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Class and Talent Tree Reworks in The War Within Alpha - Druids, Monks, Paladins, Warrior
The War Within
Publié
17/04/2024 à 12:02
par
Squishei
Here are the class and talent tree changes that we've seen on the very first War Within Alpha build which includes some reworks to Feral Druids, Windwalker Monks, and more!
Death Knight
Unholy
Class Tuning:
Frappe purulente
damage reduced by 17%
Demon Hunter
Vengeance
Talent Tuning:
Trépas enflammé
increases damage done by 20%/40% (was 25%/50%)
Druid
New Abilities:
NEW Fluid Form - Shred and Rake can be used in any form and shift you into Cat Form. Mangle can be used in any form and shifts you into Bear Form. Wrath and Starfire shift you into Moonkin Form, if known.
NEW Oakskin - Survival Instincts and Barkskin reduce damage taken by an additional 10%.
NEW Instincts of the Claw - Shred, Brutal Slash, Swipe, Rake, Mangle, and Thrash damage increased by 5%/10%.
NEW Lore of the Grove - Moonfire and Sunfire damage increased by 5%/10%. Rejuvenation and Wild Growth healing increased by 3%/5%.
NEW Ursoc's Spirit - Stamina in Bear Form is increased by 10%.
NEW Starlight Conduit - Wrath, Starsurge, and Starfire damage increased by 5%. Starsurge's cooldown is reduced by 4 sec and its mana cost is reduced by 50%.
Talent Changes:
The Druid class tree has almost been completely reworked. We'll cover the big removals and changes, but look at the images for specific positions.
Poursuite inlassable
removed
Forme de sélénien
moved to Balance Druid baseline
Prompte guérison
moved to Restoration Druid baseline
Rapidité féline
is now 1 point for 15% movement speed (was 2 points)
Enseignements de Lycara
is now a 2 point node (was 3 points)
Promenade en forêt
now increases your movement speed and healing received by 8% for 6 sec (was 5% for 6 sec with 2 points).
Influence astrale
now only costs 1 point for 5 yards (was 2 points)
Peau épaisse
reduces damage taken by 4% for 1 point (was 6% for 2 points)
removed
Protecteur de la meute
removed
Balance
New Abilities:
NEW Stellar Amplification - Starsurge increases the damage the target takes from your periodic effects and Shooting Stars by 12% for 5 sec. Reapplying this effect extends its duration, up to 20 sec.
Replaces
Innervation stellaire
. Row 6, 2nd Left.
NEW Greater Alignment - Incarnation: Chosen of Elune and Celestial Alignment last 40% longer. During Incarnation: Chosen of Elune and Celestial Alignment, Solar Eclipse increases Nature damage done by an additional 5% and Lunar Eclipse increases Arcane damage done by an additional 5%.
Replaces
Pulsar arcanique primordial
. Row 6, Middle Choice Node.
NEW Nature's Grace: When Eclipse ends or when you enter combat, enter a Dreamstate, reducing the cast time of your next 2 Starfires or Wraths by 40% and increasing their damage by 50%.
Replaces
Grâce de la nature
. Row 6, 5th Left.
NEW Umbral Embrace - Wrath and Starfire have a 20% chance to cause your next Wrath or Starfire cast during an Eclipse to become Astral and deal 100% additional damage.
Reworked
Caresse ombreuse
. Row 7 Middle.
NEW Umbral Inspiration - Consuming Umbral Embrace increases the damage of your Moonfire, Sunfire, Stellar Flare, Shooting Stars, and Starfall by 20% for 5 sec.
Row 8 Middle.
NEW Astral Communion (Passive) - Increases maximum Astral Power by 20. Entering Eclipse grants 12 Astral Power.
Reworked
Communion astrale
. Row 8, Far Right.
NEW Harmony of the Heavens - Starsurge or Starfall increase your current Eclipse's Arcane or Nature damage bonus by an additional 1%, up to 5%.
Row 9, Far Left
NEW Touch the Cosmos - Casting Wrath in an Eclipse has an 8% chance to make your next Starsurge free. Casting Starfire in an Eclipse has a 10% chance to make your next Starfall free.
New Location - Row 6, 6th Left
Moved Talents:
Fragments lunaires
and
Attisement éthérique
swapped positions
Firmament fracturé
moved to new choice node with
Briseur d’orbite
. Row 8, 2nd Left
Hôte du rêve
moved to Row 10.
