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Live
RPT
11.0.2
RPT
11.0.5
Bêta
Mists of Pandaria - Build 15668 - Monk Tier 14, Spell Changes, New Items
Live
Publié
08/05/2012 à 14:51
par
perculia
New beta build this afternoon--the new level 90 druid talent,
Veille de la nature
is up, some changes to Spirit Shell and Rapture as promised by
Ghostcrawler
recently, as well as achievement and class changes in general.
Click here to see the latest additions to the beta!
Monk Tier 14
Cloth Armor Set
It's fairly open-ended, but it looks like they could be adding complexity to the pet battle system! While this could the quality of the item that trains the pet, we doubt it. We're speculating this is a potential variation in the pets--much like how in Pokemon you could have traits.:
BATTLE_PET_BREED_QUALITY1 = "Poor";
824BATTLE_PET_BREED_QUALITY2 = "Common";
825BATTLE_PET_BREED_QUALITY3 = "Uncommon";
826BATTLE_PET_BREED_QUALITY4 = "Rare";
827BATTLE_PET_BREED_QUALITY5 = "Epic";
828BATTLE_PET_BREED_QUALITY6 = "Legendary";
New scenarios added: Greenstone Village, Temple of Katmogu, Lightning Lager, Unga Ingoo, Brewmoon Festival, Peak of Serenity
New Pet Battle items:
Bandage de mascotte de combat
New Cooking Recipes:
Recipe: Banquet of the Grill
Thé lacté aux perles
Nouilles instantanées cuites à la perfection
Café d’orge
Pêches en tranches
Apprenti en cuisine pandarène
Soupe de sauvagine au ginseng
Grand banquet de grillades
Riz au lait
Chips de légumes épicés
Saumon épicé
New weapon:
Lance de pêche pandarène
New consumable:
Accélération de kafa
New level 90
Druide
talent, as promised:
Veille de la nature
New
Chasseur
ability:
Va chercher
New
Démoniste
abilities:
,
New
Démoniste
Glyph:
New
Moine
Glyphs:
Glyphe de coup de pied du tigre bondissant
New Fishing Lure:
Ancien charme de pêche pandaren
New Exploration Achievements:
Combattre pour ce qui en vaut la peine
,
Le cœur de l’essaim mantide
New Title: Scenaterdist, from
Scénamedi
Achievements (20)
Le cœur de l’essaim mantide
Maître alchimiste zen « Prem's » du royaume
Maître pêcheur zen « Prem's » du royaume
Maître archéologue zen « Prem's » du royaume
Maître forgeron zen « Prem's » du royaume
Maître cuisinier zen « Prem's » du royaume
Maître enchanteur zen « Prem's » du royaume
Maître ingénieur zen « Prem's » du royaume
Maître herboriste zen « Prem's » du royaume
Maître joaillier zen « Prem's » du royaume
Maître travailleur du cuir zen « Prem's » du royaume
Maître secouriste zen « Prem's » du royaume
Maître mineur zen « Prem's » du royaume
Maître calligraphe zen « Prem's » du royaume
Maître dépeceur zen « Prem's » du royaume
Maître tailleur zen « Prem's » du royaume
Scénamedi
Vétéran des mines d’Éclargent
Vétéran du temple de Kotmogu
Combattre pour ce qui en vaut la peine
Spells (5)
Specialization
Talents
Veille de la nature
Abilities
Va chercher
Scenarios and Zones (9)
Val d’Ammen
Camp Narache
Le Glas
Îles de l’Écho
La Nouvelle-Brikabrok
Sombrevallon
Île de Haut-Soleil
Temple de Kotmogu
Vallée des Épreuves
Icons
Click the cut to see all of the class ability, profession, and glyph changes!
Achievements
Azeroth domptée
:
Complete all of the Taming achievements listed below.
Autant en emporte le vent
:
Neronok StubDefeat Ner'onok in Siege of Niuzao Temple on Heroic Difficulty while under the effect of Tenwu's Resolve.
Ménagerie de débutants
:
Raise 15 pets to level 10.
Ménagerie de pros
:
Raise 15 pets to level 25.
Écurie de débutants
:
Raise 30 pets to level 10.
Écurie de pros
:
Raise 30 pets to level 25.
Cheptel de débutants
:
Raise 75 pets to level 10.
Cheptel de pros
:
Raise 75 pets to level 25.
New reward: Reward: Singing Cricket
Grand maître cuisinier « Prem's » du royaume
:
First person on the realm to achieve 450 skill in cooking.
Grand maître secouriste « Prem's » du royaume
:
First person on the realm to achieve 450 skill in first aid.
Illustre cuisinier « Prem's » du royaume
:
First person on the realm to achieve 525 skill in cooking.
Illustre secouriste « Prem's » du royaume
:
First person on the realm to achieve 525 skill in first aid.
Illustre herboriste « Prem's » du royaume
:
First person on the realm to achieve 525 skill in herbalism.
C’est juste une question d’équilibre
:
Defeat the Will of the Emperor in Mogu'shan Vaults on Normal or Heroic difficulty without any memberafter all members of the raid being hit by Devastating Arc, Stomp or Energizing Smash.execute an Unbalancing Strike within a single Unbalanced phase.
Six rapide
:
Defeat Elegon after having deactivated six Empyreal FocusesFoci within 10 seconds.
Royaumes de l’Est domptés
:
Defeat all of the masterwild pet tamers in Eastern Kingdoms.
Kalimdor dompté
:
Defeat all of the masterwild pet tamers in Kalimdor.
Norfendre dompté
:
Defeat all of the masterwild pet tamers in Northrend.
Outreterre domptée
:
Defeat all of the masterwild pet tamers in Outland.
Pandarie domptée
:
Defeat all of the masterwild pet tamers in Pandaria.
Dompter les indomptables
:
Defeat a masterwild pet tamer.
Les sept fardeaux de Shaohao
:
Discover each of the lore objects in Pandaria that tell the tale of Shao Hao, Last Emperor of Pandaria.
En roue libre
:
Win 10 consecutive pet battles.
De victoire en victoire
:
Win 25 consecutive pet battles.
:
Win 3 consecutive pet battles.
Ils se soigneront quand ils seront morts
:
Win 3 consecutive pvp pet battles without letting a pet die.
Classes
Moine
Forum
|
Talent Calculator
Spell Changes
Frappe du voile noir
:
Kick with a blast of Chi energy, dealing (6 * 1 * (0.898882 * ((mwb) / (MWS) + 1 * ($owb / 2) * $OWS)) + AP / 14 - 1))) to (6 * 1 * ((0.898882 * ((MWB / MWS) + 1 * ($OWB / 2) / ($OWS)) + AP / 14 + 1))) Physical damage. If the target is 50% health or below, they suffer an additional (3 * 1.2 * 1 * ((0.898882 * ((mwb / MWS) + 1 * ($owb / 2) / ($OWS)) + AP / 14 - 1))) to (3 * 1.2 * 1 * ((0.898882 * ((MWB / (MWS) + 1 * ($OWB / 2) / ($OWS)) + AP / 14 + 1))) damage over 6 sec.)$?$OWS
Handicap
:
You attempt to disable the target's movement, reducing their movement speed by 25%. Stacks up to 2 times. If you use Disable a third time50%. The duration of disable will be refreshed if the target remains within 10 yards of the Monk. Using disable on a target while they have 2 stacks, all stacks will be consumed and they willalready snared will cause them to be rooted for 8 sec 3 PvP).instead.
:
The Monk's Jab ability will change depending on what weapon is equipped, altering the MonksMonk's fighting style appearance. Damage and resource cost remain the same.
Boisson fortifiante
:
Turns your skin to stone, increasing your health by 100%20%, and reducing damage taken by 20%. Lasts 20 sec.
Paume du tigre
:
You Jab the target, dealing (2.52 * 1 * (0.898882 * ((mwb) / (MWS) + 1 * ($owb / 2) * $OWS)) + AP / 14 - 1))) to (2.52 * 1 * ((0.898882 * ((MWB / (MWS) + 1 * ($OWB / 2) / ($OWS)) + AP / 14 + 1))) damage and generating 1 Chi.)$?$OWS
Paralysie
:
You cause the targetstarget's muscles to contract, incapacitating them for 30 sec. If done from behind the target, the duration is doubled. Only one target can be victim to Paralysis at any given time. Any damage taken will cancel the effect.
Ranimer
:
Returns the spirit to the body, restoring a dead target to life with 35% of maximum health and mana. Cannot be cast when in combat.Cast time reduced by 50% if target is within melee range.
Pique de main
:
You jab the target in the throat, interrupting their spell cast and preventing any spell in that school from being cast for 5 sec. If the enemy is facing you when cast, they are also silenced out of all schools for 5 sec.
Coup tournoyant de la grue
:
You spin while kicking in the air, dealing (2.27 * 1 * (0.898882 * ((mwb) / (MWS) + 1 * ($owb / 2) * $OWS)) + AP / 14 - 1))) to (2.27 * 1 * ((0.898882 * ((MWB / (MWS) + 1 * ($OWB / 2) / ($OWS)) + AP / 14 + 1))) damage every 1 sec, to all nearby enemies within 8 yards. Movement speed is reduced by 30%. Lasts 3 sec. During Spinning Crane Kick, you can continue to dodge and parry.)$?$OWS
:
Attack with the palm of your hand, dealing (5 * 1 * (0.898882 * ((mwb) / (MWS) + 1 * ($owb / 2) * $OWS)) + AP / 14 - 1))) to (5 * 1 * ((0.898882 * ((MWB / (MWS) + 1 * ($OWB / 2) / ($OWS)) + AP / 14 + 1))) damage. Deals 50% additional damage if the target is above 50% health.)$?$OWS
Talents and Specialization
Vélocité
:
You can Roll and Chi Torpedo more often, increases the number of charges by 1 and reducing the cooldown by 5 sec.
