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Warlock Talent Tree Changes in Dragonflight Alpha Build 45232
Dragonflight
Publié
27/08/2022 à 16:00
par
Paryah
Warlocks received changes at the class level at well as rearrangements at the spec level in Alpha Build 45232.
Warlock Class Talent Tree Changes in Build 45232
Verrou magique
moved to 1-2 (was 3-1)
Malédictions d’affaiblissement
moved to 3-1 (was 1-2)
Cercle démoniaque
moved to 3-2 (was 4-4)
NEW ability
Traversée des abysses
at 4-4
Connection removed 4-4 to 5-5
Connection added 4-5 to 5-4
NEW ability
Résolution de Fielsang
at 5-4
Vitalité accrue
moved to 7-2 (was 3-2)
Sang-de-vie
moved to 7-3 (was 5-4)
NEW ability
Synergie gangrenée
at 8-1
Enseignements de la Moisson noire
moved to 8-3 (was 8-1)
NEW ability
Barrière résolue
at 9-1
Grimoire de synergie
moved to 9-2 (was 7-3)
Connection added 9-2 to 10-2
NEW ability
Marché profane
at 9-3
Conducteur d’âme
moved to 9-4 (was 9-2)
Connection removed 9-4 to 10-3
NEW ability
Résilience démoniaque
at 9-5
Pacte de gloutonnerie
moved to 1 point at 10-1 (was 2 at 7-2)
Invocation de gardien d’âmes
and
Regard de l’inquisitrice
now a choice at 10-2 (were 10-1 and 9-4)
Brûlure d’âme
moved to 10-3 (was 8-3)
Check out the spec Talent Tree changes for before/after images and links to the Talent Calculator.
Affliction Talent Tree Changes in Build 45232
Affliction Talent Calculator
Étreinte de l’ombre
moved to 4-1 (was 6-2)
Moissonneuse d’âmes
moved to 4-2 (was 7-1)
Trépas inévitable
moved to 6-2 (was 4-1)
Échange d’âme
moved to 6-3 (was 6-5)
NEW ability
Flamme de l’âme
at 6-4
Connection removed 6-4 to 8-3
Grimoire de sacrifice
moved to 6-5 (was 6-3)
Invocation pandémique
moved to 7-1 (was 4-2)
Mort insidieuse
moved to 8-1 (was 10-2)
Hanter
moved to 8-2 (was 8-3)
Invocation de Regard-noir
moved to 8-3 (was 8-4)
Pourriture d’âme
moved to 8-4 (was 8-2)
NEW ability
Affliction maléfique
at 9-1
Crescendo torturé
moved to 9-2 (was 10-3)
Vitalité détournée
moved to 9-3 (was 9-5)
Node removed at 9-4
Visionnaire malveillant
moved to 9-4 (was 9-7)
NEW ability
Gloutonnerie de mangeur d’âmes
at 9-6
NEW ability
and NEW ability
Toucher de l’effroi
choice at 10-1
Âme hantée
moved to 10-2 (was 10-4)
Node removed at 10-3
Sceau d’invocation supérieure de Wilfred
now a choice with NEW ability
Allonge sinistre
at 10-3 (was solo at 10-5)
Sombre moisson
moved to 1 point at 10-4 (was 2 at 9-3)
Last Build
Current Build
Demonology Talent Tree Changes in Build 45232
Demonology Talent Calculator
Puissance dérobée
moved to new node at 9-2 (was 10-4)
moved to new node at 9-6 (was 10-2)
Nodes removed at 10-2 and 10-4
NEW ability
now choice at 10-2
Last Build
Current Build
Destruction Talent Tree Changes in Build 45232
Destruction Talent Calculator
Entropie inversée
and
Combustion interne
choice moved to 2-2 (was 3-2)
Désordre
and
Tumulte
choice moved to 3-2 (was 2-2)
NEW
Potentiel explosif
at 4-2
Canalisation de feu démoniaque
moved to 4-3 (was 5-1)
Feu de l’âme
moved to 5-1 (was 4-3)
Feu démoniaque ardent
moved to 5-3 (was 7-1)
Contrecoup
moved to 5-5 (was 6-3)
Feu et soufre
moved to 5-6 (was 5-5)
Décimation
moved to 6-1 (was 5-3)
Poudrière
moved to 6-3 (was 6-4)
NEW
Flammes brûlantes
at 6-4
NEW
Faille dimensionnelle
option at 10-2
Last Build
Current Build
Class Tools
Affliction
Talents
Demonology
Talents
Destruction
Talents
Talents (30)
Darkglare increases its damage by an additional 3% for each damage over time effect active. Darkglare lasts an additional 5 sec.