Class and Talent Tuning:
Mastery nerfed by 20% down to 4% baseline (was 5%)
Crépuscule mourant
now is a 1 point talent at 6% (was 2 points for 10%)
Colère
damage buffed ~23%
Attisement éthérique
extends duration by 3 sec (was 4 sec)
Calcination astrale
no longer procs from critical strikes, but has a flat 45% chance to trigger.
Équilibre de toutes choses
now increases crit chance by 10%/20%, decreasing by 1%/2% every sec.
Alignement céleste
now lasts for 15 sec (was 20 sec)
Fureur d’Élune
damage increased by 6%, but Astral Power generation reduced to 40 (was 48). Now a Magic Dispel.
Incarnation : Appelé d’Élune
duration is now 20 sec (was 30 sec)
Nouvelle lune
damage increased by 6%, but Astral Power generation reduced to 10 (was 12).
Frappe orbitale
damage reduced by 13.5%
Puissance de Goldrinn
damage increased by 8%
Etoiles filantes
damage increased by 22%
Météores
damage increased by 6%
Ame de la forêt
no longer increases Starfire's damage.
Flamboiement stellaire
damage increased by ~6%
Intensité ombreuse
primary target damage increased by 20%/40% (was 15%/30%)
Champignon sauvage
initial damage increased by 32%, periodic damage increased by 21.5%, Astral Power generated capped at 16 (was 20)
Feral
New Abilities:
NEW Coiled to Spring - If you generate a combo point in excess of what you can store, your next Ferocious Bite or Primal Wrath deals 10% increased direct damage.
Replaces
. Row 2, Middle
NEW Savage Fury - Tiger's Fury increases your Haste by 8% and Energy recovery rate by 20% for 6 sec.
Replaces
Férocité galopante
. Row 5, 2nd Left
NEW Resourceful Hunter - Leech increased by 2%. Versatility increased by 2%.
In Row 5, 4th Left
Moved Talents:
Blessures infectées
talent moved to Row 5, Far Right.
Goût du sang
talent reworked. Now increases Ferocious Bites damage by 15% and an additional 15% during Tiger's Fury. Replaces
position.
Talent Changes and Tuning:
Essaim adaptatif
damage buffed by ~30%
Appétit du prédateur dominant
now has a 6% chance to make Ferocious Bite free (was 7.2%)
Berserk
duration reduced to 15 sec (was 20 sec) and increases all attack and ability damage by 10% (was only Shred and Rake by 50%)
Berserk : frénésie
additional Bleed damage increased to 150% (was 100%)
Berserk : cœur de lion
reduces Incarnation/Berserk cooldown by a flat 60 seconds
Entaille brutale
damage increased by ~187%
Frénésie farouche
damage increased by ~30%
Incarnation : avatar d’Ashamane
duration reduced to 20 sec (was 30) and increases all attack and ability damage by 10% (was only Shred and Rake by 50%)
Prédateur
now increases combo point generator's direct damage by 40% of Haste (was cooldown on Tiger's Fury resets when a target dies with Bleed active)
Colère primitive
energy cost increased to 30 (was 20) and damage increased by ~97%
Fureur de la furie
causes Tiger's Fury to last 5 additional seconds (was only increased by finishing moves per combo point spent)
Dent de sabre
now causes Ferocious Bite to deal 15% increased damage. Each Combo Point spent causes Ferocious Bite's primary target to take 3% increased damage from Bleed and other DoTs for 4 sec.
Ame de la forêt
causes finishing moves to grant 2 Energy (was 3 Energy) per combo point spent.
Lacération de plaies ouvertes
now includes a bonus effect during Incarn/Berserk: Rip duration consumed is increased to 6 sec.
Énergie inépuisable
maximum energy increased by 20/40 (was 30/60) and Energy regen increased by 8/15 (was 10/20)
Restoration
New Abilities:
NEW Call of the Elder Druid - When you shift into a combat shapeshift form or cast Starsurge, you gain Heart of the Wild for 10 sec, once every 1 min.
Balance: Cast time of Balance spells reduced by 30% and damage increased by 20%
Feral: Gain 1 Combo Point every 2 sec while in Cat Form and Physical damage increased by 20%
Guardian: Bear Form gives an additional 20% Stamina, multiple uses of Ironfur may overlap, and Frenzied Regeneration has 2 charges
Replaces
Essaim adaptatif
. Row 8, 3rd Left
NEW Dream of Cenarius - While Heart of the Wild is active, Wrath and Shred transfer 150% of their damage and Starfire and Swipe transfer 100% of their damage into healing onto a nearby ally
Replaces
Essaim déchaîné
. Row 9, 6th Left
NEW Thriving Vegetation - Rejuvenation instantly heals your target for 15%/30% of its total periodic effect and Regrowth's duration is increased by 3/6 seconds.