Vague du buffle chargeur
:
A mighty Ox effigy rushes towards the target30 yards in front of you, stunning all enemies within its path for 3 sec.When the Ox reaches the enemy, they and all nearby enemies within 5 yards are knocked back a short distance.
Torpille de chi
:
Torpedo a distance in front of you, dealing (5.52 * 1 * (0.898882 * ((mwb) / (MWS) + 1 * ($owb / 2) * $OWS)) + AP / 14 - 1))) to (5.52 * 1 * ((0.898882 * ((MWB / (MWS) + 1 * ($OWB / 2) / ($OWS)) + AP / 14 + 1))) damage to all enemies and healing to all allies in your path. Chi Torpedo replaces Roll.)$?$OWS
Onde de chi
:
You cause a wave of Chi energy to flow through friend and foe, dealing 2053 damage or 1806 healing. Bounces up to 5 times to targets within 20 yards.
Invocation de Xuen, le Tigre blanc
:
Invokes the White Tiger Celestial, summoning an effigy at the command of the caster. The effigy will assist you, attacking your primary target and also inflitinflicting tiger lightning every 6 sec to the 3 lowest health nearby enemies within 10 yards dealing 1455 damage over 5 sec. Lasts for 45 sec.
:
Every time you Roll or Chi Torpedo, your movement speed is increased by 25% for 10 sec. Stacks up to 2 times.
Vent de jade fulgurant
:
You summon a whirling tornado that travels 0 yards in front of you, dealing 4608 Nature damage to all targets in its path and increasing damage taken by your Spinning Crane Kick by 30%. For 8 sec sec after you cast Rushing Jade Wind, you move at 200%100% speed while using Spinning Crane Kick.
Impulsion zen
:
Forms a Zen Sphere above the target, healing the target for 1171 every 2 sec and dealing 1 damage to the nearest enemy within 10 yards every 2 sec for 16 sec. Only one Zen Sphere can be summoned at any one time. If Zen Sphere is cast again while active, the Zen Sphere will detonate, dealing 19712135 damage and 1971 healing to all targets within 10 yards.
Au-delà
:
When you kill an enemy while gaining experience or honor, you have a 50% chance to summon a Healing Sphere. Enemies who die from Blackout Kick have a 50% chance to summon a Chi Sphere. Healing Sphere You formForms a healing sphere. out of healing mists at the target location for 2 min. If alliesIf you walk through it, they consume the sphere, healing themselves for cond($gt((($SP * 1.005) * 1 + 9986, AP * 0.5025) * 1 + 9986, (($SP * 1.005) * 1) + 9986, AP * 0.5025) * 1 + 9986). Maximum of 3 Healing Spheres can be active by the Monk at any given timeyou are healed for 15% of your total health. Lasts for 30 sec. Chi Sphere A sphere of energy forms from the wake of the fallen enemy. Walking through your Chi Sphere will restore 1 Chi. Lasts for 2 min.
:
For each 4 Chi you consume through use of spells and abilities, you gain a charge of Mana Tea. Use Mana Tea to consume the charges. Mana Tea can stack up to 5020 times.
:
You become adept in the ways of the Brewmaster, amplifying two of your spells. Fortifying Brew Also increases your Stagger amount by 20% while active. Tiger Palm When you deal damage with Tiger Palm the amount of your next Guard is increased by 5%. Lasts 30 sec. Stacks up to 3 times. Blackout Kick After you Blackout Kick, you gain Shuffle, increasing your parry chance by 30% and your Stagger amount by an additional 20% for 6 sec.
Infusion peau-de-fer
:
Increases your chance to dodge melee and ranged attacks by 50% for 10 sec.10% for 8 sec.
Poings de fureur
:
Pummel all targets in front of you with rapid hand strikes, stunning them and dealing (7.56 * 1 * (0.898882 * ((mwb) / (MWS) + 1 * ($owb / 2) * $OWS)) + AP / 14 - 1))) to (7.56 * 1 * ((0.898882 * ((MWB / (MWS) + 1 * ($OWB / 2) / ($OWS)) + AP / 14 + 1))) damage immediately and every 1 sec for 4 sec. Damage is spread evenly over all targets.)$?$OWS
Coup du serpent volant
:
Soar through the air forwards at an increased speed. While traveling, use Flying Serpent Kick again to land yourself, dealing damage to all enemies within 08 yards, and slowing them by 1% for 0 sec.70% for 4 sec.
Fracasse-tonneau
:
You swing a keg of brew, dealing (8.12 * 1 * ((0.898882 * ((mwb) / (MWS) + 1 * ($owb / 2) * $OWS)) + AP / 14 - 1))) to (8.12 * 1 * ((0.898882 * ((MWB) / (MWS) + 1 * ($OWB / 2) / ($OWS)) + AP / 14 + 1))) damage to the target and two nearby enemies and drenches the target in your Dizzying Haze. Also applies the Weakened Blows effect. Generates 2 Chi. $?$OWS
Infusion purificatrice
:
Instantly purifies all of your staggered damage.
Brume de rénovation
:
You surround the target with healing mists, restoring 3807 health every 3 sec for 20 sec. Renewing Mists travels to closest nearby injured party and raid targets within 20 yards, up to 3 times. Maximum 10 targets can have your Renewing Mists at any one time.
Coup de pied du soleil levant
:
You kick upwards, dealing 14.4${14.4*1*((0.898882 * ((mwb) / (MWS) + 1 * ($owb / 2) * $OWS)) + AP / 14 - 1))) to (14.4 * 1 * ((0.898882 * ((MWB / (MWS) + 1 * ($OWB / 2) / ($OWS)) + AP / 14 + 1))) damage, knocking them up in the air. Also causes all targets within 8 yards to take an increased 10% damage from your abilities for 15 sec.)$?$OWS
Enseignements du monastère
:
You become adept in the ways of the Mistweaver, amplifying two of your abilities. Surging Mist When you Tiger Palm, or Expel Harmyou gain Vital Mists reducing the cast time and mana cost of your next Surging Mist is reduced by 20%. Stacks up to 5 times. Lasts 30 sec. Expel Harm Cooldown reduced by 7 sec.Spinning Crane Kick While channeling Spinning Crane Kick, you also heal nearby allies for 3713 every 1 sec for 3 sec.
Thé de concentration foudroyante
:
You receive a jolt of energy, doubling the healing done by your next Surging Mist or Uplift. Lasts for 30 sec.
Druide
Forum
|
Talent Calculator
Spell Changes
Forme de voyage
:
Shapeshift into aquatic form, increasing swim speed by 50% and allowing the Druid to breathe underwater. Also protects the caster from Polymorph effects. The act of shapeshifting frees the caster of movement slowingimpairing effects.
Forme d'ours
:
Shapeshift into Bear Form, increasing armor contribution from cloth and leather items by 120% and Stamina by 20%. Significantly increases threat generation, causes Agility to increase attack power, and also protects the caster from Polymorph effects and allows the use of various bear abilities. Rage is set to 10 upon shifting into Bear Form. The act of shapeshifting frees the caster of movement slowingimpairing effects.
Forme de félin
:
Shapeshift into Cat Form, causing agility to increase attack power, increasing autoattack damage by 100%, and increasing movement speed by 15%. Also protects the caster from Polymorph effects and allows the use of various cat abilities. Energy regeneration continues while not in Cat Form. The act of shapeshifting frees the caster of movement slowingimpairing effects.
Forme de voyage
:
Shapeshift into flight form, increasing movement speed by 150% and allowing you to fly. Cannot use in combat. The act of shapeshifting frees the caster of movement slowingimpairing effects.
:
Heals the target for 621*10*1 over 10 sec. When Lifebloom expires or is dispelled, the target is instantly healed for (8150 *). This effect can stack up to 3 times on the same target. Duration refreshed each time you cast Healing Touch, Nourish, or Regrowth on the target.
:
Increases current and maximum health by 30% and increases health to 30% (if below that value). Lastsfor 20 sec. Activates Bear Form.
Forme de voyage
:
Shapeshift into swift flight form, increasing movement speed by 280% and allowing you to fly. Cannot use in combat. The act of shapeshifting frees the caster of movement slowingimpairing effects.
:
Swipe nearby enemies, inflicting 375% weapon damage. Deals 20% additional damage against bleeding targets. Awards 1 combo point if it strikes your current combo target.
Rosser
:
Strikes all enemy targets within 8 yards, dealing ${AP*0.09820.203*1+1035} to ${AP*0.09820.203*1+1277} damage and an additional ${(AP*0.01670.0936*1+645)} damage every 3 sec for the next 15 sec, and also causing the Weakened Blows effect.
Forme de voyage
:
Shapeshift into travel form, increasing movement speed by 40%. Also protects the caster from Polymorph effects. Only useable outdoors. The act of shapeshifting frees the caster of movement slowingimpairing effects.
:
Grow a magical Mushroom with 5 Health at the target location. After 6 sec, the Mushroom will become invisible. When triggered by the Druid, all Mushrooms will bloom healing all allies within 612 yards for 6074 to 7348. Only 3 Mushrooms can be placed at one time. Use Wild Mushroom: Bloom to trigger all Mushrooms.
Talents and Specialization
:
Wrath, Starfire, Starsurge, and melee abilities increase healing done by your next healing spell by 30%. Non-instant casts of Nourish, Healing Touch, and Regrowth increase the damage done by your next damaging spell orby 70% or by your next melee ability by 30%. Each of these bonuses lasts 30 sec.
:
Increases Agility and Intellect by 6% and dramatically improves the Druid's ability to perform roles outside of their normal specialization for 45 sec. Grants the following benefits based on current specialization: Non-Guardian While in Bear Form, Agility, Expertise, Hit Chance, and armor bonuses increased, and chance to be hit by melee critical strikes reduced. Non-Feral While in Cat Form, Agility, Hit Chance, and Expertise increased. Non-Restoration Healing increased and mana cost of all healing spells reduced by 100%. Guardian Druids may also cast Rejuvenation while shapeshifted. Non-Balance Spell Damage and Hit Chance increased. Mana cost of all damage spells reduced by 100%.
