becomes suffused with light, causing all nearby enemies who look upon him to suffer 4750 to 52506175 to 6825 Holy damage and wander blindly for 2 sec.
Radiance
:
Eadric becomes suffused with light, causing all nearby enemies who look upon him to suffer 4750 to 52506175 to 6825 Holy damage and wander blindly for 2 sec.
Ombres déchaînées
:
The unleashed shadows Inflict 694 to 8061040 to 1210 Shadow damage knocking back all nearby enemies.
Ombres déchaînées
:
The unleashed shadows Inflict 462 to 537600 to 699 Shadow damage stunning all nearby enemies.
Griffure
:
Rake the target for 880 to 13201320 to 1980 damage and an additional 10051506 damage over 9 sec.
Ralliement
:
Rallies nearby friends to battle for 6 sec. Causes 800352 Physical damage to melee and ranged attackers while the effect lasts.
Agent pathogène vorace
:
Ravenous pathogens begin to infect you increasing damage done by 5% for 30 sec.Inflicts 540 to 660 Nature damage.810 to 990 Nature damage.
Rayon de douleur
:
Inflicts 20002600 Shadow damage to an enemy and leaves it wounded, reducing the effectiveness of any healing by 15% for 5 sec.
Flammes réactives
:
Attacks and spells which strike the caster cause fire to spray out, causing 50001050 Fire damage to the attacker every 1 sec. Stacks.
Flammes réactives
:
Inflicts 50001050 Fire damage every 1 sec.
Renaissance
:
Deals 4375 to 56257875 to 10125 Fire damage to all enemies within 0 yards, knocking them back.
Remède
:
Heals the caster for 250004750 health and generates 2000 mana per second. The amount healed by this effect increases by 250004750 per second. Lasts 10 sec.
Hiver impitoyable
:
Creates a massive winter storm, dealing 7069 to 79319189 to 10311 Frost damage per second to all surrounding enemies within 45 yards.0 yards.
Hiver impitoyable
:
Creates a massive winter storm, dealing 7069 to 79319189 to 10311 Frost damage per second to all surrounding enemies within 45 yards.0 yards.
Lancer tranchant
:
Throws your weapon at the enemy causing 3010 to 39903311 to 4389 damage and an additional 20002200 Physical damage every 3 sec for 18 sec.
Tissage de résine
:
Inflicts 24375 to 256252925 to 3075 Shadow damage every 1 sec for 3 sec. If Resin Weaving is completed, the target will be stunned for 5 sec.
Revanche
:
Instantly counterattack an enemy for 638 to 8621147 to 1553 damage. Revenge must follow a block, dodge, or parry.
Hymne réverbérant
:
A piercing hymn that deals 30090 Holy damage to all enemy players within line of sight.
Hymne réverbérant
:
Deals 30090 damage every 4 seconds.
Rune revitalisante
:
Heals the caster for 25003750 after 5 sec.
Revivifier
:
Heals the target for 500550 per second. Lasts 10 sec. Awards one combo point. Stacks up to 5 times.
Frappe rituelle
:
A powerful strike that inflicts 6650 to 73509975 to 11025 Shadow damage and corrupts the enemy, dealing additional damage over 8 sec.
Éclats de pierre
:
The earth elemental explodes into rock shards, dealing 27 to 3340 to 50 Nature damage to nearby enemies within 5 yards.
Lancement de roquette
:
Fire a powerful rocket at the enemy that does 960 to 14401728 to 2592 damage and stuns them for 3 sec. This thing has quite a kick though...
Lancement de roquette
:
Fire a powerful rocket at the enemy that does 2250 to 27504050 to 4950 damage and stuns them for 3 sec. This thing has quite a kick though...
Lancement de roquette
:
Fire a powerful rocket at the enemy that does 2250 to 27504050 to 4950 damage and stuns them for 3 sec. This thing has quite a kick though...
Détonation runique
:
Temporarily immobilizes the caster and inflicts 1800 to 22002700 to 3300 Fire damage to nearby enemies after 4 sec.
Détonation runique
:
Immobilized.Inflicts 6750 to 825010125 to 12375 Fire damage after 4 sec.
Rune d'Ubbi
:
Heals an ally for 25003750 damage after 5 sec.
Coup de poing runique
:
Massive blow that inflicts 608 to 742911 to 1114 damage and imprints a Rune in the target's skin.
Coup de poing runique
:
Massive blow that inflicts 3150 to 38504725 to 5775 damage and imprints a Rune in the target's skin.
Coup de poing runique
:
Massive blow that inflicts 6300 to 77008190 to 10010 damage and imprints a Rune in the target's skin.
Explosion de sable
:
Deals 23750 to 2625012587 to 13913 Nature damage to all enemies in front of the caster within 15 yards.
Flaque de sève
:
Inflicts 4875 to 5125585 to 615 Shadow damage every 1 sec and slows movement speed by 80%.
Résidu de sève
:
Inflicts 4000480 Nature damage every 1 sec for 10 sec.
Vengeance de Saurcroc
:
Saurfang explodes the heart of his target in a fit of rage, inflicting 200000 to 300000 Physical damage.62000 to 93000 Physical damage.
Enchaînement sauvage
:
Deals 50% weapon damage and causes all enemies hit to suffer an additional 7125 to 7875855 to 945 damage every sec for 5 sec.
Lame de scie
:
A sawblade strikes the target, dealing 2138 to 23623847 to 4253 damage instantly and 808 to 8921453 to 1607 damage every 2 sec.
Aspersion brûlante
:
Blasts the target with scalding water, inflicting 744 to 956 Fire damage.1115 to 1435 Fire damage.
Vapeur brûlante
:
Deals 210 to 270315 to 405 Fire damage and causes your target's flesh to burn, inflicting 120180 Fire damage every 3 sec for 12 sec.
Brûlé
:
Inflicts 100003000 Fire damage every 2 sec for 10 sec. Stacks.
Déflagration brûlante
:
Deals 400000104000 Fire damage, split among all targets in a cone up to 60 yards in front of the caster.
Essaim hurlant
:
The Screeching Swarm absorbs 150001800 healing and inflicts 150001800 Shadow damage every 1 sec. The Swarm will detach from its host after 10 sec. The Swarm inflicts 936 to 984 damage every 5 to enemies within 20 yards.
Enchaînement de Corne-de-Mer
:
Inflicts 2775 to 32254995 to 5805 damage to an enemy and its nearest allies, affecting up to 10 targets.
Plasma incendiaire
:
Coats the victim in the searing blood of Deathwing. The thick blood will absorb up to 20000038000 healing done to the target and will cause the victim to cough up blood, periodically inflicting 75001575 Physical damage.
Plasma incendiaire
:
Coats the victim in the searing blood of Deathwing. The thick blood will absorb up to 20000038000 healing done to the target and will cause the victim to cough up blood, periodically inflicting 75001575 Physical damage.
Plaie brûlante
:
The trident's attack Inflicts 618 to 682926 to 1024 Fire damage and increase Fire damage taken by 10% for 8 sec. Stacks 5 times.
Venin suintant
:
The caster leaps onto a random enemy within 0 to 6 yards, searing them for 6937 to 80621456 to 1694 Nature damage every 2 seconds for 10 sec.
Mal bouillonnant
:
Attacks have a chance to inflict 324 to 376 Shadow damage.485 to 565 Shadow damage.
Flammes bouillonnantes
:
Inflicts 197 to 253255 to 330 Fire damage every 2.79900002 sec for 3 sec.
Flammes bouillonnantes
:
Inflicts 197 to 253255 to 330 Fire damage every 2 sec for 2 min.
Éclat sismique
:
Rips a chunk of earth from the ground and hurls it towards a random player's location. When the rock impacts this location, any friendly or enemy units within 3.5 yards will take 32987 to 37012 damage.12535 to 14065 damage.
Lame dentelée
:
Punctures an enemy, inflicting 5000600 Physical damage every 3 seconds for 12 sec.
Attaque à la lame dentelée
:
Inflicts 50% of weapon damage to an enemy and causes it to bleed for 2625 to 3375787 to 1013 damage per application every 2 sec. for 15 sec.
Attaque à la lame dentelée
:
Inflicts 50% of weapon damage to an enemy and causes it to bleed for 75001650 Physical damage every 2 sec, for 8 sec.
Explosion sha
:
Blasts the target for 14250 to 15750 Shadow damage.2992 to 3308 Shadow damage.
Déflagration d’ombre
:
Deals 8750 to 1125015750 to 20250 Shadow damage to the target and any enemies within 0 to 100 yards of the target.
Forage d’ombre
:
Inflicts 3412 to 35871023 to 1077 Shadow damage every 1 sec for 10 sec and increases Shadow damage taken by 10%. Stacks.
Explosion d'ombre
:
Let forth a burst of energy knocking all nearby enemies back, dealing 960 to 1440 Shadow damage.1056 to 1584 Shadow damage.
Explosion d'ombre
:
Let forth a burst of energy knocking all nearby enemies back, dealing 1280 to 1920 Shadow damage.1408 to 2112 Shadow damage.
Déferlante d'ombre
:
Fires a missile towards a random target. When this missile lands, it deals 5655 to 63457351 to 8249 Shadow damage to all enemies within 10 yards of that location.
Déferlante d'ombre
:
Fires a missile towards a random target. When this missile lands, it deals 11310 to 1269014703 to 16497 Shadow damage to all enemies within 0 yards of that location.
Déferlante d'ombre
:
Fires a missile towards a random target. When this missile lands, it deals 11310 to 1269014703 to 16497 Shadow damage to all enemies within 0 yards of that location.
Déferlante d'ombre
:
Fires a missile towards an enemy at range. When this missile lands, it deals 15268 to 17132 Shadow damage to all enemies within 10 yards of that location and 47500 to 525005700 to 6300 Shadow damage to enemies within the area every 2 sec for 20 sec.
Déferlante d'ombre
:
Fires a missile towards an enemy at range. When this missile lands, it deals 15268 to 17132 Shadow damage to all enemies within 10 yards of that location and 47500 to 525005700 to 6300 Shadow damage to enemies within the area every 2 sec for 20 sec.
Shadow Crash Targeting
:
Fires a missile towards an enemy at range. When this missile lands, it deals 15268 to 17132 Shadow damage to all enemies within 10 yards of that location and 47500 to 525005700 to 6300 Shadow damage to enemies within the area every 2 sec for 20 sec.
Nova de l'ombre
:
Deals 3238 to 37625827 to 6773 Shadow damage to all enemies within 0 yards, knocking them back.
Nova de l'ombre
:
Deals 3238 to 37622492 to 2898 Shadow damage to all nearby enemies.
Nova de l'ombre
:
Dark magic is unleashed, causing 22800 to 252005928 to 6552 Shadow damage and knocking back all enemies within 50000 yds.0 yds.
Attaque d'ombre
:
Step through the shadows to appear behind an enemy target and strike for 4000036000 Shadow damage.
Attaque d'ombre
:
Step through the shadows to appear behind an enemy target and strike for 3000018600 Shadow damage.
Piège d'ombre
:
Deals 23563 to 2643721206 to 23794 Shadow damage to all enemies within 100 yards, knocking them back.
Caveau des Ombres
:
Deals 10001800 Shadow damage to the target, knocking him back.
Ombreflamme
:
Inflicts 8325 to 96751831 to 2129 Fire damage to enemies in a cone in front of the caster.
Barrage d'Ombreflamme
:
Inflicts 16200 to 198004212 to 5148 Shadowflame damage to an enemy.
Furie de l'ombre
:
Shadowfury is unleashed, causing (12.9% of Spell power) Shadow damage and stunning all enemies within 100 yds for 2 sec.
Furie de l'ombre
:
Shadowfury is unleashed, causing (12.9% of Spell power) Shadow damage and knockback to all enemies within 100 yds for until cancelled.
Furie de l'ombre
:
Shadowfury is unleashed, causing (12.9% of Spell power) Shadow damage and knockback to all enemies within 100 yds for until cancelled.
Furie de l'ombre
:
Deals (12.9% of Spell power) Shadow damage and stuns all enemies in a 010 yard radius around a random enemy target.
Ombres de doute
:
Deals 9250 to 107502035 to 2365 Shadow damage every second.
Pas de l’ombre
:
New name : kShadowstepSteps through shadows, dealing 30002700 Shadow damage and teleporting behind the target.
Os aiguisé
:
A piercing bone that inflicts 438 to 562 Physical damage.656 to 844 Physical damage.
Fracasser
:
Shatters the Cooled Golem, dealing 4625 to 53756937 to 8063 damage to nearby enemy targets.
Fracasser
:
Shatters the Cooled Golem, dealing 9250 to 1075012025 to 13975 damage to nearby enemy targets.
Piétinement fracassant
:
Deals 2313 to 26873468 to 4032 damage to all enemies and shatters all Brittle Golems within 99 yds.0 yds.
Piétinement fracassant
:
Deals 4625 to 53756012 to 6988 damage to all enemies and shatters all Brittle Golems within 99 yds.0 yds.
Carapace de douleur
:
Causes 25004500 Shadow damage when attacked and reflects spells back to their casters.
Choc traumatique
:
Inflicts 2975 to 40255355 to 7245 Fire damage and stuns targets in a 10 yard radius for 3 sec.
Charge de bouclier
:
Charges an enemy, knocking it back and inflicting normal damage plus 3325 to 3675.5985 to 6615.
Écraser le bouclier
:
Knocks an enemy back with a powerful blow, inflicting 23563 to 2643725918 to 29082 Physical damage and increasing their susceptibility to Physical damage by 300% for 10 sec.
Écraser le bouclier
:
Knocks an enemy back with a powerful blow, inflicting 47125 to 5287551837 to 58163 Physical damage and increasing their susceptibility to Physical damage by 300% for 10 sec.
Bouclier en os
:
Absorbs 5000 damage. If the bones absorb the full amount they will shatter, inflicting 50006500 damage on enemy targets within 150 yards.
Bouclier en os
:
Absorbs 100000 damage. If the bones absorb the full amount they will shatter, inflicting 300009000 damage on enemy targets within 15 yards.
Bouclier du perfide
:
Unleash Unholy Power in a torrent of energy in a cone in front of the caster, dealing 95 to 105142 to 158 Shadow damage per 0.5 sec.
Frisson
:
Deals 1414 to 15861837 to 2063 shadow damage when damaged. Jumps to nearby raid member.
Frisson
:
Deals 2828 to 31723675 to 4125 shadow damage when damaged. Jumps to nearby raid member.
Horion
:
Inflicts 3800 to 42004180 to 4620 Nature damage to enemy targets within 15 yards.0 yards.
Horion explosif
:
Blasts the target with lightning, dealing 33250 to 36750 Nature damage.25602 to 28298 Nature damage.
Javelot de choc
:
Deals 4822 to 56027231 to 8405 Arcane damage and detonates all Shock Charges on an enemy dragon. Damage is increased by 6525 for each charge detonated.
Horion de chagrin
:
Instanly shocks the target, dealing 1750 to 22502625 to 3375 Shadow damage and puts all nearby enemy targets in a state of meditation, incapacitating them for 6 sec. Breaks on damage.
Horion de chagrin
:
Instanly shocks the target, dealing 3063 to 39373981 to 5119 Shadow damage and puts all nearby enemy targets in a state of meditation, incapacitating them for 10 sec. Breaks on damage.
Onde de choc
:
Sends a wave of force in front of the golem, causing 3150 to 38504725 to 5775 damage and stunning all enemy targets within 10 yards in a frontal cone for 2 sec.
Onde de choc
:
Sends a wave of force in front of the caster, causing 4050 to 49505265 to 6435 damage and stunning all enemy targets within 15 yards in a frontal cone for 2 sec.
Onde de choc
:
Sends a wave of force in front of the golem, causing 3150 to 38504095 to 5005 damage and stunning all enemy targets within 10 yards in a frontal cone for 2 sec.
Onde de choc
:
Sends a wave of force in front of the caster, causing 6300 to 77006930 to 8470 damage and stunning all enemy targets within 15 yards in a frontal cone for 2 sec.
Onde de choc
:
Sends a wave of force in front of the golem, causing 5400 to 66007020 to 8580 damage and stunning all enemy targets within 10 yards in a frontal cone for 2 sec.
Onde de choc
:
Deals 28275 to 3172514985 to 16815 Physical damage in a cone in front of the caster, affecting all enemies up to 20 yards away.
Onde de choc
:
Deals 95000 to 10500028500 to 31500 Physical damage in a cone in front of the caster, affecting all enemies up to 50 yards away.
Tir
:
Fires a projectile, causing 400600 damage to an enemy.
Tir
:
Shoot at the target, inflicting 3800 to 4200 Physical damage.4940 to 5460 Physical damage.
Tir
:
Shoots at an enemy, inflicting 2775 to 3225 Physical damage.2497 to 2903 Physical damage.
Court-circuit
:
Shocks the area surrounding the caster, causing 4625 to 53756937 to 8063 Nature damage to all nearby enemies and eliminates the caster.
Court-circuit
:
Shocks the area surrounding the caster, causing 8788 to 1021211423 to 13277 Nature damage to all nearby enemies and eliminates the caster.
Shrapnel
:
Shrapnel from the grenade has caused the target to bleed for 22500 to 275002700 to 3300 damage over 10 sec.
Coup de pied latéral
:
Kicks an enemy for 315 to 385472 to 578 damage, interrupting the spell being cast for 5 sec.
Toucher sans-vue
:
Deals 950 to 10501710 to 1890 Shadow damage to an enemy target. Also slows movement speed by 50% and attack and casting speeds by 75%.
Flèche-bâillon
:
A shot that deals 40007200 damage and silences the target for 3 sec.
Attaque pernicieuse
:
Inflicts normal damage plus 1665 to 19352164 to 2516 to an enemy.
Attaque pernicieuse
:
Inflicts normal damage plus 25001925 to an enemy.
Tir de squelette
:
Causes 40007200 Shadow damage to the target and afflicts them dealing 15002700 Shadow damage every 3. Summons a skeleton if the target dies.
Embrocher
:
Skewers the target stunning them. In addition Skewer inflicts 9000 to 110001980 to 2420 damage every 2 sec and increases damage taken by 150%.
Frappe de tueur
:
Inflicts normal damage plus 250450 to an enemy.
Tempête de grésil
:
Deals 19000 to 210004940 to 5460 Frost damage per second to all targets within 90 yards. This damage is divided among all targets. Lasts 15 sec.
Trombe tranchante
:
Fierce winds slice through a random enemy target, dealing 9500 to 10500 Nature damage.2470 to 2730 Nature damage.
Pinces légèrement chauffées
:
Attacks from the pincers burn the target, inflicting 14250 to 15750 Fire damage.3277 to 3623 Fire damage.
Projection de gelée
:
Slime sprays out, dealing 11875 to 1312513062 to 14438 Nature damage to enemies in front of Grobbulus. Enemies hit by Slime Spray summon a Fallout Slime.
Choc
:
Deals 13125 to 1687519687 to 25313 Physical damage to all enemies within a 10 yard cone in front of the caster.
Choc
:
Smashes the target, inflicting 495 to 605742 to 908 damage and knocking them back.
Choc
:
Smashes the target, inflicting 5550 to 64508325 to 9675 damage and knocking them up.
Choc
:
Smashes the target, inflicting 13875 to 1612518037 to 20963 damage and knocking them up.
Choc
:
Deals 37000 to 4300048100 to 55900 Physical damage to all enemies within a 10 yard cone in front of the caster.
Choc
:
Inflicts 64 to 7596 to 113 Physical damage to nearby enemy targets within 10 yards.
Explosion de fumée
:
Deals 1850 to 21503330 to 3870 physical damage to the target and additional fire damage over time.
Os fumants
:
Inflicts 167 to 193249 to 291 Fire damage every 2 sec to nearby enemies.
Chaleur fumante
:
Inflicts 29850 to 301503582 to 3618 Fire damage to the target every second.
Trempé de poison
:
Being Soaked In Poison inflicts 50001100 Nature damage every 2 sec and causes spells and abilities to inflict 2730 to 2870 Nature damage to the target.
Hymne de pet
:
Inflicts 99991199 Holy damage to an enemy every 0.5 sec. for 3 sec.
Explosion sonore
:
Inflicts normal damage plus 16650 to 193501991 to 2315 on nearby enemies, preventing them from spellcasting for 3 sec.
Cri de l'âme
:
Deals 2625 to 33754725 to 6075 Shadow damage to enemies in front of the caster.
Ombres de l’âme
:
With its final action, the Vengeful Soul strikes out at all nearby enemies, inflicting 125001500 Shadow damage every 2 sec for 8 sec.
Hurlement de l'âme
:
Deals 18850 to 2115024505 to 27495 Shadow damage to all enemies in a 15 yard cone in front of the caster, silencing them for 5 sec.
Frappe de l'âme
:
Pierces the soul, inflicting 2250 to 2750 damage.2925 to 3575 damage.
Soif de l'âme
:
Instantly attack the target causing 120% of normal weapon damage. In addition, the next 5 successful melee attacks will deal 119 to 131178 to 197 damage This effect lasts 10 sec.
Soif de l'âme
:
Instantly attack the target causing 120% of normal weapon damage. In addition, the next 5 successful melee attacks will deal 119 to 131178 to 197 damage This effect lasts 10 sec.
Etincelle
:
Deals 1000210 Nature damage every second.
Frénésie d'étincelles
:
Sparks fly from the caster in all directions, doing 329 to 381361 to 420 nature damage per spark.
Ravage spectral
:
Pins an enemy to the ground, stunning them and tearing at their flesh to deal 38 to 4285 to 95 damage every 0.5 sec for 3 sec.
Explosion spirituelle
:
Deals 2357 to 26433534 to 3966 Shadow damage to all surrounding enemies.
Explosion spirituelle
:
Deals 2357 to 26433534 to 3966 Shadow damage to all surrounding enemies.
Explosion spirituelle
:
Sacrifices the caster, dealing 18850 to 2115016965 to 19035 Shadow damage to all enemies within 5 yards.0 yards.
Fontaine des esprits
:
Deals 1414 to 15862120 to 2380 Shadow damage to surrounding enemies every 1 sec.
Fontaine des esprits
:
Deals 1414 to 15862120 to 2380 Shadow damage to surrounding enemies every 1 sec.
Lance d'esprit
:
Fires a burst of spirit energy at a single target, dealing 6175 to 682511115 to 12285 damage and halting its movement briefly. Targets hit by Spirit Lance will gradually regain mobility as the effect fades. Only usable on shadowy beings.
Choc spirituel
:
Deals 9250 to 1075016650 to 19350 Shadow damage to the target, confusing them for 5 sec.
Frappe spirituelle
:
Deals 925 to 10751387 to 1613 damage and increases Physical damage taken by 250. Stacks up to 100 times. Lasts 10 sec.
Frappe spirituelle
:
Deals 4625 to 53756012 to 6988 damage and increases Phsyical damage taken by 1000. Stacks up to 100 times. Lasts 10 sec.
Salve spirituelle
:
Fires a concentrated volley of spirit energy, dealing 9900 to 1210017820 to 21780 damage to all targets within 120 yards. Only usable on shadowy beings.
Dépit
:
Deals 4500 to 55005850 to 7150 Shadow damage to enemies within 15 yards.0 yards.
Explosion de spores
:
Explodes in a shower of spores, instantly dealing (100% of Spell power) Nature damage to nearby enemies within 6 yards and infecting them, dealing 694 to 8061248 to 1452 Nature damage every 3 sec.
Nuage de spores
:
A spore cloud fills the area, dealing 1080 to 13201944 to 2376 Nature damage and additional nature damage every 3 sec for 20 sec.
Flèches disséminées
:
Fires a volley of missiles at an enemy and its nearby allies, striking up to 0 targets for normal damage plus 35006300.
Grain
:
Charges an enemy, inflicting normal damage plus 428 to 472.641 to 709.
Presser à mort
:
Squeezes the life out of the target, stunning it and inflicting 15600 to 164004680 to 4920 Physical damage every 1 sec until the Faceless sustains 150000 damage.
Ecrabouiller
:
Inflicts 509 to 591 Physical damage.763 to 887 Physical damage.
Rugissement ahurissant
:
Deals 2188 to 28123281 to 4219 damage to enemies within 600 yards, interrupting any spells being cast for 6 sec.
Rugissement ahurissant
:
Deals 2625 to 33753412 to 4388 damage to enemies within 600 yards, interrupting any spells being cast for 6 sec.
Ruée
:
Summons a Rhino Spirit which charges your target, dealing 4713 to 52877068 to 7932 damage and knocking them into the air.
Feu stellaire
:
Causes 694 to 8061040 to 1210 Arcane damage to the target.
Arrêt statique
:
Counters an enemy's spell, dealing 1520 to 16802280 to 2520 Nature damage and preventing the enemy from casting that spell again for 4 sec.
Arrêt statique
:
Counters an enemy's spell, dealing 5225 to 57756792 to 7508 Nature damage and preventing the enemy from casting that spell again for 4 sec.
Charge statique
:
Afflicts the target with a static charge that periodically zaps its nearby allies and enemies with for 10001500 Nature damage. Lasts until cancelled.
Charge statique
:
Afflicts the target with a static charge that periodically zaps its nearby allies and enemies with for 10001500 Nature damage. Lasts until cancelled.
Perturbation statique
:
Deals 3500010500 Nature damage to enemies in an area and increases Nature damage taken by 25% for 20 sec.
Champ statique
:
Deals 35003850 Nature damage to all nearby enemy targets.
Champ statique
:
Summons a field of crackling energy at a random target's location. This field deals 9425 to 1057510367 to 11633 Arcane damage per second to all enemies within 300 yards of that location.
Champ statique
:
Summons a field of crackling energy at a random target's location. This field deals 9425 to 1057510367 to 11633 Arcane damage per second to all enemies within 300 yards of that location.
Surcharge statique
:
Charges an enemy with energy, inflicting 1249 to 14511873 to 2177 Nature damage over 10 sec and periodically zaps it's nearby allies for 1249 to 14511873 to 2177 Nature damage. After 10 sec, an electrical explosion occurs causing an additional 2313 to 26873468 to 4032 Nature damage to all enemies within 80 yards and knocking them back.
Surcharge statique
:
Charges an enemy with energy, inflicting 2498 to 29023246 to 3774 Nature damage over 10 sec and periodically zaps it's nearby allies for 2498 to 29023246 to 3774 Nature damage. After 10 sec, an electrical explosion occurs causing an additional 2313 to 26873468 to 4032 Nature damage to all enemies within 80 yards and knocking them back.
Horion statique
:
Shocks all enemies within 45 yards, dealing 5000338 Nature damage and interrupting any spells cast. Lasts 0.10 sec.