Replaces
Sol luxuriant
. Row 9, 7th Left
NEW Prosperity - Swiftmend now has 2 charges.
Takes the spot of
Epanouissement
in the Choice Node. Row 8, Far Right.
Moved Talents:
Epanouissement
moved to 10th Row choice node with
Photosynthèse
(1st Left)
Revigorer
now part of a new choice node with
Étreinte du rêve
on Row 9
Talent and Class Changes:
Récupération
healing increased by 30%
Lambeau
and
Griffure
damage reduced by 9%
Éclat solaire
damage increased by 6%
Abondance
cost and critical chance increased by 8% (was 5%)
Efflorescence
mana cost increased to 3.4% (was 3.0%) base mana
Gardiennes du Bosquet
healing reduced by 15%. Mana cost increased to 1.2% (was 1.0%)
Dormance nourricière
maximum total capped at 4 sec (was 6 sec)
Infusion verdoyante
extends duration of heal over time effects by 8 sec (was 12 sec)
Evoker
Preservation
New Abilities:
NEW Titan's Gift - Essence Burst increases the effectiveness of your next Essence ability by 25%.
Located Row 8 in the Middle
NEW Lifespark - Reversion healing has a chance to cause your next Living Flame to cast instantly and deal 50% increased healing or damage. Stacks up to 2 charges.
Located Capstone Row in the Middle
Moved Talents:
Période de grâce
now a 1 point at 10% (was 2 points for 15%) and moved to the capstone row, 4th from the left.
Restitution de vie
moved to
Période de grâce
's old location (Row 9 Middle)
Nexus de puissance
moved to
Restitution de vie
's old location (Row 6 Middle)
Ouroboros
moved to
Nexus de puissance
's old location (Row 8, 2nd Left)
Flamme du don de vie
now a 1 point at 80% (was 2 points for 80%) and moved to
Ouroboros
's old location (Row 8, 3rd Left)
Source de magie
moved to
Flamme du don de vie
's old location (Row 5 Middle)
Talent Tuning:
Magie intemporelle
- now increases healing by 15% per rank (was 10% per rank)
Monk
New Talents:
NEW Crashing Momentum - Targets you Roll through are snared by 40% for 5 sec.
NEW Wind's Reach - The range of Disable is increased by 5 yds. The duration of Crashing Momentum is increased by 3 sec and its snare now reduces movement speed by an additional 20%.
NEW Bounding Agility - Roll and Chi Torpedo travel a small distance further.
NEW Jade Walk - While out of combat, your movement speed is increased by 15%.
NEW Pressure Points - Paralysis now removes all Enrage effects from its target.
NEW Ancient Arts - Reduces the cooldown of Paralysis by 8/15 sec and the cooldown of Leg Sweep by 5/10 sec.
NEW Energy Transfer - Successfully interrupting an enemy reduces the cooldown of Paralysis and Roll by 5 sec.
NEW Quick Footed - The duration of snare effects on you is reduced by 20%.
NEW Spirit's Essence - Transcendence: Transfer snares targets within 10 yds by 70% for 4 sec when cast.
NEW Peach and Prosperity - Reduces the cooldown of Ring of Peace by 5 sec and Song of Chi-Ji's cast time is reduced by 0.5 sec.
NEW Swift Art - Roll removes a snare effect once every 30 sec.
NEW Celestial Determination - While your celestial is active, you cannot be slowed below 90% normal movement speed.
NEW Chi Proficiency - Magical damage done increased by 2%/4% and healing done increased by 2%/4%.
NEW Healing Winds - Transcendence: Transfer immediately heals you for 15% of your maximum health.
NEW Martial Instincts - Increases your Physical damage done by 2% and Avoidance increased by 2%.
NEW Lighter Than Air - Roll causes you to become lighter than air, allowing you to double jump to dash forward a short distance once within 5 sec.
NEW Flow of Chi - You gain a bonus effect based on your current health.
Above 90% health: Movement speed increased by 5%. This bonus stacks with similar effects.
Between 90% and 35% health: Damage taken reduced by 5%.
Below 35% health: Healing received increased by 10%.
NEW Transcendence: Linked Spirits - Transcendence now tethers your spirit onto an ally for 1 hour. Use Transcendence: Transfer to teleport to your ally's location.