:
Grants hit equal to any Spirit gained from items or effects.
:
When used in Bear Form, removes the cooldown from Mangle and causes it to hit up to 3 targets and lasts 10 sec. When used in Cat Form, reduces the cost of all Cat Form abilities by 50% and lasts 15 sec.
:
Reduces the pushback suffered from damaging attacks while casting Wrath, Starfire, Entangling Roots, Hurricane, Astral Storm, Hibernate, Cyclone, and Starsurge by 70%.
Éclipse
:
Your Wrath now generates Lunar Energy and your Starfire now generates Solar Energy. Solar Eclipse When you reach 100 Solar Energy you will trigger a Solar Eclipse, increasing all Nature damage done by 20%, transforming your Moonfire spell into Sunfire, and causing Wrath and Starsurge damage to refresh Sunfire's duration. Lunar Eclipse When you reach 100 Lunar Energy you will trigger a Lunar Eclipse, increasing all Arcane damage done by 20%, transforming your Hurricane spell into Astral Storm, and causing Starfire and Starsurge damage to refresh Moonfire's duration. When triggered, both Lunar and Solar Eclipse grant 15% spell haste for 15 sec and energize you for 35% of your maximum mana.
:
While not in an Eclipse state, you have a 25% chance to double the Solar or Lunar energy generated by your Wrath, Starfire, or Starsurge.
Instinct farouche
:
Reduces the chance enemies have to detect you while Prowling.
Instinct du tueur
:
Grants 100% of your Intellect as Agility when you shapeshift into Bear Form or Cat Form.
:
While in Bear Form or Cat Form, increases critical strike chance of all party and raid members within 100 yards by 5%. Also causes your melee critical strikes to heal you for 4% of your health and energize you for 8% of your mana. This effect cannot occur more than once every 6 sec.
Spécialisation Cuir
:
Increases your Intellect by 5% while wearing only Leather armor.
Spécialisation Cuir
:
Increases your Intellect by 5% while wearing only Leather armor.
Spécialisation Cuir
:
Increases your Stamina in Bear Form by 5% while wearing only Leather armor.
Spécialisation Cuir
:
Increases your Agility by 5% while wearing only Leather armor.
Fleur de vie
:
Heals the target for 6210*1 over 10 sec. When Lifebloom expires or is dispelled, the target is instantly healed for (8150*1*1*1*1*1 *). This effect can stack up to 3 times on the same target. Duration refreshed each time you cast Healing Touch, Nourish, or Regrowth on the target. Lifebloom can be active only on one target at a time.
:
When you critically heal a target with the direct healing portion of Swiftmend, Regrowth, Nourish, or Healing Touch you plant a Living Seed on the target. When the target is next attacked, the Living Seed will bloom and heal for 30% of the initial amount healed. Lasts 15 sec.
:
When you cast Moonfire or Sunfire, you gain Lunar Shower. Lunar Shower increases the direct damage done by your Moonfire and Sunfire spells by 45%, and reduces the mana cost by 30%. This effect stacks up to 3 times and lasts 3 sec.
:
The cooldown of your Tranquility spell is reduced to 13 minutes and the cooldown of your Barkskin ability is reduced by 15 sec.
Maîtrise : Harmonie
:
Your direct healing is increased by an additional 0% and casting your direct healing spells grants you an additional 0% bonus to periodic healing for 10 sec.
:
Increases your armor by 0%.
Maîtrise : Griffes rasoir
:
Increases the damage done by your bleed abilities by 0%.
:
Increases the bonus damage from Eclipse by 0%.
:
Allows 50% of your mana regeneration from Spirit to continue while in combat.
Forme de sélénien
:
Shapeshift into Moonkin Form, increasing Arcane and Nature damage you deal by 10% and reducing all damage you take by 15%. The Moonkin cannot cast healing spells while shapeshifted. While in Moonkin Form, you increases the spell haste of all party and raid members within 100 yards by 5%. The act of shapeshifting frees the caster of movement impairing effects.
:
Increases your mana pool by 400%.
:
Increases your chance to hit with Moonfire and Wrath by 15%. Reduces the pushback suffered from damaging attacks by 70% while casting Healing Touch, Regrowth, Tranquility, Rebirth, Entangling Roots, Cyclone, and Nourish.
Instinct nourricier
:
Increases your nature spell power by 100% of your Agility.
Augure de clarté
:
Your autoattacks have a small chance to cause you to enter a Clearcasting state. The Clearcasting state reduces the Mana, Rage or Energy cost of your next cast-time damaging or healing spell or offensive feral ability by 100%.
Augure de clarté
:
Your periodic healing from Lifebloom has a 4% chance to cause you to enter a Clearcasting state. The Clearcasting state reduces the Mana, Rage or Energy cost of your next cast-time damaging or healing spell or offensive feral ability by 100%.
:
Attacks done to you while in Moonkin Form have a 15% chance to cause you to go into a Frenzy, increasing your damage by 10% and causing you to be immune to pushback while casting Balance spells. Lasts 10 sec.
Rapidité du prédateur
:
Your finishing moves have a 20% chance per combo point to make your next Cyclone, Entangling Roots, Healing Touch, Hibernate, or Rebirth become instant and cost no mana.
:
Gain an additional 15 Rage every time you deal a critical strike with autoattack or Mangle and gain an additional combo point every time one of your combo moves deals a critical strike.
:
When you periodically heal with your Rejuvenation or Lifebloom spells, you have a 20% chance to instantly regenerate 2% of your total mana. This effect cannot occur more than once every 12 sec.
Déchirure
:
Finishing move that causes Bleed damage over time. Damage increases per combo point: 1 point: floor(128 + 363 * 1 * 0.055 * AP1 + 0.055 * AP * 1 * 8) damage over 16 sec. 2 points: floor(128 + 363 * 2 * 0.055 * 2 * AP1 + 0.055 * 2 * AP * 1 * 8) damage over 16 sec. 3 points: floor(128 + 363 * 3 * 0.055 * 3 * AP1 + 0.055 * 3 * AP * 1 * 8) damage over 16 sec. 4 points: floor(128 + 363 * 4 * 0.055 * 4 * AP1 + 0.055 * 4 * AP * 1 * 8) damage over 16 sec. 5 points: floor(128 + 363 * 5 * 0.055 * 5 * AP1 + 0.055 * 5 * AP * 1 * 8) damage over 16 sec. Each time you Shred or Mangle the target while in Cat Form the duration of your Rip on that target is extended by 2 sec, up to a maximum of 6 sec.
:
You have a 20% chance when you deal critical periodic damage with your Moonfire or Sunfire to instantly reset the cooldown of your Starsurge and cause its next cast within 12 sec to be instant.
Coup de crâne
:
You charge and skull bash the target, interrupting spellcasting and preventing any spell in that school from being cast for 4 sec. Increases the mana cost of the victim's spells by 10% for 10 sec.
:
Reduces the global cooldown of your Rejuvenation by 0.5 sec.
Peau épaisse
:
Increases the armor bonus of Bear Form to 330%, reduces all magical damage taken by 25%, and reduces the chance you'll be critically hit by melee attacks by 6%.
Rosser
:
Thrash all nearby enemies, dealing immediate physical damage and periodic bleed damage, and also causes the Weakened Blows effect. Damage varies by shapeshift form.
:
Each time you take damage while in Bear Form, you gain 5% of the damage taken as attack power, up to a maximum of 10% of your health. Entering Cat Form will cancel this effect.
Champignon sauvage
:
Grow magical Mushrooms with 5 Health at the target location. After 6 sec, the Mushrooms will become invisible. Other Wild Mushroom abilities can target these mushrooms for additional effects. Only 3 Mushrooms can be placed at one time.
:
Causes all of your Wild Mushrooms to bloom, healing all allies within 612 yards for 6074 to 7348.
Glyphs
:
Increases the bloom heal of your Lifebloom when it expires by 20%, but your Healing Touch, Nourish, and Regrowth abilities no longer refresh the duration of Lifebloom.
:
While not in Tree of Life Form, casting Lifebloom on a new target grants that target as many applications as the old target had.
:
Increases the critical strike chance of your Regrowth by 40%, but removes the periodic component of the spell.
:
While Berserk or Tiger's Fury is active, Shred and Ravage have no positional requirement.
:
Increases the duration of your Skull Bash interrupt by 4 sec, but increases the cooldown by 10 sec.
:
Increases the duration of your Solar Beam silence effect by 5 sec.
Glyphe des astres
:
Your Moonkin Form now appears as Astral Form, conferring all the same benefits, but appearing as an astrally enhanced version of your normal humanoid form.
:
Reduces the cooldown of Survival Instincts by 60 sec, but reduces its duration by 50%.
:
You can now cast Healing Touch, Rejuvenation, Rebirth, and Tranquility without cancelling Moonkin Form.
Forme de tréant
:
Allows you to Shapeshift into Treant Form. The act of shapeshifting frees the caster of movement slowingimpairing effects.
:
Wild Growth can affect 1 additional target, but its cooldown is increased by 2 sec.
Chasseur
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Spell Changes
:
The HunterParty and raid members within 40 yards take on the aspects of a pack of cheetahs, increasing movement speed by 30%. If you are struck under the effect of this aspect, you will be dazed for 4 sec. Only one Aspect can be active at a time.
Ressusciter le familier
:
Revive your pet, returning it to life with 15%100% of its base health.
Talents and Specialization
Ordre de tuer
:
Give the command to kill, causing your pet to instantly inflict (9411.8 * 1022 + (RAP * 0.516))*1 damage to its target. The pet must be within 25 yards of the target to Kill Command.
Mage
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Talent Calculator
Talents and Specialization
Rune de puissance
:
Places a Rune of Power on the ground, which lasts for 1 min. While standing in your own Rune of Power, your mana regeneration is increased by 100% and your spell damage is increased by 15%. Only 2 Runes of Power can be placed at one time. Replaces Evocation.
