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RPT
11.0.2
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11.0.5
Bêta
Shadowlands Class and Spell Change Hotfixes (11/19) - Kleia Soulbind Nerf, Ret Paladin Legendary Nerf
Shadowlands
Publié
20/11/2020 à 04:02
par
Squishei
More class and spell hotfixes have been pushed to live servers, with buffs to Night Fae's Convoke the Spirit for Guardian, Balance and Feral Druids, a target cap for the Venthyr Covenant ability for Death Knights, Discipline Priest nerfs to their damage output, a nerf to Kleia's Soulbind tree and Retribution Paladin.
Edit: Added a new hotfix regarding DK's Necrolord Covenant ability
Membre abominable
and
La traque
has a new effect (don't know what it does currently).
Edit #2: Added another new set of hotfixes nerfing Kleia's
Courage exemplaire
and Retribution Paladin's
Inquisiteur implacable
.
November 19th Shadowlands Hotfixes
Class and Spell ChangesGunshoes No Longer Work in the MawPvP Great Vault Requirements ChangedDruid Convoke the Spirits Blue Post
This also includes
some of the live hotfixes
that you will see now, such as the
Condamnation à mort
change.
Courage exemplaire
Chance to critical strike is increased by 1% for every nearby enemy or ally, up to 8%5%.
Class Tools
Blood
Talents
Frost
Talents
Unholy
Talents
Covenant Abilities (6)
Membre abominable
Blood:
Sprout an additional limb, for 12 sec. Every 1 sec, it deals (25.76%dealing of Attack power) * Shadow damage13] Shadow damage over 12 sec to 5 nearby enemies. and pulls an enemyEvery 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The first time the limb pulls an enemy gain 3 Bone Shield charges
Abomination Limb can only pull the same enemy once every 4 sec.same enemy can only be pulled once every 4 sec.
Gain 3 Bone Shield charges instantly, and again every 6 sec.
Initial:
Sprout an additional limb, for 12 sec. Every 1 sec, it deals (25.76%dealing of Attack power) * Shadow damage13] Shadow damage over 12 sec to 5 nearby enemies. and pulls an enemyEvery 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The first time the limb pulls an enemy gain
Abomination Limb can only pull the same enemy once every 4 sec.same enemy can only be pulled once every 4 sec.
Gain instantly, and again every 6 sec.
Frost:
Sprout an additional limb, for 12 sec. Every 1 sec, it deals (25.76%dealing of Attack power) * Shadow damage13] Shadow damage over 12 sec to 5 nearby enemies. and pulls an enemyEvery 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The first time the limb pulls an enemy gain Rime
Abomination Limb can only pull the same enemy once every 4 sec.same enemy can only be pulled once every 4 sec.
Gain Rime instantly, and again every 6 sec.
Unholy:
Sprout an additional limb, for 12 sec. Every 1 sec, it deals (25.76%dealing of Attack power) * Shadow damage13] Shadow damage over 12 sec to 5 nearby enemies. and pulls an enemyEvery 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The first time the limb pulls an enemy gain Runic Corruption
Abomination Limb can only pull the same enemy once every 4 sec.same enemy can only be pulled once every 4 sec.
Gain Runic Corruption instantly, and again every 6 sec.
Effect #1 NEW Effect #4
Membre abominable
Blood:
Sprout an additional limb, for 12 sec. Every 1 sec, it deals (25.76%dealing of Attack power) * Shadow damage13] Shadow damage over 12 sec to 5 nearby enemies. and pulls an enemyEvery 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The first time the limb pulls an enemy gain 3 Bone Shield charges
Abomination Limb can only pull the same enemy once every 4 sec.same enemy can only be pulled once every 4 sec.
Gain 3 Bone Shield charges instantly, and again every 6 sec.
Initial:
Sprout an additional limb, for 12 sec. Every 1 sec, it deals (25.76%dealing of Attack power) * Shadow damage13] Shadow damage over 12 sec to 5 nearby enemies. and pulls an enemyEvery 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The first time the limb pulls an enemy gain
Abomination Limb can only pull the same enemy once every 4 sec.same enemy can only be pulled once every 4 sec.
Gain instantly, and again every 6 sec.
Frost:
Sprout an additional limb, for 12 sec. Every 1 sec, it deals (25.76%dealing of Attack power) * Shadow damage13] Shadow damage over 12 sec to 5 nearby enemies. and pulls an enemyEvery 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The first time the limb pulls an enemy gain Rime
Abomination Limb can only pull the same enemy once every 4 sec.same enemy can only be pulled once every 4 sec.
Gain Rime instantly, and again every 6 sec.