Explosion de vapeur
:
Deals 875 to 11251312 to 1688 Fire damage to an enemy, knocking it back.
Piétinement
:
Deals 18850 to 2115033930 to 38070 damage and reduces the target's armor by 50%. This effect removes the Burn effect.
Piétinement
:
Inflicts 2375 to 26253562 to 3938 Physical damage to nearby enemies.
Piétinement
:
Inflicts 2188 to 28123281 to 4219 Physical damage to nearby enemies and knocks them back.
Piétinement
:
Stomps the ground, dealing 4713 to 52877068 to 7932 Physical damage and knocking enemies away from the caster.
Piétinement
:
Stomps on an enemy, inflicting 3770 to 42304147 to 4653 Physical damage and knocking him down for 2 sec.
Piétinement
:
Inflicts 5688 to 73127393 to 9507 Physical damage to nearby enemies and knocks them back.
Piétinement
:
Inflicts 6175 to 68258027 to 8873 Physical damage to nearby enemies.
Piétinement
:
Stomps the ground, dealing 9425 to 1057512252 to 13748 Physical damage and knocking enemies away from the caster.
Piétinement
:
Stomps on an enemy, inflicting 7540 to 84608294 to 9306 Physical damage and knocking him down for 2 sec.
Martèlement de pierre
:
Inflicts 760 to 8401140 to 1260 damage to an enemy, stunning it for 2 sec.
Éclair de tempête
:
Throws a hammer at an enemy, inflicting 9975 to 1102512967 to 14333 Physical damage and stunning the target for 8 sec.
Éclair de tempête
:
Hurl your weapon at an enemy, causing 60% weapon$sw2 Physical damage and stunning the target for 4 sec. Deals 240% weaponquadruple damage to targets that are permanently immune to stuns.
Nuage d'orage
:
Summons a Storm Cloud around the caster inflicts 300330 Nature damage when attacked.
Tempête de peine
:
Creates a storm of shadow that lasts 20 sec., blasting all enemies in a selected area for (100% of Spell power) Shadow damage and inflicting 602 to 698901 to 1049 additional damage every 1 sec.
Tempête de peine
:
Creates a storm of shadow that lasts 20 sec., blasting all enemies in a selected area for (100% of Spell power) Shadow damage and inflicting 1665 to 19352164 to 2516 additional damage every 1 sec.
Éclair de tempête
:
Inflicts 6013 to 69877816 to 9084 damage to an enemy.
Marteau-tempête
:
Inflicts 491 to 509735 to 765 damage and interrupts spell casting.
Tourmentin
:
Deals 2375 to 2625617 to 683 Nature damage every second to all enemies within 5 yards.
Invocation d'un geyser
:
Summons a Geyser at a random player's location. After 5 seconds, this Geyser erupts, dealing 23750 to 2625018287 to 20213 Frost damage and knocking back all enemies within 5 yards of the target area.
Invocation d'un piège d'ombre
:
Summons a Shadow Trap that deals 23563 to 2643721206 to 23794 Shadow damage to all enemies within 100 yards, knocking them back.
Feu répressif
:
Shoots a volley of rockets at an enemy, inflicting 4440 to 5160 Fire damage.6660 to 7740 Fire damage.
Afflux
:
Charges an enemy, inflicting 34125 to 3587510237 to 10763 Physical damage. In addition, Physical damage taken by target is increased by 500% for 20 sec.
Vague de puissance
:
Fires a beam of pure magic at an enemy, dealing 50007500 Arcane damage per second to all surrounding enemies for 5 sec.
Balayer
:
Deals 1094 to 14061421 to 1829 damage to any enemies within 150 yards, knocking them back.
Houle
:
Deals 7068 to 79315442 to 6107 Shadow damage to enemies within 60 yards every 3 sec. for 9 sec.
Fouette-queue
:
A sweeping tail strike hits all enemies behind the caster, inflicting 3063 to 39373368 to 4332 damage and stunning them for 2 sec.
Fouette-queue
:
A sweeping tail strike hits all enemies behind the caster, inflicting 4375 to 56254812 to 6188 damage and stunning them for 2 sec.
Fouette-queue
:
A sweeping tail strike hits all enemies behind the caster, inflicting 17500 to 225004550 to 5850 damage and stunning them for 2 sec.
Coup de queue
:
Inflicts 1125 to 18752025 to 3375 damage on enemies in a cone behind the caster, knocking them back.
Coup de queue
:
Inflicts 900 to 15001620 to 2700 damage on enemies in a cone behind the caster, knocking them back.
Coup de queue
:
Inflicts 600 to 1000900 to 1500 damage on enemies in a cone behind the caster, knocking them back.
Coup de queue
:
Inflicts 2188 to 28122406 to 3094 damage on enemies in a cone behind the caster, knocking them back.
Coup de queue
:
Inflicts 1500 to 25001650 to 2750 damage on enemies in a cone behind the caster, knocking them back.
Coup de queue
:
Inflicts 1575 to 19252047 to 2503 damage on enemies in a cone behind the caster, interrupting spell casting for 2 sec.
Coup de queue
:
Inflicts 3150 to 38504095 to 5005 damage on enemies in a cone behind the caster, interrupting spell casting for 2 sec.
Coup de queue
:
Inflicts 150004500 damage on enemies in a cone behind the caster, knocking them back.
Balayage de queue
:
Inflicts normal damage plus 14250 to 157501282 to 1418 to an enemy, knocking it back.
Corruption de Sargeras
:
Deals 2035 Shadow damage per second. Applies Taint of Sargeras effect every second.
Vortex temporel
:
Channels a vortex on the enemy, dealing 110003300 Arcane damage every 1 sec. and slowing movement, attack, and casting speed by 70% for 5 sec.
Le fêle-crâne
:
A powerful attack that inflicts 95000 to 10500073150 to 80850 Physical damage to all enemies within 12 yds of the caster.
Effondrement thermique
:
The caster summons a slowly collapsing vacuum. Victims caught within the vacuum suffer 19000 to 210002280 to 2520 Physical damage each second. When the vacuum completely collapses all victims inside the vacuum suffer 12000 Physical damage and are knocked back.
Expansion thermique
:
The caster summons a slowly expanding inferno. Victims caught within the fire suffer 19000 to 210002280 to 2520 Fire damage each second. When the vacuum completely expands all victims inside the inferno suffer 6000 Fire damage.
Éclair de tempête de Thiassi
:
Inflicts 1050 to 13501575 to 2025 Nature damage on an enemy.
Entaille d'épine
:
Inflicts 150% of weapon damage to an enemy and causes it to bleed for 2800 to 3600840 to 1080 damage every 2 sec. for 15 sec.
Lancer
:
Throws your weapon at an enemy, inflicting 1885 to 2115 Physical damage.565 to 635 Physical damage.
Lancer
:
Throws your weapon, inflicting its 2125 to 28753187 to 4313 Physical damage on the target.
Lancer
:
Throws your weapon, inflicting its 35005250 Physical damage.
Lancer
:
Throws your weapon, inflicting 2357 to 26433534 to 3966 Physical damage on the target.
Lancer
:
Throws your weapon, inflicting its 850011050 Physical damage.
Lancer
:
Throws your weapon, inflicting its 4250 to 57505525 to 7475 Physical damage on the target.
Lancer
:
Throws your weapon at an enemy, inflicting 5655 to 6345 Physical damage.7351 to 8249 Physical damage.
Lancer la peau d'ours
:
Inflicts 693 to 806 Physical damage.1039 to 1209 Physical damage.
Lancer la lanterne
:
Hurls a lantern at an enemy, inflicting 213 to 287318 to 432 Fire damage and creating a burning blaze beneath the target's feet.
Lancer de bouclier
:
Hurl your shield at the enemy, dealing 2775 to 3225%4995 to 5805% weapon damage and stunning them for 3 sec.
Lancer de bouclier
:
Hurl your shield at the enemy, dealing 7400 to 86009620 to 11180 damage and stunning them for 2 sec.
Tonnerre
:
You call down a bolt of lightning damaging nearby enemies within 0 yards. Deals 1587 to 18132380 to 2720 Nature damage to all nearby enemies, knocking them back 20 yards.
Tonnerre
:
You call down a bolt of lightning damaging nearby enemies within 10 yards. Deals 14003 to 159970 yards. Deals 21003 to 23997 Nature damage to all nearby enemies, knocking them back 7 yards.
Coup de tonnerre
:
Blasts nearby enemies increasing the time between their attacks by 20% for 30 sec and doing 200260 damage to them. Damage increased by attack power. This ability causes additonal threat and will affect up to 4 targets.
Coup de tonnerre
:
Creates a cloud of lightning that lasts 10 sec. blasting all enemies in a selected area for (100% of Spell power) Nature damage and inflicting 1575 to 20252362 to 3038 additional damage every 2 sec.
Coup de tonnerre
:
Creates a cloud of lightning that lasts 10 sec., blasting all enemies in a selected area for 5088 to 59126613 to 7687 Nature damage and inflicting 3500 to 4500 additional damage every 2 sec.
Grondeterre
:
Shakes the ground with thundering force, doing 454 to 646589 to 841 Nature damage to all enemies within 8 yards.0 yards.
Grondeterre
:
Shakes the ground with thundering force, doing 454 to 646281 to 401 Nature damage to all enemies within 8 yards.0 yards.
Orage
:
You call down a bolt of lightning damaging nearby enemies within 10 yards. Deals 747 to 8530 yards. Deals 1120 to 1280 Nature damage to all nearby enemies, knocking them back 15 yards.
Orage
:
Call down a bolt of lightning damaging nearby enemies within 15 yards. Deals 3700 to 43000 yards. Deals 5550 to 6450 Nature damage to all nearby enemies, knocking them back.
Orage
:
You call down a bolt of lightning inflicting 1027 to 11731540 to 1760 Nature damage to nearby enemies within 10 yards.0 yards.
Orage
:
Call down a bolt of lightning damaging nearby enemies within 15 yards. Deals 185 to 2150 yards. Deals 240 to 280 Nature damage to all nearby enemies, knocking them back.
Orage
:
Call down a bolt of lightning damaging nearby enemies within 15 yards. Deals 7863 to 91370 yards. Deals 10221 to 11879 Nature damage to all nearby enemies, knocking them back.
Bombe toquante
:
Explodes after a few seconds, inflicting 231 to 268346 to 403 Fire damage. Tick-tock.
Bombe à retardement toquante
:
Explodes after a few seconds, inflicting 7400 to 86009620 to 11180 Fire damage. Tick-tock.
Bombe à retardement
:
Deals 3800 to 42005700 to 6300 Arcane damage and plants a time bomb in an enemy target. After 6 sec the bomb explodes, dealing additional Arcane damage to nearby enemies equal to the amount of health missing from the target.
Bombe à retardement
:
Deals 4560 to 50405928 to 6552 Arcane damage and plants a time bomb in an enemy target. After 6 sec the bomb explodes, dealing additional Arcane damage to nearby enemies equal to the amount of health missing from the target.
Bombe à retardement
:
Explodes after a few seconds, inflicting 7400 to 86009620 to 11180 Fire damage. Tick-tock.
Trou de temps
:
Stuns an enemy for 2 sec, inflicting 569 to 731853 to 1097 Nature damage and clearing threat.
Choc temporel
:
Deals 1480 to 1720 Arcane damage.1628 to 1892 Arcane damage.
Terre arrachée
:
A spike of earth inflicts 1850 to 21502775 to 3225 Nature damage and knocks the enemy in the air.
Terre arrachée
:
A spike of earth inflicts 1850 to 21502775 to 3225 Nature damage and knocks the enemy in the air.
Toucher des Val'kyr
:
Inflicts 324 to 376356 to 414 Shadow damage every 1 sec for 5 sec.
Piétiner
:
Inflicts 2357 to 26433534 to 3966 Physical damage to nearby enemies.
Piétiner
:
Inflicts 3299 to 37014288 to 4812 Physical damage to nearby enemies.
Tsunami
:
Deals 9425 to 105757257 to 8143 Frost damage to enemies within 30 yards in front of the caster, knocking them back.
Soumission du Crépuscule
:
Deals 100002100 Shadow damage ever second for 8 sec.
Distorsion de phase
:
Channels Arcane energy to shift a target slightly out of phase with reality, inflicting 4500011700 instant Arcane damage and pacifying and silencing them for up to 5 sec.
Énergie incontrôlable
:
A torrent of Arcane energy is released, dealing 3800 to 42004940 to 5460 Arcane damage to enemies in front of caster. Enemy targets also take 10001300 Arcane damage every 3 sec. for 15 sec.
Énergie incontrôlable
:
A torrent of Arcane energy is released, dealing 7125 to 78759262 to 10238 Arcane damage to enemies in front of caster. Enemy targets also take 20002600 Arcane damage every 3 sec. for 15 sec.
Chancre impie
:
A vile swarm of unholy insects surrounds the caster for a 10 yard radius. All enemies caught in the swarm take 8601290 damage per sec and are plagued with a disease that can stack up to 3 times. Lasts for 1 sec per 10 runic power.
Agonie implacable
:
Causes excruciating pain to all surrounding enemies, dealing 1885 to 21151451 to 1629 Shadow damage per second for 10 sec.
Frappe continuelle
:
Inflicts 1804 to 20962705 to 3145 damage to an enemy, stunning it for 2 sec.
Frappe continuelle
:
Inflicts 6013 to 69877816 to 9084 damage to an enemy, stunning it for 2 sec.
Affliction instable
:
Shadow energy slowly destroys the target, causing 30000 damage over 10 sec. In addition, if the Unstable Affliction is dispelled it will cause 4625 to 53751387 to 1613 damage to the dispeller and silence them for 4 sec.
Crachat venimeux
:
Spits poison at an enemy, inflicting (100% of Spell power) Nature damage, then additional 4625 to 53751387 to 1613 damage every 1 sec. for 5 sec.
Morsure venimeuse
:
Inflicts 1018 to 11821526 to 1774 Nature damage to an enemy, then an additional 694 to 8061040 to 1210 damage every 2 sec. for 8 sec.
Morsure venimeuse
:
Inflicts 2220 to 25802886 to 3354 Nature damage to an enemy, then an additional 1388 to 16121803 to 2097 damage every 2 sec. for 8 sec.
Morsure venimeuse
:
Inflicts 648 to 752712 to 828 Nature damage to an enemy, then an additional 463 to 537508 to 592 damage every 2 sec. for 8 sec.
Crachat de venin
:
Spits poison at an enemy that inflicts 90001080 Nature damage every 3 sec. for 21 sec.
Vomi abominable
:
The Vomit inflicts 602 to 698901 to 1049 Nature damage and reduces enemies' chance to hit by 50% for 6 sec.
Vomi abominable
:
Inflicts 602 to 698661 to 769 Nature damage and reduces enemy's movement speed by 50% for 10 sec.
Trait de Vide
:
Deals 1925 to 24753465 to 4455 Shadow damage to the target, knocking it back.
Trait de Vide
:
Deals 9425 to 1057516965 to 19035 Shadow damage to the target, reducing its attack speed by 35% for 10 sec.
Choc martial
:
Inflicts normal damage plus 1388 to 16122497 to 2903 to nearby enemies and stunning them for 5 sec.
Choc martial
:
Inflicts normal damage plus 2313 to 26874162 to 4838 to nearby enemies and stunning them for 5 sec.
Choc martial
:
Inflicts normal damage plus 22504050 to nearby enemies and stunning them for 3 sec.
Choc martial
:
Inflicts 4676 to 53245142 to 5858 Physical damage to nearby enemies and stunning them for 4 sec.
Choc martial
:
Inflicts 2338 to 26622571 to 2929 Physical damage to nearby enemies and stuns them for 2 sec.
Trait d'eau
:
Hurls a watery bolt at an enemy, inflicting 8750 to 11250 Frost damage.15750 to 20250 Frost damage.
Trait d'eau
:
Hurls a watery bolt at an enemy, inflicting 1135 to 1265 Frost damage.2041 to 2279 Frost damage.
Trait d'eau
:
Hurls a watery bolt at an enemy, inflicting 2269 to 2531 Frost damage.4082 to 4558 Frost damage.
Trait d'eau
:
Hurls a watery bolt at an enemy, inflicting 350 to 450 Frost damage.595 to 765 Frost damage.
Trait d'eau
:
Deals 4712 to 52873628 to 4071 Frost damage and slows the target's haste by 5%.
Salve de Traits d'eau
:
Hurls a watery bolt at all nearby enemies within 45, inflicting 2775 to 3225 Frost damage.0, inflicting 4995 to 5805 Frost damage.
Salve de Traits d'eau
:
Hurls a watery bolt at all nearby enemies within 35, inflicting 2250 to 2750 Frost damage.0, inflicting 4050 to 4950 Frost damage.
Salve de Traits d'eau
:
Hurls a watery bolt at all nearby enemies within 45 yards, inflicting 1850 to 2150 Frost damage.0 yards, inflicting 2775 to 3225 Frost damage.
Salve de Traits d'eau
:
Hurls a watery bolt at all nearby enemies within 45 yards, inflicting 4394 to 5106 Frost damage.0 yards, inflicting 5711 to 6639 Frost damage.
Lames imprégnées d'eau
:
The Blades attacks have a chance to cause a Tsunami. Inflicting 3000 damage in a cone infront of the caster.
Crachat des eaux
:
Hurls a watery bolt at an enemy, inflicting 1530 to 1870 Frost damage.2754 to 3366 Frost damage.
Vague percutante
:
Deals 875 to 11251312 to 1688 Frost damage and knocks the target back.
Saisie au filet
:
Shoots out sticky webs, dealing 2357 to 26433534 to 3966 damage and grabbing enemies, pulling them towards the caster.
Saisie au filet
:
Shoots a thick strand of webbing at a target, dealing 1650 to 18502144 to 2406 damage and grabbing enemies, pulling them towards the caster.
Saisie au filet
:
Shoots out sticky webs, dealing 2357 to 26433063 to 3437 damage and grabbing enemies, pulling them towards the caster.
Saisie au filet
:
Shoots a thick strand of webbing at a target, dealing 5184 to 58166738 to 7562 damage and grabbing enemies, pulling them towards the caster.
Saisie au filet
:
Shoots out sticky webs, dealing 4713 to 52876126 to 6874 damage and grabbing enemies, pulling them towards the caster.
Saisie au filet
:
Shoots out sticky webs, dealing 4713 to 52876126 to 6874 damage and grabbing enemies, pulling them towards the caster.
Tir de rets
:
Deals 15002250 Nature damage and reduces movement speed by 10%. Lasts 5 sec. Stacks up to 7 times.
Tir de rets
:
Deals 40005200 Nature damage and reduces movement speed by 10%. Lasts 5 sec. Stacks up to 7 times.
Jet de toiles
:
Web sprays out everywhere, stunning all nearby enemites for 6 sec and dealing 5225 to 5775 Nature damage.5747 to 6353 Nature damage.
Tourbillon tranchant
:
Spins around in a whirlwind of steel, dealing 2828 to 31724241 to 4759 Physical damage to all nearby enemies and causing them to Bleed for an additional 10001500 damage per 3 sec, for 9 sec.
Tourbillon tranchant
:
Spins around in a whirlwind of steel, dealing 2828 to 31724241 to 4759 Physical damage to all nearby enemies and causing them to Bleed for an additional 10001500 damage per 3 sec, for 6 sec.
Tourbillon tranchant
:
Spins around in a whirlwind of steel, dealing 7540 to 84609802 to 10998 Physical damage to all nearby enemies and causing them to Bleed for an additional 20002600 damage per 3 sec, for 6 sec.
Tourbillon tranchant
:
Spins around in a whirlwind of steel, dealing 7540 to 84609802 to 10998 Physical damage to all nearby enemies and causing them to Bleed for an additional 20002600 damage per 3 sec, for 9 sec.
Tourbillon
:
Attacks nearby enemies in a whirlwind of steel that inflicts normal damage plus 30005400.
Tourbillon
:
Attacks nearby enemies in a whirlwind of steel that lasts 8 sec. and inflicts normal damage plus 1800 to 2200.3240 to 3960.
Tourbillon
:
Attacks nearby enemies in a whirlwind of steel that inflicts normal damage plus 1800 to 2200.3240 to 3960.
Tourbillon
:
Attacks nearby enemies in a whirlwind of steel that lasts 15 sec. and inflicts normal damage plus 10001800.
Tourbillon
:
Attacks nearby enemies in a whirlwind of steel that inflicts normal damage plus 10001800.
Tourbillon
:
Attacks nearby enemies in a whirlwind of steel that inflicts normal damage plus 15002700.
Tourbillon
:
Deals 4713 to 52877068 to 7932 damage per sec. to surrounding enemies but slows movement speed by 50%.
Tourbillon
:
Deals 4713 to 52877068 to 7932 damage per sec. to surrounding enemies but slows movement speed by 50%.
Tourbillon
:
Deals 4713 to 52877068 to 7932 damage per sec. to surrounding enemies but slows movement speed by 50%.
Frisson du vent
:
Deals 7600 to 84001976 to 2184 Frost damage to all enemies within 90 yards and increases all Frost damage taken by 5% for 35 sec.
Pas de vent
:
Teleports to a target and inflicts a quick strike causing all targets within 10 yards to bleed for 550006600 damage every 2 sec for 30 sec.
Pas de vent
:
Inflicts 550006600 damage every 2 secs for 30 sec.
Frappe des ailes
:
Inflicts 1575 to 20252835 to 3645 damage to enemies in a cone in front of the caster, knocking them back.
Frappe des ailes
:
Inflicts 2188 to 28123937 to 5063 damage to enemies in a cone in front of the caster, knocking them back.
Frappe des ailes
:
Inflicts 563 to 9371012 to 1688 damage to enemies in a cone in front of the caster, knocking them back.
Frappe des ailes
:
Inflicts 563 to 937843 to 1407 damage to enemies in a cone in front of the caster, knocking them back.
Frappe des ailes
:
Inflicts 9000 to 1500013500 to 22500 damage to enemies in a cone in front of the caster, knocking them back and slowing their movement speed.
Rugissement d'affliction
:
Deals 20003000 damage to surrounding enemies and lowers thier health by 500. Stacks up to 50 times. Lasts 30 sec.
Rugissement d'affliction
:
Deals 40005200 damage to surrounding enemies and lowers thier health by 1000. Stacks up to 50 times. Lasts 30 sec.
Frappe du malheur
:
Deals 200% of normal melee damage to an enemy and inflicts the target with Woe Strike. Any healing the target receives while afflicted with Woe Strike deals 875 to 11251312 to 1688 Shadow damage to the healer.
Frappe du malheur
:
Deals 200% of normal melee damage to an enemy and inflicts the target with Woe Strike. Any healing the target receives while afflicted with Woe Strike deals 1750 to 22502275 to 2925 Shadow damage to the healer.
Courroux du porte-peste
:
Infects nearby allies, inflicting 5550 to 64506105 to 7095 Shadow damage, then an additional 3150 to 38503465 to 4235 damage every 2 sec. for 10 sec.
Zéphyr
:
Heals all allies within 90 yards for 250004750 health per second. In addition, these targets will also gain 15% increased damage for 15 sec. This effect stacks.
Zéphyr
:
Heals all allies within 90 yards for 250004750 health per second. In addition, these targets will also gain 15% increased damage for 15 sec. This effect stacks.
Uncategorized
New
:
Imbue the Shaman's weapon with wind. Each hit has a 20% chance of triggering three extra attacks dealing $25504sw2 Physical damage. Lasts 60 minutes.
:
Returns your totems to the earth, refunding 25% of their mana cost.
:
Overrides the Demonic Command spell.
:
Burns the Master's wounds, dealing a small amount of damage, then restoring 8% health over 12 sec.
:
The Voidwalker taunts the target to attack it, and increases threat that it generates against the target by for 5 sec.Auto-Cast:Taunts the current target if it is not attacking the Voidwalker and taunts any target who attacks its master.(Right - Click to toggle)
:
Deals (46% of Spell power) Shadow damage and instantly knocks back all enemies within 5 yards.
:
Counter an enemy's spellcast, preventing any spell from that school of magic from being cast for 6 sec.
:
Blasts the enemy with lasers, dealing 0 Shadow damage. If used on a casting target, it will counter the enemy's spellcast, preventing any spell from that school of magic from being cast for 6 sec.
:
Deals (46% of Spell power) Shadow damage and instantly knocks back all enemies within 5 yards.
:
The Felguard recklessly swings its weapon, striking all nearby targets within 8 yards for 100% weapon damage every 1 sec for 6 sec. The Felguard cannot perform any other abilities during Felstorm.
:
The Wrathguard recklessly swings its weapon, striking all nearby targets within 8 yards for its weapon damage every 1 sec for 6 sec. The Wrathguard cannot perform any other abilities during Wrathstorm.
:
Throws a Blackrock Bomb every 1 sec. for 6 sec.Blackrock Bomb 40 yd range InstantLobs a bomb at an enemy. The bomb explodesuntil cancelled. after landing, inflicting 585 to 615 Fire damage to anyone within 4 yards.
:
Leaps nearby an enemy and swipes the air multiple times, inflicting Physical damage to enemies in front of the caster.
:
Leaps nearby an enemy and swipes the air multiple times, inflicting Physical damage to enemies in front of the caster.
:
Leaps nearby an enemy and swipes the air multiple times, inflicting Physical damage to enemies in front of the caster.
:
Lobs a bomb at an enemy. The bomb explodesuntil cancelled. after landing, inflicting 585 to 615 Fire damage to anyone within 4 yards.
:
$esc167267
:
Dulhu wraps a random player in vines, pulling them towards him and Impaling them.
:
Smites an enemy, inflicting Holy damage.
:
Heals a nearby friendly target.
:
Lets out a psychic scream, causing nearby enemies to flee for 6 sec.
:
Guardian Dulhu lashes out at his Grasping Vine target, inflicting 50000 Physical damage to all players in front of him within 0 yards.
:
Lobs a bomb at an enemy. The bomb explodesuntil cancelled. after landing, inflicting 585 to 615 Fire damage to anyone within 4 yards.
:
Consumes a portion of a nearby fallen enemy's soul, increasing damage done by 10%.
:
Consumes a portion of a nearby fallen enemy's soul, increasing damage done by 10%.
:
Equip a follower with an item level 615 weapon.
:
Barrages enemies with his cannons, inflicting 48750 to 51250 Fire damage to enemies within 9 yards of the blast.
:
Viciously bites an enemy, instantly inflicting Physical damage as well as additional Physical damage every 1 sec for 12 sec. Also reduces movement speed by 50%.
:
Inflicts 8775 to 9225 damage to enemies within 0 yards.
:
Upgrade a follower's weapon by 5 item levels.