Rank 1: Darkglare increases its damage by an additional 3% for each damage over time effect active. Darkglare lasts an additional 5 sec.
Rank 2: Darkglare increases its damage by an additional 5% for each damage over time effect active. Darkglare lasts an additional 10 sec.
Talent position has changed.
While Agony, Corruption, and Unstable Affliction are active, your Shadow Bolt has a 30% chance and your Drain Soul has a 20% chance to make your next Malefic Rapture cost no Soul Shards and cast instantly.
Talent position has changed.
Your Agony, Corruption, Siphon Life, and Unstable Affliction deal their full damage 15% faster.
Effect #1 REMOVED Effect #2 Apply Aura: Add Modifier - % Modifies Buff Duration
Value: -15%
Affected Spells:
Talent position has changed.
Spending a Soul Shard has a 5% chance to make your next Deathbolt to have no cost and be instant cast.Rank 1: Spending a Soul Shard has a 5% chance to make your next Deathbolt to have no cost and be instant cast.
Rank 2: Spending a Soul Shard has a 10% chance to make your next Deathbolt to have no cost and be instant cast.
Removed
Category changed from Talents to Uncategorized
Launches a bolt of death at the target, accumulating 50% of the remaining damage from your spells on the target and dealing it over 3 sec.
Absolute Corruption
Counts up to 14 sec of your Corruption's damage
Removed
Category changed from Talents to Uncategorized
Each target affected by Soul Rot increases your haste and critical strike chance by 0.0% for 8 sec.
Rank 1: Each target affected by Soul Rot increases your haste and critical strike chance by 0.0% for 8 sec.Rank 2: Each target affected by Soul Rot increases your haste and critical strike chance by 0.0% for 8 sec.
Talent position has changed.
Maximum rank has changed from 2 to 1
Malefic Rapture's damage is increased by 12% and each cast extends the duration of Corruption, Agony, and Unstable Affliction by 1 sec.Rank 1: Malefic Rapture's damage is increased by 12% and each cast extends the duration of Corruption, Agony, and Unstable Affliction by 1 sec.
Rank 2: Malefic Rapture's damage is increased by 25% and each cast extends the duration of Corruption, Agony, and Unstable Affliction by 2 sec.
Removed
Category changed from Talents to Uncategorized
NEW
If Corruption damages a target affected by your Unstable Affliction, it has a 10% chance per stack of Malefic Affliction to deal (68% of Spell power) Shadow damage to nearby enemies.
Drains the target's soul, causing (175.781% of Spell power) Shadow damage over 5 sec.
Damage is increased by 100% against enemies below 20% health.
Generates 1 Soul Shard if the target dies during this effect.
Now a Affliction spell
Category changed from Uncategorized to Talents
Drains the target's soul, causing (175.781% of Spell power) Shadow damage over 5 sec.
Damage is increased by 100% against enemies below 20% health.
Generates 1 Soul Shard if the target dies during this effect.
Now available to all specs
Category changed from Talents to NPC Abilities
Used by NPC:
Maîtresse Dyrax
NEW
If Malefic Affliction exceeds 3 stacks, the target instead takes 20% additional damage from your damage over time effects for 6 sec.
NEW
When Darkglare deals damage, it deals 50% of that damage to all enemies affected by your damage over time effects.
Each time Corruption deals damage, it has a 7% chance to deal (16% of Spell power) Shadow damage to the target and heal you for 100% of the damage dealt.
Rank 1: Each time Corruption deals damage, it has a 7% chance to deal (16% of Spell power) Shadow damage to the target and heal you for 100% of the damage dealt.
Rank 2: Each time Corruption deals damage, it has a 7% chance to deal (16% of Spell power) Shadow damage to the target and heal you for 100% of the damage dealt.
Talent position has changed.
A ghostly soul haunts the target, dealing (68.75% of Spell power) Shadow damage and increasing your damage dealt to the target by 10% for 18 sec.
If the target dies, Haunt's cooldown is reset.
Talent position has changed.
Your Haunt spell also increases the damage of your damage over time effects to all targets by 20% while active.
Talent position has changed.
Damaging an enemy with Agony increases the damage of your next Drain Life by 7%. This effect stacks up to 50 times.