NEW Rushing Reflexes - Your heightened reflexes allow you to react swiftly to the presence of enemies, causing you to quickly lunge to the nearest enemy in front of you within 10 yards after you Roll.
NEW Clash - You and the target charge each other, meeting halfway then rooting all targets within 6 yards for 4 sec.
NEW Chi Wave (Reworked) - Every 15 sec, your next Rising Sun Kick or Vivify releases a wave of Chi energy that flows through friends and foes, dealing Nature damage or healing. Bounces up to 7 times to targets within 25 yards.
Talent Removals:
The Monk class tree has almost been completely reworked. We'll cover the big removals and changes, but look at the images for specific positions.
Atténuation du mal
moved to Brewmaster baseline
Invocation de statue de tigre blanc
moved to Windwalker baseline
Invocation d’une statue du Buffle noir
moved to Brewmaster baseline
Class and Talent Tuning:
Brumes insaisissables
now reduces the damage of you and your target by 6% (was only you for 3%)
Vivifier
healing increased by 40% and cost reduced to 3% base mana (was 3.4%)
Récupération post-traumatique
now triggers at 12% health (was 20%) and reduces damage taken by 20% for 1 talent point (was 2 points)
Explosion de chi
damage increased by 160% and healing increased by 53%
Fortification expéditive
cooldown reduction reduced to 30 sec (was 120 sec) for Windwalker and Mistweaver
Jeu de jambes
now requires 1 talent point (was 2)
Toucher fatal
now requires 1 talent point (was 2) and increases damage by 5% for 30 sec after being cast.
Grâce de la grue
now increases healing taken by 6% for 1 talent point (was 8% for 2 points)
Boisson fortifer
now increases your maximum health and damage reduction by 10% (was Armor and Dodge by 25%)
Poings résonnants
now requires 1 talent point (was 2)
Sauvez-les tous !
now requires 1 talent point (was 2)
Coup de queue du tigre
now only increases range of Leg Sweep by 4 yards for 1 talent point.
Mistweaver
New Talents:
NEW Crane Style - Rising Sun Kick now kicks up a Gust of Mist to heal 2 allies within 40 yards. Spinning Crane Kick and Blackout Kick have a chance to kick up a Gust of Mist to heal 1 ally within 40 yards.
New Location, Row 4, 2nd Left
NEW Zen Pulse (Passive) - Renewing Mist's heal over time has a chance to cause your next Vivify to also trigger a Zen Pulse on its target and all allies with Renewing Mist, healing them increased by 6% per Renewing Mist active, up to 30%.
Replaces
Impulsion zen
. Row 5, Right
NEW Chi Harmony - Renewing Mist applies Chi Harmony to its initial target, increasing their healing taken from you by 50% for 8 sec.
Takes the location of
Infusion énergisante
/
Cycles de la vie
choice node.
Moved Talents:
and
Fontaine de vie
removed
Thé de concentration foudroyante
moved to
location. Row 2, Left
Thé de mana
moved to
Thé de concentration foudroyante
location. Row 3, Middle
Élixir de soins
moved to
Thé de mana
location. Row 3, Right
Infusion énergisante
/
Cycles de la vie
choice node moved to
Élixir de soins
location. Row 5, 4th Left
Écho réverbérant
removed
removed
Paix sur les pairs
and
Enseignements ancestraux
locations swapped. Connection no longer exists
Class and Talent Tuning:
Maîtrise : Bourrasque de brume
now includes Rising Sun Kick and Jadefire Stomp
Brumes revigorantes
healing buffed by 40%
Lien de jade
Chi-Ji's healing is increased by 40% and Yu'lon's Soothing Breath healing increased by 300%.
Brume resplendissante
Gust of Mists has a 30% chance to do 50%/100% more healing (was 75%/150%)
Windwalker
New Abilities:
NEW Momentum Boost - Fists of Fury's damage is increased by 100% of your haste and Fists of Fury does 10% more damage each time it deals damage, resetting when Fists of Fury ends. Your auto attack speed is increased by 60% for 8 sec after Fists of Fury ends.
Replaces
Toucher du karma
. 2nd Row, Left
NEW Acclamation - Rising Sun Kick increases the damage your target receives from you by 4% for 12 sec. Multiple instances may overlap.
Replaces
Sagesse du combat
. 2nd Row, Right
NEW Dual Threat - Your auto attacks have a 20% chance to instead kick your target dealing Physical damage and increasing your damage dealt by 5% for 5 sec.
Replaces
Frappes de la paume
, 3rd Row, Right
NEW Brawler's Intensity - The cooldown of Rising Sun Kick is reduced by 1.0 sec and the damage of Blackout Kick is increased by 10%.