Unholy:
Sprout an additional limb, for 12 sec. Every 1 sec, it deals (25.76%dealing of Attack power) * Shadow damage13] Shadow damage over 12 sec to 5 nearby enemies. and pulls an enemyEvery 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The first time the limb pulls an enemy gain Runic Corruption
Abomination Limb can only pull the same enemy once every 4 sec.same enemy can only be pulled once every 4 sec.
Gain Runic Corruption instantly, and again every 6 sec.
Effect #2 School Damage
Value: 0 (AP mod: 0.25760.2367)
Membre abominable
Blood:
Sprout an additional limb, for 12 sec. Every 1 sec, it deals (25.76%dealing of Attack power) * Shadow damage13] Shadow damage over 12 sec to 5 nearby enemies. and pulls an enemyEvery 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The first time the limb pulls an enemy gain 3 Bone Shield charges
Abomination Limb can only pull the same enemy once every 4 sec.same enemy can only be pulled once every 4 sec.
Gain 3 Bone Shield charges instantly, and again every 6 sec.
Initial:
Sprout an additional limb, for 12 sec. Every 1 sec, it deals (25.76%dealing of Attack power) * Shadow damage13] Shadow damage over 12 sec to 5 nearby enemies. and pulls an enemyEvery 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The first time the limb pulls an enemy gain
Abomination Limb can only pull the same enemy once every 4 sec.same enemy can only be pulled once every 4 sec.
Gain instantly, and again every 6 sec.
Frost:
Sprout an additional limb, for 12 sec. Every 1 sec, it deals (25.76%dealing of Attack power) * Shadow damage13] Shadow damage over 12 sec to 5 nearby enemies. and pulls an enemyEvery 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The first time the limb pulls an enemy gain Rime
Abomination Limb can only pull the same enemy once every 4 sec.same enemy can only be pulled once every 4 sec.
Gain Rime instantly, and again every 6 sec.
Unholy:
Sprout an additional limb, for 12 sec. Every 1 sec, it deals (25.76%dealing of Attack power) * Shadow damage13] Shadow damage over 12 sec to 5 nearby enemies. and pulls an enemyEvery 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The first time the limb pulls an enemy gain Runic Corruption
Abomination Limb can only pull the same enemy once every 4 sec.same enemy can only be pulled once every 4 sec.
Gain Runic Corruption instantly, and again every 6 sec.
Effect #1 School Damage
Value: 0 (AP mod: 0.25760.2367)
Membre abominable
Blood:
Sprout an additional limb, for 12 sec. Every 1 sec, it deals (25.76%dealing of Attack power) * Shadow damage13] Shadow damage over 12 sec to 5 nearby enemies. and pulls an enemyEvery 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The first time the limb pulls an enemy gain 3 Bone Shield charges
Abomination Limb can only pull the same enemy once every 4 sec.same enemy can only be pulled once every 4 sec.
Gain 3 Bone Shield charges instantly, and again every 6 sec.
Initial:
Sprout an additional limb, for 12 sec. Every 1 sec, it deals (25.76%dealing of Attack power) * Shadow damage13] Shadow damage over 12 sec to 5 nearby enemies. and pulls an enemyEvery 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The first time the limb pulls an enemy gain
Abomination Limb can only pull the same enemy once every 4 sec.same enemy can only be pulled once every 4 sec.
Gain instantly, and again every 6 sec.
Frost:
Sprout an additional limb, for 12 sec. Every 1 sec, it deals (25.76%dealing of Attack power) * Shadow damage13] Shadow damage over 12 sec to 5 nearby enemies. and pulls an enemyEvery 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The first time the limb pulls an enemy gain Rime
Abomination Limb can only pull the same enemy once every 4 sec.same enemy can only be pulled once every 4 sec.
Gain Rime instantly, and again every 6 sec.
Unholy:
Sprout an additional limb, for 12 sec. Every 1 sec, it deals (25.76%dealing of Attack power) * Shadow damage13] Shadow damage over 12 sec to 5 nearby enemies. and pulls an enemyEvery 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The first time the limb pulls an enemy gain Runic Corruption
Abomination Limb can only pull the same enemy once every 4 sec.same enemy can only be pulled once every 4 sec.
Gain Runic Corruption instantly, and again every 6 sec.
Membre abominable
Sprout an additional limb for 12 sec. Every 1 sec, it deals (25.76%23.67% of Attack power) Shadow damage to all nearby enemies and pulls an enemy to your location if they are further than 8 yds from you.
Brume écrasante
A heavy mist surrounds you for 8 sec, increasing your Dodge by 10%.