Paladin
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Talent Calculator
Talents and Specialization
:
Your Judgment hits fill your target with doubt and remorse, reducing movement speed by 50% for 12 sec.
:
When activated, immediately finishes the cooldown on your Hand of Freedom, Hand of Protection, Hand of Sacrifice and Hand of Salvation.
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Abilities that cost Holy Power have a 15% chance to cause the Divine Purpose effect. Divine Purpose - Your next Holy Power ability will consume no Holy Power and cast as if 3 Holy Power were consumed.
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Stuns the target for 6 sec. Replaces Hammer of Justice.
:
Places a Hand on the friendly target, reducing the damage of harmful periodic effects by 70% for 6 sec. Players may only have one Hand on them per Paladin at any one time.
Vengeur sacré
:
Abilities that generate Holy Power will generate 3 charges of Holy Power for the next 15 sec.
Marteau de Lumière
:
Hurl a Light-infused hammer into the ground, where it will blast a 10 yard area with Arcing Light for (16 sec.5) sec. Arcing Light Deals 2513 to 3071 Holy damage to enemies within the area and 2513 to 3071 healing to allies within the area every 2 sec.
Long bras de la loi
:
A successful Judgment increases your movement speed by 45% for 3 sec.
Poursuite de la justice
:
You gain 10% movement speed at all times, plus an additional 10% movement speed for each current charge of Holy Power up to 3.
Repentir
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Puts the enemy target in a state of meditation, incapacitating them for up to 1 min. Any damage from sources other than Censure will awaken the target. Usable against Demons, Dragonkin, Giants, Humanoids and Undead.
Courroux sanctifié
:
You gain more frequent access to one of your abilities during Avenging Wrath. Holy Holy Shock has no cooldown. Protection Judgment has no cooldown. Retribution Hammer of Wrath has no cooldown.
Soigneur altruiste
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Your successful Judgments reduce the cast time and mana cost of your next Flash of Light by 35% per stack and improves its effectiveness by 35% per stack when used to heal others. Stacks up to 3 times.
Vitesse de la Lumière
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Increases your movement speed by 70% for 8 sec.
Esprit inflexible
:
When your Divine Shield, Divine Protection or Lay on Hands are on cooldown, spending Holy Power will reduce the remaining cooldown by 1% per Holy Power spent, up to a maximum of 50% reduction.
:
Increases the effectiveness of your healing by 25%. Increases your mana pool by 400%. Allows 50% of your mana regeneration from Spirit to continue while in combat. Increases your chance to hit with Holy Shock, JudgementJudgment, and Denounce by 15%.
Glyphs
Contemplation
:
Allows you a moment of peace as you kneel in quiet contemplation to ponder the nature of the Light.
:
Increases your damage by 10% for 6 sec3% per Holy Power spent after you cast Word of Glory. Lasts 6 sec.
Prêtre
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Talents and Specialization
:
Discipline: When you cast Spirit ShellPenance, there is a 40% chance your next Power Word: Shield will both ignore and not cause the Weakened Soul effect. Holy: When you cast Greater Heal, there is a 40% chance your next Prayer of Mending will not trigger its cooldown, and will jump to each target instantly. Shadow: Periodic damage from your Mind Flay refreshes the duration of your Shadow Word: Pain on the target.increases the damage of your next Mind Blast by 10%, stacking up to 10 times.
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Your Flash Heal, Spirit ShellGreater Heal, Heal and Penance spells bless the target with Grace, increasing all healing received from the Priest by 10%. This effect will stack up to 3 times. Effect lasts 15 sec.
Horreur psychique
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Consumes all Shadow Orbs to terrify the target, causing them to tremble in horror for 1 sec plus 1 sec per Shadow Orb consumed and to drop their main hand and ranged weaponsweapons and shield for 10 sec.
Extase
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Removes the cooldown on Power Word: Shield. In addition, when your Power Word: Shield is completely absorbed or dispelled you are instantly energized with mana equal to 150% of your Spirit. This effect can only occur once every 12 sec.
Carapace spirituelle
:
Creates an absorption shield on the target for (((($SP * 2.19) + 22726) * 1)) damage lasting 8 sec. When the shield expires or is dispelled, the target is healed for 80% of the remaining amount.For the next 15 sec, your Heal, Flash Heal, Greater Heal, and Prayer of Healing no longer heal but instead create absorption shields that last 15 sec.
Glyphs
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Causes an explosion of holy light around the caster, causing 307 to 356 Holy damage to all enemy targets within 10 yards and healing up to 5 targets within 10 yards for 2373 to 2756. Healing is divided among the number of targets healed. These effects cause no threat.
:
When you cast Inner Focus you become immune to Silence, Interrupt and Dispel effects for 5 sec.
Voleur
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Spell Changes
Évasion
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Increases the rogue'syour dodge chance by 50% and reduces the chance that ranged attacks hit the rogue by 25%. Lastsfor 15 sec.
Garrot
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Garrote the enemy, silencing them for 3 sec and causing ((147 + AP * 1 * 1 * 0.078) * 6) damage over 18 sec, increased by your attack power. Must be stealthed. and behind the target. Awards 1 combo point.
Disparition
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Allows the rogueyou to vanish from sight, entering an improved stealth mode for 3 sec. For the first 3 sec after vanishing, damage and harmful effects received will not break stealth. Also breaks movement impairing effects.
Poison douloureux
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Coats your weapons with a Lethal Poison that lasts for 1 hour. Each strike has a 30% chance of poisoning the enemy, which instantly inflicts 299 to 395 Nature damage and reduces all healing effects on them by 25% for 15 sec.
Talents and Specialization
Déluge de lames
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While active, the rogue'syour attacks strike an additional nearby opponent, but energy regeneration is reduced by 30%. Lasts until canceled.
Hémorragie
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An instant strike that deals 100% weapon damage (145%140% weapon damage (203% if a dagger is equipped), causing profuse bleeding that deals an additional 100%50% of the direct strike's damage over 24 sec. Awards 1 combo point. Replaces Sinister Strike.
Glyphs
Détection
:
Focus intently on trying to detect something.
Démoniste
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Talents and Specialization
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Causes an enemy to suffer 30% of all damage you take. Lasts 10 sec. Passive: Enemies who attack you suffer 5% of all damage they deal to you. This effect is disabled while on cooldown.
Ruée ardente
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Drains 4% of your maximum health per second to increase your movement speed by 50%. Lasts until cancelled.
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Prevents all damage for 10 sec. When the shield fades, 50% of the damage prevented is dealt over 20 sec.
Sombre régénération
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Restores 30% of you and your pet's maximum health and increases all healing received by 25% over 12 sec.
Grimoire de sacrifice
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You sacrifice your demon to increase the power of your direct damage spells by 15% and regenerate 2% of maximum health every 5 sec. Lasts for 15 min. This effect is doubled for the first 15 sec. Summoning another demon cancels the effect.
Grimoire de servitude
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Instantly summon a second demon, who fights for 30 sec. 2 min. cooldown.
:
You command stronger demons, replacing your normal minions. These demons deal 10% additional damage and have more powerful abilities. Spells Learned: Summon Fel Imp Summon Voidlord Summon Shivarra Summon Observer $?c2
Hurlement de terreur
: Howl, causing 5 enemies within 10 yds to flee in fear for 20 sec. Damage caused may cancel Howl of Terror. When hit by a damaging attack, the cooldown on Howl of Terror is reduced by 1 sec.
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You can cast and channel while moving for 106 sec. Passive: You can cast and channel while moving, but doing so increases the cast time or channel period by 50% and reduces your movement speed by 20%. This effect is disabled while on cooldown.
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Increases the radius of your area of effect spells by 200%.
Voile de mort
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Causes the enemy target to run in horror for 3 sec. The caster restores 15% of their maximum health.
Sombre pacte
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Your demon sacrifices half its current health to shield its master for 300%200% of the sacrificed health. Lasts 10 sec. If you have no demon, your health is sacrificed instead.
Furie de l’ombre
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Shadowfury is unleashed, stunning all enemies within 8 yds for 3 sec.
Succion d’âme
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Your $?c0Soul FireChaos Bolt spells heal]
Lien spirituel
: When active, all damage and healing you and your demon take is shared. Recasting this spell cancels the effect. Replaces Health Funnel.
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Purge all Magic effects, movement impairing effects and all effects which cause loss of control of your character.
Trait du chaos
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Unleashes a blast of chaos, causing (18032260 * (1)) Shadow damage. Chaos Bolt always critically strikes. In addition, the damage is increased by your critical strike chance. Replaces Soul Fire.
Maîtrise : Énergies chaotiques
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$?(0>0)Increases the effectiveness of Burning Ember consuming spells by 0.00%0.00.
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Temporarily transform into a demon, increasing damage dealt by 10.00%. Demon form consumes Demonic Fury and prevents the use of Corruption and Hand of Gul'dan. Designer Notes: Yes, Demonology is mega OP. Will fix.
Brûlure de l’ombre
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Instantly blasts the target for (1923 + 1923 * (0.100000000000000013365 * (1)) Shadow damage. Only usable on enemies that have less than 20% health. If the target dies within 5 sec, and yields experience or honor, the caster gains a Burning Ember.
Feu de l’âme
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Burn the enemy's soul, causing 1443 to 17621346 to 1645 Fire damage. Core.]
: Consumes a Soul Shard, unlocking the hidden power of your spells. Once soulburned, that spell cannot be soulburned again for 60 secSoulburn: Summon Demon has a 60 sec cooldown. Affected Spells: Summon Demon Drain Life
Glyphs
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Teaches you the ability Doom. Doom Inflicts impending doom upon the target, causing ((1282 + $SP * 1) * 4) Shadow damage over 1 min. Replaces Corruption.monic Fury each time it deals damage.]Increases the duration of Corruption by 100% and reduces the damage by 20%.