New Location, 5th Row, 6th Left
NEW Ordered Elements - During Storm, Earth, and Fire, Rising Sun Kick reduces Chi costs by 1 for 5 sec and Blackout Kick reduces the cooldown of affected abilities by an additional 1 sec. Activating Storm, Earth, and Fire resets the remaining cooldown of Rising Sun Kick and grants 2 Chi.
Replaces
Focalisation spirituelle
. 6th Row, 4th Left.
NEW Courageous Impulse - The Blackout Kick! effect also increases the damage of your next Blackout Kick by 175%.
Takes location of
Danse de Chi Ji
. Row 6, 2nd Left
NEW Martial Mixture - Blackout Kick increases the damage of your next Tiger Palm by 10%, stacking up to 12 times.
New Location on 6th Row, Far Left
NEW Energy Burst - When you consume Blackout Kick!, you have a 100% chance to generate 1 Chi.
Replaces
Technique interdite
on 7th Row, 2nd Left
NEW Rushing Jade Wind (Passive) - Strike of the Wind Lord applies Mark of the Crane to all enemies struck and summons a whirling tornado around you, causing Physical damage over 6 sec to all enemies within 8 yards. Deals reduced damage beyond 5 targets.
New version of
Vent de jade fulgurant
on 7th Row, 5th Left
NEW Sequenced Strikes - You have a 100% chance to gain Blackout Kick! after consuming Dance of Chi-Ji.
Located on Row 8, Far Left
NEW Gale Force - Targets struck by Strike of the Windlord are sent reeling from its impact, causing them to become vulnerable to your attacks for 10 sec. Your abilities have a 100% chance to affect the target a second time at 10% effectiveness as Nature damage while they are vulnerable.
Located on Row 8, Far Right
NEW Communion with Wind - Strike of the Windlord's cooldown is reduced by 10 sec and its damage is increased by 20%.
Located on Row 9, Far Right
NEW Revolving Whirl - Whirling Dragon Punch has a 100% chance to activate Dance of Chi-Ji.
Part of the Choice Node on Row 10, Far Left
NEW Knowledge of the Broken Temple - Whirling Dragon Punch grants 4 stacks of Teachings of the Monastery and its damage is increased by 20%. Teachings of the Monastery can now stack up to 8 times.
Part of the Choice Node on Row 10, Far Left
NEW Singularity Focused Jade - Jadefire Stomp's initial hit now strikes 1 target, but deals 500% increased damage and healing.
Part of the Choice Node on Row 10, 4th Left with
Chemin de jade
Moved Talents:
There were a lot of talents moved on the Windwalker Tree. Please use the above images for most spells but we'll highlight some of the big ones.
Tourbillon englobant
removed
removed
Focalisation spirituelle
and
Manchon de corne à boire
now a choice node on Row 6, 3rd Left
Paume céleste
removed.
Breuvage poussière-d’os
and related talents removed.
Class and Talent Tuning:
Maîtrise : Frappes combo
buffed by 20% and now does baseline 12% more damage (was 10% baseline)
Coup tournoyant de la grue
buffed by 20%
Vortex de la grue
now increases Spinning Crane Kick's damage by 15%/30% (was 10%/20%)
Danse de Chi Ji
Dance of Chi-Ji RPPM reduced to 1.5 (was 2)
Coup du serpent volant
damage removed
Gloire de l’aube
now has a chance equal to 100% of your Haste to trigger (was flat 25% chance)
Semelles renforcées
now increases crit chance by 5% and crit damage by 10% for 1 talent point (was 4% and 8% for 2 talent points)
Paix intérieure
now decreases energy cost of Tiger Palm by 5 (was damage increased by 10%)
Piétinement de jadefeu
no longer can reset the cooldown but now increases movement speed by 20% while inside the area.
Marque de la grue
now only applies to the primary target
Sagesse du combat
now casts Expel Harm (was generate 1 Chi)
Enseignements du monastère
now stacks to 4 (was 3)
Poing de tonnerre
now baseline gives you 4 stacks (was 0)
Toucher du tigre
now gives you 25% damage for 1 talent point (was 30% damage for 2 talent points)
Transfert de puissance
now also triggers off of Spinning Crane Kick
Coup de poing du dragon tourbillonnant
cooldown increased to 30 sec (was 20 sec) and damage increased by 52%. Primary target now takes ~triple damage.