Deals (20% of Attack power) Shadow damage every 1 sec to enemies within 10 yds. Every time it deals damage you gain 3 Runic Power, up to a maximum of (30 / 10 * 5) Runic Power. Deals reduced damage beyond 5 targets.
NEW Effect #5
Class Tools
Havoc
Talents
Vengeance
Talents
Covenant Abilities (1)
La traque
Effect #1 NEW Effect #2 Apply Aura:
Value: 50
Affected Spells:
Class Tools
Balance
Talents
Feral
Talents
Guardian
Talents
Restoration
Talents
Specialization (1)
Druide Restauration
Restoration Druid core passive
Effect #6 NEW Effect #10 Apply Aura: Modifies Effect #2's Value
Value: -4
Affected Spells:
NEW Effect #11 Apply Aura: Modifies Time Between Ticks
Value: 33%
Affected Spells:
Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 00%
Affected Spells:
(Pvp Multiplier: 0.681681)
Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 00%
Affected Spells:
(Pvp Multiplier: 0.681681)
NEW Effect #10 Apply Aura: Modifies Effect #2's Value
Value: -4
Affected Spells:
NEW Effect #11 Apply Aura: Modifies Time Between Ticks
Value: 33%
Affected Spells:
Spells (2)
Forme d'ours
Shapeshift into Bear Form, increasing armor by 220% and Stamina by 25%, granting protection from Polymorph effects, and increasing threat generation.
The act of shapeshifting frees you from movement impairing effects.
Effect #1 NEW Effect #10 Apply Aura: Modifies Damage/Healing Done
Value: 0
Affected Spells:
Forme de félin
Shapeshift into Cat Form, increasing auto-attack damage by 40%, movement speed by 30%, granting protection from Polymorph effects, and reducing falling damage.
The act of shapeshifting frees you from movement impairing effects.
NEW Effect #7 Apply Aura: Modifies Damage/Healing Done
Value: 0
Affected Spells:
Covenant Abilities (1)
Convoquer les esprits
Balance:
Call upon the Night Fae for an eruption of energy, channeling a rapid flurry of 12 Druid spells and abilities over 4 sec. Restoration
Call upon the Night Fae for an eruption of energy, channeling a rapid flurry of 12 Druid spells and abilities over 4 sec.
You will cast Starsurge, Starfall,Wild Growth, Swiftmend, Moonfire, Wrath, Regrowth, Rejuvenation, Rake and Thrash on appropriate nearby targets, favoring your current shapeshift form.
Balance , Feral , Guardian , Initial
Call upon the Night Fae for an eruption of energy, channeling a rapid flurry of 16 Druid spells and abilities over 4 sec.
You will cast Starsurge, Starfall, Moonfire, Wrath, Regrowth, Rejuvenation, Rake and Thrash on appropriate nearby targets, favoring your current shapeshift form.
Feral, Guardian, Restoration, Initial:
Call upon the Night Fae for an eruption of energy, channeling a rapid flurry of 12 Druid spells and abilities over 4 sec.
You will cast Wild Growth, Swiftmend, Moonfire, Wrath, Regrowth, Rejuvenation, Rake and Thrash on appropriate nearby targets, favoring your current shapeshift form. Restoration
Call upon the Night Fae for an eruption of energy, channeling a rapid flurry of 12 Druid spells and abilities over 4 sec.
You will cast Wild Growth, Swiftmend, Moonfire, Wrath, Regrowth, Rejuvenation, Rake and Thrash on appropriate nearby targets, favoring your current shapeshift form.
Balance , Feral , Guardian , Initial
Call upon the Night Fae for an eruption of energy, channeling a rapid flurry of 16 Druid spells and abilities over 4 sec.
You will cast Wild Growth, Swiftmend, Moonfire, Wrath, Regrowth, Rejuvenation, Rake and Thrash on appropriate nearby targets, favoring your current shapeshift form.
Class Tools
Beast Mastery
Talents
Marksmanship
Talents
Survival
Talents
Anima Powers (2)
Sacoche de fin tireur
Kill Shot has a 25% chance to instantly kill the target.a target below 20% health.
Effect #1 NEW Effect #2 Apply Aura: Modifies Buff Duration
Value: 20
Affected Spells:
Sacoche de fin tireur
Kill Shot has a 25% chance to instantly kill the target.a target below 20% health.
Class Tools
Holy
Talents
Protection
Talents
Retribution
Talents
Talents (1)
Condamnation à mort
A hammer slowly falls from the sky upon the target. After 8 sec, they suffer 190%250% of Attack power) * 1] Holy damage, plus 20% of damage taken from your abilities in that time.
Effect #1 Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 00
Affected Spells:
(Pvp Multiplier: 10.76)
Legendary Item Effects (1)
Inquisiteur implacable
Spending Holy Power grants you 1% haste per finisher for 12 sec, stacking up to 6 times.5 times.