:
Zoggosh focuses on a single enemy, rapidly firing his turret for $168348 Fire damage every half second.
:
Koramar crashes down on enemy targets, inflicting 19500 to 20500 Nature damage to enemies within 8 yards of his landing.
:
Attacks in a whirl of steel, causing 200% weapon damage to each enemy within melee range.
:
Attacks in a whirl of steel, causing 0% weapon damage to each enemy within melee range.
:
Earn 10 more honorable kills to advance to the next rank.
:
Earn 10 more honorable kills to advance to the next rank.Damage, healing and health increased by 1%
:
Earn 0 more honorable kills to advance to the next rank.Damage, healing and health increased by 2%
:
Earn 0 more honorable kills to advance to the next rank.Damage, healing and health increased by 3%
:
Earn 0 more honorable kills to advance to the next rank.Damage, healing and health increased by 4%
:
Earn 0 more honorable kills to advance to the next rank.Damage, healing and health increased by 5%
:
Earn 0 more honorable kills to advance to the next rank.Damage, healing and health increased by 6%
:
Earn 0 more honorable kills to advance to the next rank.Damage, healing and health increased by 7%
:
Earn 0 more honorable kills to advance to the next rank.Damage, healing and health increased by 8%
:
Earn 0 more honorable kills to advance to the next rank.Damage, healing and health increased by 9%
:
Earn 0 more honorable kills to advance to the next rank.Damage, healing and health increased by 10%
:
Earn 0 more honorable kills to advance to the next rank.Damage, healing and health increased by 11%
:
Earn 0 more honorable kills to advance to the next rank.Damage, healing and health increased by 12%
:
Earn 0 more honorable kills to advance to the next rank.Damage, healing and health increased by 13%
:
Earn 0 more honorable kills to advance to the next rank.Damage, healing and health increased by 14%
:
Summons a Sentry Turret that shoots at nearby enemies.
:
Earn 0 more honorable kills to advance to the next rank.Damage, healing and health increased by 15%
:
Earn 0 more honorable kill to advance to the next rank.
:
Earn 0 more honorable kills to advance to the next rank.Damage, healing and health increased by 1%
:
Earn 0 more honorable kills to advance to the next rank.Damage, healing and health increased by 2%
:
Earn 0 more honorable kills to advance to the next rank.Damage, healing and health increased by 1%
:
Earn 0 more honorable kills to advance to the next rank.Damage, healing and health increased by 4%
:
Earn 0 more honorable kills to advance to the next rank.Damage, healing and health increased by 5%
:
Earn 0 more honorable kills to advance to the next rank.Damage, healing and health increased by 6%
:
Earn 0 more honorable kills to advance to the next rank.Damage, healing and health increased by 7%
:
Earn 0 more honorable kills to advance to the next rank.Damage, healing and health increased by 8%
:
Earn 0 more honorable kills to advance to the next rank.Damage, healing and health increased by 9%
:
Earn 0 more honorable kills to advance to the next rank.Damage, healing and health increased by 10%
:
Earn 0 more honorable kills to advance to the next rank.Damage, healing and health increased by 11%
:
Earn 0 more honorable kills to advance to the next rank.Damage, healing and health increased by 12%
:
Earn 0 more honorable kills to advance to the next rank.Damage, healing and health increased by 13%
:
Earn 0 more honorable kills to advance to the next rank.Damage, healing and health increased by 14%
:
Earn 0 more honorable kills to advance to the next rank.Damage, healing and health increased by 15%
:
Attaches an Icespine Stinger Bait to your fishing pole for 10 min.
:
The caster goes berserk, becoming unstoppable. Increases attack speed by 150%.
:
Exposes all hidden and invisible enemies within 0 to 15 yards of the Alarm-o-Bot for 45 sec and prevents using stealth or invisibility for 15 sec after detection.Only usable in Ashran.
:
Reduces an enemy's armor by 5% for 1 min.
:
Dulhu enters a frenzy whenever one of his protectors dies, increasing his attack speed and all damage done by 35%. This effect can stack.
:
The caster devours their Barbed Trout, increasing the damage they deal by 0%
:
The caster devours their Barbed Trout, increasing the damage they deal by 25%
:
Hurls a lightning bolt at the enemy, dealing (30.6555% of Spell power) Nature damage and then jumping to additional nearby enemies. Affects 3 total targets.
:
Unleash a blast of superheated flame at the enemy, dealing (61.097% of Spell power) Fire damage and then jumping to additional nearby enemies. Damage is increased by 10% after each jump. Affects up to 5 total targets.
:
Earthshaper Telu protects an ally with briars for 15 sec. This effect reduces all damage taken by 75% and inflicts 17500 Nature damage to attackers.
:
Consumes a portion of a nearby fallen enemy's soul, increasing damage done by 10%.
:
Deals Fire damage to nearby enemies.
:
Enslaves the target demon to fight by your side.
:
Provides the plans needed to upgrade your Stables building to level 3.
:
Blessed by the Ancient Artifact your damage done is increased by 200%, healing done is increased by 200% and max health is increased by 100%. Being defeated in combat drops the Ancient Artifact.
:
Barrages enemies with his cannons, inflicting 48750 to 51250 Fire damage to enemies within 9 yards of the blast.
:
Summons a Guardian Orb at your location that electrocutes enemies within 15 yards for 9600 to 14400 damage every 2 sec for 30 sec.
:
When a protector's ability is interrupted, they gain immunity to all crowd control and interrupt effects for 15 sec.
:
Consumes a portion of a nearby fallen enemy's soul, increasing damage done by 10%.
:
Consumes a portion of a nearby fallen enemy's soul, increasing damage done by 10%.
:
Expels a consumed soul, inflicting Shadow damage in a small area.
:
Expels a consumed soul, inflicting Shadow damage in a small area.
:
Inflicts 8775 to 9225 damage to enemies within 0 yards.
:
Barrages enemies with his cannons, inflicting 48750 to 51250 Fire damage to enemies within 9 yards of the blast.
:
Barrages enemies with his cannons, inflicting 48750 to 51250 Fire damage to enemies within 9 yards of the blast.
:
Summons a Sentry Turret that shoots at nearby enemies.
:
Summons a Sentry Turret that shoots at nearby enemies.
:
Summon 3 Sentry Turrets that launch rockets at nearby enemies.
:
When you deal damage with Lightning Bolt, Chain Lightning, and Earth Shock, you have 16% chance to gain Electric Charge. At 3 Electric Charges, a Lightning Strike hits the target for (100% of Attack power) Nature damage.When you deal damage with Lava Burst, Lava Beam, and Flame Shock, you have an 16% chance to gain Rising Heat. At 3 Rising Heats, an Eruption hits the target for (100% of Attack power) Fire damage.
:
When you deal damage with Lightning Bolt, Chain Lightning, and Earth Shock, you have 16% chance to gain Electric Charge. At 3 Electric Charges, a Lightning Strike hits the target for (100% of Attack power) Nature damage.When you deal damage with Lava Burst, Lava Beam, and Flame Shock, you have an 16% chance to gain Rising Heat. At 3 Rising Heats, an Eruption hits the target for (100% of Attack power) Fire damage.
:
Fires a coiled chain at your target, inflicting Physical damage and pulling them to your location.
:
When you deal damage with Lightning Bolt, Chain Lightning, and Earth Shock, you have 16% chance to gain Electric Charge. At 3 Electric Charges, a Lightning Strike hits the target for (100% of Attack power) Nature damage.When you deal damage with Lava Burst, Lava Beam, and Flame Shock, you have an 16% chance to gain Rising Heat. At 3 Rising Heats, an Eruption hits the target for (100% of Attack power) Fire damage.
:
When you deal damage with Lightning Bolt, Chain Lightning, and Earth Shock, you have 16% chance to gain Electric Charge. At 3 Electric Charges, a Lightning Strike hits the target for (100% of Attack power) Nature damage.When you deal damage with Lava Burst, Lava Beam, and Flame Shock, you have an 16% chance to gain Rising Heat. At 3 Rising Heats, an Eruption hits the target for (100% of Attack power) Fire damage.
:
The Gor'vosh seek vengeance against the Ashmaul. Increases damage dealt to enemies in The Tower by 20%. Increases Artifact Fragment rewards by 20%. This effect stacks.
:
The Ashmaul seek vengeance against the Gor'vosh. Increases damage dealt to enemies in the Burial Grounds by 20%. This effect stacks.
:
Decreases damage taken by 25%.
:
Calls upon Holy magic to heal an ally.
:
Binds an elemental, twisting it with Fel magic.
:
Shackles an elemental, twisting it with Fel magic.
:
Nearby Nagrand Warriders increase damage done by 20%.
:
Attempts to persuade the victim with a powerful venom.
:
Holes carved into Warsong weapons cause them to howl when swung through the air. This eerie wail increases the caster's attack speed by 10% for 10 sec.
:
Inflicts Physical damage to nearby enemies and reduces their movement speed by 50% for 5 sec.
:
Charge to a random enemy, slashing targets for Physical damage and then burning targets for additional Fire damage.
:
The Gor'vosh seek vengeance against the Ashmaul. Increases damage dealt to enemies in The Tower by 20%. Increases Artifact Fragment rewards by 20%. This effect stacks.
:
The Shapers seek vengeance against the Shapers. Increases damage dealt to enemies in The Quarry by 20%. Increases Artifact Fragment rewards by 20%. This effect stacks.
:
Slash targets around the nearest enemy, inflicting 9195 Physical damage every 3 sec for 18 sec.
:
Throw torches at enemies, inflicting 8895 Fire damage every 2 sec for 18 sec.
:
The Fury of the Warsong increases damage done by 30% and movement speed by 50% for 12 sec.
:
Inflicts Shadow damage to enemies within 2 yards of the target's location.
:
Deals Shadow damage to all nearby enemies every 0.5 sec.
:
Inflicts Shadow damage to enemies within 0 yards of the target's location.
:
The wolf rushes at the enemy in order to maul them.
:
The wolf rushes at the enemy in order to maul them.
:
Inflicts Shadow damage to enemies in front of the caster.
:
Slows movement speed by 50% and increases Magic damage taken by 50% for 10 sec.
:
Release an explosion of energy, inflicting Arcane damage to nearby enemies.
:
Stuns all enemies in a blaze of molten fire.
:
Attacks made from the right side of Dam'ren will fail to hit.
:
Allows you to harvest lumber from various types of timber in Draenor.
:
Recruit Daleera Moonfang.
:
Punches your enemy with explosive force, inflicting Physical damage and knocking them away.
:
Throws a torch, inflicting Fire damage to enemies within the flames every 2 sec. for 16 sec.
:
Throws a spiked grenade explodes after 5 sec, inflicting medium damage to the target and massive damage to enemies near the target.
:
Throws a torch, inflicting Fire damage to enemies within the flames every 2 sec. for 16 sec.
:
Shoot a stream of bubbles for 5 sec.
:
Raises the dead to fight for the Necromancer.
:
A strong attack that deals 150% weapon damage.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Inflicts physical damage to enemies in a cone in front of the caster, knocking them back.
:
Give Rooby Roo a Rooby Reat.
:
Inflicts 100% weapon damage.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Create a soulbound item appropriate for your loot specialization.
:
Inflicts 2612 to 2888 Fire damage to all targets within 5 yards of the impact.
:
Blast the area in front of the caster with energy, inflicting Arcane energy to enemies struck.
:
Test of shipment creation effect.
:
Slain players and creatures summon a Skeletal Warrior or Mage at the command of the Death Knight. The Death Knight can have up to 3 Summons at one time.
:
Reduces the cooldown of your Blink spell by 10 sec.
:
Enables use of Crow Form shapeshift while in Ashran.
:
Your Touch of Death instantly kills any player below 20% health, or any creature at or below level 100 in Ashran.
:
Enables your Pick Pocket ability on enemy players, enabling you to steal up to 5 Artifact Fragments.
:
Reduces the cooldown of your Reincarnation spell by 0 minutes.
:
Your Summon Infernal and Summon Doomguard's cooldown is reduced by 8 minutes.
:
Your Spell Reflection ability now reflects all spells cast on you for 5 sec, and deals double damage to the attackers.
:
Teaches you the spell: Jailor's Judgement.
:
Teaches you the spell: Ascension.
:
Leap through the air and slam down on all enemies within 8 yards of the target area, causing (52% of Attack power)% weapon damage and stunning them for until cancelled.
:
Give Rooby Roo a Rooby Reat.
:
Kimzee can be brash and outspoken but is fiercely loyal to her friends and family.
:
Pick the target's pocket. Steals the target's Artifact Fragments if they're carrying at least 5.
:
Standing in the Flytrap Toxins increases damage done and damage taken by 50%.
:
You gain 5% more of the Multistrike stat from all sources.Your Scourge Strike, Festering Strike, Plague Strike, Soul Reaper, and Pestilence multistrikes deal an additional (3% of Attack power) Shadow damage.
:
Increases damage dealt by 50%. Increases damage taken by 50%.
:
Gain Inebriated Courage, granting you a chance when struck to gain a shield absorbing 15000 damage.Only usable in Admiral Taylor's Garrison.
:
Rerolls the secondary properties of a crafted weapon or offhand.Can only be used on items created with the Inscription profession.
:
Improves a crafted weapon, trinket, or offhand from Basic to Expert 630.Can only be used on items created with the Tailoring profession.
:
Improves a crafted weapon, trinket, or offhand from Expert to Master 640.Can only be used on items created with the Tailoring profession.
:
Attaches a Moonshell Claw Bait to your fishing pole for 10 min.
:
The wolf rushes at the enemy in order to maul them.
:
The spores inside Archmage Sol's brain are trying to take further control. If successful, Archmage Sol's casting speed and damage dealt will be increased by 50%
:
Injects an enemy with Nightmare Venom, inflicting Nature damage every 2 sec for 6 sec.Triggers a Nightmare Burst upon expiring.
:
Cause a burst of Nightmare Venom within an enemy, inflicting Nature damage and causing the target to hallucinate spiders. Spiders.
:
Inflicts Nature damage to an enemy every 1 sec for 4 sec. Also reduces movement speed by 70%.Stuns the target if not interrupted.
:
Inflicts Nature damage to an enemy every 1 sec for 4 sec. Also reduces movement speed by 70%.Stuns the target if not interrupted.
:
The caster hurls a ball of fire at the target, inflicting Fire damage. Victims burn for additional Fire damage for 9 sec.
:
The caster hurls a bolt of frost at the target, inflicting Frost damage. Victims of this attacked have their movement speed slowed by 20% for 10 sec.
:
Teleports the caster to Stormshield.
:
The spores that were lodged in the caster's Fire-focused brain cells are released! These spores coalesce into a shape resembling their former host and continue to use the magic they've absorbed.
:
The spores that were lodged in the caster's Frost-focused brain cells are released! These spores coalesce into a shape resembling their former host and continue to use the magic they've absorbed.
:
An instant strike that deals $sw2 Physical damage (increased 40% if a dagger is equipped), and causes the target to bleed for an additional 100% of the initial damage over 24 sec. Awards 1 combo point.Replaces Sinister Strike.
:
Fires a explosive slag round, inflicting 100% Weapon damage to all enemies within a 15 meter cone.
:
A fire bomb explodes underneath you and your flesh is consumed in flame, dealing 45000 Fire damage every sec.
:
A pack of wolves runs you down, inflicting 800 Physical damage.
:
Barrages enemies with his cannons, inflicting 48750 to 51250 Fire damage to enemies within 9 yards of the blast.
:
Flings a bolas at the target's feet, slowing them if it makes contact. Bolas will miss if the target is jumping.
:
Flings a bolas at the target's feet, slowing them if it makes contact. Bolas will miss if the target is jumping.
:
Heal 3% health every 3 secs over 15 sec secs.
:
Koramar skims his blade across the ground, causing melee sparks that inflict (100% of Spell power) Fire damage to enemies within the area of effect.
:
Stomp the ground, inflicting Physical damage to enemy units and knocking them backwards. The rumbling slows targets hit by 50% for 6 sec.
:
A powerful aimed shot that deals $sw1 ranged weapon damage.
:
Inspires a wounded defender with your compassion and strength of will, granting a healing over time effect and increasing damage dealt by 25%.
:
Beguiles the target.
:
Finishing move that slashes at the flesh of all enemies within 8 yards, dealing Physical damage and causing victims to bleed for an additional 240% of the initial damage over 12 sec: 1 point : ]) damage 2 points: ]) damage 3 points: ]) damage 4 points: ]) damage 5 points: ]) damage
:
Koramar skims his blade across the ground, causing melee sparks that inflict (100% of Spell power) Fire damage to enemies within the area of effect.
:
Summon a Sacred Totem that protects nearby allies from Durn's Earthquake ability.
:
Finishing move that causes damage over time. Lasts longer per combo point: 1 point : (1 * 1 * 0.0685 * Attack power * 0.5 * 8) over 8 sec 2 points: (1 * 2 * 0.0685 * Attack power * 0.5 * 12) over 12 sec 3 points: (1 * 3 * 0.0685 * Attack power * 0.5 * 16) over 16 sec 4 points: (1 * 4 * 0.0685 * Attack power * 0.5 * 20) over 20 sec 5 points: (1 * 5 * 0.0685 * Attack power * 0.5 * 24) over 24 sec
:
Koramar crashes down on enemy targets, inflicting 19500 to 20500 Nature damage to enemies within 8 yards of his landing.
:
Creates a zone of holy light that imbues anyone standing within it the chance to inflict additional Holy damage with each attack or spell.
:
You become a whirling storm of destructive force, striking all nearby targets with your main hand weapon for 120% weapon damage.
:
Garrote the enemy, silencing them for 3 sec and causing * 6] damage over 18 sec. Awards 1 combo point.
:
Fires a Black Arrow at the target, dealing (141.6% of Attack power) damage over 18 sec.When your Black Arrow multistrikes, you gain 1 stack of Lock and Load. Lock and Load causes your next Explosive Shot to trigger no cooldown. Max 5 stacks.
:
Spins in a circle, inflicting damage to nearby enemies periodically. The damage of this ability increases over time, but the Shivan's movement decreases as well.
:
Spins in a circle, inflicting damage to nearby enemies periodically. The damage of this ability increases over time, but the Shivan's movement decreases as well.
:
Spins in a circle, inflicting damage to nearby enemies periodically. The damage of this ability increases over time, but the Shivan's movement decreases as well.
:
Spins in a circle, inflicting damage to nearby enemies periodically. The damage of this ability increases over time, but the Shivan's movement decreases as well.
:
Forms an orb of spiritual energy that travels towards a random foe, blasting them for Spellshadow damage.
:
Forms an orb of Shadow energy that travels towards a foe, blasting them for Shadow damage.
:
Siegemaster Olugar’s melee attacks strike an additional nearby enemy, but his attack speed is reduced by 33%.
:
Siegemaster Olugar’s melee attacks strike an additional nearby enemy for 120% Weapon damage.
:
Inflicts Physical damage and pulls the target to the caster.
:
Nearing death roars with ferocity Increasing damage dealt by 15%.
:
Fires a standard shot inflicting Weapon damage.
:
A field of demonic magic forms at the targeted location, inflicting Shadow to targets every second.
:
Whirlwinds furiously, slashing enemies caught in his path.
:
Attacks in a whirl of steel, causing 75% weapon damage to each enemy within melee range.
:
Inflicts 110% of weapon damage to an enemy and its nearest ally.
:
Spins in a circle, inflicting damage and pulling in nearby enemies. The damage of this ability increases over time.
:
Spins in a circle, inflicting damage and pulling in nearby enemies. The damage of this ability increases over time.
:
Spins in a circle, inflicting damage and pulling in nearby enemies. The damage of this ability increases over time.
:
Spins in a circle, inflicting damage and pulling in nearby enemies. The damage of this ability increases over time.
:
Inflicts Physical damage.
:
Spins in a circle, inflicting damage and pulling in nearby enemies. The damage of this ability increases over time.
:
Phases out of sight, becoming untargetable until entering combat.
:
Hurls a ball of flame at the target, inflicting Fire damage and additional Fire damage over 6 sec.
:
Inflicts 9500 to 10500 Fire damage to all targets within 5 yards of the impact.
:
Hurls a bolt of fel flame at the target, inflicting Fire damage to targets within 3 yards of the target.
:
Defiles the ground targeted by the Death Knight. Every 1 sec, if there are any enemies standing in the Defile, it deals (17.316% of Attack power) Shadowfrost damage to them, and grows in radius and damage by 2.5%. Enemies standing in your Defile deal 10% less damage to you.Replaces Death and Decay.
:
Inflicts Fire damage.
:
Hurls a ball of shadowflame at the target, inflicting Shadowfire damage and absorbing healing on the target for 10 sec.
:
Summons a demonic creature.
:
Summons a demonic creature.
:
Summons a demonic creature.
:
Hurls an orb of energy at the target, inflicting Chaos damage. Can be cast while moving.
:
Curses the target with the inevitability of doom, inflicting Shadow damage every 5 sec for 30 sec.
:
Launch your seat into the air in a fiery explosion that hurts and stuns enemies.
:
Hurls a ball of flame at the target, inflicting Fire damage and additional Fire damage over 6 sec. This effect stacks.
:
Hurls a ball of shadowflame at the target, inflicting Shadowfire damage and absorbing healing on targets within 3 yards for 10 sec.
:
Hurls a ball of shadowflame at the target, inflicting Shadowfire damage and absorbing healing on targets within 3 yards for 10 sec.
:
Hurls a bolt of fel flame at the target, inflicting Fire damage to targets within 3 yards of the target and setting the targeted location ablaze for 6 sec, inflicting Fire damage every second.
:
Hurls a bolt of fel flame at the target, inflicting Fire damage to targets within 3 yards of the target and setting the targeted location ablaze for 6 sec, inflicting Fire damage every second.
:
Hurls a bolt of fel flame at the target, inflicting Fire damage to targets within 3 yards of the target and setting the targeted location ablaze for 6 sec, inflicting Fire damage every second.
:
Blackhand kicks his current target, knocking them back.
:
Steps through the shadows and reappears behind the enemy.
:
Inflicts Shadow damage to all targets in a frontal cone in front of the caster, every half second for 4.50 sec.
:
Steps through the shadows and reappears behind the enemy.
:
A bomb which explodes on impact, inflicting Nature damage to nearby enemies over 15 sec.
:
A bomb which explodes on impact, inflicting Nature damage to nearby enemies over 15 sec.
:
A bomb which explodes on impact, inflicting Nature damage to nearby enemies over 15 sec.
:
A bomb which explodes on impact, obscuring vision of nearby enemies over 15 sec.
:
A bomb which explodes on impact, obscuring vision of nearby enemies over 15 sec.
:
A bomb which explodes on impact, obscuring vision of nearby enemies over 15 sec.
:
Steps through the shadows and reappears behind the enemy.
:
Steps through the shadows and reappears behind the enemy.
:
Inflicts 2500 Fire damage every 1 sec. while in the area of flames.
:
Shields an ally, preventing 50% damage from all sources.
:
Charges a target, inflicting 38000 to 42000 damage to anyone in the way.
:
Summons a Black Iron Dreadweaver.
:
Summons a Blackhand Dreadweaver.
:
Heals the caster for 8% of maximum health.
:
Splashed with Vivifying Blood.$B$BAll successful damaging spells or abilities will restore 8% of maximum health.
:
Crush 5 Draenor herbs to create pigments used by the Inscription profession.
:
$esc169112
:
$esc169112
:
Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for 6 sec.
:
You are holding Spider Silk. Launch them at a location to set a Web Trap.
:
Throw the Boulders!
:
Inflicts 9750 to 10250 Nature damage to enemies within 10 yards, stunning them for 6 sec.
:
A plume of heat and smoke backdrafts from the rear of the ship, inflicting 243750 to 256250 Fire damage to enemies outside of cover. The more cannon barrages occur, the more severe this explosion is.
:
A plume of heat and smoke backdrafts from the rear of the ship, inflicting 243750 to 256250 Fire damage to enemies outside of cover. The more cannon barrages occur, the more severe this explosion is.
:
Jumping has a chance to cause Leaping Legs.
:
The Leaping Gorger residue grants Leaping Legs!
:
Allows a second jump.
:
Jump Around!
:
The caster quickly flies through their current target and inflicts damage to all targets who remain in the path.
:
The caster quickly flies through their current target and inflicts Nature damage to all targets who remain in the path.
:
Summons a Black Iron Veteran.
:
The caster whips around, launching an electrifed stinger at the target. The victim suffers Nature damage over 12 sec.
:
Summons a demonic creature.
:
Summons a demonic creature.
:
Summons a demonic creature.
:
Burns the enemy for Fire damage and an additional Fire damage over 9 sec.
:
Inflicts 200% weapon damage and knocks the enemy back.
:
Snaps shut, trapping a creature unlucky enough to have triggered it for 16 sec.
:
Snaps shut, trapping a creature unlucky enough to have triggered it for 16 sec.
:
The caster strikes their target with a blade coated in a special venom that will inflict Nature damage to the vicitm over 15 sec. After 15 sec. the victim is stunned for 3 sec.
:
The caster strikes their target with a blade coated in a special venom that will inflict Nature damage to the vicitm over 15 sec. After 15 sec. the victim is stunned for 3 sec.
:
The caster strikes their target with a blade coated in a special venom that will inflict Nature damage to the vicitm over 15 sec. After 15 sec. the victim is stunned for 3 sec.
:
The caster hurls several vials of poison around nearby enemies. On impact, each vial creates a cloud of Poisonous Gas that will inflict Nature damage to any player caught within its confines.
:
Remove the crystals from a dead goren.
:
Taking damage has a chance to spray blood on an enemy, which causes their successful damaging spells or abilities to restore 5% of their maximum health.
:
Summons a Searing Totemat your feet for 30 sec that repeatedly attacks nearby enemies for Fire damage.
:
Burn the corpse of an ancient to prevent it from leaving behind spores.
:
Deals Fire damage to the target.
:
The caster's blood burns brightest in the heat of combat. The caster's damage is increased by 25% every 5 sec.
:
The caster's blood burns brightest in the heat of combat. The caster's damage is increased by 25% every 5 sec.
:
Whenever a Toxic Spiderling perishes it leaves behind a cloud of Toxic Gas. Players who enter the area suffer Nature damage. Venom-Crazed Pale Ones will rush to these clouds to inhale them.
:
The Iron Subjugator hurls a spear at you, inflicting 600 Physical damage.
:
The orc inhales the toxic fumes left over by the fallen spiderling. If successful, the orc gains Toxic Blood.
:
Harvest time!
:
Harvest time!
:
Harvest time!
:
Harvest time!
Changes
Restauration soudaine
:
A surge of power is released, healing 1% of max health each second.