Guerrier
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Spell Changes
Bond héroïque
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Leap through the air towards a targeted location, slamming down with destructive force to deal ($base=(1 + 0.5 * AP) damage onto all enemies within 8 yards.
Mur protecteur
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Reduces all damage taken by 40% for 12 sec.Requires Shields.
Renvoi de sort
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Raise your shield, reflecting the next spell cast on you. Lasts 5 sec.Requires Shields.
Talents and Specialization
Avatar
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You transform into an unstoppable colossus for 20 sec, increasing your damage dealt by 20% and causing your attacks to generate 50% extra Rage. While transformed you are immune to movement impairing effects.
Tempête de lames
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You become a whirling storm of destructive force, striking all targets within 8 yards for 75% weapon damage every 1 sec for 6 sec. During a Bladestorm, you can continue to dodge, block, and parry, and are immune to movement impairing and loss of control effects. However, you can be disarmed and you can only perform shout abilities.
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Your special attacks cause the Bloodbath effect for the next 12 sec. Bloodbath - Your target bleeds for an additional 30% damage of the triggering attack over 6 sec. While bleeding, the target moves at 50% reduced speed.
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Interrupts all spellcasting within 10 yards and prevents any spell in that school from being cast for 4 sec.
Doublement
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You can use Charge twice before incurring its cooldown.
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Instantly heals you for 10% of your total health, and an additional 10% over 5 sec. Can be used while stunned. Costs no Rage if used while Enraged.
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Instantly attack the target causing (AP * 56 / 100) damage and healing you for 10% of your maximum health. Killing an enemy that yields experience or honor resets the cooldown of Impending Victory and causes your next Impending Victory to heal for 20% of your maximum health. Replaces Victory Rush.
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You can Charge every 12 sec instead of every 20 sec.
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Your Spell Reflection protects you from an additional spell and protectsReflects the next spell cast on you and on all party and raid members within 0 yards from a single spell20 yards for 5 sec.
Hurlement perçant
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Snares all enemies within 2010 yards, reducing their movement speed by 50% for 15 sec.
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Run at high speed towards a party or raid member, removing all movement effects upon you, intercepting the next melee or ranged attack made against them and reducing their damage taken by 20% for 6 sec. Replaces Intervene.
Second souffle
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Whenever you are struck by a Stun or Immobilize effect, you generate 20 Rage over 10 sec. Whenever you take direct damage, you have a 10% chance to regenerate 10% of your total health over 10 sec.
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Causes all enemies within 20 yards that are snared to become rooted for 5 sec.
Éclair de tempête
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Hurl your weapon at an enemy, causing 100% weapon damage and stunning the target for 3 sec. Deals an additional 300% weapon damage to targets that are permanently immune to stuns.
Vigilance
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Focus your protective gaze on a party or raid member, transferring 30% of damage taken to you for 12 sec. During the duration of Vigilance, your Taunt has no cooldown and attacks against the target cause you to become Enraged for 6 sec.
Porteguerre
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Your Charge also knocks a target to the ground and stuns it for 3 sec.
Dernier rempart
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Temporarily grants you 30% of your maximum healthIncreases current and maximum health by 30% for 20 sec.After the effect expires, the health is lost.
Heurt de bouclier
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Slam the target with your shield, causing 0 damage. Generates 1020 Rage.
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Your Revenge has a 60% chance of resetting the cooldown of your Shield Slam and increasing the rage it generates by 510 for 5 sec.
Sentinelle inébranlable
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Increases your total Stamina by 15%. Increases your armor value from items by 10%. You gain 1 Rage every 3 seconds while in combat.
Glyphs
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Reduces the cooldown on Spell Reflection and Mass Spell Reflection by 5 sec.
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When you hit a target with Sweeping Strikes, you gain 2 Rage.
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Increases the total healing provided by your Victory Rush, or Impending Victory by 50%.the healing of Impending Victory following a kill, by 50%.
Racial Traits
Aberration
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Increases your resistance to harmful Nature and Shadow effects by 1.Reduces Shadow and Nature damage taken by 1%.
Hunter Pets
Spell Changes
Gangrorage
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The Felguard recklessly swings its Axeweapon, striking all nearby targets within 8 yards for its weapon damage plus ((($SP * .50) * 2) * 0.33 + 0) every 1 sec for 6 sec. The Felguard cannot perform any other abilities during Felstorm.
:
Your boar gores the enemy, causing it to take 30% additional damage from bleed effects for 15 sec.4% increased physical damage for 30 sec.
Rempart de l’ombre
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Temporarily grants the Voidwalker 30% of their maximum health for 20 sec<Unknown value - The spell referenced no longer exists>;. Auto-Cast: Use this ability when below 20% health. (Right - Click to toggle)
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Your rhino slams into a nearby enemy, causing it to take 30% additional damage from bleed effects4% increased physical damage for 30 sec.
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Tears at an enemy's legs, increasing damage taken from bleed effects by 30% for 15 sec.physical damage taken by 4% for 30 sec.
Professions
Enchantement
Explosion
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Permanently enchant gloves to increase critical strike by 10. Requires a level 35 or higher item.
Récolteur
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"PermanentlyPermanently enchant gloves to increase Herbalism, Mining, and Skinning skills by 5.
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"PermanentlyPermanently enchant a ring to increase all stats by 4. Only the enchanter's rings can be enchanted, and enchanting a ring will cause it to become soulbound.
Berserker
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"PermanentlyPermanently enchant a melee weapon to sometimes increase your attack power by 400, but at the cost of reduced armor. Requires a level 60 or higher item.
Tueur d’élémentaires
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"PermanentlyPermanently enchant a melee weapon to sometimes disrupt elementals when struck by your melee attacks, dealing Arcane damage and silencing them for 5 sec. Requires a level 300 or higher item.
Frisson glacial
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"PermanentlyPermanently enchant a melee weapon to often chill the target, reducing their movement and attack speed. Has a reduced effect for players above level 60.
Arme impie
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"PermanentlyPermanently enchant a melee weapon to often inflict a curse on the target, inflicting Shadow damage and reducing their melee damage.
Marche-vent
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"PermanentlyPermanently enchant a weapon to sometimes increase dodge by 600 and movement speed by 15% for 10 sec when striking in melee, stacking with passive movement speed effects. Requires a level 300 or higher item.
NPC Abilities
This section has not been analyzed extensively by our team but is included for people interested in seeing what has changed in these areas.
View changes
Lame fanatique
:
Causes the caster to inflict additional Fire damage to an enemy when the caster is using melee attacks. Lasts 10 sec.
Gangrorage
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The Felguard recklessly swings its Axeweapon, striking all nearby targets within 8 yards for its weapon damage and continuing to perform the attack every 5 sec for until cancelledplus ((($SP * .50) * 2) * 0.33 + 0) every 1 sec for 6 sec. The Felguard cannot perform any other abilities during Felstorm.
Ordre de tuer
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Give the command to kill, causing your pet to instantly inflict (9411.8 * 1022 + (RAP * 0.516))*1 damage to its target. The pet must be within 25 yards of the target to Kill Command.
Invocation de fouisseuse vekniss
:
Summons a Vekniss Borer to assist you for 1 min.
Uncategorized
This section has not been analyzed extensively by our team but is included for people interested in seeing what has changed in these areas.
View changes
Agonie
:
Inflicts 60125 to 69875 Shadow damage.32375 to 37625 Shadow damage.
Bassin d’améthyste
:
Creates a pool that inflicts 3250065000 Shadow damage every 1 sec. to enemies who enter the area.
Résonance des Arcanes
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Charges random targets with Arcane Resonance, which inflicts10000inflicts5000 Arcane damage to the target and all allies within 6 yards of the target. Each nearby player will amplify the damage done by 100005000.
Résonance des Arcanes
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Charges random targets with Arcane Resonance, which inflicts10000inflicts5000 Arcane damage to the target and all allies within 6 yards of the target. Each nearby player will amplify the damage done by 100005000.
Résonance des Arcanes
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Charges random targets with Arcane Resonance, which inflicts10000inflicts5000 Arcane damage to the target and all allies within 6 yards of the target. Each nearby player will amplify the damage done by 100005000.
Résonance des Arcanes
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Charges random targets with Arcane Resonance, which inflicts10000inflicts5000 Arcane damage to the target and all allies within 6 yards of the target. Each nearby player will amplify the damage done by 100005000.
Demander au cousin Mains Lentes de partir
:
Ejects Cousin SloppyhandsSlowhands or the person sitting in that seat from the Grand Expedition Yak.
Tonneau de feux d’artifice
:
Allows placement of a Fireworks Barrel.The Fireworks Barrel inflicts 1462500 to 1537500 Fire damage to nearby enemies when it is detonatated.
Tonneau de feux d’artifice
:
Allows placement of a Fireworks Barrel. The Fireworks Barrel inflicts 1462500 to 1537500 Fire damage to nearby enemies when it detonates.is detonatated.
Frappe du voile noir
:
Kick with a blast of Chi energy, dealing (6 * 1 * (0.898882 * ((mwb) / (MWS) + 1 * ($owb / 2) * $OWS)) + AP / 14 - 1))) to (6 * 1 * ((0.898882 * ((MWB / MWS) + 1 * ($OWB / 2) / ($OWS)) + AP / 14 + 1))) Physical damage. If the target is 50% health or below, they suffer an additional (3 * 1.2 * 1 * ((0.898882 * ((mwb / MWS) + 1 * ($owb / 2) / ($OWS)) + AP / 14 - 1))) to (3 * 1.2 * 1 * ((0.898882 * ((MWB / (MWS) + 1 * ($OWB / 2) / ($OWS)) + AP / 14 + 1))) damage over 6 sec.)$?$OWS
Rocher
:
Deals 39980 to 40020 damage to the target.
Frappe de bière
:
Calls down a Brew Strike at the targeted location! After 10 sec, the Brew Strike inflicts 487500 to 512500 Fire damage to enemies within 10 yards.