Inventory Type: Legs, Back
Soulbind Conduits (1)
Commandement vertueux
(Potency Conduit) Judgment grants you Virtuous Command for 65 sec, which causes your Templar's Verdict, Crusader Strike, Blade of Justice, and auto attacks to deal 25.0%8.0% additional Holy damage.
Rank changes:
25.0%
27.5%
30.0%
32.5%
35.0%
37.5%
40.0%
42.5%
45.0%
47.5%
50.0%
52.5%
55.0%
57.5%
60.0%
8.0%
8.8%
9.6%
10.4%
11.2%
12.0%
12.8%
13.6%
14.4%
15.2%
16.0%
16.8%
17.6%
18.4%
19.2%
Class Tools
Discipline
Talents
Holy
Talents
Shadow
Talents
Specialization (1)
Prêtre Discipline
Discipline Priest core passive
Effect #6 NEW Effect #12 Apply Aura: Modifies Damage/Healing Done
Value: -6%
Affected Spells:
NEW Effect #13 Apply Aura: Modifies Periodic Damage/Healing Done
Value: -6%
Affected Spells:
NEW Effect #14 Apply Aura: Modifies Damage/Healing Done
Value: -10%
Affected Spells:
NEW Effect #12 Apply Aura: Modifies Damage/Healing Done
Value: -6%
Affected Spells:
NEW Effect #13 Apply Aura: Modifies Periodic Damage/Healing Done
Value: -6%
Affected Spells:
NEW Effect #14 Apply Aura: Modifies Damage/Healing Done
Value: -10%
Affected Spells:
Soulbind Conduits (1)
Exaltation
(Potency Conduit) Spirit Shell
Spirit Shell's
duration is increased by 1.0 sec, and its absorption is increased by 5.0%
Rapture's duration is increased by 1.0 sec, and its
Spirit Shell
absorption
PowerPower Word: Shield enhancement is increased by 6.0%.7.5%.
Effect #4 REMOVED Effect #1 Apply Aura: Modifies Effect #1's Value
Value: 6
Affected Spells:
NEW Effect #1 Apply Aura: Modifies Effect #1's Value
Value: 5%
Affected Spells:
NEW Effect #3 Apply Aura: Modifies Damage/Healing Done
Value: 150
Affected Spells:
NEW Effect #4 Apply Aura: Modifies Effect #2's Value
Value: 0%
Affected Spells:
Rank changes:
6.0%
6.6%
7.2%
7.8%
8.4%
9.0%
9.6%
10.2%
10.8%
11.4%
12.0%
12.6%
13.2%
13.8%
14.4%
5.0%
5.5%
6.0%
6.5%
7.0%
7.5%
8.0%
8.5%
9.0%
9.5%
10.0%
10.5%
11.0%
11.5%
12.0%
Endurance d’Obléron
Increase maximum health by 15%.
Effect #2 REMOVED Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 15
Affected Spells:
NEW Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 15
Affected Spells:
Membre abominable
Sprout an additional limb, for 12 sec. Every 1 sec, it deals (25.76%dealing of Attack power) * Shadow damage13] Shadow damage over 12 sec to 5 nearby enemies. and pulls an enemyEvery 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The first time the limb pulls an enemy gain same enemy can only be pulled once every 4 sec.
Gain
Blood
3 Bone Shield charges
Frost
Rime
Unholy
Runic Corruption
Abomination Limb can only pull the same enemy once every 4 sec. instantly, and again every 6 sec.
Convoquer les esprits
Call upon the Night Fae for an eruption of energy, channeling a rapid flurry of 1216 Druid spells and abilities over 4 sec.
You will cast
Balance (Level 21)
Starsurge, Starfall
Feral , Guardian , Restoration , Initial
Wild Growth, Swiftmend
Moonfire, Wrath, Regrowth, Rejuvenation, Rake and Thrash on appropriate nearby targets, favoring your current shapeshift form.
Brume écrasante
A heavy mist surrounds you for 8 sec, increasing your Dodge by 10%.
Deals (20% of Attack power) Shadow damage every 1 sec to enemies within 10 yds. Every time it deals damage you gain 3 Runic Power, up to a maximum of (30 / 10 * 5) Runic Power. Deals reduced damage beyond 5 targets.
Ceinture voilée-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount decreased from 65 to 40.
Ceinture voilée-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount decreased from 105 to 65.
Ceinture voilée-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount decreased from 25 to 15.
Ceinture voilée-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount decreased from 40 to 25.
Brassards voilés-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount decreased from 19 to 10.