Torrent d’acide
:
Sprays a cone of acid inflicting heavy665000 to 735000 Physical damage to the closest target. All other targets take 270000 Nature damage reduced by the closest target's total damage mitigation.
Torrent d’acide
:
Sprays a cone of acid inflicting heavy665000 to 735000 Physical damage to the closest target. All other targets take 270000 Nature damage reduced by the closest target's total damage mitigation.
Torrent d’acide
:
Sprays a cone of acid inflicting heavy665000 to 735000 Physical damage to the closest target. All other targets take 270000 Nature damage reduced by the closest target's total damage mitigation.
Torrent d’acide
:
Sprays a cone of acid inflicting heavy665000 to 735000 Physical damage to the closest target. All other targets take 270000 Nature damage reduced by the closest target's total damage mitigation.
Torrent d’acide
:
Sprays a cone of acid inflicting heavy665000 to 735000 Physical damage to the closest target. All other targets take 270000 Nature damage reduced by the closest target's total damage mitigation.
Torrent d’acide
:
Sprays a cone of acid inflicting 665000 to 735000 Physical damage to the closest target. All other targets take 270000 Nature damage reduced by the closest target's total damage mitigation.
Torrent d’acide
:
New name : Acid TorrentSprays a cone of acid inflicting heavy665000 to 735000 Physical damage to the closest target. All other targets take 270000 Nature damage reduced by the closest target's total damage mitigation.
Acquisition de cibles
:
Launches missiles at up to 2 enemy targets. Each missile inflicts 46250 to 53750 Fire damage to all targets within 3 yards of the impact.
Visée
:
Inflicts Physical damage, ignoring armor.
Mal ancien
:
Inflicts 324 to 376 Shadow damage.485 to 565 Shadow damage.
Jaillissement des Arcanes
:
New name : Arcane BurstThe caster sends a blast of arcane energy at the target, inflicting Arcane damage.
Déluge des Arcanes
:
Deals 5525 to 74759945 to 13455 Arcane damage to all enemies within 5 yards.
Sphère arcanique
:
An orb of arcane energy pursues nearby targets, dealing 1218 to 12812192 to 2306 Arcane damage if they get too close.
Orage arcanique
:
Deals 11310 to 126902940 to 3300 Arcane damage per second to all enemies within 80 yards. Lasts 6 sec.
Effet de piège arcanique
:
Place an arcane trap that sends out a blast wave of magic, inflicting 2313 to 26873468 to 4032 Arcane damage to nearby enemies.
Entaille tranchante
:
Inflicts 75% weapon damage and deals 3325 to 3675997 to 1103 damage every 2 sec. for 8 seconds.
Armageddon
:
Inflicts 1000018000 Fire damage to enemies in an area.
Obus à tête chercheuse
:
New name : Homing ShellShoots an artillery shell, inflicting 66500 to 73500 Fire damage and an additional 10000 Fire damage every second for 12 sec to enemies within 4 yards of the impact. This effect stacks.This shot damages the Blackrock Turret for 51% of its total health.homing shell, inflicting 950000 to 1050000 Fire damage to the Assault Cannon.
Obus à tête chercheuse
:
New name : Homing ShellShoots an artillery shell, inflicting 66500 to 73500 Fire damage and an additional 10000 Fire damage every second for 12 sec to enemies within 4 yards of the impact. This effect stacks.This shot damages the Blackrock Turret for 51% of its total health.homing shell, inflicting 950000 to 1050000 Fire damage to the Assault Cannon.
Obus à tête chercheuse
:
New name : Homing ShellShoots an artillery shell, inflicting 66500 to 73500 Fire damage and an additional 10000 Fire damage every second for 12 sec to enemies within 4 yards of the impact. This effect stacks.This shot damages the Blackrock Turret for 51% of its total health.homing shell, inflicting 950000 to 1050000 Fire damage to the Assault Cannon.
Ascension
:
Ascend into the air, keeping you out of harm's way. Lasts 3010 sec.
Aura d'effroi
:
Surrounds the caster in an evil aura that deals 942 to 1057584 to 656 Shadow damage per second to all enemies within 7 yards of the caster. In addtion, these targets will take 5% more Shadow damage for 5 sec. This effect stacks up to 200 times.
Volée de haches
:
Throws your weapon, inflicting 30400 to 336008663 to 9624 damage on the target.
Volée de haches
:
Throws your weapon, inflicting its 950 to 10501425 to 1575 damage on the target.
Bourgeonnement de bienfaits de Ba’ruun
:
Restores 150000% health and 80%60% Mana over 20 sec. Must remain seated while drinking.
Foudre en boule
:
Hurls a ball of lightning at the target inflicting 2013 to 25873018 to 3882 Nature damage to the enemy target.
Foudre en boule
:
Hurls a ball of lightning at the target inflicting 4113 to 52875346 to 6874 Nature damage to the enemy target.
Plaie
:
Surrounds the caster with an aura of Bane, which deals 1414 to 15862120 to 2380 Shadow damage to nearby enemies whenever the caster is dealt direct damage. Lasts 5 sec.
Plaie
:
Surrounds the caster with an aura of Bane, which deals 1414 to 15862120 to 2380 Shadow damage to nearby enemies whenever the caster is dealt direct damage. Lasts 5 sec.
Barrage de flèches barbelées
:
Barbed Arrows rain down at the targeted location, inflicting 7500055000 Physical damage to all enemies within the area every 1 sec.
Barrage de flèches barbelées
:
Nok'Gar howls and signals Grom'kar Archers release a barrage of arrows that rain down from above inflicting 7500055000 Physical damage.
Barrage de flèches barbelées
:
Nok'Gar howls and signals Grom'kar Archers to release a barrage of arrows.
Raclée de bec
:
A dagger like strike that deals 16650 to 19350 damage.3163 to 3677 damage.
Marque de la bête
:
Places the Beast's Mark on the target, causing the target to take 1885 to 21152827 to 3173 damage whenever they are damaged by a Beast.
Marque de la bête
:
Places the Beast's Mark on the target, causing the target to take 3770 to 42304901 to 5499 damage whenever they are damaged by a Beast.
Charge du berserker
:
Charges at an enemy, knocking it back and inflicting 1425 to 1575 damage.2565 to 2835 damage.
Gros boum
:
Bombsquad primes his core and charges your direction, inflicting 7500045000 Fire damage to everyone within 7 yards upon detonation.
Frisson mordant
:
Surrounds a random player target with a ring of frost which deals 50001300 Frost damage to the target and any friends of the target within 3 yards. Lasts 10 sec.
Barrage rochenoire
:
Launches Blackrock Spines at all enemies, inflicting 57000 to 63000 Physical damage to all enemies.
Barrage rochenoire
:
Launches Blackrock Spines at all enemies, inflicting 57000 to 63000 Physical damage to all enemies.
Barrage rochenoire
:
Launches Blackrock Spines at all enemies, inflicting 57000 to 63000 Physical damage to all enemies.
Grenade rochenoire
:
Throws a Blackrock Grenade at a targeted location, inflicting 57000 to 6300033250 to 36750 Fire damage to enemies within 3 yards and knocking them back.
Grenade rochenoire
:
Throws a Blackrock Grenade at a targeted location, inflicting 57000 to 6300033250 to 36750 Fire damage to enemies within 3 yards and knocking them back.
Grenade rochenoire
:
Throws a Blackrock Grenade at a targeted location, inflicting 57000 to 6300033250 to 36750 Fire damage to enemies within 3 yards and knocking them back.
Grenades rochenoires
:
Carrying Grenades, allowing the use of Throw Grenade.Blackrock Grenade InstantThrows a Blackrock Grenade at a targeted location, inflicting 57000 to 6300033250 to 36750 Fire damage to enemies within 3 yards and knocking them back.
Grenades rochenoires
:
Carrying Grenades, allowing the use of Throw Grenade.Blackrock Grenade InstantThrows a Blackrock Grenade at a targeted location, inflicting 57000 to 6300033250 to 36750 Fire damage to enemies within 3 yards and knocking them back.
Mortier rochenoire
:
Throws a Blackrock Mortar shell, inflicting Fire damage and additional Fire damage every second for 12 sec<Unknown value - The spell referenced no longer exists>; to enemies within 4 yards of the impact. This effect stacks.
Mortier rochenoire
:
Throws a Blackrock Mortar shell, inflicting Fire damage and additional Fire damage every second for 12 sec<Unknown value - The spell referenced no longer exists>; to enemies within 4 yards of the impact. This effect stacks.
Mortier rochenoire
:
Throws a Blackrock Mortar shell, inflicting Fire damage and additional Fire damage every second for 12 sec<Unknown value - The spell referenced no longer exists>; to enemies within 4 yards of the impact. This effect stacks.
Mortier rochenoire
:
Throws a series of Blackrock Mortar shells towards a target's location, inflicting Fire damage and additional Fire damage every second for 12 sec<Unknown value - The spell referenced no longer exists>; to enemies within 4 yards of the impact. This effect stacks.
Mortier rochenoire
:
Throws a series of Blackrock Mortar shells towards a target's location, inflicting Fire damage and additional Fire damage every second for 12 sec<Unknown value - The spell referenced no longer exists>; to enemies within 4 yards of the impact. This effect stacks.
Mortier rochenoire
:
Throws a series of Blackrock Mortar shells towards a target's location, inflicting Fire damage and additional Fire damage every second for 12 sec<Unknown value - The spell referenced no longer exists>; to enemies within 4 yards of the impact. This effect stacks.
Mortier rochenoire
:
Throws a series of Blackrock Mortar shells towards a target's location, inflicting Fire damage and additional Fire damage every second for 12 sec<Unknown value - The spell referenced no longer exists>; to enemies within 4 yards of the impact. This effect stacks.
Mortier rochenoire
:
Throws a Blackrock Mortar shell, inflicting Fire damage and additional Fire damage every second for 12 sec<Unknown value - The spell referenced no longer exists>; to enemies within 4 yards of the impact. This effect stacks.
Éclats de mortier rochenoire
:
Carrying Mortar Shells, allowing the use of a Blackrock Turret's Artillery Shell ability.Artilleryability.Homing Shell Unlimited range InstantShoots an artillery shell, inflicting 66500 to 73500 Fire damage and an additional 10000 Fire damage every second for 12 sec to enemies within 4 yards of the impact. This effect stacks.This shot damages the Blackrock Turret for 51% of its total health.homing shell, inflicting 950000 to 1050000 Fire damage to the Assault Cannon.
Éclats de mortier rochenoire
:
Carrying Mortar Shells, allowing the use of a Blackrock Turret's Artillery Shell ability.Artilleryability.Homing Shell Unlimited range InstantShoots an artillery shell, inflicting 66500 to 73500 Fire damage and an additional 10000 Fire damage every second for 12 sec to enemies within 4 yards of the impact. This effect stacks.This shot damages the Blackrock Turret for 51% of its total health.homing shell, inflicting 950000 to 1050000 Fire damage to the Assault Cannon.
Rage rochenoire
:
IncreaseIncreases damage dealt by 15%.
Mitraille rochenoire
:
Carrying Shrapnel, allowing the use of a Blackrock Turret's Shrapnel Cannon ability.Shrapnel Cannon 10035 yd range InstantBlasts enemies in a frontal cone, inflicting 3500022500 Fire damage every second to nearby enemies. This attracts nearby Blackrock reinforcements.
Mitraille rochenoire
:
Carrying Shrapnel, allowing the use of a Blackrock Turret's Shrapnel Cannon ability.Shrapnel Cannon 10035 yd range InstantBlasts enemies in a frontal cone, inflicting 3500022500 Fire damage every second to nearby enemies. This attracts nearby Blackrock reinforcements.
Lames en acier
:
Deals 100% weapon damage
Tempête de lames
:
In a whirlwind of steel you attack all enemies within 8 yards, causing weapon damage from both melee weapons to each enemy.nearby enemies, causing Physical damage.
Tempête de lames
:
Attacks in a whirl of steel, causing 75%105% weapon damage to each enemy within melee range.
Nova explosive
:
Deals 34800 to 452009048 to 11752 Fire damage to all enemies.
Fumée de missile
:
New name : Missile SmokeRailmaster Rocketspark's X21-01A Missile Barrage creates a cloud of smoke obscuring his position.
Brasier
:
Leaves a blazing fire on the ground that deals 50009000 Fire damage to nearby enemies every 3 sec.
Brasier
:
Inflicts 584 to 61673 to 77 Fire damage every 1 sec.
Brasier de gloire
:
Inflicts 37000 to 43000 Fire damage to all enemies withing 5 yards of the impact. Any Piles of Ash in the area are ignited into phoenixes that will chase down random players.
Flèche flamboyante
:
Shoots a flaming arrow at the enemy, inflicting 5000 Fire damage and an additional 900 Fire damage every 1 sec. for 4 sec.
Inferno flamboyant
:
Consumes an enemy in flame, dealing 1850 to 2150555 to 645 Fire damage every 1 seconds.
Lumière flamboyante
:
Inflicts 3770 to 42304901 to 5499 Holy damage to enemies within 80 yds. of the target healed by Blazing Light.
Projection chancreuse
:
Sprays out a steady stream of Ozumat's blight in a cone in front of the caster for 4 sec, dealing 3298 to 37012044 to 2295 Shadow damage per second to all enemies within 25 yards.
Poison caustique
:
Inflicts 1388 to 1612416 to 484 Nature damage and then 1388 to 1612416 to 484 damage to an enemy every 2 sec. for 3 sec. This effect will also hit targets within 5 yards.0 yards.
Fureur sanguinaire
:
Increases Physical damage by 88%. Lasts 158 sec.
Nova de sang
:
Blood explodes outward from a random enemy target, inflicting 7600 to 84006840 to 7560 Physical damage to nearby enemies.
Drain sanglant
:
Drains 1850 to 21502775 to 3225 health from an enemy, healing the caster for up to ten times that amount.
Hurlement de carnage
:
Dreadfang howls causing all enemies to regenerate health while they fight in combat.his allies to regenerate 1% of max health each second.
Sanguinaire
:
Instantly attack the target causing 637 to 713827 to 928 damage. In addition, the next <Unknown value - The spell referenced no longer exists> successful melee attacks will restore 1.5% of max health. This effect lasts <Unknown value - The spell referenced no longer exists>. Damage is based on your attack power.
Charge sanguinaire
:
Charges an enemy, inflicting normal damage plus 100001200 and stuns the opponent for 3 sec.
Plaquage
:
Jumps onto a random target's location, dealing 14137 to 158627492 to 8407 damage to all enemies within 5 yards of that location, knocking them back.
Plaquage
:
Jumps onto a random target's location, dealing 14137 to 158627492 to 8407 damage to all enemies within 5 yards of that location, knocking them back.
Trait d’acier
:
Inflicts 100% weapon damage.
Trait d’acier
:
Launches spinning blades, inflicting Physical Damage
Rune de flamme de Bolthorn
:
Periodically deals fire damage to enemies within 100 yds.
Écraseur d’os
:
Durn smashes the ground, inflicting 800014000 Physical damage to targets caught in the frontal cone.
Rafale d'os
:
Inflicts 5075 Physical damage.
Scie d'os
:
Inflicts 260286 Physical damage.
:
Your Frostbolts have a 60% chance to cause the Brain Freeze effect. Each multistrike increases that cast's chance by an additional 45%.The Brain Freeze effect causes your next Frostfire Bolt to cost no mana, be instant cast, deal 60% additional damage, and act as if your target were frozen.
Buisson de ronces
:
Protector LuenaEarthshaper Telu conjures a patch of brambles under a random player for 45 sec. The brambles inflict 25007500 Nature damage every 0.5 sec and slow movement speed by 55%.
Buisson de ronces
:
Protector LuenaEarthshaper Telu conjures a patch of brambles under a random player for 45 sec. The brambles inflict 25007500 Nature damage every 0.5 sec and slow movement speed by 55%.
:
Your Jade Serpent Statue breathes healing mists toward you, healing allies in a cone within 0 yards for (125% of Spell power) every 1 sec, split evenly between them. Lasts 10 sec.
:
Your Jade Serpent Statue breathes healing mists toward you, healing allies in a cone within 0 yards for (125% of Spell power) every 1 sec, split evenly between them. Lasts 10 sec.
:
Your Jade Serpent Statue breathes healing mists toward you, healing allies in a cone within 0 yards for (125% of Spell power) every 1 sec, split evenly between them. Lasts 10 sec.
Peau de ronces
:
Protector LuenaEarthshaper Telu protects an ally with briars for 2015 sec. This effect reduces all damage taken by 75% and inflicts 1500017500 Nature damage to attackers.
Frappe brutale
:
Inflicts 47500 to 5250020900 to 23100 total Physical damage, divided evenly among all affected targets.
Prisonnier de la bulle
:
The grip of the Bubble inflicts 6475 to 75251942 to 2258 Frost damage every 2 sec and stuns the target until freed. If the Bubble surrounding the target are killed, the target will be released.
Breuvage pétillant
:
Inflicts 150001800 Frost damage every 1 second.
Brûler
:
Deals 4375 to 56257875 to 10125 Fire damage to all enemies within 0 yards.
Brûler
:
Ignites a burning blaze, inflicting 225 to 275337 to 413 Fire damage periodically for 6 sec.
Flèches enflammées
:
Grom'kar FlameslingersNok'Gar howls and signals Grom'kar Flameslingers to launch a continuous volley of flaming arrows leaving a burning trail on the ground, inflicting 17500 Fire damage.20000 Fire damage.
Souffle brûlant
:
Breaths a wide line of fire, inflicting 23750 to 26250 Fire Damage.
Pont ardent
:
Inflicts 57000 to 63000 Fire damage every 1.5 sec.
Chaleur brûlante
:
Inficlits 30002310 Fire damage.
Bannière de ralliement
:
New name : Rallying BannerThrows down a banner that grants 20% of maximum health to nearby allies, and attracts nearby allies.
Bannière de ralliement
:
New name : Rallying BannerThrows down a banner that grants 20% of maximum health to nearby allies, and attracts nearby allies.
Attaque au canon
:
Inflicts 186 to 264278 to 397 damage to all enemies within an 8 yard radius.
Barrage au canon
:
Inflicts 146250 to 153750Barrages enemies with his cannons, inflicting 48750 to 51250 Fire damage to enemies within 6 yards.9 yards of the blast.
Tir rapide
:
New name : Rapid FireFires a blast of siege shells, blasting open the doors.
Tir de canon
:
Deals 100 weapon damage.Inflicts 40850 to 45150 Physical damage.
Vol de charognards
:
A cresting wave of chaotic magic splashes over enemies in front of the caster, dealing 4250 to 57505525 to 7475 Shadow damage and an additional 500650 Shadow damage every 2 sec. for 20 sec.
Porter la rochenoire volatile
:
Throws Volatile Ore to a location, if not caught it is destroyed.
Éboulement
:
Inflicts 128 to 141 Physical damage.191 to 212 Physical damage.
Chaîne de traction
:
Inflicts 19440 to 20560 Physical damage and pulls the target to the caster.
Chaînes de glace
:
Deals 10001100 Frost damage and shackles the target with heavy chains, reducing their movement to zero. The target regains 5% of their movement each second. Lasts for <Unknown value - The spell referenced no longer exists>.
Canalisation de flammes
:
Channels a cone of flame in front of the caster, inflicting 2500 Fire damage every 50.5 sec.
Canalisation de flammes
:
Channels a cone of flame in front of the caster, inflicting 2500 Fire damage every 50.5 sec.
Peau chargée
:
Inflicts 760 to 8401140 to 1260 Arcane damage to nearby enemies.
Peau chargée
:
Inflicts 1520 to 16801976 to 2184 Arcane damage to nearby enemies.
Griffe
:
Inflicts 1700 to 23002210 to 2990 damage to an enemy.
Bombe à fragmentation
:
Inflicts 972 to 1028486 to 514 Fire damage to enemies within 4 yards and causes Slagged.
Regard froid
:
Deals 1414 to 1586424 to 476 Frost damage if a spell or ability is used. Jumps to nearby raid member.
Fracas colossal
:
Durn leaps into the air and crashes down, inflicting 50000 Physical damage to everyone in the area.
Fracas colossal
:
The Arkonite Protector leaps into the air and crashes down, inflicting 0 Physical damage to nearby enemies.
Colonne de givre
:
Marks the location under a random player target. After 2 seconds a column of frost errupts from this location, dealing 11310 to 1269010179 to 11421 Frost damage to all enemies within 30 yards, knocking them into the air.
Colonne de givre
:
Marks the location under a random player target. After 2 seconds a column of frost errupts from this location, dealing 11310 to 1269010179 to 11421 Frost damage to all enemies within 30 yards, knocking them into the air.
Botte fatale
:
Your successfulYou gain 5% more of the Haste stat from all sources, and your off-hand attacks have a chance to generate 15 Energy. Slower weapons have a higher chance.
Déflagration
:
Deals 1500465 Fire damage to nearby allies.
Constriction
:
Upon reaching half health, Hunter Blonetusk calls forth a stampede of boars over until cancelledseveral seconds, inflicting Physical damage to any player struck by the boars.
Consumer
:
Deals 1885 to 21152827 to 3173 Shadow damage to enemies within 500 yards. For every enemy damaged in this way, the caster gains a 2% damage increase.
Consumer
:
Consumes a nearby enemy in tumultuous earth and wind, inflicting 1387 to 1612416 to 484 Physical damage every 2 seconds.
Consomption
:
Deals Shadow damage to nearby enemies within 30 yards.
Cadavre explose
:
Infests a nearby Drakkari Invader corpse, causing it to explode after a few seconds dealing 3770 to 42305655 to 6345 Nature damage to enemies within 5 yards.0 yards.
Cadavre explose
:
Infests a nearby Drakkari Invader corpse, causing it to explode after a few seconds dealing 9425 to 1057512252 to 13748 Nature damage to enemies within 5 yards.0 yards.
Explosion morbide
:
Causes a corpse to explode, inflicting 300450 Shadow damage on enemies near the corpse.
Explosion morbide
:
Causes a corpse to explode, inflicting 300450 Shadow damage on enemies near the corpse.
Flamme crépitante
:
Deals 37000 to 430007770 to 9030 Fire damage damage to enemies within 0 yards.4 yards.
Création de brassards
:
Create a soulbound item appropriate for your loot specialization.
Reagent removed:
Brassards en tissu du Temps figé
.
New reagent required:
Brassards spectraux
x1.
Ecrasé !
:
Flattens all units with which it comes into contact, killing them instantly.
Bond écrasant
:
Leaps at an enemy, inflicting 50006050 Physical damage, knocking all nearby enemies away, and creating a cloud of choking debris.
Bond écrasant
:
Leaps at an enemy, inflicting 80008800 Physical damage, knocking all nearby enemies away, and creating a cloud of choking debris.
Éclat de cristal
:
Summons a large crystal shard near a random enemy. If it detects any enemies within 3 yards, it will explode, dealing 14137 to 158627492 to 8407 damage to all enemies within 5 yards and increasing all damage taken by 50% for 15 sec.
Éclats de cristal
:
Summons a large crystal shard near a random enemy. If it detects any enemies within 3 yards, it will explode, dealing 14137 to 158627492 to 8407 damage to all enemies within 5 yards and increasing all damage taken by 50% for 15 sec.
Éclats de cristal
:
Summons crystal shards after a Crystal Barrage. If they detect any enemies within 3 yards, they will explode, dealing 18850 to 211505655 to 6345 Nature damage to all enemies within 5 yards and increasing all damage taken by 25% for 15 sec.
Pointe de cristal
:
Deals 3770 to 42305655 to 6345 damage and knocks the targets up in the air.
Pointe de cristal
:
Deals 9425 to 1057512252 to 13748 damage and knocks the targets up in the air.
Tempête de cristal
:
Deals 9425 to 105752827 to 3173 Nature damage to all enemies every 0.5 sec. Lasts 6 sec. This spell requires line of sight.
Tempête de cristal
:
Deals 9425 to 105752827 to 3173 Nature damage to all enemies every 0.5 sec. Lasts 6 sec. This spell requires line of sight.
Décharge de cristal-de-feu
:
Summons a totem of crystalline origin that periodically lobs gouts of energy at nearby locations, inflicting Firestorm damage to all enemies within 0 yards and knocks them back.
Décharge de cristal-de-feu
:
Summons a totem of crystalline origin that periodically lobs gouts of energy at nearby locations, inflicting Firestorm damage to all enemies within 0 yards and knocks them back.
Décharge de cristal-de-feu
:
Summons a totem of crystalline origin that periodically lobs gouts of energy at nearby locations, inflicting Firestorm damage to all enemies within 0 yards and knocks them back.
Totem cristal-de-feu
:
Summons a totem of crystalline origin that periodically lobs gouts of energy at nearby locations, inflicting Firestorm damage to all enemies within 0 yards and knocks them back.
Totem cristal-de-feu
:
Summons a totem of crystalline origin that periodically lobs gouts of energy at nearby locations, inflicting Firestorm damage to all enemies within 0 yards and knocks them back.
Ordre cristallin
:
Charlga's powers of crystal manipulation are unprecidented, giving her the ability to command powerful crystals, aiding her in combat. These crystals may not be attacked.This power allows her to command two crystals simultaneously.
Ordre cristallin
:
Charlga's powers of crystal manipulation are unprecidented, giving her the ability to command powerful crystals, aiding her in combat. These crystals may not be attacked.This power allows her to command two crystals simultaneously.
Ordre cristallin
:
Charlga's powers of crystal manipulation are unprecidented, giving her the ability to command powerful crystals, aiding her in combat. These crystals may not be attacked.This power allows her to command two crystals simultaneously.
Totem cristallin
:
Charlga's powers of crystal manipulation are unprecidented, giving her the ability to command powerful crystals, aiding her in combat. These crystals may not be attacked.This power allows her to command two crystals simultaneously.
Totem cristallin
:
Charlga's powers of crystal manipulation are unprecidented, giving her the ability to command powerful crystals, aiding her in combat. These crystals may not be attacked.This power allows her to command two crystals simultaneously.
Totem cristallin
:
Charlga's powers of crystal manipulation are unprecidented, giving her the ability to command powerful crystals, aiding her in combat. These crystals may not be attacked.This power allows her to command two crystals simultaneously.
Trait noir
:
Deals 4375 to 56254812 to 6188 Shadow damage to all enemies.
Fissure sombre
:
Smashes the ground in front of the caster, dealing 56550 to 63450 Shadow damage to all enemies within 1 yards of the impact location. In addtion, a dark fissure will open at the targeted location which deals 9425 to 105757257 to 8143 Shadow damage per second to all enemies within 6 yards. Lasts 60 sec.