Rank 1: Damaging an enemy with Agony increases the damage of your next Drain Life by 7%. This effect stacks up to 50 times.
Rank 2: Damaging an enemy with Agony increases the damage of your next Drain Life by 15%. This effect stacks up to 50 times.
Talent position has changed.
NEW
Malefic Rapture causes your active Unstable Affliction to deal 5% additional damage, up to 15%, for the rest of its duration.
Rank 1: Malefic Rapture causes your active Unstable Affliction to deal 5% additional damage, up to 15%, for the rest of its duration.
Rank 2: Malefic Rapture causes your active Unstable Affliction to deal 10% additional damage, up to 30%, for the rest of its duration.
Malefic Rapture increases the damage of your Shadow Bolt and Drain Soul by 20% for 10 sec, stacking up to 3 times.
Removed
Category changed from Talents to Uncategorized
Deathbolt extends your damage over time effects on its target by 4 sec before applying its damage.
Removed
Category changed from Talents to Uncategorized
Refreshing Corruption, Agony, Unstable Affliction, or Siphon Life with less than 5 seconds remaining will deal Shadow damage and has a 3.33% chance to grant you a Soul Shard.
Rank 1: Refreshing Corruption, Agony, Unstable Affliction, or Siphon Life with less than 5 seconds remaining will deal ((4% of Spell power) * (4.33)) Shadow damage and has a 3.33% chance to grant you a Soul Shard.
Rank 2: Refreshing Corruption, Agony, Unstable Affliction, or Siphon Life with less than 5 seconds remaining will deal ((4% of Spell power) * (7.66)) Shadow damage and has a 3.33% chance to grant you a Soul Shard.
Talent position has changed.
Corruption damage is increased by 7%, and each time it deals damage any of your Curses active on the target are extended by 1.00.5 sec.
Rank 1: Corruption damage is increased by 7%, and each time it deals damage any of your Curses active on the target are extended by 1.00.5 sec.
Rank 2: Corruption damage is increased by 15%, and each time it deals damage any of your Curses active on the target are extended by 2.01.0 sec.
Effect #2 Dummy
Value: 1000500
Haunt deals 10% additional damage. When the Haunt spell ends or is dispelled, the soul returns to you, healing for 50% of the damage it did to the target.
Rank 1: Haunt deals 10% additional damage. When the Haunt spell ends or is dispelled, the soul returns to you, healing for 50% of the damage it did to the target.
Rank 2: Haunt deals 20% additional damage. When the Haunt spell ends or is dispelled, the soul returns to you, healing for 100% of the damage it did to the target.
Talent position has changed.
Shadow Bolt and Drain Soul apply Shadow Embrace, increasing your damage dealt to the target by 1.5% for 16 sec. Stacks up to 3 times.
Rank 1: Shadow Bolt and Drain Soul apply Shadow Embrace, increasing your damage dealt to the target by 1.5% for 16 sec. Stacks up to 3 times.
Rank 2: Shadow Bolt and Drain Soul apply Shadow Embrace, increasing your damage dealt to the target by 1.5% for 16 sec. Stacks up to 3 times.
Talent position has changed.
Every Soul Shard you spend has a 5% chance to be refunded.
Rank 1: Every Soul Shard you spend has a 7%5% chance to be refunded.
Rank 2: Every Soul Shard you spend has a 15%10% chance to be refunded.
Talent position has changed.
Wither away all life force of your current target and up to 3 additional targets nearby, causing your primary target to suffer Nature damage and secondary targets to suffer (100% of Spell power) Nature damage over 8 sec.
For the next 8 sec, casting Drain Life will cause you to also Drain Life from any enemy affected by your Soul Rot, and Drain Life will not consume any mana.
Talent position has changed.
Applies Corruption, Agony, and Unstable Affliction to your target.
Talent position has changed.
NEW
Whenever Unstable Affliction deals damage, the cooldown of Soul Rot is reduced by 0.5 sec.
Rank 1: Whenever Unstable Affliction deals damage, the cooldown of Soul Rot is reduced by 0.5 sec.
Rank 2: Whenever Unstable Affliction deals damage, the cooldown of Soul Rot is reduced by 1.0 sec.
Summons a Darkglare from the Twisting Nether that extends the duration of your damage over time effects on all enemies by 8 sec.
The Darkglare will serve you for 20 sec, blasting its target for (32% of Spell power) Shadow damage, increased by 10% for every damage over time effect you have active on any target.