Reagent
Suaire
amount increased from 34 to 35.
Brassards voilés-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount decreased from 30 to 20.
Reagent
Suaire
amount increased from 53 to 55.
Reagent
Éclat orboréal
amount increased from 11 to 12.
Brassards voilés-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount decreased from 49 to 30.
Reagent
Suaire
amount increased from 83 to 85.
Reagent
Éclat orboréal
amount decreased from 19 to 18.
Brassards voilés-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount decreased from 79 to 50.
Reagent
Suaire
amount decreased from 131 to 130.
Cape voilée-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount decreased from 19 to 10.
Reagent
Suaire
amount increased from 34 to 35.
Cape voilée-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount decreased from 30 to 20.
Reagent
Suaire
amount increased from 53 to 55.
Reagent
Éclat orboréal
amount increased from 11 to 12.
Cape voilée-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount decreased from 49 to 30.
Reagent
Suaire
amount increased from 83 to 85.
Reagent
Éclat orboréal
amount increased from 19 to 20.
Cape voilée-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount decreased from 79 to 50.
Reagent
Suaire
amount decreased from 131 to 130.
Chaperon voilé-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount decreased from 31 to 20.
Reagent
Suaire
amount decreased from 56 to 55.
Reagent
Éclat orboréal
amount decreased from 13 to 12.
Chaperon voilé-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount decreased from 50 to 30.
Reagent
Suaire
amount increased from 88 to 90.
Reagent
Éclat orboréal
amount decreased from 19 to 18.
Chaperon voilé-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount decreased from 81 to 50.
Reagent
Suaire
amount increased from 138 to 140.
Reagent
Éclat orboréal
amount decreased from 31 to 30.
Chaperon voilé-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount decreased from 131 to 80.
Reagent
Suaire
amount increased from 219 to 220.
Mitaines voilées-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount decreased from 105 to 65.
Mitaines voilées-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount decreased from 40 to 25.
Mitaines voilées-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount decreased from 65 to 40.
Mitaines voilées-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount decreased from 25 to 15.
Pantalon voilé-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount decreased from 50 to 30.
Reagent
Suaire
amount increased from 88 to 90.
Reagent
Éclat orboréal
amount decreased from 19 to 18.
Pantalon voilé-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount decreased from 31 to 20.
Reagent
Suaire
amount decreased from 56 to 55.
Reagent
Éclat orboréal
amount decreased from 13 to 12.
Pantalon voilé-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount decreased from 131 to 80.
Reagent
Suaire
amount increased from 219 to 220.
Pantalon voilé-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount decreased from 81 to 50.
Reagent
Suaire
amount increased from 138 to 140.
Reagent
Éclat orboréal
amount decreased from 31 to 30.
Robe voilée-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount decreased from 31 to 20.
Reagent
Suaire
amount decreased from 56 to 55.
Reagent
Éclat orboréal
amount decreased from 13 to 12.
Robe voilée-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount decreased from 50 to 30.
Reagent
Suaire
amount increased from 88 to 90.
Reagent
Éclat orboréal
amount decreased from 19 to 18.
Robe voilée-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount decreased from 81 to 50.
Reagent
Suaire
amount increased from 138 to 140.
Reagent
Éclat orboréal
amount decreased from 31 to 30.
Robe voilée-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount decreased from 131 to 80.
Reagent
Suaire
amount increased from 219 to 220.
Sandales voilées-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount decreased from 25 to 15.
Sandales voilées-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount decreased from 40 to 25.
Sandales voilées-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount decreased from 65 to 40.
Sandales voilées-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount decreased from 105 to 65.
Spallières voilées-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount decreased from 105 to 65.
Spallières voilées-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount decreased from 40 to 25.
Spallières voilées-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount decreased from 65 to 40.
Spallières voilées-de-deuil
Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item.
Reagent
Soie enténébrée enchantée
amount decreased from 25 to 15.
Cape en dentelle d’ombre
Reagent
Soie enténébrée
amount decreased from 6 to 3.
Corde en dentelle d’ombre
Reagent
Soie enténébrée
amount decreased from 8 to 4.
Capuche en dentelle d’ombre
Reagent
Soie enténébrée
amount decreased from 10 to 5.
Crispins en dentelle d’ombre
Reagent
Soie enténébrée
amount decreased from 4 to 2.
Bottillons en dentelle d’ombre
Reagent
Soie enténébrée
amount decreased from 8 to 4.
Protège-mains en dentelle d’ombre
Reagent
Soie enténébrée
amount decreased from 8 to 4.
Mantelet en dentelle d’ombre
Reagent
Soie enténébrée
amount decreased from 10 to 5.