Fissure sombre
:
Smashes the ground in front of the caster, dealing 56550 to 63450 Shadow damage to all enemies within 1 yards of the impact location. In addtion, a dark fissure will open at the targeted location which deals 9425 to 105757257 to 8143 Shadow damage per second to all enemies within 6 yards. Lasts 60 sec.
Matière noire
:
A cloud of Dark Matter surrounds the target, increasing damage taken by 50%, decreasing movement speed by 30% and dealing 1885 to 21152827 to 3173 Shadow damage to nearby enemies.
Choc sombre
:
Deals 26250 to 3375034125 to 43875 Shadow damage to all enemies within a 10 yard cone in front of the caster. In addition, deals 3500 to 45004550 to 5850 Shadow damage to all enemies, knocking them down.
Ténèbres des mille âmes
:
Deals 47500 to 5250085500 to 94500 Shadow damage to all enemies within reach.
Célérité
:
The caster surges forward trampling over anything in his path inflicting 0 Physical damage and knocking enemies back.
Mort et décomposition
:
Inflicts 2625 to 33752887 to 3713 Shadow damage and then an additional 2625 to 33752887 to 3713 Shadow damage every 2 sec to all enemies in the affected area.
Déflagration de mort
:
Deals 8550 to 945015390 to 17010 Shadow damage to the target after 12 sec.
Voile mortel
:
Deals 1619 to 18811780 to 2070 Shadow damage to a nearby random target.
Frappe de mort
:
Focuses dark power into a strike that deals 95% weapon damage to an enemy$sw2 Physical damage and heals you for 1.
Frappe de mort (main gauche)
:
Focuses dark power into a strike that deals 95% weapon damage to an enemy$sw2 Physical damage and heals you for 1.
Mortelle floraison
:
Inflicts 200 Nature damage every 1 sec. for 6 sec, followed by an additional 12001320 Nature damage.
Mortelle floraison
:
Inflicts 750 Nature damage every 5 sec. for 20 sec, followed by an additional 15001650 Nature damage.
Fixation affaiblissante
:
Kyrak fixates on a target and channels a beam of debilitating energy, inflicting 30000 shadow damage every 1 sec., decreasing movement speed and decreasing damage dealt.
Rayon affaiblissant
:
Channels a beam of debilitating energy, inflicting 20000 Shadow damage every 2 sec. and decreasing movement speed and decreasing damage dealt.
Rayon affaiblissant
:
Channels a beam of debilitating energy, inflicting 20000 Shadow damage every 2 sec. and decreasing movement speed and decreasing damage dealt.
Fixation affaiblissante
:
Kyrak fixates on a target and channels a beam of debilitating energy, inflicting 30000 shadow damage every 1 sec., decreasing movement speed and decreasing damage dealt.
Profanation
:
Defiles the ground targeted by the Death Knight. Every 1 sec, if there are any enemies standing in the Defile, it deals (17.316% of Attack power) Shadowfrost damage to them, and grows in arearadius and damage by 2.5%. Enemies standing in your Defile deal 10% less damage to you.Replaces Death and Decay.
Profanation
:
Defiles the ground targeted by the Death Knight. Every 1 sec, if there are any enemies standing in the Defile, it deals (17.316% of Attack power) Shadowfrost damage to them, and grows in arearadius and damage by 2.5%. Enemies standing in your Defile deal 10% less damage to you.Replaces Death and Decay.
Entaille délirante
:
Inflicts 50% of weapon damage to an enemy and causes it to bleed for 4500 to 55004050 to 4950 damage per application every 3 sec. for 15 sec.
Vapeur démoniaque
:
A corrupting mist blankets the target, dealing 20006480 Nature damage and dealing 20006480 Nature damage every 1 for 10 sec.
Violation
:
Decreases move speed by 50%.Inflicts 48 to 5172 to 77 Shadow damage every 2 sec.
Châtiment destructeur
:
Inflicts 200% weapon damage and knocks the target back.
Dévaster
:
Inflicts 225% weapon85500 to 94500 Physical damage and increases the physical and magical damage taken by an enemy by 5% for 12 sec.
Nuée maléfique
:
A cloud of disease surrounds the bearer, causing (100% of Spell power) Nature damage to enemies within 70 yards every 3 sec.
Nuée maléfique
:
602 to 698661 to 769 Nature damage dealt to nearby enemies.
Nuée maléfique
:
A cloud of disease surrounds the bearer, causing (100% of Spell power) Nature damage to enemies within 05 yards every 3 sec.
:
Distracts the target to attack your pet, and increases threat that your pet generates against the target by 200% for 6 sec.
Plongeon
:
Charges a distant enemy, inflicting 1850 to 21503330 to 3870 damage, then fears all nearby targets.
En sommeil
:
The caster goes dormant until once again activated.
Flacon de polyvalence de Draenor
:
New name : Draenor Versatility FlaskIncreases readinessversatility by 400 for 1 hour. Counts as both a Battle and Guardian elixir. This effect persists through death.
Rugissement de dragon
:
Roar ferociously, causing (250% of Attack power) damage to all nearby enemies within 8 yards, knocking them back. Dragon Roar ignores all armor on the target.
Souffle du dragon
:
Targets in a cone in front of the caster take 712 to 788356 to 394 Fire damage and are disoriented for 3 sec. 1.50 sec.
Souffle du dragon
:
Targets in a cone in front of the caster take 712 to 788 Fire damage and are disoriented for 3 sec.
Piétinement de Cognepeur
:
Roar ferociously, causing 200Physical damage to all enemies within 8 yardsnearby enemies and knocking them back.
Champ de poussière
:
Knocks nearby enemy targets back and inflicts 15310 to 1968522965 to 29530 Nature damage over 5 sec.
Piqué de l'aigle
:
Swoop down from a distant height to attack your target, dealing 17205 to 199955161 to 5999 damage to it.
Éclats de terre
:
Hurls a line of spikes towards a random player's location. Once the spikes reach that location, they will errupt into a larger set of spikes which deal 1885 to 21151168 to 1312 damage every 0.5 sec to all enemies within 5 yards. Lasts 10 sec.
Bouclier de terre
:
Heals the caster for 1388 to 1612.2081 to 2419.
Horion de terre
:
Instantly shocks the target with concussive force, causing 2142 to 2258942 to 994 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec.
Séisme
:
Deals 7501350 damage to all enemies within 0 yards. Has a chance to stun.
Collision sismique
:
Shakes the earth, inflicting 33250 to 36750 Nature damage to all players.
Piétinement trembleterre
:
Inflicts 30400 to 33600 damage to nearby enemies.28500 to 31500 Physical Damage to all enemies.
Dynamite électrique
:
Deals 14250 to 157501710 to 1890 Nature damage every 0.5 seconds.
Pulsation électrique
:
Lightning Orb travels between the Power Runes inflicting 21500 Nature damage every 0.8 sec to nearby enemies.
Surcharge électrique
:
Inflicts 855000 to 1045000222300 to 271700 Nature damage to all enemies.
Frappe de braise
:
Deals 100% weapon damage as Fire damage and afflicts the target with Emberstrike. This effect deals 1885 to 21151451 to 1629 Fire damage whenever the target takes melee damage. Lasts until cancelled.
Embrasement surpuissant
:
Empowered Flames discharge some of their stored energy, inflicting 1000900 Fire damage to a random nearby target.
Vortex de choc surpuissant
:
A wave of force emanates from the caster, inflicting 50004500 Physical damage and knocking nearby friends away.
Éclair d'énergie
:
Inflicts 975 to 1025 Arcane damage.1755 to 1845 Arcane damage.
Flammes enveloppantes
:
Ragewing breathsbreathes a cone of fire, inflicting 142500 to 157500 Fire damage and disorienting for 3 sec.
Flammes enveloppantes
:
Ragewing breathsbreathes a cone of fire, inflicting 142500 to 157500 Fire damage and disorienting for 3 sec.
Flammes enveloppantes
:
Ragewing breathsbreathes a cone of fire, inflicting 142500 to 157500 Fire damage and disorienting for 3 sec.
Flammes enveloppantes
:
Ragewing breathsbreathes a cone of fire, inflicting 142500 to 157500 Fire damage and disorienting for 3 sec.
Flammes enveloppantes
:
Ragewing breathsbreathes a cone of fire, inflicting 142500 to 157500 Fire damage and disorienting for 3 sec.
Éruption
:
Deals 9425 to 105754995 to 5605 Fire damage to all enemies within 5 yards. In addition, a pool of lava forms which deals 4750 to 52502517 to 2783 Fire damage per second to all enemies within 5 yards. Lasts 10 sec.
Éruption
:
Fires a spike through the floor, impaling all targets within 4 yards, dealing 2828 to 31720 yards, dealing 4241 to 4759 damage and knocking them up in the air.
Éruption
:
Flames erupt in a line in front of the caster, inflicting 76000 to 84000 Fire damage instantly and disorienting enemies, inflicting an additional 5000 Fire damage every 1 sec for 3 sec.
Exécution (main gauche)
:
Attempt to finish off a wounded foe, causing 210% weapon damage to the target$sw2 Physical damage. Only usable on enemies that have less than 20% health.
Exhumation de cryptes
:
Unleashes a wave of necromantic energy, disturbing the undead from their crypts within 35100 yards.
Exploser
:
Explode self, destroying the ghoul and causing 787 to 9131179 to 1371 shadow damage to all nearby enemies.
Explosion
:
The rocket explodes, inflicting 6300 to 77008190 to 10010 Fire damage to nearby enemies and Siege damage to the enemy gunship.
Explosion
:
Causes the target to explode and be knocked up, while dealing 200006000 Fire damage to all nearby allies.
Explosif
:
Inflicts 3000750 Fire damage to enemies within 5 yards.
Braises explosives
:
Inflicts 42750 to 4725011115 to 12285 Fire damage to allies within 10 yds.
Éclat explosif
:
Launches an explosive shard, inflicting 85500 to 94500 Fire damage on impact to enemies in the area. After 3 sec the shard expodes, inflicting 190000 to 210000 Fire damage to nearby enemies.
Éclat explosif
:
Launches an explosive shard, inflicting 85500 to 94500 Fire damage on impact to enemies in the area. After 3 sec the shard expodes, inflicting 190000 to 210000 Fire damage to nearby enemies.
Éclat explosif
:
Launches an explosive shard, inflicting 85500 to 94500 Fire damage on impact to enemies in the area. After 3 sec the shard expodes, inflicting 190000 to 210000 Fire damage to nearby enemies.
Éclat explosif
:
Launches an explosive shard, inflicting 85500 to 94500 Fire damage on impact to enemies in the area. After 3 sec the shard expodes, inflicting 190000 to 210000 Fire damage to nearby enemies.
Effet Piège explosif
:
80002400 Fire damage every 2 seconds.
Énergie oculaire
:
A beam of Illidan's magic sears the ground, igniting it and dealing 19750 to 2025035550 to 36450 Shadow damage to anything in its path.
Éventail de couteaux
:
Deals Physical damage.Inflicts Physical damage to nearby enemies.
Gangrebombe incendiaire
:
Hurls a Fel Firebomb to a ground location, setting it ablaze for 30 sec. Contact with the Firebomb inflicts 9000 Fire damage every second.
Gangrefeu
:
Enchants the caster's weapon, giving each hit a chance to cause 925 to 10751665 to 1935 additional Fire damage.
Rocher embrasé
:
Throws a massive boulder, dealing 40500 to 4950012555 to 15345 damage and knocking back any nearby enemies.
Bombe incendiaire
:
Inflicts 73125 to 76875 Fire damage.21937 to 23063 Fire damage.
Souffle de feu
:
Inflicts 100% weapon damage77900 to 86100 Fire damage
Souffle de feu
:
Inflicts 100% weapon damage77900 to 86100 Fire damage
Souffle de feu
:
Inflicts 100% weapon damage77900 to 86100 Fire damage
Souffle de feu
:
Inflicts 100% weapon damage77900 to 86100 Fire damage
Tir du canon
:
Cannon fire hits the target and all enemies within 3 yards for 875 to 1125 fire damage.787 to 1013 fire damage.
Flaque de feu
:
Inflicts 3500020000 fire damage every 1.5 sec.
Bouclier de feu
:
Inflicts 238 to 262427 to 473 Fire damage to nearby enemies.
Crachat de feu
:
New name : Fire BeltchSpits fire at an enemy,inflicting 0 to 0 damage and leaves a pool of fire at an enemy that deals 20000 Fire damage every 1.5 sec.
Crachat de feu
:
New name : Fire BeltchSpits fire at an enemy,inflicting 0 to 0 damage and leaves a pool of fire at an enemy that deals 20000 Fire damage every 1.5 sec.
Vomissement du feu
:
New name : Fire BeltchSpits fire at an enemy,inflicting 0 to 0 damage and leaves a pool of fire at an enemy that deals 20000 Fire damage every 1.5 sec.
Boule de feu
:
Inflicts 23750 to 26250 Fire damage to an enemy.
Souffle de flammes
:
Inflicts 10000022000 Fire damage to enemies in a cone in front of the caster.
Rafale de flammes
:
Gug'rokk ignites all players, inflicting 20000 Fire damage and increasing their Fire damage taken by 8%5% for 20 sec.
Canons à flammes
:
Inflicts 500000 Fire damage every 0.5 sec.
Canons à flammes
:
Inflicts 500000 Fire damage every 0.5 sec.
Déferlante de flammes
:
Deals 50009000 Fire damage to targets within the flames.
Gerbe de flammes
:
Deals 2188 to 28121356 to 1744 Fire damage and increases all Fire damage taken for 20 sec.
Pinces de flammes
:
Attacks from the pincers burn the target, inflicting 14250 to 15750 Fire damage.3277 to 3623 Fire damage.
Pinces de flammes
:
Attacks from the pincers burn the target, inflicting 19000 to 21000 Fire damage.4370 to 4830 Fire damage.
Pinces de flammes
:
Attacks from the pincers burn the target, inflicting 14250 to 15750 Fire damage.3277 to 3623 Fire damage.
Horion de flammes
:
Instantly sears the target with fire, inflicting 23750 to 26250 Fire damage immediately and an addtional 8000 Fire damage every 3 sec.
Crachat enflammé
:
Spits a line of flame, inflicting 40000 damage every 1.5 sec.
Crachat enflammé
:
Spits a line of flame, inflicting 40000 damage every 1.5 sec.
Crachat enflammé
:
Spits a line of flame, inflicting 40000 damage every 1.5 sec.
Crachat enflammé
:
Spits a line of flame, inflicting 40000 damage every 1.5 sec.
Crachat enflammé
:
Spits a line of flame, inflicting 40000 damage every 1.5 sec.
Crachat enflammé
:
Spits a line of flame, inflicting 40000 damage every 1.5 sec.
Entaille enflammée
:
Makogg dashes forward spinning his massive blade, inflicting 16750075000 Physical damage to all enemies.
:
Ignite your weapon and deal 65% weapon damage (91%$sw2 Physical damage (increased 40% if a one - handed weapon is equipped) as Fire, and cause your auto attacks to deal Fire damage for 10 sec. This ability is not on the global cooldown.Replaces Heroic Strike.
:
Ignite your weapon and deal 65% weapon damage (91%$sw2 Physical damage (increased 40% if a one - handed weapon is equipped) as Fire, and cause your auto attacks to deal Fire damage for 10 sec. This ability is not on the global cooldown.Replaces Heroic Strike.
Affinité avec les arcanes
:
New name : Primal Affinity: ArcaneThe caster focuses solely on casting spells from the Arcane school.spores have found the portion of the brain attuned to Arcane magic.
Affinité avec le feu
:
New name : Primal Affinity: FireThe caster focuses solely on casting spells from the Fire school.spores have found the portion of the brain attuned to Fire magic.
Affinité avec le givre
:
New name : Primal Affinity: FrostThe caster focuses solely on casting spells from the Frost school.spores have found the portion of the brain focused on Frost magic.
Brouillard du temps
:
Inflicts 18500 to 215005550 to 6450 Shadow damage to enemies within 0 yds.35 yds.
Sujet : grand centurion Tormmok
:
Goldmane is a master hunter. He keeps his claws sharp enough that he doesn't need to carry a knife to skin his prey.Tormmok is a centurion of the Gorian Empire. He is a mighty soldier and veteran of countless battles.
Poigne de force
:
Captures the target in a field of energy, lifting them up into the air before slamming them into the ground. Each time the target is slammed into the ground they take 18850 to 211507163 to 8037 damage. This damage is not reduced by armor. Lasts 5 sec.
Explosion nauséabonde
:
Deals 3063 to 39373981 to 5119 damage and (100% of Spell power) damage every second to the target and all nearby enemies for 10 sec.
Mutilation frénétique
:
Enter an enraged state, biting all targetsenemies in front of it for 380% every 514250 to 15750 Physical damage every 0.3 sec. for 2.25 sec.
Mutilation frénétique
:
Enter an enraged state, biting all targetsenemies in front of it for 380% every 514250 to 15750 Physical damage every 0.3 sec. for 2.25 sec.
Rayon givrant
:
Freezes Large Daddy's enemies for 263 to 437393 to 657 damage every 1 sec over 5 sec.
Nuage givrant
:
Deals 20003000 Frost damage immediately and 10001500 Frost damage per sec. afterwards. Lasts 10 sec.
Nuage givrant
:
Deals 50006500 Frost damage immediately and 25003250 Frost damage per sec. afterwards. Lasts 10 sec.
Souffle de givre
:
Deals 24001944 Frost damage. Only useful versus Onslaught Gryphon Riders.
Nova de givre
:
Inflicts 9500 to 10500 Frost damage to nearby enemies, immobilizing them for up to 6 sec.
Armure à pointes de givre
:
The caster's armor sprouts frozen spikes, reflecting 1425 to 15751852 to 2048 Frost damage to attackers.
Crachat de givre
:
Inflicts 264 to 306395 to 460 Frost damage every 1 sec.
Arme Morsure de givre
:
Enchants your weapon with Frostbite, causing 95 to 105141 to 159 Frost damage and slowing your target's movement speed by 30% for 3 sec whenever you deal melee damage. Lasts 3 sec.
Frappe de la trombe
:
Next melee swing will deal 3000013200 additional Nature damage.
Grands vents
:
Inflicts 10000012000 Nature damage.
Geyser
:
Summons a Geyser at a random player's location. After 5 seconds, this Geyser errupts, dealing 23750 to 2625018287 to 20213 Frost damage and knocking back all enemies within 5 yards of the target area.
Geyser
:
Deals 28275 to 3172517530 to 19670 Frost damage and knocks players back.
Geyser
:
Summons a Geyser at a random player's location. After 5 seconds, this Geyser errupts, dealing 23750 to 2625018287 to 20213 Frost damage and knocking back all enemies within 5 yards of the target area.
Micro-réacteur dorsal GG-117
:
Changes your jump into a fiery leap. Deals Fire damage and knocks down enemies at the impact location.
Regard noir du tribunal
:
Inflicts 236 to 264353 to 397 Arcane damage to the target.
Regard noir du tribunal
:
Inflicts 566 to 634735 to 825 Arcane damage to the target.
Système de déplacement personnel « Terreur-du-ciel »
:
New name : "Skyterror" Personal Delivery SystemRide the glider, reducing your falling speed for 2 min.Launches you high into the air and deploys a mechanical glider.
Système de déplacement personnel « Terreur-du-ciel »
:
New name : "Skyterror" Personal Delivery SystemRide the glider, reducing your falling speed for 5 sec.Launches you high into the air and deploys a mechanical glider.
:
Reduces all damage taken by 10% for 6 sec.
Déguisement de goren
:
New name : Goren DisguiseDisguise yourself as a goren.
Grand croisé
:
When you dodge or parryavoid a melee attack you have a 30% chance of refreshing the cooldown on your next Avenger's Shield and causing it to generate 1 Holy Power.
Puits de gravité
:
Continuously pulls all players within 60 yards to the caster, rapidly dealing 75112 Shadow damage for 6 sec.
Puits de gravité
:
Continuously pulls all players within 60 yards to the caster, rapidly dealing 75112 Shadow damage for 6 sec.
Flacon de polyvalence supérieure de Draenor
:
New name : Greater Draenor Versatility FlaskIncreases readinessversatility by 500 for 1 hour. Counts as both a Battle and Guardian elixir. This effect persists through death.
Blessures graves
:
Charges an enemy, inflicting 15001950 damage per sec for 15 sec. This effect is removed if the target reaches full health.
Frappe de gronn
:
Skulloc smashes the ground, knocking players back and inflicting 14625 to 15375 Physical damage.
Frappe de gronn
:
Skulloc smashes the ground, knocking players back and inflicting 100 Physical damage.
Sol martelé
:
Smashes the ground repeatedly causing tremors that deal 60004620 damage every 0.5 sec. to all enemies within 5 yards for 6 sec.
Rupture du sol
:
The ground ruptures, inflicting 7125 to 78755486 to 6064 Physical damage to enemies within 4 yards of the rupture.
Grêle d'os
:
Inflicts 23987 to 265126236 to 6894 Shadow damage to nearby enemies.
Marteau du vertueux
:
Hurls a hammer that strikes an enemy for 1400018200 Holy damage. If the target is not affected by Hammer of Justice, this Hammer may be caught and thrown back at the caster.
Marteau du vertueux
:
You caught the hammer! Throw it back at Eadric to inflict 1500019500 Holy damage! The Hammer must be thrown within 6 sec or it will be lost.
Marteau du vertueux
:
An instant strike that causes 100% weapon damage.$sw2 Physical damage.
Marteau du vertueux
:
An instant strike that causes 100% weapon damage.$sw2 Physical damage.
Pierre sous contrôle
:
Harnesses the power of Geomancy to inflict Nature damage to a target.
Piqué de Harpie
:
Jumps at the target, inflicting 11050%16575% weapon damage.
Récolte de rochenoire volatile
:
Throws Volatile Ore to a location, if not caught it is destroyed.
Frappe haineuse
:
Deals 27750 to 3225049950 to 58050 damage to a threatening target with the highest health within melee range.
Frappe haineuse
:
Deals 4250 to 57505525 to 7475 damage to a threatening target with the highest health within melee range.
Frappe haineuse
:
Deals 79000 to 8100086268 to 88452 damage to a threatening target with the highest health within melee range.
Flammes infernales
:
Deals (2.2% of Spell power) Fire damage to all enemies within 150 yards.
:
An instant strike that deals 65% weapon damage (94.25%$sw2 Physical damage (increased 40% if a dagger is equipped), and causes the target to bleed for an additional 100% of the initial damage over 24 sec. Awards 1 combo point.Replaces Sinister Strike.
Filet lesté
:
The Hooked Net inflicts 7862 to 91372358 to 2742 Physical damage every 2 sec and roots the target until freed. If the Hooked Net surrounding the target is destroyed, the target will be released.
Rugissement surexcité
:
New name : Adrenalized RoarOshir howls intensely, thissurges with adrenaline from the intensity on the battlefield and roars fiercely, this howl inflicts additional damage to distant enemies.
Lame hurlante
:
Pick up a howling blade from a Warsong corpse. Lasts 52 min.
Rafale hurlante
:
Blast the target with a frigid wind dealing 1151 to 12491265 to 1375 Frost damage to all enemies within 10 yards. Deals triple damage to targets afflicted by Hungering Cold.
Ombres affamées
:
Dark magic is unleashed, causing 250006500 Shadow damage and and stunning the target for 2 sec.
Ouragan
:
Creates a huge vortex of wind, catching all nearby enemies and launching them into the air. Anyone caught by the vortex will take 2000520 Nature damage per second for 15 sec. At the end of this effect, affected targets will be dropped out of the air, resulting in additional falling damage.
Ouragan
:
Creates a huge vortex of wind, catching all nearby enemies and launching them into the air. Anyone caught by the vortex will take 2000520 Nature damage per second for 15 sec. At the end of this effect, affected targets will be dropped out of the air, resulting in additional falling damage.
Ouragan
:
Creates a huge vortex of wind, catching all nearby enemies and launching them into the air. Anyone caught by the vortex will take 2000520 Nature damage per second for 15 sec. At the end of this effect, affected targets will be dropped out of the air, resulting in additional falling damage.
Ouragan
:
Creates a huge vortex of wind, catching all nearby enemies and launching them into the air. Anyone caught by the vortex will take 2000520 Nature damage per second for 15 sec. At the end of this effect, affected targets will be dropped out of the air, resulting in additional falling damage.
Ouragan
:
Creates a huge vortex of wind, catching all nearby enemies and launching them into the air. Anyone caught by the vortex will take 2000520 Nature damage per second for 15 sec. At the end of this effect, affected targets will be dropped out of the air, resulting in additional falling damage.
Ouragan
:
Creates a huge vortex of wind, catching all nearby enemies and launching them into the air. Anyone caught by the vortex will take 2000520 Nature damage per second for 15 sec. At the end of this effect, affected targets will be dropped out of the air, resulting in additional falling damage.
Explosion de glace
:
Deals 9425 to 1057512252 to 13748 Frost damage to all enemies within 100 yards, knocking them back.
Plaque de glace
:
Deals 3800 to 4200988 to 1092 Frost damage per second to all enemies within 10 yards, slowing their movement speed by 5% . This effect stacks. Lasts 3 sec.
Impulsion de glace
:
Deals 2828 to 31723675 to 4125 Frost damage to all enemies within 50 yards of the target.
Pointes de glace
:
Ice spikes pierce the floor and then rise up, dealing 3813 to 41874955 to 5445 Frost damage and knocking up enemy targets within 3 yards.
Ice Spikes Trigger
:
Ice spikes pierce the floor and then rise up, dealing 3813 to 41874955 to 5445 Frost damage and knocking up enemy targets within 0 to 25 yards.
Tombe glaciale supprimée
:
Causes an area around a random target to become suddenly freezing cold, dealing 56550 to 6345014703 to 16497 Frost damage to all targets within 5 yards of the target and encasing them in solid ice for 30 sec. When the ice is broken, the targets are released but the breaking ice deals an additional 45240 to 5076011762 to 13198 Frost damage to all targets 5 yards around that target, breaking all ice in that area as well.
Immoler
:
Burns nearby enemies for 950 to 10501710 to 1890 fire damage every 3 seconds.
Immoler
:
Burns nearby enemies for 950 to 10501710 to 1890 Fire damage periodically.
Empaler
:
Fires a spike through the floor, impaling all targets within 4 yards, dealing 2828 to 31720 yards, dealing 4241 to 4759 damage and knocking them up in the air.
Empaler
:
Fires a spike through the floor, impaling all targets within 4 yards, dealing 2828 to 31720 yards, dealing 4241 to 4759 damage and knocking them up in the air. This attack ignores armor.
Empaler
:
Fires a spike through the floor, impaling all targets within 4 yards, dealing 2828 to 31720 yards, dealing 4241 to 4759 damage and knocking them up in the air.