Talent position has changed.
Unleashes a vile explosion at the target location, dealing (93.75% of Spell power) Shadow damage over 10 sec to 8 enemies within 10 yds and applies Agony and Curse of Exhaustion to them.
Cooldown changed from 20 sec cooldown to 30 sec cooldown
Every Soul Shard you spend reduces the cooldown of
Affliction
Summon Darkglare
by
Affliction
2.0
sec.
Talent position has changed.
PvP Talents (1)
Gain the Nightfall talent with 100% increased chance to gain its effect.
If you already have this talent, you may select another in the same row.
Removed
Category changed from PvP Talents to Uncategorized
Talents (8)
While your Felguard is active, your Wild Imps and Dreadstalkers deal 10% additional damage.
Rank 1: While your Felguard is active, your Wild Imps and Dreadstalkers deal 7%10% additional damage.
Rank 2: While your Felguard is active, your Wild Imps and Dreadstalkers deal 15%20% additional damage.
Your Demon Commander now drains 12% of the life from your demon servants to empower himself.
Removed
Category changed from Talents to Uncategorized
Your Felguard hurls his axe towards the target location, erupting when it lands and dealing (10% of Spell power) Shadowflame damage every 0 sec for until canceled1 sec for 8 sec to nearby enemies.
While unarmed, your Felguard's basic attacks deal damage to all nearby enemies and attacks 50% faster.
Name changed from Hold This For Me to Guillotine
Increases the duration of Nether Portal by 5.
Rank 1: Increases the duration of Nether Portal by 5.
Rank 2: Increases the duration of Nether Portal by 10.When Nether Portal summons a demon, it has a 2% chance per Soul Shard spent to summon an additional demon.
Rank 1: When Nether Portal summons a demon, it has a 2% chance per Soul Shard spent to summon an additional demon.
Rank 2: When Nether Portal summons a demon, it has a 4% chance per Soul Shard spent to summon an additional demon.
Effect #2 REMOVED Effect #1 Apply Aura: Add Modifier - Flat (Label) Modifies Buff Duration (Label)
Value: 5000
Affected Spells:
NEW Effect #1 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 2
Tear open a portal to the Twisting Nether for 15 sec. Every time you spend Soul Shards, you will also command demons from the Nether to come out and fight for you.
Cast Time changed from 2.5 sec cast to 1.5 sec cast
NEW
Active Wild Imps grant 1 stack of Demonic Servitude. Active greater demons grant 2 stacks of Demonic Servitude.
Demonic Tyrant deals 3% additional damage for each stack of Demonic Servitude active at the time of his summon.
When your Wild Imps cast Firebolt, you gain an application of Stolen Power. After you reach 100 applications, your next Demonbolt deals 50% increased damage or your next Shadow Bolt deals 100% increased damage.
Talent position has changed.
When your Wild Imps expire or die, your other demons are inspired and gain 1% additional damage, stacking up to 10 times.
Talent position has changed.
Specialization (3)
Burns the enemy, causing (48%39.84% of Spell power) Fire damage immediately and an additional (180%149.4% of Spell power) Fire damage over 18 sec.
Periodic damage generates 1 Soul Shard Fragment and has a 50% chance to generate an additional 1 on critical strikes.
Effect #1 Effect #1 School Damage
Value: 0 (SP mod: 0.480.3984)
Draws fire toward the enemy, dealing (138.456%96.9192% of Spell power) Fire damage.
Generates 2 Soul Shard Fragments and an additional 1 on critical strikes.
Effect #2 School Damage
Value: 0 (SP mod: 1.384560.969192)
Your spells deal 8.0% increased damage, plus a random amount of up to 8.0% additional increased damage.
You take 1.7% reduced damage, plus a random amount of up to 1.7% additional reduced damage.
REMOVED Effect #2 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 0 (SP mod: 0.666)
REMOVED Effect #3 Apply Aura: Absorb Damage
Value: 0
Talents (21)
When Chaos Bolt or Rain of Fire consumes a charge of Ritual of Ruin, you summon a Blasphemy for 8 sec.
Blasphemy
Summons a Blasphemy from the Twisting Nether, impacting for (60% of Spell power) Fire damage and stunning all enemies in the area for 2 sec.
The Blasphemy will serve you for 8 sec, dealing damage to all nearby enemies every 2 sec and generating 1 Soul Shard Fragment every 0.5 sec.