Paladin
Retribution
New Abilities:
NEW Burn to Ash - When Truth's Wake critically strikes, its duration is extended by 2 sec. Your other damage over time effects deal 30% increased damage to targets affected by Truth's Wake.
Replaces
Sillage de la vérité
Mastery:
Maîtrise : Jugement du généralissime
Mastery buffed by 50% (now is 12% baseline, was 8%).
Maîtrise : Jugement du généralissime
gives Judgment a % chance (scales with Mastery) to blast the target with the Light, dealing Bonus Holy damage.
Talent Changes and Tuning:
Traînée de cendres
now deals less damage but has the Truth's Wake talent rolled in by default. Slow removed.
Arbitrage
now causes Hammer of Wrath to have a chance to cast Highlord's judgement (was critical strikes cause a Blessed Hammer)
Art de la guerre
now also causes critical strikes to increase the chance by an additional 10%
Lames de lumière
now causes abilities that deal Holystrike damage to do 5% more damage
Arbitre divin
now causes Highlord's Judgment and Holystrike damage to grant a stack of Divine Arbiter (did not include Highlord's Judgment previously)
Marteau divin
is now a 2 min cooldown (was 20 seconds), and consumes a Holy Power to strike enemies every 2.2 sec. While active, Judgment, Blade of Justice and Crusader Strike recharge 75% faster and increase the rate at which Divine Hammer strikes by 15% when they are cast.
Condamnation à mort
accumulator percentage is now 20% (was 30%)
Rétorsion finale
damage increase on non-single target Holy Power abilities reduced to 15% (was 30%)
Colère du généralissime
reworked and renamed to Highlord's Wrath. Mastery is 50%/100% more effective on Judgment and Hammer of Wrath.
Cause vertueuse
now has a 6% chance per Holy Power spent (was Templar's Verdict, Final Verdict and Justicar's Vengeance) to reset the cooldown of Blade of Justice
Lumière incendiaire
now includes Highlord's Judgment
Frappes du templier
time to continue the combo increased to 5 sec (was 4 sec) and Templar Slash now burns the enemy for 50% of the damage dealt over 4 sec (was always a Critical strike and inherits Crusader Strike benefits)
Holy
New Abilities:
NEW Light of the Martyr (Passive) - While above 80% health, Holy Shock's healing is increased 20%, but creates a heal absorb on you for 30% of the amount healed that prevents Beacon of Light from healing you until it has dissipated.
Replaces
Lumière du martyr
NEW Bestow Light - Light of the Martyr's health threshold is reduced to 70% and increases Holy Shock's healing by an additional 5% for every 5 sec Light of the Martyr is active, stacking up to 3 times. While below 70% health, the light urgently heals you every 1 sec.
Replaces
Dévouement intact
Moved Talents:
Marteau de Lumière
removed
Barrière de foi
replaces
Marteau de Lumière
in the choice node on Row 6, 3rd Left.
Délivrance de Tyr
replaces the
Barrière de foi
/
Reconquête
choice node on Row 8, 4th Left.
Reconquête
moved to the 9th row, far right and is no longer part of a choice node.
Talent Changes and Tuning:
Guide de lumière
now transfers 15% healing (was 25%)
Barrière de foi
accumulates 20% of effective healing (was 25%)
Guide de vertu
affected allies will be healed for 15% (was 25%) of the amount of your other healing done.
Bénédiction de l’été
reworked. 20% of all healing converted into damage onto a nearby enemy and 10% of all damage to be converted into healing onto an injured ally within 40 yards.
Prisme sacré
cooldown increased to 30 sec (was 20 sec)
Horion sacré
healing buffed by ~15%
Lumière de l’aube
healing buffed by ~15%
Délivrance de Tyr
healing buffed by ~32%
Priest
Jeux d’esprit
damage buffed by 33% and now lasts for 7 sec (was 5 sec)
Discipline
Talent Tuning:
Repentance
now increases Mind Blast and Shadow Word: Death damage by 10%/20% (was 15%/30%)
Holy
Talent Tuning:
Échos prismatiques
now increases healing done by Mastery by 6%/12% (was 4%/8%)
Warrior
Moved Talents:
The Warrior tree was completely shuffled around. Please see the images for comparisons of where everything moved to.
Rage de berserker
is now baseline for all Warriors.
Sang et tonnerre
is no longer available to Fury (previously all specs).
is now a free talent for all Warriors (previously Arms & Protection).
Coups furieux
removed.
Grondement sonore
removed.
Lancer titanesque
removed.
Talent Changes and Tuning:
Entraînement barbare
(Arms) no longer increases Rage cost, damage bonus reduced to 20% (was 30), now increases critical strike damage by 10%.