Empaler
:
Fires a spike through the floor, impaling all targets within 4 yards, dealing 2828 to 31720 yards, dealing 4241 to 4759 damage and knocking them up in the air.
Empaler
:
Lifts an enemy off the ground with a spiked fist, inflicting 28275 to 31725 Physical damage.31102 to 34898 Physical damage.
Empaler
:
Lifts an enemy off the ground with a spiked fist, inflicting 47125 to 52875 Physical damage.51837 to 58163 Physical damage.
Empaler
:
Fires spikes up through the floor above Anub'arak, inflicting 14138 to 1586212723 to 14277 Physical damage to anyone in their path. This attack ignores armor, but cannot penetrate Permafrost.
Obus enflammé
:
Inflicts 125% weapon damage and inflicts 1400035625 to 39375 Fire damage and deals 7000 Fire damage every 2 sec. for 12 sec.
Incinérer
:
Incinerates Large Daddy's enemies for 394 to 656 damage.590 to 985 damage.
Incinérer
:
Incinerates Large Daddy's enemies for 394 to 656590 to 985 damage every 1 sec over 5 sec.
Souffle incinérant
:
Breaths a cone of fire, inflicting 54000 Fire damage instantly and disorienting enemies, inflicting an additional 100 Fire damage every 5 sec for 10 sec.every 1 sec. and increasing damage Fire damage taken 100%.
Souffle incinérant
:
Breaths a cone of fire, inflicting 54000 Fire damage every 1 sec. and increasing damage Fire damage taken 100%.
Souffle incinérant
:
Breaths a cone of fire, inflicting 54000 Fire damage every 1 sec. and increasing damage Fire damage taken 100%.
Sélection de niveau
:
New name : Set LevelUpgrade a follower's weapon by 5 item levels, up to a total item level of 615.Equip a follower with an item level 630 weapon.
Sélection de niveau
:
New name : Set LevelUpgrade a follower's weapon by 10 item levels, up to a total item level of 615.Equip a follower with an item level 645 weapon.
Sélection de niveau
:
New name : Set LevelUpgrade a follower's weapon by 15 item levels, up to a total item level of 615.Equip a follower with an item level 655 weapon.
Augmentation de niveau
:
Upgrade a follower's weapon by 5 item levels, up to a total item level of 630.2 item levels.
Augmentation de niveau
:
Upgrade a follower's weapon by 10 item levels, up to a total item level of 630.4 item levels.
Augmentation de niveau
:
Upgrade a follower's weapon by 15 item levels, up to a total item level of 630.5 item levels.
Augmentation de niveau
:
Upgrade a follower's weapon by 5 item levels, up to a total item level of 645.6 item levels.
Augmentation de niveau
:
Upgrade a follower's weapon by 10 item levels, up to a total item level of 645.8 item levels.
Augmentation de niveau
:
Upgrade a follower's weapon by 15 item levels, up to a total item level of 645.10 item levels.
Augmentation de niveau
:
Upgrade a follower's weapon by 5 item levels, up to a total item level of 655.12 item levels.
Augmentation de niveau
:
Upgrade a follower's weapon by 10 item levels, up to a total item level of 655.15 item levels.
Augmentation de niveau
:
Upgrade a follower's weapon by 5 item levels, up to a total item level of 615.armor by 2 item levels.
Augmentation de niveau
:
Upgrade a follower's weapon by 5 item levels, up to a total item level of 655.armor by 4 item levels.
Augmentation de niveau
:
Upgrade a follower's weapon by 15 item levels, up to a total item level of 645.armor by 5 item levels.
Augmentation de niveau
:
Upgrade a follower's weapon by 10 item levels, up to a total item level of 645.armor by 6 item levels.
Augmentation de niveau
:
Upgrade a follower's weapon by 5 item levels, up to a total item level of 645.armor by 8 item levels.
Augmentation de niveau
:
Upgrade a follower's weapon by 15 item levels, up to a total item level of 630.armor by 10 item levels.
Augmentation de niveau
:
Upgrade a follower's weapon by 10 item levels, up to a total item level of 630.armor by 12 item levels.
Sélection de niveau
:
New name : Set LevelUpgrade a follower's weapon by 5 item levels, up to a total item level of 630.Equips a follower with a full set of item level 1 armor.
Sélection de niveau
:
New name : Set LevelUpgrade a follower's weapon by 15 item levels, up to a total item level of 615.Equips a follower with a full set of item level 1 armor.
Sélection de niveau
:
New name : Set LevelUpgrade a follower's weapon by 10 item levels, up to a total item level of 615.Equips a follower with a full set of item level 645 armor.
Sélection de niveau
:
New name : Set LevelUpgrade a follower's weapon by 10 item levels, up to a total item level of 655.Equips a follower with a full set of item level 1 armor.
Influence du Dieu très ancien
:
Stuns the target for 2 sec and inflicts 1018 to 1182 Shadow damage.1526 to 1774 Shadow damage.
Cri d’intimidation
:
The warrior shouts, causing enemies within 0 yardsnearby enemies to cower in fear for 4 sec.
Cri d’intimidation
:
The warrior shouts, immobilizing a target in fear for 4 sec.
Hache en fer
:
Inflicts 75% weapon42750 to 47250 Physical damage and causes the target to bleed for 2000 damage every 1.5 sec. for 6 sec
Piétinement de Fer
:
Slams into the ground, inflicting 2924 to 3076487 to 513 Physical damage to nearby enemies and knocking them back.
Loup de guerre marchefer
:
Ride an Ironmarch War Wolf. Increases Health by 50%25%.
Item - Hunter WoD PvP Survival 4P Bonus
:
Casting Black Arrow automatically activates Lock and Load.Lock and Load causes your next two Explosive Shots within 1215 sec to cost no Focus and trigger no cooldown.
Item - Mage PvP Set 4P Bonus
:
Reduces the cooldown on Alter Time by 900 sec.
Série meurtrière
:
Step through the shadows to a visible enemy within 10 yards, attacking 7 times over 3 sec with both weapons for 100% weapon damage.Whilefor $57841sw3 Physical damage with your main-hand and $57842sw3 Physical damage with your off-hand.While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target.
Série meurtrière
:
Step through the shadows to a visible enemy within 10 yards, attacking 7 times over 3 sec with both weapons for 100% weapon damage.Whilefor $57841sw3 Physical damage with your main-hand and $57842sw3 Physical damage with your off-hand.While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target.
Propulsion en avant
:
Launches the Iron Star forward, crushing anything in its path.
Flaque de lave
:
Deals 4750 to 52502517 to 2783 Fire damage per second to all enemies within 5 yards. Lasts 10 sec.
Coup de lave circulaire
:
Makogg slashes his Burningblade with ferociy and conjureconjures crashing waves of lava, inflicting 45000 Fire damage.
Ravager
:
Surrounds the caster in flames for 12 sec, pulsing 3770 to 42304901 to 5499 Fire damage to all enemies every 2 sec.
Apprentissage
:
Provides the plans needed to build a Gem BotiqueBoutique building in your Garrison.
Apprentissage
:
Provides the plans needed to upgrade your TailingTailoring Emporium building to level 2.
Apprentissage
:
Provides the plans needed to upgrade your TailingTailoring Emporium building to level 3.
Fleur de vie
:
Heals 849 to 951 every second and 2313 to 26873006 to 3494 when effect finishes or is dispelled.
Fleur de vie
:
Heals 849 to 951 every second and 2313 to 26873006 to 3494 when effect finishes or is dispelled.
Foudre
:
Deals 14250 to 157503705 to 4095 Nature damage to a random enemy target.
Flèches de foudre
:
Calls forth lightning which strikes the caster's arrows, enchanting them. Basic ranged attacks deal an additional 2828 to 3172 Nature damage.2544 to 2856 Nature damage.
Éclair
:
Casts a bolt of lightning at the target for 1051 to 1199 Nature damage.1365 to 1560 Nature damage.
Nuages d'éclairs
:
Summons clouds at the altitude of a random enemy. After 5 seconds, these clouds errupt in lightning, dealing 23750 to 262506175 to 6825 Nature damage per second to all enemies at the same altitude. Lasts 30 sec.
Décharge de foudre
:
Inflicts 23400 to 246006084 to 6396 Nature damage to enemies on Onyxia's sides.
Décharge de foudre
:
Inflicts 23400 to 246006084 to 6396 Nature damage to enemies on Onyxia's sides.
Décharge de foudre
:
Inflicts 23400 to 246006084 to 6396 Nature damage to enemies on Onyxia's sides.
Décharge de foudre
:
Inflicts 23400 to 246006084 to 6396 Nature damage to enemies on Onyxia's sides.
Bâtonnet d'éclair
:
Causes a random target to begin to emit lightning to nearby friends after 5 sec, dealing 4750 to 52501235 to 1365 Nature damage per second to all friends within 20 yards horizontally, and 5 yards vertically. Lasts 5 sec.
Bâtonnet d'éclair
:
Causes a random target to begin to emit lightning to nearby friends after 5 sec, dealing 4750 to 52501235 to 1365 Nature damage per second to all friends within 20 yards horizontally, and 5 yards vertically. Lasts 5 sec.
Bouclier de foudre
:
Surrounds the caster with 3 balls of lightning that have 50% chance of striking melee or ranged attackers for 650975 damage. Each time the lightning shield strikes, a ball of lightning dissipates. Thus, the shield expires after 10 min. or after it has struck 3 times.
Tempête de foudre
:
Inflicts 150001800 Nature damage every 1 sec.
Foudre
:
Deals 19000 to 21000 Nature damage in a cone facing a random enemy. This effect chains off all enemies affected causing 9500 to 105002470 to 2730 to all other enemies affected.
Foudre
:
Deals 19000 to 21000 Nature damage in a cone facing a random enemy. This effect chains off all enemies affected causing 9500 to 105002470 to 2730 to all other enemies affected.
Explosion de foudre
:
Charges a random target with lightning, causing the target to deal 14138 to 1586210885 to 12215 Nature damage to nearby friends after 5 sec.
Rénovation du Puits de lumière
:
Restore 20 health every 2 sec.
Flamme vivante
:
Deals 9425 to 105752827 to 3173 Nature damage to all enemies every 0.5 sec. Lasts 6 sec. This spell requires line of sight.
Flamme vivante
:
Deals 9425 to 105752827 to 3173 Nature damage to all enemies every 0.5 sec. Lasts 6 sec. This spell requires line of sight.
Pique de magnétite
:
New name : Lodestone SpikeMagnetically charged spike erupts from the earth, inflicting 54150 to 59850 Nature damage.
Pique de magnétite
:
New name : Lodestone SpikeMagnetically charged spike erupts from the earth, inflicting 54150 to 59850 Nature damage.
:
$desc56343Fires a Black Arrow at the target, dealing (141.6% of Attack power) damage over 18 sec.When your Black Arrow multistrikes, you gain 1 stack of Lock and Load. Lock and Load causes your next Explosive Shot to trigger no cooldown. Max 5 stacks.
Position verrouillée !
:
Railmaster Rocketspark locks on to the players, increasing his damage done by 5% every 2.510% every 1 sec. until he can be interrupted.
Abattage (apprenti)
:
New name : Apprentice LoggingAllows you to find and harvest small timber from various types of trees across Draenor.
Abattage (compagnon)
:
New name : Journeyman LoggingAllows you to harvest medium sized timber across Draenor.
Abattage (expert)
:
New name : Expert LoggingAllows you to harvest large sized timber across Draenor.
Mitrailleuse
:
Inflicts 150165 damage upon an enemy.
Magma
:
Inflicts 250005250 Fire damage every 1 sec.
Magma
:
Inflicts 50001500 Fire damage and increases Magma damage taken by 10% for 10 sec. Stacks.
Éruption de magma
:
Tosses out molten rock in all directions, dealing 14137 to 158627492 to 8407 Fire damage to all enemies within 2 yards of the targeted locations.
Geyser de magma
:
Ragnaros notices the cluster of four or more enemies and takes advantage, forming a Magma Geyser at the location! Magma Geyser inflicts 3000 Fire damage every 5 sec, knocking the enemies away and melting any nearby Breadth of Frost!
Jets de magma
:
Releases a stream of small fire fissures towards a random enemy. These fissures deal 38000 to 42000 Fire damage to all enemies within 3 yards. In addition, the fissures leave behind a persistent burning effect which deals 18850 to 21150484 to 544 Fire damage to all nearby enemies.
Jets de magma
:
Releases a stream of small fire fissures towards a random enemy. These fissures deal 38000 to 42000 Fire damage to all enemies within 3 yards. In addition, the fissures leave behind a persistent burning effect which deals 18850 to 21150484 to 544 Fire damage to all nearby enemies.
Jets de magma
:
Releases a stream small fire fissures towards a random enemy. These fissures deal 38000 to 42000 Fire damage to all enemies within 3 yards. In addition, the fissures leave behind a persistent burning effect which deals 18850 to 21150484 to 544 Fire damage to all nearby enemies.
Jets de magma
:
Releases a stream small fire fissures towards a random enemy. These fissures deal 38000 to 42000 Fire damage to all enemies within 3 yards. In addition, the fissures leave behind a persistent burning effect which deals 18850 to 21150484 to 544 Fire damage to all nearby enemies.
Crachat de magma
:
Ragewing spits magma at an enemy,inflictingenemy, inflicting 7400 to 8600 damage and leaves a puddle of magma.
Crachat de magma
:
Ragewing spits magma at an enemy,inflictingenemy, inflicting 7400 to 8600 damage and leaves a puddle of magma.
Crachat de magma
:
Ragewing spits magma at an enemy,inflictingenemy, inflicting 7400 to 8600 damage and leaves a puddle of magma.
Bombe de mana
:
Drains 1275 to 17252295 to 3105 mana from those in the blast radius and does the amount of the mana drained in damage to the target.
Mutilation
:
Deals 110464 to 128377 damage every 110464 to 12837724302 to 28244 damage every 24302 to 28244 seconds.Target will be mangled lifeless after 30 sec.
Marque des ténèbres
:
Afflicts a target with pure darkness, dealing 500 Shadow damage per second. In addition, any time the target is healed, 1885 to 21152827 to 3173 Shadow damage is dealt to nearby friends of that target. Lasts 10 sec.
Marque des ténèbres
:
Afflicts a target with pure darkness, dealing 1500 Shadow damage per second. In addition, any time the target is healed, 3770 to 42304901 to 5499 Shadow damage is dealt to nearby friends of that target. Lasts 10 sec.
Marque du champion déchu
:
Causes Deathbringer Saurfang's melee attacks to splash to this target, inflicting 4275 to 47253847 to 4253 additional Physical damage.
Incandescence mentale
:
Causes an explosion of shadow magic around the enemy target, causing 817 to 8831060 to 1150 Shadow damage every 1 sec for until cancelled to all enemies within 10 yards around the target.
:
Forces all enemies within 15 yards of the banner to focus attacks on you, and increases threat that you generate against the enemies by 200% for 6 sec.
Salve de mojo
:
Deals (100% of Spell power) Nature damage to up to 2 enemies within 990 yds.
Salve de mojo
:
Deals (100% of Spell power) Nature damage to up to 2 enemies within 990 yds.
Impact de lave
:
Deals 1 Fire damage to all playersCreates a Molten Impact near an enemy target, summoning a Molten Elemental. The impact inflicts 8550 to 9450 Fire damage to enemies near the center, decreasing in damage the further away targets are.
Impact de lave
:
Deals 9262 to 10238 Fire damage to all playersCreates a Molten Impact near an enemy target, summoning a Molten Elemental. The impact inflicts 8550 to 9450 Fire damage to enemies near the center, decreasing in damage the further away targets are.
Cristal d’inferno de la fournaise
:
Charlga's powers of crystal manipulation are unprecidented, giving her the ability to command powerful crystals, aiding her in combat. These crystals may not be attacked.This power allows her to command two crystals simultaneously.
Griffes monstrueuses
:
Attacks have a chance to cleave enemies for 34010 Physical damage.
Balayage monstrueux
:
Attacks have a chance to cleave enemies for 34010 Physical damage.
Éclat lunaire
:
Burns the enemy for (15.984% of Attack power) Arcane damage and then an additional (80.1864% of Attack power) Arcane damage over 14 sec. Generates 1 combo point.
Souffle de Heurtelune
:
Inflicts 42750 to 472509832 to 10868 Nature damage over 4 sec.
Déflagration de mortier
:
Inflicts 1948 to 2052389 to 411 Fire damage to enemies within 53 yards of the location.
Déflagration de mortier
:
Leap away from an enemy inflicting Fire damage to enemies within 4 yards.
Tir de mortier
:
Inflicts Fire damage and additional Fire damage every 5 sec for until cancelled. This effect stacks.
Deuil d’une légende déchue
:
You gently weep.
Napalm
:
Inflicts 192 to 20896 to 104 Fire damage every 1 sec.
Tir de napalm
:
Inflicts Fire damage and creates a patch of Napalm at the target's location.
Courroux de la nature
:
Protector LuenaEarthshaper Telu blasts a random player, inflicting 1500 Nature damage.17500 Nature damage.
:
A powerful disease that deals (4.662% of Attack power) Shadowfrost damage per stack every 2 sec for 30 sec. Each time it deals damage, it gains 1 stack, and infects another nearby enemy within 8 yards if possible. You gain 52 Runic Power whenever a target infected with Necrotic Plague attempts to attack you.Replaces Blood Plague and Frost Fever, and is applied by any ability which applied either.
:
A powerful disease that deals (4.662% of Attack power) Shadowfrost damage per stack every 2 sec for 30 sec. Each time it deals damage, it gains 1 stack, and infects another nearby enemy within 8 yards if possible. You gain 52 Runic Power whenever a target infected with Necrotic Plague attempts to attack you.Replaces Blood Plague and Frost Fever, and is applied by any ability which applied either.
:
A powerful disease that deals (4.662% of Attack power) Shadowfrost damage per stack every 2 sec for 30 sec. Each time it deals damage, it gains 1 stack, and infects another nearby enemy within 8 yards if possible. You gain 52 Runic Power whenever a target infected with Necrotic Plague attempts to attack you.Replaces Blood Plague and Frost Fever, and is applied by any ability which applied either.
Epine
:
Fires a needle spine at an enemy target, dealing 2890 to 39105202 to 7038 damage to the target and an additional 2280 to 25204104 to 4536 damage to nearby enemies.
Énergie négative
:
Deals 943 to 10571696 to 1904 Shadow damage to all enemies.
Énergie négative
:
Deals 1885 to 21153393 to 3807 Shadow damage to the current target.
Cauchemars
:
Deals 30002700 Nature damage per second to Valithria Dreamwalker.
Bourbier nauséabond
:
Creates an area of noxious fumes at a random player's location, dealing 4712 to 52873628 to 4071 Nature damage per second for 10 sec.
Bourbier nauséabond
:
Creates an area of noxious fumes at a random player's location, dealing 4712 to 52873628 to 4071 Nature damage per second for 10 sec.
Crachat nocif
:
Creates a puddle of acid, inflicting 28500 Nature damage every 1 sec.
Crachat nocif
:
Creates a puddle of acid, inflicting 28500 Nature damage every 1 sec.
Crachat nocif
:
Creates a puddle of acid, inflicting 28500 Nature damage every 1 sec.
Crachat nocif
:
InflictsCreates a puddle of acid, inflicting 28500 Nature damage every 1 sec.
Pièges ogres
:
Neesa anticipates your movements and carefully calibrates her trap launcher, launchingflinging 8 ogre traps around your feet.
Lacis
:
Upon reaching half health, Hunter Blonetusk calls forth a stampede of boars over until cancelledseveral seconds, inflicting Physical damage to any player struck by the boars.
Surcharge
:
After 4 seconds the target is affected by Overload which deals 220330 Arcane damage every 2 seconds to nearby units for 8 sec.
Surcharge
:
Inflicts 220330 Arcane damage every 2 seconds to nearby units.
Douleur et souffrance
:
Lashes out at all targets behind the caster, dealing 20001800 Shadow damage per second.
Douleur et souffrance
:
Lashes out at all targets behind the caster, dealing 20001800 Shadow damage per second.
Paralysie
:
Stuns all enemies for 8 sec. If this effect runs its full course, it will deal 47500 to 525005700 to 6300 Arcane damage. This effect is removed if the target takes any damage.
Paralyze
:
Stuns all enemies for 8 sec. If this effect runs its full course, it will deal 47500 to 525005700 to 6300 Arcane damage. This effect is removed if the target takes any damage.
Infection parasitique
:
Deals 9620 to 111802116 to 2460 damage every 2 seconds. Infectious lava parasites burrow inside of you and multiply in the cool linings of your entrails.
Pénitence
:
Launches a volley of holy light at the target, causing 296 to 344444 to 516 Holy damage to an enemyevery 1 sec for 3 sec.
Pénitence
:
Launches a volley of holy light at the target, causing 296 to 344444 to 516 Holy damage to an enemyevery 1 sec for 3 sec.
Gel prolongé
:
Channels a blast of Frost at the current target, dealing 11400 to 126002964 to 3276 Frost damage per second in a cone towards that target for 3 sec.
Esprit perturbé
:
Your mind is perturbed inflicting 618 to 682 Shadow damage.926 to 1024 Shadow damage.
Barrage au pistolet
:
Fires a constant barrage of bullets in a cone out from the caster. Any enemies within this area take 150225 Shadow damage every second they remain inside. Lasts 6 sec.
Barrage au pistolet
:
Fires a constant barrage of bullets in a cone out from the caster. Any enemies within this area take 150225 Shadow damage every second they remain inside. Lasts 6 sec.
Frappe de peste
:
A vicious strike that deals weapon damage and plagues the target, dealing 50005500 Shadow damage over 12 sec.
:
A vicious strike that deals 65% weapon$sw3 Physical damage and infects the target with Blood Plague. Blood PlagueA disease that deals Shadow damage every 3 sec for 30 sec.
Distorsion planaire
:
Distorts space around the Planar Anomaly, causing 2125 to 28752762 to 3738 Arcane damage to nearby units every 1 sec.
Distorsion planaire
:
Distorts space around the Planar Anomaly, causing 2125 to 28752762 to 3738 Arcane damage to nearby units every 1 sec.
Transfert planaire
:
The caster twists the flow of void energy around himself, preparing to teleport towards a player within 50150 yards.
Poison
:
Inflicts 3700 to 43004070 to 4730 Nature damage to enemy targets within the Poison Cloud.
Crachat de poison
:
Inflicts 7125 to 7875 poisonNature damage.
Crocs empoisonnés
:
Poisoned fangs puncture the body, dealing 1260 to 1540 Nature damage.1890 to 2310 Nature damage.
Crocs empoisonnés
:
Poisoned fangs puncture the body, dealing 1575 to 1925 Nature damage.2362 to 2888 Nature damage.
Lance empoisonnée
:
Deals 4713 to 52877068 to 7932 Physical damage and an additional 1885 to 2115 Nature damage every 3 sec. for 12 sec.
Lance empoisonnée
:
Deals 4713 to 52877068 to 7932 Physical damage and an additional 1885 to 2115 Nature damage every 3 sec. for 12 sec.
Marteler
:
Rears up and smashs down on the all enemies in front of the caster within 15 yards, dealing 9425 to 1057514137 to 15863 damage and pounding them into the floor for 6 sec.
Marteler
:
Rears up and smashs down on the all enemies in front of the caster within 15 yards, dealing 9425 to 1057514137 to 15863 damage and pounding them into the floor for 6 sec.
Marteler
:
Rears up and smashes down on all enemies in front of the caster within 15 yards, dealing 9425 to 1057514137 to 15863 damage and pounding them into the floor for 6 sec.
Marteler
:
Rears up and smashes down on all enemies in front of the caster within 15 yards, dealing 47125 to 5287561262 to 68738 damage and pounding them into the floor for 6 sec.
Conduit de puissance
:
Rune Conduits channel power to Gor'ashan, reducing damage taken by 15%14%, and empowers Gor'ashan to cast Thunder Cacophony.
:
A devestatingdevastating blow that consumes 3 stacks of Lacerate on the target to deal 300% weapon$sw1 Physical damage, generate 15 Rage, and reduce damage taken by 20% for 10 sec.
:
A devestatingdevastating blow that consumes 3 stacks of Lacerate on the target to deal 300% weapon$sw1 Physical damage, generate 15 Rage, and reduce damage taken by 20% for 10 sec.
Volée de coups
:
Pummels an enemy for 1804 to 20963246 to 3774 damage and interrupts the spell being cast for 5 sec.
Pointes pourchassantes
:
Fires a spike through the floor, impaling all targets within 4 yards, dealing 2828 to 31720 yards, dealing 4241 to 4759 damage and knocking them up in the air. This attack ignores armor.
Pointes pourchassantes
:
Fires a spike through the floor, impaling all targets within 4 yards, dealing 2828 to 31720 yards, dealing 4241 to 4759 damage and knocking them up in the air. This attack ignores armor.
Pointes pourchassantes
:
Fires a spike through the floor, impaling all targets within 4 yards, dealing 2828 to 31720 yards, dealing 4241 to 4759 damage and knocking them up in the air. This attack ignores armor.
Pète-flammes QR58
:
New name : QR58 Flame BlasterUnleash a gout of flame, dealing fire damage to targets in a 10 yard cone in front of the caster every 0.5 sec for 4 sec.May walk while casting.
Lacération sauvage
:
New name : Savage MaulingDreadfang snarls and leaps towards his prey, savagely mauling them for 25000 Physical damage each second.
Pluie de feu
:
Continually fires arrows at the enemy's destination, inflicting 04000 Fire damage to enemies caught in the blast.
Pluie de feu
:
Continually fires arrows at the enemy's destination, inflicting 04000 Fire damage to enemies caught in the blast.
Griffure
:
Rake the target for 8550 to 104501026 to 1254 damage and an additional 20811 to 241862496 to 2904 damage over 9 sec.
Ralliement
:
Rallies nearby friends to battle for 6 sec. Causes 800352 Physical damage to melee and ranged attackers while the effect lasts.
Bannière de ralliement
:
Throws down a banner that grants 20% of maximum health to nearby allies, and attracts nearby allies.
Flots rapides
:
Protector XelaLife Warden Gola empowers an ally, removing cooldowns from all of their abilities.
Ravage
:
Bites the target for 160001600 Physical damage and inflicts an additional 8000800 Physical damage every 1 sec. for 4 sec.
Frénésie affamée
:
New name : Feeding FrenzyOshir begins a feeding frenzy and must be attacked with: Stun, Fear, Disorient, Knockback & Silence to release his victim.
Lame rebondissante
:
Throws axe, inflicting 14250 Physical Damage to the target and bounces to hit up to 2 more nearby enemies.