:
For each 4 Chi you consume through use of abilities and attacks, you gain a charge of Tigereye Brew. Use Tigereye Brew to consume the charges. Tigereye Brew can stack up to 5010 times.
Calamité
:
Inflicts damage equal to 50% of an enemy's current health.all players' health.
:
Torpedo a distance in front of you, dealing (5.52 * 1 * (0.898882 * ((mwb) / (MWS) + 1 * ($owb / 2) * $OWS)) + AP / 14 - 1))) to (5.52 * 1 * ((0.898882 * ((MWB / (MWS) + 1 * ($OWB / 2) / ($OWS)) + AP / 14 + 1))) damage to all enemies and healing to all allies in your path. Chi Torpedo replaces Roll.)$?$OWS
:
Torpedo a distance in front of you, dealing (5.52 * 1 * (0.898882 * ((mwb) / (MWS) + 1 * ($owb / 2) * $OWS)) + AP / 14 - 1))) to (5.52 * 1 * ((0.898882 * ((MWB / (MWS) + 1 * ($OWB / 2) / ($OWS)) + AP / 14 + 1))) damage to all enemies and healing to all allies in your path. Chi Torpedo replaces Roll.)$?$OWS
Évasion impeccable
:
Heals the rogue for 500 when Vanish is performed.Using Vanish also heals you for 500.
Puissance des commandants
:
InceasesIncreases damage dealt by 50%.
Passage vers le monde des esprits
:
The connection to the spirit world is strong here.
Éclair du Tigre crépitant
:
Invokes the White Tiger Celestial, summoning an effigy at the command of the caster. The effigy will assist you, attacking your primary target and also inflitinflicting tiger lightning every 6 sec to the 3 lowest health nearby enemies within 10 yards dealing 1455 damage over 5 sec. Lasts for 45 sec.
:
You summon a whirling tornado that travels 0 yards in front of you, dealing 4608 Nature damage to all targets in its path and increasing damage taken by your Spinning Crane Kick by 30%. For 8 sec sec after you cast Rushing Jade Wind, you move at 200%100% speed while using Spinning Crane Kick.
Cri de terreur
:
Inflicts 78000 to 82000 Shadow damage to all allies every 12 second.
Cri de terreur
:
Inflicts 78000 to 82000 Shadow damage to all allies every 12 second.
:
Teleports you to your Demonic Circle and removes all snare effects.
:
Tears at the enemy, causing (812 * $SP * 0.8) Shadow damage.1370 + $SP * 0.9) Shadow damage.
:
Tears at the enemy, causing (812 * 0.7) Shadow damage.1370 + $SP * 0.9) Shadow damage.
:
Consumes all of the caster's Shadow Orbs to deal 2099 Shadow damage and afflict the target with a disease that causes 1049349 Shadow damage every 1 for 2 sec. 0.300000012%6 sec. 30% of damage caused by the Devouring Plague heals the caster. Direct damage and durationDamage increased based on the number of Shadow Orbs consumed.
:
Consumes all of the caster's Shadow Orbs to deal 2099 Shadow damage and afflict the target with a disease that causes 1049349 Shadow damage every 1 for 2 sec. 0.300000012%6 sec. 30% of damage caused by the Devouring Plague heals the caster. Direct damage and durationDamage increased based on the number of Shadow Orbs consumed.
Handicap
:
You attempt to disable the target's movement, reducing their movement speed by 1%. Stacks up to 20 times. If you use Disable a third time on a target while they have 20 stacks, all stacks will be consumed and they will be rooted for 8 sec (3 PvP).
Couperet
:
Caster will periodically shoot blades at random targets, inflicting 47125 to 52875 damage.
Destin funeste
:
Inflicts impending doom upon the target, causing ((12821602 + $SP * 1) * 4) Shadow damage over 1 min.Replaces Corruption.monic Fury each time it deals damage.]
Canon-dragon
:
Launches a rocket at the targeted location, dealing 0 Fire damage and knocking enemies back from the point of impact.
Canon-dragon
:
Launches a rocket at the targeted location, dealing 416250 to 483750 Fire damage and knocking enemies back from the point of impact.
:
Drains the life from the target, causing (357 + 0.334 * $SP) Shadow damage and restoring 2% of the caster's total health every 1 sec. Lasts 6 sec.
:
Drains the life from the target, causing (357 + 0.334 * $SP) Shadow damage and restoring 6%3% of the caster's total health every 1 sec. Lasts 6 sec.
:
Non-instant casts of Nourish, Healing Touch, and Regrowth increase the damage done by your next damaging spell orby 70% or by your next melee ability by 30%.
Brume enveloppante
:
Heals the target for 60768 to 70614 over 6 sec, and increases the healing they recievethe target recieves from your Soothing Mists by 30%. If cast while channeling Soothing Mists, Enveloping Mist will be instant cast.
:
Refreshing extends the duration of Corruption, Immolate$?c0, Bane of Agony and Unstable Afflictionor Unstable Affliction]]
Lancer de hache
: The Felguard recklessly swings its Axeweapon, striking all nearby targets within 8 yards for its weapon damage plus ((($SP * .50) * 2) * 0.33 + 0) every 1 sec for 6 sec. The Felguard cannot perform any other abilities during Felstorm.
Destination finale
:
Gara'jal the Spiritbinder harnesses his great powers and rips the souls from all players.
Secourisme
:
Heals 28000 damage over 8 sec.
Secourisme
:
Heals 34000 damage over 8 sec.
Secourisme
:
Heals 48000 damage over 8 sec.
Secourisme
:
Heals 174000 damage over 8 sec.
Secourisme
:
Heals 350000 damage over 8 sec.
Secourisme
:
Heals 350000 damage over 8 sec.
Secourisme
:
Heals 34000 damage over 4 sec.
Secourisme
:
Heals 58000 damage over 8 sec.
Secourisme
:
Heals 41000 damage over 4 sec.
Poings de fureur
:
Pummel all targets in front of you with rapid hand strikes, stunning them and dealing (7.56 * 1 * (0.898882 * ((mwb) / (MWS) + 1 * ($owb / 2) * $OWS)) + AP / 14 - 1))) to (7.56 * 1 * ((0.898882 * ((MWB / (MWS) + 1 * ($OWB / 2) / ($OWS)) + AP / 14 + 1))) damage immediately and every 1 sec for 4 sec. Damage is spread evenly over all targets.)$?$OWS
Poings de fureur
:
Pummel all targets in front of you with rapid hand strikes, stunning them and dealing (7.56 * 1 * (0.898882 * ((mwb) / (MWS) + 1 * ($owb / 2) * $OWS)) + AP / 14 - 1))) to (7.56 * 1 * ((0.898882 * ((MWB / (MWS) + 1 * ($OWB / 2) / ($OWS)) + AP / 14 + 1))) damage immediately and every 1 sec for 4 sec. Damage is spread evenly over all targets.)$?$OWS
Coup du serpent volant
:
Land yourself, and deals (0.346 * 1 * (0.898882 * ((mwb) / (MWS) + 1 * ($owb / 2) * $OWS)) + AP / 14 - 1))) to (0.346 * 1 * ((0.898882 * ((MWB / (MWS) + 1 * ($OWB / 2) / ($OWS)) + AP / 14 + 1))) damage to all enemies within 8 yards, and slowing them by 70% for 4 sec.)$?$OWS
Coup du serpent volant
:
Land yourself, and deals (0.346 * 1 * (0.898882 * ((mwb) / (MWS) + 1 * ($owb / 2) * $OWS)) + AP / 14 - 1))) to (0.346 * 1 * ((0.898882 * ((MWB / (MWS) + 1 * ($OWB / 2) / ($OWS)) + AP / 14 + 1))) damage to all enemies within 0 yards, and slowing them by 1% for 0 sec.)$?$OWS
Aura de fortification de pierre
:
Fortifies nearby stone creatures, increasing their health by 200%reducing the damage they take from area of effect attacks by 90% while they remain within 20 yds. of the caster.
Boisson fortifiante
:
Turns your skin to stone, increasing your health by 100%20%, and reducing damage taken by 20%. Lasts 20 sec.
:
Turns your skin to stone, increasing your health by 100%20%, and reducing damage taken by 20%. Lasts 20 sec.
Fuyez !
:
Lei channels, releasing periodic waterbolts that inflict 38000 to 42000 Frost damage and knock her enemies away. Lasts 30 sec or until Lei takes 4% of her maxmaximum health in damage.
Don d’Arthas
:
Grants a 30% chance to inflict attackers with a curse that increases their damage taken by 8 for <Unknown value - The spell referenced no longer exists>d3 min. Elixir lasts 30 min. Guardian Elixir.
:
When you use Lay on Hands, you also gain 120000%10% of your maximum mana.
:
Increases your movement speed by 50%15% for 3 sec after completing Mind Flay.when Mind Flay deals damage. Stacks up to 3 times.
:
When you cast Inner Focus you become immune to Silence, Interrupt and Dispel effects for 5 sec.
:
Increases your damage by 10% for 6 sec.3% per Holy Power spent after you cast Word of Glory. Lasts 6 sec.
:
Your Flash Heal, Spirit ShellGreater Heal, Heal and Penance spells bless the target with Grace, increasing all healing received from the Priest by 10%. This effect will stack up to 3 times. Effect lasts 15 sec.
Poing marteau
:
Gara'jal the Spiritbinder slams his opponent with both fists.
:
Drains the life from all enemies within 15 yards of the target, causing (357 + $SP * 0.334) Shadow damage and restoring 3-4.5% of the caster's total health every 1 sec. Lasts 6 sec. Replaces Drain Life.
:
Sacrifices 1% of your maximum health to restore 6% of your summoned Demon's maximum health every 1 sec. Lasts for 6 sec.$?6=0
: An instant strike that deals 100% weapon damage (145%140% weapon damage (203% if a dagger is equipped), causing profuse bleeding that deals an additional 100%50% of the direct strike's damage over 24 sec. Awards 1 combo point. Replaces Sinister Strike.
:
Causes the enemy target to run in horror for 3 sec.