Increases your critical strike chance by 3%.
Physical attacks against you have a 25% chance to make your next Incinerate instant cast. This effect can only occur once every 6 sec.
Rank 1: Increases your critical strike chance by 2%.
Physical attacks against you have a 12% chance to make your next Incinerate instant cast. This effect can only occur once every 6 sec.
Rank 2: Increases your critical strike chance by 4%.
Physical attacks against you have a 25% chance to make your next Incinerate instant cast. This effect can only occur once every 6 sec.
Talent position has changed.
Maximum rank has changed from 2 to 1
Launches 15 bolts of felfire over 3 sec at random targets afflicted by your Immolate within 40 yds. Each bolt deals (19.36% of Spell power) Fire damage to the target and (7.7% of Spell power) Fire damage to nearby enemies.
Talent position has changed.
Unleashes a devastating blast of chaos, dealing a critical strike for 168%117.6% of Spell power)] Chaos damage. Damage is further increased by your critical strike chance.
Effect #1 Effect #1 School Damage
Value: 0 (SP mod: 1.681.176)
(Pvp Multiplier: 1.33331)
When you fill up a Soul Shard, you has a 5% chance to generate an additional full Soul Shard over 2 sec.
Removed
Category changed from Talents to Uncategorized
(Potency Conduit) Conflagrate increases your remaining Immolate damage by 8.0% until Immolate expires or is refreshed.
Now available to all specs
Category changed from Talents to Soulbind Conduits
Ranks:
8.0%
8.8%
9.6%
10.4%
11.2%
12.0%
12.8%
13.6%
14.4%
15.2%
16.0%
16.8%
17.6%
18.4%
19.2%
Triggers an explosion on the target, dealing (110%93.5% of Spell power) Fire damage.
Backdraft
Reduces the cast time of your next Incinerate or Chaos Bolt by 30% for 10 sec
Generates 5 Soul Shard Fragments.
Effect #1 School Damage
Value: 0 (SP mod: 1.10.935)
(Pvp Multiplier: 0.9090911)
Your Incinerate and Conflagrate casts on targets that have 50% or less health reduce the cooldown of Soulfire by 5 sec.
Talent position has changed.
Reduces the cooldown of Conflagrate by 2 sec.
Category changed from Uncategorized to Talents
Incinerate now also hits all enemies near your target for 7%13% damage.
Rank 1: Incinerate now also hits all enemies near your target for 7%13% damage.
Rank 2: Incinerate now also hits all enemies near your target for 15%25% damage.
Effect #1 Apply Aura: Dummy Modifies Max Stacks
Value: 713
Talent position has changed.
When your Immolate deals periodic damage to a target above 80% health, gain 2% Haste for 10 sec.
Stacks up to 3 times.
Rank 1: When your Immolate deals periodic damage to a target above 80% health, gain 2% Haste for 10 sec.
Stacks up to 3 times.
Rank 2: When your Immolate deals periodic damage to a target above 80% health, gain 4% Haste for 10 sec.
Stacks up to 3 times.
Talent position has changed.
Marks a target with Havoc for 12 sec, causing your single target spells to also strike the Havoc victim for 60% of normal initial damage.
Talent position has changed.
Chaos Bolt consumes up to 5 sec of Immolate's damage over time effect on your target, instantly dealing that much damage.
Talent position has changed.
Ritual of Ruin requires 2 less Soul Shards spent.
Rank 1: Ritual of Ruin requires 23 less Soul Shards spent.
Rank 2: Ritual of Ruin requires 5 less Soul Shards spent.
Your single-target spells have a 25% chance to strike a nearby enemy for 60% of normal initial damage.
Talent position has changed.
Channel Demonfire fires an additional 2 bolts. Each bolt increases the remaining duration of Immolate on all targets hit by 0.2 sec.
Rank 1: Channel Demonfire fires an additional 2 bolts. Each bolt increases the remaining duration of Immolate on all targets hit by 0.2 sec.
Rank 2: Channel Demonfire fires an additional 5 bolts. Each bolt increases the remaining duration of Immolate on all targets hit by 0.5 sec.
Talent position has changed.
Calls down a rain of hellfire, dealing 10.8%8.964% of Spell power) * 8] Fire damage over 8 sec to enemies in the area.
Your spells have a chance to grant you 15% Haste for 8 sec.
Talent position has changed.
Increases the damage of Immolate by 13%.