Entraînement barbare
(Fury) now affects Thunder Clap for Mountain Thane hero specializations.
Tonnerre crépitant
now increases Thunder Clap damage by 10%, in addition to its previous effects.
Lance du champion
now generates 10 Rage (down from 20).
Entraînement d’endurance
is now a two-point talent, for up to 10% increased stamina.
Berserker écumant
(Arms) and
Berserker écumant
(Fury) Rage refund reduced to 10% (down from 20)
Berserker écumant
(Protection) Rage refund reduced to 25% (down from 50).
Plaques renforcées
armor bonus reduced to 10% (down from 20).
Réverbération sismique
now affects Thunder Clap for Mountain Thane hero specializations.
Onde de choc
no longer generates Rage (previously 10).
Tempête de destruction
(PvP) now affects Ravager, in addition to Bladestorm.
Rugissement vibrant
no longer generates Rage (previously 10).
Rage cost reduced to 20 (down from 30).
Déclaration vibrante
now increases all bleeding damage by 30% only while Thunderous Roar's bleed is active (previously +15% bleed damage at all times).
Supplice de seigneur de guerre
(Arms) duration increased to 6 seconds (was 4), but no longer triggers from Colossus Smash.
Tourbillon
Rage cost reduced to 20 (down from 30).
Arms
New Talents:
NEW Finishing Blows - Overpower generates 8 Rage when used on enemies below 35% health.
Replacing
Coups de grâce
on Row 6, 3rd left.
NEW
- Throws a whirling weapon at the target location that chases nearby enemies, inflicting Physical damage and applying Deep Wounds to all enemies over 12 sec. Deals reduced damage beyond 8 targets.
Now a choice node with
Tempête de lames
on Row 9.
Moved Talents:
Dégâts collatéraux
replaces
Force des armes
in the choice node with
Attaques circulaires améliorées
on Row 6.
Force des armes
is now a choice node with
Cuirassé
on Row 7.
Coups ravageurs
removed.
Marée de sang
removed (effect baked into Skullsplitter).
Pathing changed at the bottom of the Arms tree.
Class and Talent Tuning:
Maîtrise de la rage
now affects Ravager, as well as Bladestorm and Colossus Smash.
Seigneur de bataille
no longer generates Rage (previously 10).
Tempête de lames
no longer generates Rage (previously 20).
Dégâts collatéraux
now applies to Cleave, in addition to Whirlwind
Danse de mort
now applies to Ravager, in addition to Bladestorm.
Habileté consommée
bonus chance to trigger Tactician reduced to +0.5%/1.0% (down from 0.6%/1.2%)
Cuirassé
no longer grants Overpower a second charge (effect moved to Improved Overpower).
Fulgurance améliorée
now grants a second charge of Overpower, in addition to its previous effects.
Mise à mort
now matches the duration of Colossus Smash/Warbreaker.
Ouragan
now affects Ravager, in addition to Bladestorm.
Broyeur d’os impitoyable
works during Ravager, as well as following Bladestorm.
Pourfendre
Rage cost reduced to 20 (down from 30).
Casse-crâne
now also causes Rend and Deep Wounds to bleed out 100% faster for 10 sec (baseline from Tide of Blood).
Tempête d’épées
reworked to grant a 30% chance to make the next Whirlwind cost no Rage (previously increased rage cost, damage, and cooldown).
Force des armes
no longer causes Overpower to generate Rage on enemies below 35% health (effect moved to Finishing Blows).
Tacticien
chance to reset Overpower reduced to 1% chance per point of Rage spent (down from 1.3%).
Déchaînement
casts 1 Mortal Strike during Ravager, or 2 during Bladestorm (technically it already did this, but Arms didn't have access to Ravager).
Héroïsme victorieux
increased to +2% Versatility (up from +1%).
Fury
New Talents:
NEW Powerful Enrage - Enrage increases the damage your abilities deal by an additional 15% and Enrage's duration is increased by 1 sec.
Now a choice node with
Rage frénétique
. Row 3, 1st Left
NEW
Tempête de lames
- Become an unstoppable storm of destructive force, striking all nearby enemies for Physical damage over 6 sec. Deals reduced damage beyond 8 targets. You are immune to movement impairing and loss of control effects, but can use defensive abilities and can avoid attacks.
Shares a new Choice node with
Ravageur
. Row 9, Far Right
Moved Talents:
Coup déchaîné amélioré
and
Cruauté
swapped locations.