Mur de glace
:
A deadly wavewall of ice instantly kills enemies.
:
+5 Spirit.
:
+6 Stamina.
Bière sauvage de Krasarang
:
Inflicts 48750 to 51250 Fire damage every 1 sec to enemies within 8 yards.
Bière sauvage de Krasarang
:
Inflicts 48750 to 51250 Fire damage to enemies within 8 yards.
Bière sauvage de Krasarang
:
Allows placement of the Inferno Brew. Inflicts 48750 to 51250 Fire damage every 1 sec to enemies within 8 yards.
Inspiration
:
Imperial Vizier Zor'lok takes a deep breath, increasing the damage of his Exhale by 50% per stack. When Exhale is cast with 3 or more stacks of Inhale present, all stacks of $spellnameInhale are consumed.
:
You clobber the target with your staff, dealing (2.52 * 1 * (0.898882 * ((mwb) / (MWS) + 1 * ($owb / 2) * $OWS)) + AP / 14 - 1))) to (2.52 * 1 * ((0.898882 * ((MWB / (MWS) + 1 * ($OWB / 2) / ($OWS)) + AP / 14 + 1))) damage and generating 1 Chi.)$?$OWS
:
You sever the target with your axe, dealing (2.52 * 1 * (0.898882 * ((mwb) / (MWS) + 1 * ($owb / 2) * $OWS)) + AP / 14 - 1))) to (2.52 * 1 * ((0.898882 * ((MWB / (MWS) + 1 * ($OWB / 2) / ($OWS)) + AP / 14 + 1))) damage and generating 1 Chi.)$?$OWS
:
You club the target with your mace, dealing (2.52 * 1 * (0.898882 * ((mwb) / (MWS) + 1 * ($owb / 2) * $OWS)) + AP / 14 - 1))) to (2.52 * 1 * ((0.898882 * ((MWB / (MWS) + 1 * ($OWB / 2) / ($OWS)) + AP / 14 + 1))) damage and generating 1 Chi.)$?$OWS
:
You slice the target with your sword, dealing (2.52 * 1 * (0.898882 * ((mwb) / (MWS) + 1 * ($owb / 2) * $OWS)) + AP / 14 - 1))) to (2.52 * 1 * ((0.898882 * ((MWB / (MWS) + 1 * ($OWB / 2) / ($OWS)) + AP / 14 + 1))) damage and generating 1 Chi.)$?$OWS
:
You pike the target with your polearm, dealing (2.52 * 1 * (0.898882 * ((mwb) / (MWS) + 1 * ($owb / 2) * $OWS)) + AP / 14 - 1))) to (2.52 * 1 * ((0.898882 * ((MWB / (MWS) + 1 * ($OWB / 2) / ($OWS)) + AP / 14 + 1))) damage and generating 1 Chi.)$?$OWS
Fracasse-tonneau
:
You swing a keg of brew, dealing (8.12 * 1 * ((0.898882 * ((mwb) / (MWS) + 1 * ($owb / 2) * $OWS)) + AP / 14 - 1))) to (8.12 * 1 * ((0.898882 * ((MWB) / (MWS) + 1 * ($OWB / 2) / ($OWS)) + AP / 14 + 1))) damage to the target and two nearby enemies and drenches the target in your Dizzying Haze. Also applies the Weakened Blows effect. Generates 2 Chi. $?$OWS
:
You swing a keg of brew, dealing (8.12 * 1 * ((0.898882 * ((mwb) / (MWS) + 1 * ($owb / 2) * $OWS)) + AP / 14 - 1))) to (8.12 * 1 * ((0.898882 * ((MWB) / (MWS) + 1 * ($OWB / 2) / ($OWS)) + AP / 14 + 1))) damage to the target and two nearby enemies and drenches the target in your Dizzying Haze. Also applies the Weakened Blows effect. Generates 2 Chi. $?$OWS
Fracasse-tonneau
:
You swing a keg of brew, dealing (14.12 * 1 * (0.898882 * ((mwb) / (MWS) + 1 * ($owb / 2) * $OWS)) + AP / 14 - 1))) to (14.12 * 1 * ((0.898882 * ((MWB / (MWS) + 1 * ($OWB / 2) / ($OWS)) + AP / 14 + 1))) damage to the target and two nearby enemies and causing their next attack to Missfire within 6 sec, dealing 821 damage to themselves instead of you. Generates 2 Chi.)$?$OWS
:
You can cast and channel while moving for 106 sec. Passive: You can cast and channel while moving, but doing so increases the cast time or channel period by 50% and reduces your movement speed by 20%. This effect is disabled while on cooldown.
:
You can cast and channel while moving for 106 sec. Passive: You can cast and channel while moving, but doing so increases the cast time or channel period by 50% and reduces your movement speed by 20%. This effect is disabled while on cooldown.
:
You can cast and channel while moving for 106 sec. Passive: You can cast and channel while moving, but doing so increases the cast time or channel period by 50% and reduces your movement speed by 20%. This effect is disabled while on cooldown.
Kyle's Test Spell (Internal Only)
:
spec is ($spec) $?c0 $?c1 $?c2 $?c3
Crochet du gauche
:
Gara'jal the Spiritbinder attacks with a mighty swing of his left fist.
Éclair spirituel inférieur
:
Deals 78000 to 8200034125 to 35875 Shadow damage to 8 random targets.
Élixir du hozen fou
:
Increases critical strike by 0 for 1 hour. Battle Elixir.
Souffle de Mazu
:
Grants water breathing and increases sea floor movement speed by 80% while in The Shelf of Mazu and Coldwhisker Cove.
Souffle de Mazu
:
Grants water breathing and increases sea floor movement speed by 80% while in The Shelf of Mazu and Coldwhisker Cove.
Tir de canon de Nurong
:
One shot, on kill.
Tir de canon de Nurong
:
Take the shot.
:
You create a Fire Blossom at your feet every 1 sec for 3 sec. The blossom will last for 10 sec and deal 5255 Fire damage to the first enemy that walks over it. Fire Blossoms last for 6 sec and cannot be created within 3 yards of an existing active blossom.
Phéromones de zèle
:
Players entering the area filled with Word of Recall (OLDPheramones of Zeal will be silenced and suffer 9500 Nature Damage every 1 seconds for as long as they remain in the area of effect.
Frénésie protectrice
:
The quilen goes into a frenzy, increasing all damage done by 100%, increasing health by 250% and granting immunity to immobilizing, slowing, and stun effects.
Torpille de chi
:
Torpedo a distance in front of you, dealing 1 damage to all nearby enemies 01 healing all allies in your path.
Énergies rayonnantes
:
Inflicts periodic Arcane damage to all players.
Énergies rayonnantes
:
Inflicts 4750061750 Arcane damage to all players in the area.outside of the Energy Vortex.
Énergies rayonnantes
:
Inflicts 902510925 Arcane damage to all players in the area.inside the Energy Vortex.
En radeau
:
You can raft across water.oceanic water in Krasarang Wilds.
Radeau de pêche des Hameçonneurs
:
You can raft across water.
Danse de la pluie
:
Conjures forth a rain of water, inflicting Frost damage to an area upon impact.
Danse de la pluie
:
Conjures forth a rain of water, inflicting 35% of the target's maximum health in Frost damage to enemies in a 2 yard radius.
Rafraîchissement
:
Restores 100000 health and 100000 mana over 10 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 100 mastery for 1 hour.
Rafraîchissement
:
Restores 200000 health and 200000 mana over 10 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 200 mastery for 1 hour.
Brume de rénovation
:
You surround the target with healing mists, restoring 3807 health every 3 sec for 20 sec. Renewing Mists travels to closest nearby injured party and raid targets within 20 yards, up to 3 times. Maximum 10 targets can have your Renewing Mists at any one time.
Brume de rénovation
:
You surround the target with healing mists, restoring 3807 health every 3 sec for 20 sec. Renewing Mists travels to closest nearby injured party and raid targets within 20 yards, up to 3 times. Maximum 10 targets can have your Renewing Mists at any one time.
Résidu
:
Inflicts 4875 to 5125 Shadow damage to enemies within 50 yards. Increases damage dealt and taken from Resin Flake by 10% for 2030 sec. Stacks.
Poursuite sans repos
:
All snare and root effects will be suppressed whilecleared upon using Roll, Chi Torpedo or Flying Serpent Kick.
Riposter
:
Instantly counterattack an enemy for 047500 to 52500 damage after dodging an attack.
Retour de l’âme
:
Escape the spirit world and return to your real world body.
Inversion de Résonance des Arcanes
:
Deals 100005000 Arcane damage every 1 seconds for every nearby player.
Esprit revitalisé
:
Grants the target the ability to return from the spirit world.
Droite croisée
:
Gara'jal the Spiritbinder attacks with a crushing right handed punch.
Rune de puissance
:
Places a Rune of Power on the ground, which lasts for 1 min. While standing in your own Rune of Power, your mana regeneration is increased by 100% and your spell damage is increased by 15%. Only 2 Runes of Power can be placed at one time. Replaces Evocation.
Sabotage
:
Inflicts 108000 Fire Damage to the victim and all players within 2 yards, then creates four directional explosions that travel in the cardinal directions.
:
You are placing the Inferno Brew in order to prepare for the Bataari invasion!
Trait de l'ombre
:
Hurls a bolt of dark magic at an enemy, inflicting 24050 Shadow damage.
Brûlure de l’ombre
:
Instantly blasts the target for 1923 to 23503365 to 4112 Shadow damage. Only usable on enemies that have less than 20% health. Emberstorm: If the target dies within 5 sec, and yields experience or honor, the caster gains 10 Unstable Embers.
Coup de bouclier
:
Bashes an enemy with the caster's shield, inflicting 100% weapon28500 Physical damage and knocking the target down for 1 sec.
Chant de l’impératrice
:
Zor'lok raises his voice in praise to the empress, dealing damage to all non-mantid who can hear the song until he is engaged in melee combat.