Rank 1: Increases the damage of Immolate by 13%.
Rank 2: Increases the damage of Immolate by 25%.
Now a Destruction spell
Category changed from Uncategorized to Talents
Blasts a target for (160%80% of Spell power) Shadowflame damage, gaining 50% critical strike chance on targets that have 20% or less health.
Restores 1 Soul Shard and refunds a charge if the target dies within 5 sec.
Effect #1 School Damage
Value: 0 (SP mod: 1.60.8)
Burns the enemy's soul, dealing (420%315% of Spell power) Fire damage and applying Immolate.
Generates 1 Soul Shard.
Effect #1 School Damage
Value: 0 (SP mod: 4.23.15)
Talent position has changed.
Talents (26)
NEW
Using Demonic Circle: Teleport or your Demonic Gateway reduces all damage you take by 4% for 10 sec.
Drain Life heals for 15% of the amount drained over 10 sec.
Rank 1: Drain Life heals for 15% of the amount drained over 10 sec.
Rank 2: Drain Life heals for 30% of the amount drained over 10 sec.
Talent position has changed.
Drain Life now channels 30% faster and restores health 30% faster.Rank 1: Drain Life now channels 30% faster and restores health 30% faster.
Rank 2: Drain Life now channels 60% faster and restores health 60% faster.
Talent position has changed.
Maximum rank has changed from 2 to 1
Grants access to the following abilities:
Curse of Tongues:
Forces an enemy to speak in Demonic, reducing its casting speed by 50% for 15 sec.
Curse of Exhaustion:
Reduces the target's movement speed by 50% for 12 sec.
Curses: A warlock can only have one Curse active per target.
Talent position has changed.
Hurl bolts of decimating magic at your target, dealing Shadow damage and increasing the damage of your next 3
Destruction
Incinerates
Demonology
Demonbolts
Affliction, Destruction
by 40%.
Decimating Bolt's damage, and the bonus to
Destruction
Incinerate
Demonology
Demonbolt
Affliction, Demonology
both increase as your target's health decreases.
Removed
Category changed from Talents to Uncategorized
Your Soul Leech absorption now passively recharges at a rate of 0.2% of maximum health every 1 sec, and may now absorb up to 15% of maximum health.
Rank 1: Your Soul Leech absorption now passively recharges at a rate of 0.2% of maximum health every 1 sec, and may now absorb up to 12%200% of maximum health.
Rank 2: Your Soul Leech absorption now passively recharges at a rate of 0.5% of maximum health every 1 sec, and may now absorb up to 15%500% of maximum health.
Summons a Demonic Circle for 15 min. Cast Demonic Circle: Teleport to teleport to its location and remove all movement slowing effects.
Kilrogg's Cunning
If you cast Demonic Circle: Summon while controlling an Eye of Kilrogg, the circle will appear where the eye is located
Talent position has changed.
Reduces the cooldown of Unending Resolve by 45 sec.
Talent position has changed.
NEW
Reduces the chance you will be critically struck by 2%. All damage your primary demon takes is reduced by 8%.
Rank 1: Reduces the chance you will be critically struck by 2%. All damage your primary demon takes is reduced by 8%.
Rank 2: Reduces the chance you will be critically struck by 4%. All damage your primary demon takes is reduced by 15%.
Rips a hole in time and space, opening a portal that damages your target.
Generates 3 Soul Shard Fragments.
Now a Destruction spell
Talent position has changed.
NEW
Soul Leech also heals you for 25% and your pet for 50% of the absorption it grants.
NEW
Targets resurrected with Soulstone resurrect with 20% additional health and 15% additional mana.
Rank 1: Targets resurrected with Soulstone resurrect with 20% additional health and 15% additional mana.
Rank 2: Targets resurrected with Soulstone resurrect with 40% additional health and 30% additional mana.
Damage done by you or your demon has a chance to grant the other one 5% increased damage for 15 sec.
Rank 1: Damage done by you or your demon has a chance to grant the other one 5% increased damage for 15 sec.
Rank 2: Damage done by you or your demon has a chance to grant the other one 10% increased damage for 15 sec.
Talent position has changed.
Summon an Inquisitor's Eye that attacks your enemies for 1 hour.
Name changed from Inquisitor's Gaze to Inquisitor's Gaze
Talent position has changed.
When you use a Healthstone, gain 7% Leech for 20 sec.
Rank 1: When you use a Healthstone, gain 7% Leech for 20 sec.