Fendoir à viande
,
Tourbillon amélioré
and
Courroux et fureur
shuffled on Row 6 and 7 Right Side.
Fureur d’Odyn
and
Lames dansantes
/
Rage titanesque
choice node moved to the left branch beneath Deft Experience.
Maîtrise de la rage
/
Fougue téméraire
choice node and
Férocité déchaînée
,
Tréfonds de la folie
moved left of center.
Annihilateur
removed.
Rafale frénétique
removed.
Armes déchaînées
removed.
Tempête d’épées
removed.
Class and Talent Tuning:
Maîtrise de la rage
now affects Bladestorm, in addition to Recklessness and Ravager.
Habileté consommée
now increases Bloodthirst's chance to trigger Enrage by 2%/4% (previously reduced the cooldown of Bloodthirst).
Rage frénétique
name changed to Frenzied Enrage.
Fureur obsessionnelle
now increases auto-attack damage with 1-Handed weapons by 30% and auto-attack crits have a 50% chance to Enrage, in addition to its previous effects.
Tempête d’acier
Now affects Bladestorm as well as Ravager, but bonus Rage generation reduced to +10 (was 20).
Attendrir
no longer increases Enrage duration (previously +2 seconds).
Courroux et fureur
tooltip clarified to increase Raging Blow's chance to reset by an additional 10% (no functional change)
Protection
Class and Talent Tuning:
Pourfendre
Rage cost reduced to 20 (down from 30).
The War Within Alpha Coverage
The War Within Alpha
Alpha Dev Notes
TWW Alpha Begins
WoWCast Dev Chat
Warbands Preview Video
Warbands Preview
Delves Preview Video
TWW Gear Store
Collectors Edition Preorder
Talent Calculator Live
Talent Tree Updates
Content Features
Radiant Cry Storyline
Isle of Dorn Storyline
Dornogal City
Earthen Lore Convos
The Fate of Dalaran
New Spellbook UI
Warbank Preview
Warband Rewards
Arachnophobia Toggle
464 Dragonriding Mounts
Loading Screens
Dracthyr Steady Flight
Winter Veil Gifts
New Toys
Mythic+ Role Achievements
Pre-Patch Event
Event Rewards
Heirloom Ring
Classes, Dungeons, & Raids
Major Class & Talent Changes
Diplomacy Racial Removed
Druid Flight Form Dragonriding
Earthen Racials & Heritage Armor
More Dracthyr Classes Soon™
Faster Leveling Curve
Heroic Raid Week Returns
S1 Mythic+ Dungeon Rotation
Dungeon Encounters & Abilities
Nerubar Palace S1 Raid Zone
First Look at Delves
Brann Companion Abilities
Revival Catalyst
Deephaul Ravine Battleground
Battleground Blitz Rewards
Legendary Companion Trinket
DK Dev Feedback
Druid Dev Feedback
Hunter Blue Post
Evoker Dev Feedback
Mage Dev Feedback
Monk Dev Feedback
Paladin Dev Feedback
Shadow Priest Feedback
Shaman Hero Talent Updates
Warlock Dev Feedback
Warrior Dev Feedback
Professions
Inspiration Crafting Rework
New Embellishments
Gems & Sockets
Herbalism Refresh
Profession Knowledge
Alchemy Flasks
Raid Consumables
NPC Work Orders
Crafted Epics
Gear Enchants
Darkmoon Decks
Models
Crypt Fiend, Lynx, Moles, Firefly Pet Models
TWW Battle Pet Models
Airship Mount Customizations
Fireflies, Unicorns, & Bee Mounts
TWW Creature Models
Gladiator Mount Model
Alleria, Anduin, Moria, Magni NPCs
Arathor Armor & Weapon Sets
Earthen Dungeon Armor & Weapon Sets
Questing Armor & Weapon Sets
Fancy Cosmetics
Civilian Transmog Sets
Earthen Civilian Armor
Harvester Armor
Artisan Ensemble
Night Elf Heritage Weapons
Nerub'ar Palace Weapons
Dalaran Defender Weapons
Pointed and Round Ear Customizations
Harronir Race Customizations
Earthen Allied Race Customizations
Demon Hunter Tier
Death Knight Tier
Druid Tier
Evoker Tier
Hunter Tier
Monk Tier
Paladin Tier
Rogue Tier
Warrior Tier
Interviews
T&E Developer Interview
GameSpot Hands On TWW
MrGM Dev Interview
Hirumaredx Dev Interview
Gamerant Dev Interview
Naguura Dev Interview
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