Explosion d'âme
:
Inflicts 40500-4950040500 Shadow damage to all enemies within five yards of the target.
:
Burn the enemy's soul, causing 1443 to 17621346 to 1645 Fire damage. Core.]
: Burn the enemy's soul, causing 1923 to 2350 Fire damage. Soul Fire always critically strikes. In addition, the damage is increased by your critical strike chance.
Coup tournoyant de la grue
:
You spin while kicking in the air, dealing (2.27 * 1 * (0.898882 * ((mwb) / (MWS) + 1 * ($owb / 2) * $OWS)) + AP / 14 - 1))) to (2.27 * 1 * ((0.898882 * ((MWB / (MWS) + 1 * ($OWB / 2) / ($OWS)) + AP / 14 + 1))) damage every 1 sec, to all nearby enemies within 8 yards. Movement speed is reduced by 30%. Lasts 3 sec. During Spinning Crane Kick, you can continue to dodge and parry.)$?$OWS
:
Heals a friendly target.You become adept in the ways of the Mistweaver, amplifying two of your abilities. Surging Mist When you Tiger Palm, you gain Vital Mists reducing the cast time and mana cost of your next Surging Mist by 20%. Stacks up to 5 times. Lasts 30 sec. Spinning Crane Kick While channeling Spinning Crane Kick, you also heal nearby allies for 3713 every 1 sec for 3 sec.
:
Creates an absorption shield on the target for (((($SP * 2.19) + 22726) * 1)) damage lasting 8 sec. When the shield expires or is dispelled, the target is healed for 80% of the remaining amount.For the next 15 sec, your Heal, Flash Heal, Greater Heal, and Prayer of Healing no longer heal but instead create absorption shields that last 15 sec.
Carapace spirituelle
:
Creates an absorption shield on the target for (((($SP * 2.19) + 22726) * 1)) damage lasting 8 sec. When the shield expires or is dispelled, the target is healed for 80% of the remaining amount.For the next 15 sec, your Heal, Flash Heal, Greater Heal, and Prayer of Healing no longer heal but instead create absorption shields that last 15 sec.
Étreinte spirituelle
:
Inflicts 40500-4950036000 Shadow damage to all enemies within three yards of the target.
Étreinte spirituelle
:
Hurls a bolt of Shadow energy that will inflict 40500-4950036000 Shadow Damage to the target and all other players within three yards of the target on impact.
Innervation spirituelle
:
Energizes the target's spirit, granting them bonus resources to fight their foes.
Innervation spirituelle
:
Energizes the target's spirit, granting them bonus resources to fight their foes.
Innervation spirituelle
:
Energizes the target's spirit, granting them bonus resources to fight their foes.
Innervation spirituelle
:
Energizes the target's spirit, granting them bonus resources to fight their foes.
Innervation spirituelle
:
Energizes the target's spirit, granting them bonus resources to fight their foes.
Innervation spirituelle
:
Energizes the target's spirit, granting them bonus resources to fight their foes.
Innervation spirituelle
:
Energizes the target's spirit, granting them bonus resources to fight their foes.
Innervation spirituelle
:
Energizes the target's spirit, granting them bonus resources to fight their foes.
Innervation spirituelle
:
Energizes the target's spirit, granting them bonus resources to fight their foes.
Innervation spirituelle
:
Energizes the target's spirit, granting them bonus resources to fight their foes.
:
Energizes the target's spirit, granting them bonus resources to fight their foes.
Innervation spirituelle
:
Energizes the target's spirit, granting them bonus resources to fight their foes.
Innervation spirituelle
:
Energizes the target's spirit, granting them bonus resources to fight their foes.
Innervation spirituelle
:
Energizes the target's spirit, granting them bonus resources to fight their foes.
Innervation spirituelle
:
Energizes the target's spirit, granting them bonus resources to fight their foes.
Innervation spirituelle
:
Energizes the target's spirit, granting them bonus resources to fight their foes.
Innervation spirituelle
:
Energizes the target's spirit, granting them bonus resources to fight their foes.
Innervation spirituelle
:
Energizes the target's spirit, granting them bonus resources to fight their foes.
Tempête déchaînée
:
Inflicts 6175 to 6825 Nature damage.8075 to 8925 Nature damage.
Invocation de jeunes morsubises
:
Summons 35 Coldbite Hatchlings.
Morsure fracassante
:
Hacks atChews on an enemy's armor, reducing it 5% per Sunder Armorbite. Can be applied up to 520 times. Lasts 20 sec.
Coup circulaire
:
Gara'jal the Spiritbinder attacks with a sweeping kick.
:
Whenever you parry an attack, you reflexively strike back at the enemy for (0.3 * 1 * (0.898882 * ((mwb) / (MWS) + 1 * ($owb / 2) * $OWS)) + AP / 14 - 1))) to (0.3 * 1 * ((0.898882 * ((MWB / (MWS) + 1 * ($OWB / 2) / ($OWS)) + AP / 14 + 1))) damage. This strike has a 1 sec cooldown.)$?$OWS
:
When your Devastate deals damage, it has a 100% chance of finishing the cooldown of your Shield Slam and increasing the Rage it generates by 510 for 5 sec.
Lancer l'épée pandashan
:
Throw the Shado-Pan Sword, dealing 0 Physical damage and knocking back all enemies within 5 yards of impact.
Lancer l'épée pandashan
:
Throw the Shado-Pan Sword, dealing 45 Physical damage and knocking back all enemies within 5 yards of impact.
Lancer l'orbe volatil
:
Throw the Volatile Orb to another sprite.
Lancer l'orbe volatil
:
Throw the Volatile Orb, dealing 0 Fire damage and knocking back all enemies within 5 yards of impact.
Lancer l'orbe volatil
:
Throw the Volatile Orb, dealing 25 Fire damage and knocking back all enemies within 5 yards of impact.
Lancer l'orbe volatil
:
Throw the Volatile Orb, dealing 0 Fire damage and knocking back all enemies within 5 yards of impact.
Soif du tigre
:
Invokes the White Tiger Celestial, summoning an effigy at the command of the caster. The effigy will assist you, attacking your primary target and also inflitinflicting tiger lightning every 6 sec to the 3 lowest health nearby enemies within 10 yards dealing 1455 damage over 5 sec. Lasts for 45 sec.
:
Increases your damage and healing done by 1%.damage done by 2% per stack of Tigereye Brew active, consuming your Tigereye Brew stacks.
Annihilation totale
:
Inflicts 92625107250 Arcane damage to all enemies in area.
:
Symbiosis: Heals 5 nearby lowest health party or raid targets within 40 yards with Tranquility every 2 sec for 8 sec. Tranquility heals for 90371807 plus an additional 1542309 every 2 sec over 8 sec. Stacks up to 3 times. The Priest must channel to maintain the spell.
:
Symbiosis: Heals 5 nearby lowest health party or raid targets within 40 yards with Tranquility every 2 sec for 8 sec. Tranquility heals for 90371807 plus an additional 1542309 every 2 sec over 8 sec. Stacks up to 3 times. The Priest must channel to maintain the spell.
Ruée trolle
:
Targets a random enemy to chase down. Any enemies in the caster's path suffer 28500 Physical damage and are knocked back.
Ruée trolle
:
The Zandalari Skullcrusher charges at his chosen target, knocking back all enemies in their path and inflicting 28500 Physical damage to them.
Ruée trolle
:
The Zandalari Skullcrusher charges at his chosen target, knocking back all enemies in their path and inflicting 28500 Physical damage to them.
Convertir
:
Charms a target to fight on the side of Imperial Vizier Zor'lok. Charmed targets inflict 200% more damage and can break free of the charm whenever spell damage is received. If a charmed target ever reaches 30% health they break free automatically.
:
Allows the target to breathe underwater for 10 min.
Déchaînement de vibrations
:
Inflicts 38000 to 42000 physical damage to the target.
:
You become adept in the ways of the Mistweaver, amplifying two of your abilities. Surging Mist When you Tiger Palm, or Expel Harmyou gain Vital Mists reducing the cast time and mana cost of your next Surging Mist is reduced by 20%. Stacks up to 5 times. Lasts 30 sec. Expel Harm Cooldown reduced by 7 sec.Spinning Crane Kick While channeling Spinning Crane Kick, you also heal nearby allies for 3713 every 1 sec for 3 sec.
Poupée vaudou
:
Damage received is duplicated to all other Voodoo Dolls.
Trait d'eau
:
Deals 18500 to 21500 Frost damage.200% weapon damage as Frost damage.
Etiolement de la volonté
:
Inflicts 60125 to 6987532375 to 37625 Shadow damage to 2 random enemy targets.
Poison douloureux
:
Coats a weapon with poison that lasts for 1 hour. Each strike has a 30% chance of poisoning the enemy, which instantly inflicts 299 to 395 Nature damage and reduces the effect of healing received by 25% for 15 sec.
:
Forms a Zen Sphere above the target, healing the target for 1171 every 2 sec and dealing 1 damage to the nearest enemy within 10 yards every 2 sec for 16 sec. Only one Zen Sphere can be summoned at any one time. If Zen Sphere is cast again while active, the Zen Sphere will detonate, dealing 19712135 damage and 1971 healing to all targets within 10 yards.
:
Forms a Zen Sphere above the target, healing the target for 1171 every 2 sec and dealing 1 damage to the nearest enemy within 10 yards every 2 sec for 16 sec. Only one Zen Sphere can be summoned at any one time. If Zen Sphere is cast again while active, the Zen Sphere will detonate, dealing 19712135 damage and 1971 healing to all targets within 10 yards.
:
Forms a Zen Sphere above the target, healing the target for 1171 every 2 sec and dealing 1 damage to the nearest enemy within 10 yards every 2 sec for 16 sec. Only one Zen Sphere can be summoned at any one time. If Zen Sphere is cast again while active, the Zen Sphere will detonate, dealing 19712135 damage and 1971 healing to all targets within 10 yards.
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