Rank 2: When you use a Healthstone, gain 15% Leech for 20 sec.
Talent position has changed.
Affliction
Seed of Corruption deals 5% additional damage to targets affected by Corruption
Destruction
Rain of Fire deals 5% additional damage to enemies affected by Immolate
Demonology
Rank 1: Affliction
Seed of Corruption deals 5% additional damage to targets affected by Corruption
Destruction
Rain of Fire deals 5% additional damage to enemies affected by Immolate
Demonology
Rank 2: Affliction
Seed of Corruption deals 10% additional damage to targets affected by Corruption
Destruction
Rain of Fire deals 10% additional damage to enemies affected by Immolate
Demonology
Removed
Category changed from Talents to Uncategorized
Affliction
Malefic Rapture increases the damage of Agony by 5% for 6 sec
Destruction
Chaos Bolt increases the damage of Immolate by 5% for 6 sec
Demonology
Rank 1: Affliction
Malefic Rapture increases the damage of Agony by 5% for 6 sec
Destruction
Chaos Bolt increases the damage of Immolate by 5% for 6 sec
Demonology
Rank 2: Affliction
Malefic Rapture increases the damage of Agony by 10% for 6 sec
Destruction
Chaos Bolt increases the damage of Immolate by 10% for 6 sec
Demonology
Removed
Category changed from Talents to Uncategorized
Each time your primary pet or Grimoire of Sacrifice deals damage, their damage is increased by 1%, up to 5%. After reaching 5 stacks, this bonus resets.Rank 1: Each time your primary pet or Grimoire of Sacrifice deals damage, their damage is increased by 1%, up to 5%. After reaching 5 stacks, this bonus resets.
Rank 2: Each time your primary pet or Grimoire of Sacrifice deals damage, their damage is increased by 2%, up to 10%. After reaching 5 stacks, this bonus resets.
Removed
Category changed from Talents to Uncategorized
NEW
Attacks received that deal at least 5% of your health decrease Unending Resolve's cooldown by 10 sec. Cannot occur more than once every 30 sec.
Rank 1: Attacks received that deal at least 5% of your health decrease Unending Resolve's cooldown by 10 sec. Cannot occur more than once every 25 sec.
Rank 2: Attacks received that deal at least 5% of your health decrease Unending Resolve's cooldown by 10 sec. Cannot occur more than once every 20 sec.
NEW
When your health drops below 35%, the percentage of damage shared via your Soul Link is increased by an additional 5%.
Rank 1: When your health drops below 35%, the percentage of damage shared via your Soul Link is increased by an additional 5%.
Rank 2: When your health drops below 35%, the percentage of damage shared via your Soul Link is increased by an additional 10%.
20%10% of all damage you take is taken by your demon pet instead.
Soul Leech also heals you for 25% and your pet for 50% of the absorption it grants.instead.
Consumes a Soul Shard, unlocking the hidden power of your spells.
Demonic Circle: Teleport: Increases your movement speed by 50% and makes you immune to snares and roots for 8 sec.
Demonic Gateway: Can be cast instantly.
Drain Life: Gain an absorb shield equal to the amount of healing done for 30 sec.
Health Funnel: Restores 140% more health and reduces the damage taken by your pet by 30% for 10 sec.
Healthstone: Increases the healing of your Healthstone by 30% and increases your maximum health by 20% for 12 sec.
Talent position has changed.
Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for 6 sec.
Talent position has changed.
Unending Resolve reduces damage taken by an additional 15%.
Talent position has changed.
Summons a jailerSoulkeeper that consumes all Tormented Souls you've collected, blasting nearby enemies for (100%22% of Spell power) Chaos damage every 1 sec for each Tormented Soul consumed.
You collect Tormented Souls from each target you kill and occasionally escaped souls you previously collected.
Name changed from Summon Jailer to Summon Soulkeeper
Talent position has changed.
Your primary pets gain a bonus effect.
Imp: Successful Singe Magic casts grant the target 4% damage reduction for 5 sec.
Voidwalker: Reduces the cooldown of Shadow Bulwark by 30 sec.
Felhunter: Reduces the cooldown of Devour Magic by 5 sec.
Sayaad: Reduces the cooldown of Seduction by 10 sec and causes the target to walk faster towards the demon.
Demonology
Felguard: Reduces the cooldown of Pursuit by 5 sec and increases its maximum range by 5 yards
Talent position has changed.
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