Sérum de récupération
:
Tosses a potion at an ally, healing 5% of their maximum health every 3 sec. for 30 sec.
Recharger
:
Readies a salvo of Suppressive Fire, interrupting casts for 1 sec and inflicting rapid Physical damage. Suppressive Fire lasts 10 sec. Targets may hide behind cover to mitigate the damage from this ability.
Hiver impitoyable
:
Creates a massive winter storm, dealing 7069 to 79319189 to 10311 Frost damage per second to all surrounding enemies within 45 yards.0 yards.
Hiver impitoyable
:
Deals 7069 to 79319189 to 10311 Frost damage every 1 sec.
Fendoir tranchant
:
Inflicts 175% weapon49875 to 55125 Physical damage and inflicts 75002000 physical damage to an enemy every 1.5 sec. for 9 sec.
:
Deals 175% weapon49400 to 54600 Physical damage and causes bleeding for 6002000 Physical damage every 1.5 sec.
Assaut primordial
:
New name : Primal AssaultOshir charges towards his prey, brutally mauling enemies in his path for 16750045000 Physical damage.
Réparations d’objet
:
Combine with 4 Frostweed to restore this item.
Revitalisation
:
Life Warden Gola heals an ally for 15% of their maximum health.
Conduire véhicule
:
Magmaw takes an enemy into his fiery maw, melting the target's armor and dealing 110464 to 12837724302 to 28244 damage every 2 seconds. Target will be mangled lifeless after 29 sec.
Carburant de fusée
:
New name : Rocket FuelThe guided missile can fly for 1 min.
Coureur de l’Alliance
:
New name : Alliance RacerSpeed increased by 0%.
Coureur de la Horde
:
New name : Horde RacerSpeed increased by 0%.
Éclats de pierre
:
Hurls a jagged rock shard, inflicting 472 to 528612 to 688 Physical damage to any enemies within 5 yards of the target.
Éclats de pierre
:
Hurls a jagged rock shard, inflicting 472 to 528612 to 688 Physical damage to any enemies within 5 yards of the target.
Éclats de pierre
:
Unleashes a hail of jagged rock, inflicting 472 to 528612 to 688 damage per 0.1 sec for 3 sec to any enemies within 5 of the target.
Debug Facing
:
New name : Debug FacingSmacks the Monstrosity on the left side of its head, causing it to turn in that direction.
Ruine
:
Creates an area of ruinous earth, inflicting 150001800 Nature damage every 1 sec. to units caught within the area of effect and slowing their movement speed by 30%.
Détonation runique
:
Inflicts 1800 to 22002700 to 3300 Fire damage to nearby enemies.
Détonation runique
:
Inflicts 6750 to 8250 Fire damage.10125 to 12375 Fire damage.
Rune de destruction
:
Applies a fiery rune on an enemy for 5 sec which inflicts 486 to 594729 to 891 Fire damage after 5 sec.
Rune de destruction
:
Applies a fiery rune on an enemy for 5 sec which inflicts 1018 to 11821526 to 1774 Fire damage after 5 sec.
Rupture
:
Ground Slam causes rock spikes to errupt from the ground in front of the caster, dealing 141375 to 15862542412 to 47588 damage to all enemies within 3 yards of an errupting spike. This effect ignores armor.
Récupérer
:
Dig through the chest looking for hidden treasure. Only available at your Salvage Yard.
Récupérer
:
Dig through the chest looking for hidden treasure. Only available at your Salvage Yard.
Récupérer
:
Dig through the chest looking for hidden treasure. Only available at your Salvage Yard.
Salve de vapeurs toxiques
:
Covers the target in toxic poison, inflicting 20000 Nature damage every 1.5 sec to all nearby allies.
Salve de vapeurs toxiques
:
Covers the target in toxic poison, inflicting 20000 Nature damage every 1.5 sec to all nearby allies.
Flaque de sève
:
The Sap Puddle grows over time, inflicting 4000480 Shadow damage over 1 sec to enemies who touch it. Touching the Sap Puddle causes it to shrink.
Brûlure
:
Each hit has a chance of causing 925 to 10751387 to 1613 additional Fire damage.
Brûlure
:
Each hit has a chance of causing 2775 to 32253607 to 4193 additional Fire damage.
Frappe incendiaire
:
New name : Searing StrikeScorches the target for 250008000 Fire Damage.
Frappe du Fléau
:
An unholy strike that deals 65% of weapon damage as$sw2 Physical damage and 35% of weapon damage as$70890sw2 Shadow damage.
Sceau de courroux
:
Deals 1414 to 15862544 to 2856 Holy damage to the current target.
Rayon d'incandescence
:
Projects a searing beam that inflicts 417 to 483 Fire damage.624 to 726 Fire damage.
Rayon d'incandescence
:
Projects a searing beam that inflicts 833 to 967 Fire damage.1082 to 1258 Fire damage.
Rayon d'incandescence
:
Projects a searing beam that inflicts 1249 to 1451 Fire damage.1623 to 1887 Fire damage.
Rayon d'incandescence
:
Projects a searing beam that inflicts 694 to 806 Fire damage.901 to 1049 Fire damage.
Regard incendiaire
:
Sears the target for 500750 Fire damage.
Regard incendiaire
:
Sears the target for 15001950 Fire damage.
Calligraphie secrète d’aile de grue
:
Permanently adds 2610 Intellect and 5 critical strike to a shoulder slot item.Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.
Calligraphie secrète de corne de buffle
:
Permanently adds 3915 Stamina and 5 Dodge to a shoulder slot item.Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.
Calligraphie secrète de griffe de tigre
:
Permanently adds 2610 Agility and 5 critical strike to a shoulder slot item.Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.
Calligraphie secrète de croc de tigre
:
Permanently adds 2610 Strength and 5 critical strike to a shoulder slot item.Enchanting the item causes it to become soulbound. Cannot be applied to items higher than level 600.
Flammes bouillonnantes
:
Inflicts 197 to 253 Fire damage.255 to 330 Fire damage.
Éclat sismique
:
Rips a chunk of earth from the ground and hurls it towards a random player's location. When the rock impacts this location, any friendly or enemy units within 3.5 yards will take 32987 to 37012 damage.12535 to 14065 damage.
Éclat sismique
:
Rips a chunk of earth from the ground and hurls it towards a random player's location. When the rock impacts this location, any friendly or enemy units within 0 yards will take 32987 to 37012 damage.12535 to 14065 damage.
Éclat sismique
:
Rips a chunk of earth from the ground and hurls it towards a random player's location. When the rock impacts this location, any friendly or enemy units within 0 yards will take 32987 to 37012 damage.12535 to 14065 damage.
Éclat sismique
:
Rips a chunk of earth from the ground and hurls it towards a random player's location. When the rock impacts this location, any friendly or enemy units within 0 yards will take 32987 to 37012 damage.12535 to 14065 damage.
Fracas sismique
:
Launches into the air, coming down on a random target in a fiery explosion, dealing 18850 to 2115014514 to 16286 Fire damage to all enemies in a 50 yard radius, knocking them back. This ability cannot be interrupted.
Corruption sha
:
Deals 250003000 Shadow damage every 1 seconds.
Nappe de sha
:
The Sha Pool grows over time, inflicting 4000480 Shadow damage over 1 sec to enemies who touch it. Touching the Sha Puddle causes it to shrink.
Hache de l'ombre
:
Throws your Shadow Axe at a random target. The axe will arrive at the target and spin in place for 10 sec, dealing 1750 to 22502625 to 3375 damage per second to all nearby enemies.
Hache de l'ombre
:
Throws your Shadow Axe at a random target. The axe will arrive at the target and spin in place for 10 sec, dealing 1750 to 22502625 to 3375 damage per second to all nearby enemies.
Hache de l'ombre
:
Throws your Shadow Axe at a random target. The axe will arrive at the target and spin in place for 10 sec, dealing 1750 to 22502625 to 3375 damage per second to all nearby enemies.
Déflagration d’ombre
:
Builds up a large charge of dark energy before slamming into the ground, dealing 23562 to 2643714608 to 16391 Shadow damage to all enemies within 3 yards of the ground location, knocking them back.
Déflagration d’ombre
:
Builds up a large charge of dark energy before slamming into the ground, dealing 23562 to 2643714608 to 16391 Shadow damage to all enemies within 5 yards of the ground location, knocking them back.
Trait de l’ombre
:
Hurls a bolt of dark magic at an enemy, inflicting 38000 to 42000 Shadow damage.
Salve de traits de l’ombre
:
Inflicts 613 to 687673 to 757 Shadow damage to nearby enemies.
Salve de traits de l’ombre
:
Deals 754 to 846980 to 1100 Shadow damage to all surrounding enemies.
Salve de traits de l’ombre
:
Hurls missiles of dark magic, inflicting 38000 to 42000 Shadow damage to nearby enemies.
Déferlante d'ombre
:
Fires a missile towards a random target. When this missile lands, it deals 5655 to 63457351 to 8249 Shadow damage to all enemies within 10 yards of that location.
Déferlante d'ombre
:
Fires a missile towards a random target. When this missile lands, it deals 11310 to 1269014703 to 16497 Shadow damage to all enemies within 0 yards of that location.
Déferlante d'ombre
:
Fires a missile towards a random target. When this missile lands, it deals 11310 to 1269014703 to 16497 Shadow damage to all enemies within 0 yards of that location.
Déferlante d'ombre
:
Fires a missile towards an enemy at range. When this missile lands, it deals 15268 to 17132 Shadow damage to all enemies within 10 yards of that location and 47500 to 525005700 to 6300 Shadow damage to enemies within the area every 2 sec for 20 sec.
Nova de l'ombre
:
Deals 6938 to 80629018 to 10482 Shadow damage to all enemies within 30 yards, knocking them back.
Renvoi de l’Ombre
:
Summon a shadow of yourself on the target that will watch you and memorize your offensive ability usage for the next 8 sec. After this time, it will mimic the memorized abilities on its target over the next 8 sec.
Pointe de l'ombre
:
Inflicts 5100 to 6900%9180 to 12420% Shadow damage to an enemy and leaves it wounded, reducing the effectiveness of any healing by 50% for 10 sec.
Ombrase
:
Inflicts 350009100 Shadowflame damage to enemies within 4 yds.
Salve d’éclats
:
Launches a shards, dealing 19000 to 21000 Fire damage to targets in a nearby area.
Salve d’éclats
:
Launches a shards, dealing 19000 to 21000 Fire damage to targets in a nearby area.
Fracasser
:
Causes an area around a random target to become suddenly freezing cold, dealing 56550 to 6345014703 to 16497 Frost damage to all targets within 5 yards of the target and encasing them in solid ice for 30 sec. When the ice is broken, the targets are released but the breaking ice deals an additional 45240 to 5076011762 to 13198 Frost damage to all targets 5 yards around that target, breaking all ice in that area as well.
Briser la terre
:
Earthen spikes radiate outwards, causing 6825 to 7175 Nature damage.
Briser la terre
:
Shatters the ground, causing explosions near enemies. These create earthen spikes which radiate outwards, causing 1502926825 to 7175 Nature damage.
Briser la terre
:
Earthen shards strike the ground, inflicting 6825 to 71752850 to 3150 Nature damage to enemies within 0 to 5 yards of the impact point. Spikes radiate outwards, inflicting 6825 to 7175 Nature damage to enemies that they come in contact with.
Frappe fracassante
:
Smashes a target for 150% weapon damage and weakens their defenses, allowing histhe caster's attacks to bypass 50% of their armor for 1506 sec.
Bouclier en os
:
Absorbs 50006500 damage. If the bones absorb the full amount they will shatter, inflicting 50006500 damage on enemy targets within 150 yards.
Bouclier en os
:
Absorbs 100000 damage. If the bones absorb the full amount they will shatter, inflicting 300009000 damage on enemy targets within 15 yards.
Bouclier du perfide
:
Unleash Unholy Power in a torrent of energy in a cone in front of the caster, dealing 95 to 105142 to 158 Shadow damage per 0.5 sec.
Projectile
:
Slams an enemy with a shield, infilcting 85%60% Weapon damage and stunning them for 3 sec.
Frappe de bouclier
:
Hits target with shield, knocking it backKnocks back all enemies in front of caster and inflicting 47500 to 52500 Physical damage.
Frisson
:
Deals 1414 to 15861837 to 2063 shadow damage when damaged. Jumps to nearby raid member.
Frisson
:
Deals 1414 to 15861837 to 2063 shadow damage when damaged. Jumps to nearby raid member.
Frisson
:
Deals 2828 to 31723675 to 4125 shadow damage when damaged. Jumps to nearby raid member.
Vortex de choc
:
Deals 80007200 damage to all enemies within 012 yards and knocks them back.
Pétoire à mitraille
:
Grom’kar Sniper fires a explosive slag round, inflicting 100% Weapon damage to all enemies within a 15 meter cone.
Canon à mitraille
:
Blasts enemies in a frontal cone, inflicting 3500022500 Fire damage every second to nearby enemies. This attracts nearby Blackrock reinforcements.
Canon à mitraille
:
Blasts enemies in a frontal cone, inflicting 3500022500 Fire damage every second to nearby enemies. This attracts nearby Blackrock reinforcements.
Canon à mitraille
:
Blasts enemies in a frontal cone, inflicting 3500022500 Fire damage every second to nearby enemies. This attracts nearby Blackrock reinforcements.
Nova de mitraille
:
Deals 78375 to 86625 Physical damage to nearby enemies.
Tempête de mitraille
:
An explosion of blades that inflicts 99750 to 110250 Physical damage.
Tendons déchiquetés
:
Ogre traps snap closed around your ankles, slowing your movement by 15% and inflicting 75008000 damage every second.
Série de lacérations
:
Oshir pins his prey to the ground and rends them furiously, inflicting 1500025000 Physical damage each second.
Balayages lacérants
:
Dreadfang lunges forward gnawing everyone caught in his path, inflicting 15000045000 Physical damage.
Explosion surchauffée
:
New name : Overheated BlastFires a blast of siege shells, blasting open the doors.
Guide : Désengagement
:
New name : Guide: DisengageDisengageYour Disengage ability no longer has a cooldown.
Peau de terre
:
Thorns sprout from the friendly target causing 713 to 7871068 to 1182 Nature damage to attackers when hit. Lasts 20 sec.
Frappe de scories
:
Smashes the ground, inflicting 13300 to 14700 Physical damage to nearby enemies and stunning them for 3 sec.
Tempête de grésil
:
Deals 19000 to 210004940 to 5460 Frost damage per second to all targets within 90 yards. This damage is divided among all targets. Lasts 15 sec.
Pinces légèrement chauffées
:
Attacks from the pincers burn the target, inflicting 1900 to 2100 Fire damage.437 to 483 Fire damage.
Os fumants
:
Inflicts 167 to 193249 to 291 Fire damage to enemies within 8 yards.0 yards.
Fermeture
:
Snaps shut, trapping a creature unlucky enough to have triggered it for 1016 sec.
Zone solaire
:
Creates a zone of solar radiation, dealing Fire damage every 1 sec.
Charge sonore
:
Sends out pulses of sonic energy which create a sonic field at several locations. These fields inflict Physical damage to any player standing in them.After several seconds, Blind Hunter charges one of the fields, releasing pulses of sonic energy. These pulses inflict Physical damage and stun any player who collides with them for 4 sec.
Charge sonore
:
Sends out pulses of sonic energy which create a sonic field at several locations. These fields inflict Physical damage to any player standing in them.After several seconds, Blind Hunter charges one of the fields, releasing pulses of sonic energy. These pulses inflict Physical damage and stun any player who collides with them for 4 sec.
Charge sonore
:
Sends out pulses of sonic energy which create a sonic field at several locations. These fields inflict Physical damage to any player standing in them.After several seconds, Blind Hunter charges one of the fields, releasing pulses of sonic energy. These pulses inflict Physical damage and stun any player who collides with them for 4 sec.
Charge sonore
:
Sends out pulses of sonic energy which create a sonic field at several locations. These fields inflict Physical damage to any player standing in them.After several seconds, Blind Hunter charges one of the fields, releasing pulses of sonic energy. These pulses inflict Physical damage and stun any player who collides with them for 4 sec.
Champ sonique
:
Sends out pulses of sonic energy which create a sonic field at several locations. These fields inflict Physical damage to any player standing in them.After several seconds, Blind Hunter charges one of the fields, releasing pulses of sonic energy. These pulses inflict Physical damage and stun any player who collides with them for 4 sec.
Champ sonique
:
Sends out pulses of sonic energy which create a sonic field at several locations. These fields inflict Physical damage to any player standing in them.After several seconds, Blind Hunter charges one of the fields, releasing pulses of sonic energy. These pulses inflict Physical damage and stun any player who collides with them for 4 sec.
Champ sonique
:
Sends out pulses of sonic energy which create a sonic field at several locations. These fields inflict Physical damage to any player standing in them.After several seconds, Blind Hunter charges one of the fields, releasing pulses of sonic energy. These pulses inflict Physical damage and stun any player who collides with them for 4 sec.
Champ sonique
:
Sends out pulses of sonic energy which create a sonic field at several locations. These fields inflict Physical damage to any player standing in them.After several seconds, Blind Hunter charges one of the fields, releasing pulses of sonic energy. These pulses inflict Physical damage and stun any player who collides with them for 4 sec.
Hurlement sonore
:
Sends out pulses of sonic energy which create a sonic field at several locations. These fields inflict Physical damage to any player standing in them.After several seconds, Blind Hunter charges one of the fields, releasing pulses of sonic energy. These pulses inflict Physical damage and stun any player who collides with them for 4 sec.
Hurlement sonore
:
Sends out pulses of sonic energy which create a sonic field at several locations. These fields inflict Physical damage to any player standing in them.After several seconds, Blind Hunter charges one of the fields, releasing pulses of sonic energy. These pulses inflict Physical damage and stun any player who collides with them for 4 sec.
:
Strikes an enemy for 65% weapon$sw1 Physical damage, afflicts the target with Soul Reaper, and increases the healing from your next Death Strike by 20%. After 5 sec, if the target is below 35% health, this effect will deal (333.7% of Attack power) additional Shadowfrost damage. If the enemy dies before this effect triggers, the Death Knight gains 50% haste for 5 sec.
Soif de l'âme
:
Deals an additional 119 to 131178 to 197 Shadow damage on melee attacks.
Frénésie d'étincelles
:
Sparks fly from the caster in all directions, doing 329 to 381361 to 420 nature damage per spark.
Frénésie d'étincelles
:
Sparks fly from the caster in all directions, doing 329 to 381361 to 420 nature damage per spark.
Ravage spectral
:
Pins an enemy to the ground, stunning them and tearing at their flesh to deal 38 to 4285 to 95 damage every 0.5 sec for 3 sec.
Griffure tournoyante
:
Rake the target for 9600 to 1440012480 to 18720 damage and slow attack speed.
Lance tournoyante
:
Throws a spinning spear towards a target, penetrating armor and inflicting 58500 to 6150043875 to 46125 Physical damage, knocking down the target for 2 sec.
Lance tournoyante
:
Throws a spinning spear towards a target, penetrating armor and inflicting 58500 to 6150043875 to 46125 Physical damage, knocking down the target for 2 sec.
Lance tournoyante
:
Throws a spinning spear towards a target, penetrating armor and inflicting 58500 to 6150043875 to 46125 Physical damage, knocking down the target for 2 sec.
Explosion spirituelle
:
Deals 2357 to 26433534 to 3966 Shadow damage to all surrounding enemies.
Explosion spirituelle
:
Deals 2357 to 26433534 to 3966 Shadow damage to all surrounding enemies.
Fontaine des esprits
:
Deals 1414 to 15862120 to 2380 Shadow damage to surrounding enemies every 1 sec.
Fontaine des esprits
:
Deals 1414 to 15862120 to 2380 Shadow damage to surrounding enemies every 1 sec.
Lien d’esprit
:
Periodically, the Spirit Link Totem redistributes the health of all targets, such that each target ends up with the same percentage of their maximum health.This affects both players and enemies as separate pools of health.The spirit link totem solidifies the spiritual bond between friend and foe, drawing in all nearby targets who are not inside the Spirit Link Totem.
Lien d’esprit
:
Periodically, the Spirit Link Totem redistributes the health of all targets, such that each target ends up with the same percentage of their maximum health.This affects both players and enemies as separate pools of health.health.The spirit link totem solidifies the spiritual bond between friend and foe, drawing in all nearby targets who are not inside the Spirit Link Totem.
Lien d’esprit
:
Periodically, the Spirit Link Totem redistributes the health of all targets, such that each target ends up with the same percentage of their maximum health.This affects both players and enemies as separate pools of health.health.The spirit link totem solidifies the spiritual bond between friend and foe, drawing in all nearby targets who are not inside the Spirit Link Totem.
Lien d’esprit
:
Periodically, the Spirit Link Totem redistributes the health of all targets, such that each target ends up with the same percentage of their maximum health.This affects both players and enemies as separate pools of health.The spirit link totem solidifies the spiritual bond between friend and foe, drawing in all nearby targets who are not inside the Spirit Link Totem.
Lien d’esprit
:
Periodically, the Spirit Link Totem redistributes the health of all targets, such that each target ends up with the same percentage of their maximum health.This affects both players and enemies as separate pools of health.The spirit link totem solidifies the spiritual bond between friend and foe, drawing in all nearby targets who are not inside the Spirit Link Totem.
Totem de lien d’esprit
:
Periodically, the Spirit Link Totem redistributes the health of all targets, such that each target ends up with the same percentage of their maximum health.This affects both players and enemies as separate pools of health.health.The spirit link totem solidifies the spiritual bond between friend and foe, drawing in all nearby targets who are not inside the Spirit Link Totem.
Totem de lien d’esprit
:
Periodically, the Spirit Link Totem redistributes the health of all targets, such that each target ends up with the same percentage of their maximum health.This affects both players and enemies as separate pools of health.health.The spirit link totem solidifies the spiritual bond between friend and foe, drawing in all nearby targets who are not inside the Spirit Link Totem.
Totem de lien d’esprit
:
Periodically, the Spirit Link Totem redistributes the health of all targets, such that each target ends up with the same percentage of their maximum health.This affects both players and enemies as separate pools of health.health.The spirit link totem solidifies the spiritual bond between friend and foe, drawing in all nearby targets who are not inside the Spirit Link Totem.
Explosion des spores
:
Deals 45008100 Nature damage to nearby enemies.
Jet
:
A spout of water spews forth, dealing 3238 to 37625827 to 6773 Frost damage and knocking back any enemies in a cone in front of the caster.
Ruée
:
Summons a Rhino Spirit which charges your target, dealing 4713 to 52877068 to 7932 damage and knocking them into the air.
Ruée
:
Summons a Rhino Spirit which charges your target, dealing 4713 to 52877068 to 7932 damage and knocking them into the air.
Ruée
:
Summons a Rhino Spirit which charges your target, dealing 4713 to 52877068 to 7932 damage and knocking them into the air.
Ruée
:
Summons a Rhino Spirit which charges your target, dealing 4713 to 52877068 to 7932 damage and knocking them into the air.
Ruée
:
Upon reaching half health, Hunter Blonetusk calls forth a stampede of boars over until cancelledseveral seconds, inflicting Physical damage to any player struck by the boars.
Ruée
:
Upon reaching half health, Hunter Blonetusk calls forth a stampede of boars over until cancelledseveral seconds, inflicting Physical damage to any player struck by the boars.
Ruée
:
Upon reaching half health, Hunter Blonetusk calls forth a stampede of boars over until cancelledseveral seconds, inflicting Physical damage to any player struck by the boars.
Ruée
:
Upon reaching half health, Hunter Blonetusk calls forth a stampede of boars over until cancelledseveral seconds, inflicting Physical damage to any player struck by the boars.
Ruée
:
Upon reaching half health, Hunter Blonetusk calls forth a stampede of boars over until cancelledseveral seconds, inflicting Physical damage to any player struck by the boars.
Charge statique
:
Charges an enemy with energy, inflicting 1619 to 18812913 to 3387 Nature damage. While the target is affected, the static periodically zaps its nearby allies with 1619 to 18812913 to 3387 Nature damage as well.
Charge statique
:
Afflicts the target with a static charge that periodically zaps its nearby allies and enemies with for 10001500 Nature damage. Lasts until cancelled.
Charge statique
:
Afflicts the target with a static charge that periodically zaps its nearby allies and enemies with for 10001500 Nature damage. Lasts until cancelled.
Champ statique
:
Summons a field of crackling energy at a random target's location. This field deals 9425 to 1057510367 to 11633 Arcane damage per second to all enemies within 300 yards of that location.
Surcharge statique
:
Charges an enemy with energy, inflicting 1249 to 14511873 to 2177 Nature damage over 10 sec and periodically zaps it's nearby allies for 1249 to 14511873 to 2177 Nature damage. After 10 sec, an electrical explosion occurs causing an additional 2313 to 26873468 to 4032 Nature damage to all enemies within 80 yards and knocking them back.
Surcharge statique
:
Charges an enemy with energy, inflicting 1249 to 14511873 to 2177 Nature damage over 10 sec and periodically zaps it's nearby allies for 1249 to 14511873 to 2177 Nature damage. After 10 sec, an electrical explosion occurs causing an additional 2313 to 26873468 to 4032 Nature damage to all enemies within 80 yards and knocking them back.
Surcharge statique
:
Charges an enemy with energy, inflicting 2498 to 29023246 to 3774 Nature damage over 10 sec and periodically zaps it's nearby allies for 2498 to 29023246 to 3774 Nature damage. After 10 sec, an electrical explosion occurs causing an additional 2313 to 26873468 to 4032 Nature damage to all enemies within 80 yards and knocking them back.
Surcharge statique
:
Charges an enemy with energy, inflicting 1249 to 14511873 to 2177 Nature damage over 10 sec and periodically zaps it's nearby allies for 1249 to 14511873 to 2177 Nature damage. After 10 sec, an electrical explosion occurs causing an additional 4625 to 53756012 to 6988 Nature damage to all enemies within 80 yards and knocking them back.
Résine collante
:
Movement Speed Slowed 30%2500030%3000 damage inflicted every 1 seconds.You may combine this resin with other resin.
Nuage d'orage
:
Inflicts 300330 Nature damage.
Orée de la tempête
:
Inflicts 4533 to 61321722 to 2331 Nature damage to enemies outside the storm's circumference.
Frappe-tempête
:
Instantly Strike an enemy, with both weapons, dealing 160% weapon damagedealing $32175sw1 Physical damage with your main-hand and $32176sw1 Physical damage with your off-hand, and granting you an additional 25% chance to critically strike that enemy with your Nature damage spells for 15 sec.