Chausses en dentelle d’ombre
Reagent
Soie enténébrée
amount decreased from 12 to 6.
Tunique en dentelle d’ombre
Reagent
Soie enténébrée
amount decreased from 12 to 6.
Fardeau du péché
All players gain 6 stacks of Burden of Sin at the start of the encounter. Every 2 sec, Burden of Sin inflicts 309454 Shadow damage per stack.
Fardeau du péché
All players gain 6 stacks of Burden of Sin at the start of the encounter. Every 2 sec, Burden of Sin inflicts 309454 Shadow damage per stack.
Effect #2 NEW Effect #1 School Damage
Value: 1.1
NEW Effect #1 School Damage
Value: 1.1
Traumatisme collectif
On Mythic difficulty, players hit by Cleansing Pain inflict 10311 Shadow damage to allies within 21.5 yds. Allies with Burden of Sin lose 1 stacks and summon an Echo of Sin.
Transformation involontaire
Forces the target to remain transformed for 30 sec.
NEW Effect #3 Apply Aura: Modifies Damage/Healing Done
Value: 0
Affected Spells:
Dispositif explosif localisé
Dealer Xy'exa inflicts 5859 Arcane damage to all players and applies one stack of Localized Explosive Contrivance.
Additionally, all traps created byDisplacementby Displacement Trap in the affected area are destroyed.
This attack has a limited vertical height.
Dispositif explosif localisé
Dealer Xy'exa inflicts 5859 Arcane damage to all players and applies one stack of Localized Explosive Contrivance.
Additionally, all traps created byDisplacementby Displacement Trap in the affected area are destroyed.
This attack has a limited vertical height.
Dispositif explosif localisé
Dealer Xy'exa inflicts 5859 Arcane damage to all players and applies one stack of Localized Explosive Contrivance.
Additionally, all traps created byDisplacementby Displacement Trap in the affected area are destroyed.
This attack has a limited vertical height.
Souvenirs douloureux
Echoes of Sin inflict 16501237 Shadow damage to all players every 2 sec.
Souvenirs douloureux
Echoes of Sin inflict 16501237 Shadow damage to all players every 2 sec.
Faim dévorante
Stone Legion Goliath hungers, increasing all damage done by 25%75%.
NEW Effect #1 Apply Aura:
Value: 45
Affected Spells:
NEW Effect #1 Apply Aura:
Value: 75
Affected Spells:
NEW Effect #1 Apply Aura:
Value: 60
Affected Spells:
Cast Time changed from 1.5 sec cast to 0.5 sec cast
Forme de voyage
Shapeshift into travel form, increasing movement speed by 40%. Also protects the caster from Polymorph effects. Only usable outdoors.
The act of shapeshifting frees the caster of movement impairing effects.
NEW Effect #7 Apply Aura: Modifies Damage/Healing Done
Value: 0
Affected Spells:
Membre abominable
Blood:
Sprout an additional limb, for 12 sec. Every 1 sec, it deals (25.76%dealing of Attack power) * Shadow damage13] Shadow damage over 12 sec to 5 nearby enemies. and pulls an enemyEvery 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The first time the limb pulls an enemy gain 3 Bone Shield charges
Abomination Limb can only pull the same enemy once every 4 sec.same enemy can only be pulled once every 4 sec.
Gain 3 Bone Shield charges instantly, and again every 6 sec.
Initial:
Sprout an additional limb, for 12 sec. Every 1 sec, it deals (25.76%dealing of Attack power) * Shadow damage13] Shadow damage over 12 sec to 5 nearby enemies. and pulls an enemyEvery 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The first time the limb pulls an enemy gain
Abomination Limb can only pull the same enemy once every 4 sec.same enemy can only be pulled once every 4 sec.
Gain instantly, and again every 6 sec.
Frost:
Sprout an additional limb, for 12 sec. Every 1 sec, it deals (25.76%dealing of Attack power) * Shadow damage13] Shadow damage over 12 sec to 5 nearby enemies. and pulls an enemyEvery 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The first time the limb pulls an enemy gain Rime
Abomination Limb can only pull the same enemy once every 4 sec.same enemy can only be pulled once every 4 sec.
Gain Rime instantly, and again every 6 sec.
Unholy:
Sprout an additional limb, for 12 sec. Every 1 sec, it deals (25.76%dealing of Attack power) * Shadow damage13] Shadow damage over 12 sec to 5 nearby enemies. and pulls an enemyEvery 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The first time the limb pulls an enemy gain Runic Corruption
Abomination Limb can only pull the same enemy once every 4 sec.same enemy can only be pulled once every 4 sec.