Frappe-tempête (main gauche)
:
Instantly Strike an enemy, with both weapons, dealing 160% weapon damagedealing $32175sw1 Physical damage with your main-hand and $32176sw1 Physical damage with your off-hand, and granting you an additional 25% chance to critically strike that enemy with your Nature damage spells for 15 sec.
Souffrance
:
Inflicts 600900 Shadow damage to nearby enemies.
Invocation d’un gangrechien
:
Summons a demonic beast.
Invocation : chasseur corrompu
:
Summons a demonic beast.
Invocation : observateur
:
Summons a demonic beast.
Invocation d'un champ statique
:
Summons a field of crackling energy at a random target's location. This field deals 9425 to 1057510367 to 11633 Arcane damage per second to all enemies within 300 yards of that location.
Invocation de tornades
:
Summons 3 tornados nearby. These tornados move around the area randomly, dealing 57000 to 6300014820 to 16380 Nature damage to any enemies that get within 3 yards of them, knocking them back.
Invocation : marcheur du Vide
:
Summons a demonic beast.
Vague de puissance
:
Fires a beam of pure magic at an enemy, dealing 50007500 Arcane damage per second to all surrounding enemies for 5 sec.
Ombres grouillantes
:
Swarming shadows inflict 2313 to 26872081 to 2419 damage every 1 sec.
Ombres grouillantes
:
Swarming shadows inflict 2313 to 26872081 to 2419 damage every 1 sec.
Houle
:
Deals 7068 to 79315442 to 6107 Shadow damage to enemies within 60 yards every 3 sec. for 9 sec.
Rapace
:
Swoop down from a distant height to attack your target, dealing 648 to 752971 to 1129 damage to it.
Couture
:
Reagent removed:
Rouleau d'étoffe d'éolaine
.
Corruption sanguine
:
Ahri'ok manifests a foul toxin that ravages your body, inflicting 1000017500 Nature damage every second.
Le fêle-crâne
:
Deals 95000 to 10500073150 to 80850 Physical damage to all enemies within 12 yards of the caster.
Le fêle-crâne
:
Deals 95000 to 10500073150 to 80850 Shadow damage to all enemies within 12 yds of the caster.
Effondrement thermique
:
The caster summons a slowly collapsing vacuum. Victims caught within the vacuum suffer 19000 to 210002280 to 2520 Physical damage each second. When the vacuum completely collapses all victims inside the vacuum suffer 12000 Physical damage and are knocked back.
Effondrement thermique
:
The caster summons a slowly collapsing vacuum. Victims caught within the vacuum suffer 19000 to 210002280 to 2520 Physical damage each second. When the vacuum completely collapses all victims inside the vacuum suffer 12000 Physical damage and are knocked back.
Expansion thermique
:
The caster summons a slowly expanding inferno. Victims caught within the fire suffer 19000 to 210002280 to 2520 Fire damage each second. When the vacuum completely expands all victims inside the inferno suffer 6000 Fire damage.
Expansion thermique
:
The caster summons a slowly expanding inferno. Victims caught within the fire suffer 19000 to 210002280 to 2520 Fire damage each second. When the vacuum completely expands all victims inside the inferno suffer 6000 Fire damage.
Épines
:
Thorns sprout from the friendly target causing 20060 Nature damage to attackers when hit. Lasts 40 sec.
Lancer de hache
:
Throws your weapon at an enemy, inflicting 10000%15000% of weapon damage.
Lancer le tonneau chancreux
:
Inflicts 4163 to 48375411 to 6289 Shadow damage and inflicts 1850 to 21502405 to 2795 Shadow damage every 1 sec for 6 sec.
Lancer un rocher
:
New name : Throw BoulderHurls a boulder at the target, dealing 0 damage.
Jeter le bâton
:
Throws your weapon, inflicting its 9187 to 118122847 to 3662 Fire damage to enemies in the area.
Lancer de minerai volatil
:
Throws Volatile Ore to a location, if not caught it explodes.is destroyed.
Cacophonie du tonnerre
:
Empowered with the the energy of the Rune Conduits, Gor'ashan unleashes lightning, inflicting 38000 to 42000 Nature damage to nearby enemies.
Coup de tonnerre
:
Blasts nearby enemies increasing the time between their attacks by 20% for 30 sec and doing 9001170 damage to them. Damage increased by attack power. This ability causes additonal threat and will affect up to 4 targets.
Orage
:
Call down a bolt of lightning damaging nearby enemies within 15 yards. Deals 833 to 9670 yards. Deals 1082 to 1258 Nature damage to all nearby enemies, knocking them back.
Bombe toquante
:
Explodes after 4 sec inflicting 231 to 268 Fire damage.Tick-tock.346 to 403 Fire damage.Tick-tock.
Bombe toquante
:
Explodes after a few seconds, inflicting 231 to 268346 to 403 Fire damage. Tick-tock.
Bombe à retardement toquante
:
Explodes after 4 sec inflicting 7400 to 8600 Fire damage.Tick-tock.9620 to 11180 Fire damage.Tick-tock.
Pas de temps
:
Charges an enemy, dealing 2850 to 3150 Physical damage.4275 to 4725 Physical damage.
Pas de temps
:
Charges an enemy, dealing 4988 to 5512 Physical damage.6483 to 7167 Physical damage.
Arrêt du temps
:
Freezes an enemy in time preventing all action.
Heure du repas
:
Oshir savagely bites his victim and leaps away from the battlefield taking his prey, preparing to feast upon them when he returns.
Minuscule étoile de Fer
:
Roll ana tiny Iron Star at the target, dealing 1081 to 3241 Fire Damage upon impact.
:
Your autoattacks in Bear Form have a 40% chance to empower your next Maul for 10 sec. Empowered Maul causes its victim's next autoattack to deal (Attack power * 4) less damage.You can accumulate up to 2 charges of Tooth and Claw.
Griffes et crocs
:
Your autoattacks in Bear Form have a 40% chance to empower your next Maul for 10 sec. Empowered Maul causes its victim's next autoattack to deal (Attack power * 4) less damage.You can accumulate up to 2 charges of Tooth and Claw.
Terre arrachée
:
A spike of earth inflicts 417 to 483624 to 726 Nature damage and knocks the enemy in the air.
Plumes arrachées
:
The caster clips the wings of a nearby Low-Born Arakkoa. The victim takes damage for the duration; but also inflicts 100% more damage and gains 100% haste.Victims of Torn Feathers have any crowd-controlling effects removed and are immune to such effects for the duration.
Plumes arrachées
:
The caster clips the wings of a nearby Low-Born Arakkoa. The victim takes damage for the duration; but also inflicts 100% more damage and gains 100% haste.Victims of Torn Feathers have any crowd-controlling effects removed and are immune to such effects for the duration.
Tornade
:
Summons 3 tornados nearby. These tornados move around the area randomly, dealing 57000 to 6300014820 to 16380 Nature damage to any enemies that get within 3 yards of them, knocking them back.
Toucher des Val'kyr
:
Inflicts 324 to 376 Shadow damage.356 to 414 Shadow damage.
Toucher des Val'kyr
:
Inflicts 324 to 376356 to 414 Shadow damage every 1 sec for 5 sec.
Piétiner
:
Inflicts increasing Physical damage to enemies within 8 yards.
Tranquillité
:
Regenerates all nearby group members for 37000 to 430007030 to 8170 every 5 seconds for until cancelled. Druid must channel to maintain the spell.
Aura impie
:
Deals (100% of Spell power) Shadow damage to all enemies within 450 yards.
Aura impie
:
Deals (100% of Spell power) Shadow damage to all enemies within 450 yards.
Agonie implacable
:
Causes excruciating pain to all surrounding enemies, dealing 1885 to 21151451 to 1629 Shadow damage per second for 10 sec.
Explosion de scorie instable
:
Unstable Slag explodes sending waves of fire in all directions that inflict 28500 to 3150071250 to 78750 fire damage. These waves of fire will detonate other unstable slag it hits.
Explosion de scorie instable
:
Unstable Slag explodes sending waves of fire in all directions that inflict 28500 to 3150071250 to 78750 fire damage. These waves of fire will detonate other unstable slag it hits.
Voile de l’ombre
:
Reduces healing effectsreceived for an enemy by 50% for 10 sec.
Charge tranchante
:
New name : Rending ChargeDulhu charges to a random player, wounding them. This effect inflicts 10000 Physical damage every second for 25 sec.
Cristal de décharge venimeuse
:
Charlga's powers of crystal manipulation are unprecidented, giving her the ability to command powerful crystals, aiding her in combat. These crystals may not be attacked.This power allows her to command two crystals simultaneously.
Gaz abominable
:
Inflicts a Vile plague in targeted area, inflicting 50 damage every 5 sec for 6 sec. The plague causes the infected targets to vomit uncontrollably inflicting 3000 damage to nearby allies.
Gaz abominable
:
Inflicts a Vile plague in targeted area, inflicting 50 damage every 5 sec for 6 sec. The plague causes the infected targets to vomit uncontrollably inflicting 3000 damage to nearby allies.
Jet de lianes
:
Sends a line of vines towards an enemy, rooting targets and inflicting Nature damage to all targettargets caught.
Jet de lianes
:
Sends a line of vines towards an enemy, rooting targets and inflicting Nature damage to all targettargets caught.
Jet de lianes
:
Sends a line of vines towards an enemy, rooting targets and inflicting Nature damage to all targettargets caught.
Jet de lianes
:
Sends a line of vines towards an enemy, rooting targets and inflicting Nature damage to all targettargets caught.
Jet de lianes
:
Sends a line of vines towards an enemy, rooting targets and inflicting Nature damage to all targettargets caught.
Jet de lianes
:
Sends a line of vines towards an enemy, rooting targets and inflicting Nature damage to all targettargets caught.
Jet de lianes
:
Sends a line of vines towards an enemy, rooting targets and inflicting Nature damage to all targettargets caught.
Infection volatile
:
Infects an enemy for 30 sec., causing it to inflict 1885 to 2115565 to 635 Nature damage to its nearby allies every 5 sec.
Geyser volcanique
:
A volcano bursts forth from the ground, dealing 4163 to 48377492 to 8708 Fire damage to nearby enemies with 15 yds.0 yds.
Vortex
:
Spins up a whirling vortex of Arcane energy, dealing 20002200 Arcane damage per second to all enemies caught inside of it.
Vortex
:
Spins up a whirling vortex of Arcane energy, dealing 20002200 Arcane damage per second to all enemies caught inside of it.
Vortex
:
Spins up a whirling vortex of Arcane energy, dealing 20002200 Arcane damage per second to all enemies caught inside of it.
Vortex
:
Spins up a whirling vortex of Arcane energy, dealing 20002200 Arcane damage per second to all enemies caught inside of it.
Vortex
:
Spins up a whirling vortex of Arcane energy, dealing 20002200 Arcane damage per second to all enemies caught inside of it.
Vortex
:
Spins up a whirling vortex of Arcane energy, dealing 20002200 Arcane damage per second to all enemies caught inside of it.
Vortex
:
Spins up a whirling vortex of Arcane energy, dealing 20002200 Arcane damage per second to all enemies caught inside of it.
Vortex
:
Spins up a whirling vortex of Arcane energy, dealing 20002200 Arcane damage per second to all enemies caught inside of it.
Vortex
:
Spins up a whirling vortex of Arcane energy, dealing 20002200 Arcane damage per second to all enemies caught inside of it.
Vortex
:
Spins up a whirling vortex of Arcane energy, dealing 20002200 Arcane damage per second to all enemies caught inside of it.
Vortex
:
Spins up a whirling vortex of Arcane energy, dealing 20002200 Arcane damage per second to all enemies caught inside of it.
Vortex
:
Spins up a whirling vortex of Arcane energy, dealing 20002200 Arcane damage per second to all enemies caught inside of it.
Trait d’eau
:
Protector XelaLife Warden Gola blasts a random player inflicting 1500 Nature damage.with water, inflicting 17500 Nature damage.
Pris dans une toile
:
Destroying the Cocoon will free the entrapped Soldier!
Tourbillonnement
:
Deals 4375 to 56257875 to 10125 damage to nearby enemies.
Tourbillonnement
:
Deals 438 to 562568 to 732 damage to nearby enemies and knocks them back.
Tourbillon
:
Deals 4713 to 52877068 to 7932 damage every 1 sec to surrounding enemies but slows movement speed by 50%.
Tourbillon
:
Deals 4713 to 52877068 to 7932 damage every 1 sec to surrounding enemies but slows movement speed by 50%.
Tourbillon
:
Deals 3800 to 42004940 to 5460 damage and knocks enemies away.
Tourbillon
:
Deals 4713 to 52877068 to 7932 damage every 1 sec to surrounding enemies but slows movement speed by 50%.
Tourbillon (main gauche)
:
In a whirlwind of steel you attack all enemies within 8 yards, causing 100% weapon damage$sw2 Physical damage with your main-hand weapon to each enemy.
Barrage sauvage
:
Inflicts 2775 to 3225 Physical damage.832 to 968 Physical damage.
Coup de vent
:
Hurls a blast of wind at the enemy, inflicting 250005000 Nature damage.
Jaillissement de vent
:
Deals 28500 to 3150012540 to 13860 Nature damage to all enemies within 50000 yards, knocking them back.
Furie des vents
:
Summons a Windfury Totem at the feet of the caster. The totem causes occasionallyoccasionally causes allies to make a flurry of attacks. Lasts 30 sec.
Furie des vents
:
Summons a Windfury Totem at the feet of the caster. The totem causes occasionallyoccasionally causes allies to make a flurry of attacks. Lasts 30 sec.
Attaque Furie-des-vents
:
$ldesc8232Imbue the Shaman's weapon with wind. Each hit has a 20% chance of triggering three extra attacks dealing $25504sw2 Physical damage. Lasts 60 minutes.
Attaque Furie-des-vents
:
$ldesc8232Imbue the Shaman's weapon with wind. Each hit has a 20% chance of triggering three extra attacks dealing $25504sw2 Physical damage. Lasts 60 minutes.
Totem Furie-des-vents
:
Summons a Windfury Totem at the feet of the caster. The totem causes occasionallyoccasionally causes allies to make a flurry of attacks. Lasts 30 sec.
Totem Furie-des-vents
:
Summons a Windfury Totem at the feet of the caster. The totem occasionally causes allies to make a flurry of attacks. Lasts 30 sec.
Frappe des ailes
:
Inflicts 1800 to 22003240 to 3960 damage to nearby enemies, knocking them back.
Frappe du malheur
:
Deals 200% of normal melee damage to an enemy and inflicts the target with Woe Strike. Any healing the target receives while afflicted with Woe Strike deals 875 to 11251312 to 1688 Shadow damage to the healer.
Frappe du malheur
:
Deals 200% of normal melee damage to an enemy and inflicts the target with Woe Strike. Any healing the target receives while afflicted with Woe Strike deals 875 to 11251312 to 1688 Shadow damage to the healer.
Mot de sha : corruption
:
Deals 4625 to 53751017 to 1183 Shadow damage every second.
Barrage de projectiles X21-01A
:
Fires volleys of missiles inflicting 6475 to 7525 Fire damage to two targets every 1 second for 1 min.20 sec.
Barrage de projectiles X21-01A
:
Fires volleys of missiles inflicting 6475 to 7525 Fire damage to two targets every 1 second for 1 min.20 sec.
Barrage de projectiles X21-01A
:
Fires volleys of missiles inflicting 6475 to 7525 Fire damage to two targets every 1 second for 1 min.20 sec.
Fusée à guidage thermique XD-57 « Dans le mille »
:
Build a rocket capable of uncontrolled flight that lasts for 1 min.
Garrison Missions:
New:
Shoulder
TBD
Gold 4
TBD
Neck
TBD
Follower Armor
TBD
Garrison Resources 1
TBD
Follower Armor Upgrade
TBD
Bonus XP 1
TBD
Garrison Resources 2
TBD
Follower Weapon Upgrade
TBD
Follower Weapon
TBD
Gold 5
TBD
Bonus XP 3
TBD
Gold 3
TBD
Gold 1
TBD
Bonus XP 4
TBD
Bonus XP 5
TBD
Bonus XP 2
TBD
Bracer
TBD
Boots
TBD
Gold 2
TBD
Chest
TBD
Changes:
Rangari Rescue
The Shadowmoon have taken several Key Rangari captive. Infiltrate and rescue!
Trinket!
TBD
Killing the Corrupted
Corrupted beasts continue to plague the Cursed Woods. The Starfall Sentinels request your aid in putting the poor creatures out of their misery.
Weapon!
TBD
Scenarios:
New:
Invasion
Follow the Legionnaire.
The Scouting Party
Defeat the Iron Horde Scouting Party.
Hold Out!
Endure the Iron Horde Assault.
The Calm
Return to the Bonfire.
Bronze
Earn 150 Points.
Silver
Earn 500 Points.
Gold
Earn 750 Points.
Never ending step
Progressive Bonus 1
Kill 10 Orcs
Progressive Bonus 2
Kill 20 Orcs
Progressive Bonus 3
Kill 30 Orcs
Invasion!
Follow the Legionnaire
Ambush
Defeat the Goren Ambush
The Holdout
Endure the Goren Assault.
The Calm
Return to the Bonfire
It is Near
Defeat the Gronn.
Bronze
Earn 50 Points.
Silver
Earn 150 Points.
Gold
Earn 200 Points.
Commander's Fall
Defeat the Iron Horde commander.
Changes:
The Grim Rrail
The Grim Rrail
The Battle is Joined
Clear the way and establish a foothold. Help take the courtyard!to the harbor with the help of Thaelin's tank.
The Iron Harbor
The Iron Horde have reestablished their strength and make a stand in Shattrath harbor. Protect Khadgar while he prepares a spell to neutralize the harbor.
SuperwThe Weapon
The Iron Horde's fabled Superweapon is in the harbor. Take over the ship with Khadgar's assistance. Your allies will work to keep Blackhand out of your way on the flagship.
FBlagshipckhand
Help defeat Blackhand on the Iron Horde's flagship.
The Burrowers BeneathHoldout
Endure the Goren Assault.
TremblingsInvasion!
Follow the Legionnaire
Garrison Encounters:
New:
Genesaur
Genesaur
High Arakkoa Caster
High Arakkoa Rogue
Abyssal
Saberon Warrior
Sabertooth Tiger
Infernal
Felguard
Voidcaller
Void Lord
Magnaron
Goren
Ogre Warlord
Ogre Warlord
Ogre Shaman
Thunderlord Shaman
Ancient
Thunderlord Archer
Thunderlord Scout
Ancient
Warsong Raider
Warsong Shaman
Saberon Caster
Saberon Warrior
Saberon Warrior
High Arakkoa Warrior
High Arakkoa Warrior
High Arakkoa Caster
Sargeri Warrior
Sargeri Soulpriest
Sargeri Commander
Ogre Shaman
Ogre Slavedriver
Ogre Caster
High Ogre Commander
High Ogre Commander
Genesaur
Botani Valetender
Botani Warder
Ravager
Ravager
Ravager
Infernal
Basilisk
Basilisk
Earth Fury
Fire Fury
Frost Fury
Plant Hydra
Shadowmoon Shaman
Podlings
Frost Fury
Goren
Ogre Warlord
Ancient
Shadowmoon Warrior
Voidcaller
Thunderlord Spearthrower
Shadow Council Rogue
Rylak
Gorgrond Ancient
Blackrock Warrior
Genesaur
Goren
Gronnling
Iron Horde Siege
Shivan
Goren
High Arakkoa Healer
Shadow Council Caster
High Ogre Warrior
Ogron
Shattered Hand Orc
Pale Orc
Ravager
Rylak
Wind Serpent
Shattered Hand Orc
Mana Elemental
High Ogre Caster
Warsong Shaman
High Ogre Warrior
Burning Blade Orc
Gronn
Spirit Orc
Thunderlord Scout
Podlings
Blackrock Warrior
Ogre Slaver
Ogron
High Arakkoa Caster
Iron Horde Shredder
High Arakkoa Warrior
Saberon
Warsong Outriders
Warsong Raider
Hippo
Clefthoof
Botani
Saberon
Gorgrond Hydra
Gorgrond Clefthoof
Geode
Lasher
Spires Ancient
Dread Raven
Nagrand Clefthoof
Earth Fury
Changes:
Gronn Name]
High Ogre Caster Name]
High Ogre Warrior Name]
Blackrock Orc Caster Name]
Blackrock Orc Caster Name]
Game Tips:
Changes:
|cffffd100Tip:|r FlexibleNormal and Heroic Raids scale to suit groups containing anywhere from 10 to 2530 players, including Real ID and BattleTag friends, so no one has to be left out!
LFG Dungeons:
New:
Upper Blackrock Spire
Overgrown Outpost
Garrison Buildings:
Changes:
Lumber Mill
Lumber Mill
The Lumber Mill enables access to lumber nodes throughout Draenor.
Allows the marking of uncommon trees throughout DraenorCall in allies to harvest trees for Garrison Supplies. and more!
Lumber Mill
Lumber Mill
The Lumber Mill enables access to lumber nodes throughout Draenor.
Allows you to mark rare trees for additionalCall in allies to harvest trees for Garrison Supplies. and more!
Lumber Mill
Lumber Mill
The Lumber Mill enables access to lumber nodes throughout Draenor.
Call in a Shredderllies to harvest petrified trees for Garrison Supplies and more!
Globalstrings:
New:
GARRISON_MISSION_AREA_ENV:
: %s (%s)
GARRISON_RANDOM_RECRUIT:
: We will recruit new followers for you once a week. What are you looking for?
GARRISON_RECRUIT_NEXT_WEEK:
: Still searching for new recruits. Check back next week.
GARRISON_RECRUIT_TRAITS:
: Traits
GARRISON_RECRUIT_ABILITIES:
: Abilities
REVERSE_CLEAN_UP_BAGS_TEXT:
: Reverse Clean Up Bags
OPTION_TOOLTIP_REVERSE_NEW_LOOT:
: If checked, new items will appear in your leftmost bag.
GARRISON_MISSION_CHANCE:
: Chance
WORLD_MAP_TUTORIAL4:
: You can quickly navigate to different maps by using the dropdowns menu.
You can also view all your quests by clicking 'World'
BATTLEGROUND_DICE_BUTTON_TOOLTIP:
: View Included Battlegrounds
GARRISON_CHOOSE_FOLLOWER:
: Choose 1 Follower
REVERSE_NEW_LOOT_TEXT:
: Reverse New Loot
LOOTUPGRADEFRAME_TITLE:
: %s Item!
GARRISON_MISSION_TRAVEL:
: Travel: %s
GARRISON_GATHERING_RECRUITS:
: Gathering Recruits...
GARRISON_SHIPMENT_READY:
: Shipment Ready
MINIMAP_GARRISON_LANDING_PAGE_TOOLTIP:
: Click to show the garrison report
GUILD_TAB_PERKS:
: Perks
GARRISON_MISSION_PARTY_BUFFS:
: Party Buffs
WORLD_MAP_TUTORIAL3:
: View all your quests by clicking this button.
WORLD_MAP_TUTORIAL2:
: Your quests will be listed here based on the Current Map.
You can also right-click to zoom out (even when viewing quest details).
GARRISON_PICK_TITLE:
: What are you looking for?
GARRISON_SHIPMENT_EMPTY:
: Awaiting Shipment
GARRISON_RECRUIT_ABILITY:
: Ability
GARRISON_MISSION_TIME:
: Mission: %s
GARRISON_CHOOSE_THREAT:
: Choose a Threat to Counter
GARRISON_MISSION_TIME_TOTAL:
: %s Total
SCENE_ACTOR_NAME_005:
: Bomb Cart
CR_CRIT_PARRY_RATING_TOOLTIP:
: Chance for attacks and spells to do extra damage.
Crit %s (+%.2f%% crit chance)
Increases parry chance by %.2f%%.
GARRISON_MATERIAL_TOOLTIP:
: Material Tooltip
GARRISON_CHOOSE_RECRUIT:
: Choose Recruit
SPELL_FAILED_CUSTOM_ERROR_225:
: A mysterious force prevents you from opening the chest.
SCENE_ACTOR_NAME_006:
: Iron Horde Grunt
ERR_QUEST_HAS_IN_PROGRESS:
: Progress Bar objective not completed
GARRISON_CHOOSE_TRAIT:
: Choose a Trait
OPTION_TOOLTIP_REVERSE_CLEAN_UP_BAGS:
: If checked, Clean Up Bags will move items to your rightmost bags.
QUEST_PROGRESS_NEEDED:
: Progress: %1$d
ASHRAN_PICK_POCKET:
: Your bags have been pickpocketed. You've lost 5 Artifact Fragments.
BATTLEGROUND_BONUS_REWARD:
: Strongbox
WORLD_MAP_TUTORIAL1:
: Map Navigation Shortcuts
|cFFFFD200|r
Zoom Out
|cFFFFD200|r
Zoom on Current Map
|cFFFFD200|r
Pan on Current Map
GARRISON_HIRE_FOLLOWER:
: Hire Follower
GARRISON_RECRUIT_TRAIT:
: Trait
GARRISON_MISSION_RARE:
: Rare!
GUILD_TAB_PERKS_ABBR:
: Perks
Changes:
BATTLEGROUND_BONUS_REWARD_TOOLTIP:
: Competing in a Bonus Battleground will earn you a loot roll. Winning will earn you an extra loot rollStrongbox, which has a chance to contain Honor Points and PvP equipment. The quality of the Strongbox is based on your team�s performance.
TRANSFER_ABORT_DIFFICULTY3:
: EpicThis difficulty mode is not available for %s.
LOCKED_WITH_SPELL_KNOWN:
: Requires %s
GlueStrings:
New:
UNDELETE_SUCCESS_NAME_CHANGE_REQUIRED:
: Character successfully restored.
Your old name was taken, and you will need to pick a new one when you log in.
UNDELETE_CONFIRMATION:
: Are you sure? You can only undelete one character every %d days.
UNDELETE_SUCCESS:
: Character successfully restored.
UNDELETE_LABEL:
: Deleted Characters
Changes:
CLASS_WARRIOR_FEMALE:
: Warriors are plate-wearing fighters who strive for perfection in armed combat. As warriors deal damage, they generate rage, which is used to power special attacks.¶<br> ¶<br>Warriors can choose to focus on a two-handed weapon, dual-wielding or using a sword and shield. Warriors have several abilities that let them move quickly around the battlefield. Their primary stat is Strength, though tanking warriors desire Stamina as well.
UNDELETE_NAME_TAKEN:
: You already have an active character with that name. You can't restore this character at this time. Please contact Custom Service if you require further assistance.
ABILITY_INFO_HUMAN4:
: - Can break out of speed altering and trapping effectseffects that remove or limit player control.
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