Gain Runic Corruption instantly, and again every 6 sec.
NEW
The caster teleports to an enemy, stunning them for 0 sec, and then immdiately teleports away.
Porter un rocher
Reduces movement speed by 80%.
Effect #1 REMOVED Effect #2
Charge
Charges
Méditation de combat
Activating your Kyrian class ability increases your Mastery by 437 for (10 * 1) sec and occasionally expels Sorrowful Memories.
Walking through Sorrowful Memories extends this effect by (3 * 1) sec.
REMOVED Effect #3
Chancre des assemblages
Chance to dodge attacks increased by 10% for 1 min.
Causes the caster to inflict 5%15% increased Physical damage.
NEW
Inquisition mortelle
Inflicts 63 Shadow damage to an enemy every 2 sec for 6 sec.
Détection d’anima
Examines a player, seeking out their anima. When this spell finishes casting, enemies within 3025 yards are called to attack the targeted player.
Détection d’anima
Examines a player, seeking out their anima. When this spell finishes casting, enemies within 3025 yards are called to attack the targeted player.
Détection d’anima
Examines a player, seeking out their anima. When this spell finishes casting, enemies within 3025 yards are called to attack the targeted player.
Glaurier
Restores 1342 health every 5 sec for 15 min.
Proactivité
While above 90% health, your mounted movement speed is increased by 10%.
NEW Effect #2 Apply Aura: Modifies Damage/Healing Done
Value: 10
Affected Spells:
NEW Effect #3 Apply Aura: Modifies Damage/Healing Done
Value: 10
Affected Spells:
Verdict final
Unleashes a powerful weapon strike that deals (194% of Attack power) Holy damage to an enemy target.
Has a 50%15% chance to activate Hammer of Wrath and reset its cooldown.
Verdict final
Unleashes a powerful weapon strike that deals (194% of Attack power) Holy damage to an enemy target.
Has a 50%15% chance to activate Hammer of Wrath and reset its cooldown.
Rêveries forge-nées
After landing 10 critical strikes, you gain 18% increased chance to critical strike for 10 sec. May only occur once per 60 sec.
REMOVED Effect #6 Apply Aura:
Value: 65
Affected Spells:
NEW Effect #6
NEW
After landing 10 critical strikes, you gain 18% increased chance to critical strike for 10 sec. May only occur once per 60 sec.
NEW
After landing 10 critical strikes, you gain 18% increased chance to critical strike for 10 sec. May only occur once per 60 sec.
Étripeuse
Your abilities have a high chance to cause your target to bleed for 1670 Physical damage over 6 sec.
Killing a target under the effect of Gore increases your movement speed by 15% for 3 sec.
Complainte de Gorgoa
The powerful anima within Gorgoa, River of Souls infuses the player, increasing damage taken by 5%3% and damage inflicted by 5%3% for until cancelled.
Complainte de Gorgoa
The powerful anima within Gorgoa, River of Souls infuses the player, increasing damage taken by 5%3% and damage inflicted by 5%3% for until cancelled.
Complainte de Gorgoa
The powerful anima within Gorgoa, River of Souls infuses the player, increasing damage taken by 5%3% and damage inflicted by 5%3% for until cancelled.
Découpeuse et Étripeuse
Your abilities have a high chance to cause your target to bleed for 1670 Physical damage over 6 sec.
Killing a target under the effect of Gore increases your movement speed by 15% for 3 sec.
Gelée hyper réactive
When Obtained: A Hyper-Reactive Slime attaches itself to you and when you are struck in combat it has a chance to leap at your attacker dealing 3630 damage over 12 sec. It will stick with you for 1 hour while outdoors in the Shadowlands.
NEW
Chardon de mana
Restores 34251 mana.
Saut de l’Antre vers Cocyrus
Teleports to a location.
NEW Effect #1
NEW Effect #2 Apply Aura:
Value: 0
Affected Spells:
Saut de l’Antre vers Cocyrus
REMOVED Effect #1 Apply Aura:
Value: 0
Affected Spells:
NEW Effect #6
NEW
Music (DNT)
REMOVED Effect #1
NEW
NEW
NEW
Pollen de cauchemardelle
Inflicts 100139 Nature damage to an enemy every 1 sec for 10 sec.
Explosion douloureuse
Inflicts 12575 Shadow damage to an enemy.
Ping Dreamweaver
REMOVED Effect #2
Ping Korayn
REMOVED Effect #2
Ping Niya
REMOVED Effect #2
Cocon curatif
When you take damage that would kill you, instead rejuvenate within a wildseed, regaining 30% of HP over 10 sec. If the wildseed takes more than (Attack power * 10 * 1) damage during this time, you die.
This effect may only occur once every 10 min.
REMOVED Effect #2
NEW Effect #2
Courage exemplaire
Chance to critical strike is increased by 1% for every nearby enemy or ally, up to 8%5%.
Faim dévorante
Stone Legion Goliath hungers, increasing all damage done by 25%75%.
NEW Effect #1 Apply Aura:
Value: 45
Affected Spells:
NEW Effect #1 Apply Aura:
Value: 75
Affected Spells:
NEW Effect #1 Apply Aura:
Value: 60
Affected Spells:
Balayage dévorant
Stone Legion Goliath leaps at a random player, inflicting 50 Physical damage and Stunning the player for 4 sec. This is followed immediately by flurry of attacks, inflicting 5 Physical damage every 0.5 sec for 4 sec.
NEW Effect #1 School Damage
Value: 4.99424
NEW Effect #1 School Damage
Value: 10
NEW Effect #1 School Damage
Value: 4.99424
NEW Effect #1 School Damage
Value: 10
Balayage dévorant
NEW Effect #1 School Damage
Value: 4.99424
NEW Effect #1 School Damage
Value: 4.99424
Inquisiteur implacable
Spending Holy Power grants you 1% haste per finisher for 12 sec, stacking up to 65 times.
Sauvetage
REMOVED Effect #1
NEW Effect #1
Robustesse ténébreuse
Increases Stamina by 2535 for 1 hour.
Prédateur en maraude
Become the Skulking Predator for 10 sec, gaining 57 Speed, decreasing detection radius and pouncing on the next enemy to come within 8 yds, dealing 5091 Physical damage.
REMOVED Effect #2 Apply Aura: Modifies Damage/Healing Done
Value: 5
Affected Spells:
Prédateur en maraude
Become the Skulking Predator for 10 sec, gaining 57 Speed, decreasing detection radius and pouncing on the next enemy to come within 8 yds, dealing 5091 Physical damage.
Invocation d’une magistrate de récupération
NEW Effect #3
Magistrate de récupération invoquée - Abandon du véhicule
NEW Effect #1
Brume écrasante
A heavy mist surrounds you for 8 sec, increasing your Dodge by 10%.
Deals (20% of Attack power) Shadow damage every 1 sec to enemies within 10 yds. Every time it deals damage you gain 3 Runic Power, up to a maximum of (30 / 10 * 5) Runic Power. Deals reduced damage beyond 5 targets.
Brume écrasante
A heavy mist surrounds you for 8 sec, increasing your Dodge by 10%.
Deals (20% of Attack power) Shadow damage every 1 sec to enemies within 10 yds. Every time it deals damage you gain 3 Runic Power, up to a maximum of (30 / 10 * 5) Runic Power. Deals reduced damage beyond 5 targets.
Épreuve de foi
Inflicts a base 0400 Arcane damage to your current target over 20 strikes and 3 sec. Each subsequent strike during the channel increases in damage.
Generates 1 energy per strike.
Épreuve de foi
Inflicts a base 0400 Arcane damage to your current target over 20 strikes and 3 sec. Each subsequent strike during the channel increases in damage.
Generates 1 energy per strike.
NEW
Reduces movement speed by 200%.
Troisième œil
Killing an enemy grants you the Third Eye, increasing your <Primary Stat> by 1% for 10 sec, stacking up to 7 and increasing the duration by 1 sec for each additional stack. The duration of the Third Eye is increased by 50% while in the Maw.
REMOVED Effect #1 Apply Aura:
Value: 1
Affected Spells:
NEW Effect #1 Apply Aura:
Value: 1
Affected Spells:
Forme de voyage
Shapeshift into aquatic form, increasing swim speed by 100% and allowing the Druid to breathe underwater. Also protects the caster from Polymorph effects.
The act of shapeshifting frees the caster of movement impairing effects.
NEW Effect #3 Apply Aura: Modifies Damage/Healing Done
Value: 0
Affected Spells:
Commandement vertueux
Judgment grants you Virtuous Command for 65 sec, which causes your Templar's Verdict, Crusader Strike, Blade of Justice, and auto attacks to deal 25.0%8.0% additional Holy damage.
Commandement vertueux
Judgment grants you Virtuous Command for 65 sec, which causes your Templar's Verdict, Crusader Strike, Blade of Justice, and auto attacks to deal 25.0%8.0% additional Holy damage.
- Flavor 5
REMOVED Effect #1
NEW Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 0
Affected Spells:
- Flavor 6
REMOVED Effect #1
NEW Effect #1
NEW Effect #2
NEW Effect #3
NEW Effect #4
NEW Effect #5
NEW Effect #6
NEW
NEW
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